Beispiel #1
0
            $user = $dataObject;
        } else {
            $user = new World_User($userId);
        }
    } else {
        $user = new World_User($userId);
    }
    // Prüfung ob Daten geladen
    if ($user->isLoaded() === false) {
        $user = null;
    } else {
        // Module registrieren
        $user->registerModule('pokemonTeam', 'World_PokemonTeam');
        $user->registerModule('storeBox', 'World_StoreBoxContainer');
        $user->registerModule('map', 'World_Map');
        $user->registerModule('fight', 'World_Fight');
        $user->registerModule('inventory', 'World_Inventory');
        $user->registerModule('messages', 'World_Messages');
        $user->registerModule('settings', 'World_Settings');
    }
}
World_Base::$USER = $user;
// Templateinstanz erzeugen
$template = new PHPTAL();
$template->setTemplateRepository(array(TEMPLATE_PATH, ADMIN_TEMPLATE_PATH, SITE_TEMPLATE_PATH));
$template->setTemplate('index.html');
$template->viewMacro = 'world';
// Standard, ansonsten auch 'admin' für Adminoberflächen
$template->WORLD = WORLD_DIRECTORY;
$template->SESSION = World_Base::$SESSION;
$javascriptContent = array();