protected function renderHEAD() { parent::renderHEAD(); ?> <script type="text/javascript"><!-- function updateProduction() { // auto-overlord var autoOverlord = $("#autoOverlord").attr("checked"); if(autoOverlord) { $("#Overlord").parent().hide(); $("#Overlord").val(""); } else { $("#Overlord").parent().show(); } // get unit weights var weight = []; var supplyConsumption = 0; $.each(ZergUnits, function(i, unit) { weight[unit.name] = getInt(unit.name) * unit.larva; supplyConsumption = supplyConsumption + getInt(unit.name) * unit.supply; }); // add overlords if($("#autoOverlord").attr("checked")) { weight["Overlord"] = Math.max(0, supplyConsumption / 8); } // normalize unit weights var weightTotal = 0; $.each(ZergUnits, function(i, unit) { weightTotal = weightTotal + weight[unit.name]; }); if(weightTotal != 0) { $.each(ZergUnits, function(i, unit) { weight[unit.name] = weight[unit.name] / weightTotal; }); } // larva interval var larvaInterval = $("#larvaInterval").html(); // resource consumption var mineralConsumption = 0; var gasConsumption = 0; $.each(ZergUnits, function(i, unit) { if(unit.larva) { mineralConsumption = mineralConsumption + weight[unit.name] * unit.mineral / (unit.larva * larvaInterval); gasConsumption = gasConsumption + weight[unit.name] * unit.gas / (unit.larva * larvaInterval); } }); $("#mineralConsumption").html(mineralConsumption.toFixed(2)); $("#gasConsumption").html(gasConsumption.toFixed(2)); // comparison updateComparison(mineralConsumption, gasConsumption); // produced $("#produced ul").empty(); $.each(ZergUnits, function(i, unit) { if(weight[unit.name]) { $("#produced ul").append("<li>" + (1 / unit.larva) + " " + unit.name + " per " + Math.ceil(larvaInterval / weight[unit.name]) + " seconds</li>"); } }); } $(function() { // tooltips $.each(ZergUnits, function(i, unit) { $("#tooltips").append(unit.tooltip()); $("#" + unit.code()).ezpz_tooltip({contentId: unit.code() + "_tooltip"}); }); $("#ling").click(function() { $("#unitProduction input").val(""); $("#Zergling").val(1); update(); }); $("#lingblingmuta").click(function() { $("#unitProduction input").val(""); $("#Drone").val(1); $("#Zergling").val(2); $("#Baneling").val(1); $("#Mutalisk").val(1); update(); }); $("#roachhydra").click(function() { $("#unitProduction input").val(""); $("#Drone").val(1); $("#Roach").val(2); $("#Hydralisk").val(1); update(); }); }); //--></script> <?php $this->_incomeSnippet->renderHead(); }
protected function renderHEAD() { parent::renderHEAD(); ?> <script type="text/javascript"><!-- function updateProduction() { // terrans never get reduced time var reducedTime = false; // structures & units var amount = []; var cycle = []; $.each(TerranStructures, function(i, structure) { amount[structure.code()] = getInt(structure.code()); // production cycles cycle[structure.code()] = 0; $.each(structure.units, function(i, unit) { var unitCode = structure.code() + "_" + unit.code(); amount[unitCode] = getInt(unitCode); cycle[unitCode] = amount[unitCode] * unit.getTime(reducedTime) / structure.multiplier; cycle[structure.code()] = cycle[structure.code()] + cycle[unitCode]; }); }); // include supply cost? var Supply = { mineral: $("#includeSupply").attr("checked") ? 12.5 : 0 }; // resource consumption var mineralConsumption = 0; var gasConsumption = 0; $.each(TerranStructures, function(i, structure) { $.each(structure.units, function(i, unit) { var unitCode = structure.code() + "_" + unit.code(); mineralConsumption = mineralConsumption + amount[structure.code()] / Math.max(1, cycle[structure.code()]) * cycle[unitCode] * (unit.mineral + unit.supply * Supply.mineral) / (unit.getTime(reducedTime) / structure.multiplier); gasConsumption = gasConsumption + amount[structure.code()] / Math.max(1, cycle[structure.code()]) * cycle[unitCode] * unit.gas / (unit.getTime(reducedTime) / structure.multiplier); }); }); $("#mineralConsumption").html(mineralConsumption.toFixed(2)); $("#gasConsumption").html(gasConsumption.toFixed(2)); // comparison updateComparison(mineralConsumption, gasConsumption); // unit production rate var rate = []; $.each(TerranStructures, function(i, structure) { $.each(structure.units, function(i, unit) { var unitCode = structure.code() + "_" + unit.code(); if(cycle[unitCode] * amount[structure.code()]) { if(rate[unit.code()] === undefined) { rate[unit.code()] = 0; } rate[unit.code()] = rate[unit.code()] + amount[structure.code()] * amount[unitCode] / cycle[structure.code()]; } }); }); // units produced $("#produced ul").empty(); $.each(TerranUnits, function(i, unit) { if(rate[unit.code()] !