private function _setRoundWinner() { $_stats = Server