== undefined) { $("#produced ul").append("<li>1 " + unit.name + " per " + Math.ceil(1 / rate[unit.code()]) + " seconds</li>"); } }); } $(function() { // tooltips $.each(TerranUnits, function(i, unit) { $("#tooltips").append(unit.tooltip()); }); $.each(TerranStructures, function(i, structure) { $.each(structure.units, function(i, unit) { var unitCode = structure.code() + "_" + unit.code(); $("#" + unitCode).ezpz_tooltip({contentId: unit.code() + "_tooltip"}); }); }); // examples $("#3raxmm").click(function() { $("#unitProduction input:not(:hidden)").val(""); $("#CommandCenter").val(1); $("#CommandCenter_SCV").val(1); $("#BarracksReactor").val(1); $("#BarracksTechLab").val(2); $("#BarracksTechLab_Marauder").val(1); update(); }); $("#111").click(function() { $("#unitProduction input:not(:hidden)").val(""); $("#CommandCenter").val(1); $("#CommandCenter_SCV").val(1); $("#BarracksReactor").val(1); $("#FactoryTechLab").val(1); $("#FactoryTechLab_Hellion").val(1); $("#FactoryTechLab_SiegeTank").val(1); $("#FactoryTechLab_Thor").val(1); $("#StarportTechLab").val(1); $("#StarportTechLab_Banshee").val(1); update(); }); }); //--></script> <?php $this->_incomeSnippet->renderHead(); }
protected function renderHEAD() { parent::renderHEAD(); ?> <script type="text/javascript"><!-- function updateProduction() { // gateways or warpgates? var reducedTime = $("#transform").html() == "Warpgates"; // structures & units var amount = []; var cycle = []; $.each(ProtossStructures, function(i, structure) { amount[structure.name] = getInt(structure.code()); // production cycles cycle[structure.name] = 0; $.each(structure.units, function(i, unit) { amount[unit.name] = getInt(unit.code()); cycle[unit.name] = amount[unit.name] * unit.getTime(reducedTime); cycle[structure.name] = cycle[structure.name] + cycle[unit.name]; }); }); // include supply cost? var Supply = { mineral: $("#includeSupply").attr("checked") ? 12.5 : 0 }; // resource consumption var mineralConsumption = 0; var gasConsumption = 0; $.each(ProtossStructures, function(i, structure) { $.each(structure.units, function(i, unit) { mineralConsumption = mineralConsumption + amount[structure.name] / Math.max(1, cycle[structure.name]) * cycle[unit.name] * (unit.mineral + unit.supply * Supply.mineral) / unit.getTime(reducedTime); gasConsumption = gasConsumption + amount[structure.name] / Math.max(1, cycle[structure.name]) * cycle[unit.name] * unit.gas / unit.getTime(reducedTime); }); }); $("#mineralConsumption").html(mineralConsumption.toFixed(2)); $("#gasConsumption").html(gasConsumption.toFixed(2)); // comparison updateComparison(mineralConsumption, gasConsumption); // produced $("#produced ul").empty(); $.each(ProtossStructures, function(i, structure) { $.each(structure.units, function(i, unit) { if(cycle[unit.name] * amount[structure.name]) { $("#produced ul").append("<li>1 " + unit.name + " per " + Math.ceil(cycle[structure.name] / (amount[structure.name] * amount[unit.name])) + " seconds</li>"); } }); }); } $(function() { // tooltips $.each(ProtossUnits, function(i, unit) { $("#tooltips").append(unit.tooltip()); $("#" + unit.code()).ezpz_tooltip({contentId: unit.code() + "_tooltip"}); }); // monitor input $("#transform").click(function() { $("#transform").html($("#transform").html() == "Gateways" ? "Warpgates" : "Gateways"); update(); }); $("#4gate").click(function() { $("#unitProduction input").val(""); $("#Nexus").val(1); $("#Probe").val(1); $("#Gateway").val(4); $("#transform").html("Warpgates"); $("#Zealot").val(2); $("#Stalker").val(2); $("#Sentry").val(1); update(); }); $("#2gate1robo").click(function() { $("#unitProduction input").val(""); $("#Nexus").val(1); $("#Probe").val(1); $("#Gateway").val(2); $("#transform").html("Warpgates"); $("#Zealot").val(3); $("#Stalker").val(3); $("#Sentry").val(1); $("#RoboticsFacility").val(1); $("#Colossus").val(1); update(); }); $("#2gate1star").click(function() { $("#unitProduction input").val(""); $("#Nexus").val(1); $("#Probe").val(1); $("#Gateway").val(2); $("#transform").html("Warpgates"); $("#Zealot").val(3); $("#Stalker").val(3); $("#Sentry").val(1); $("#Stargate").val(1); $("#VoidRay").val(1); update(); }); }); //--></script> <?php $this->_incomeSnippet->renderHead(); }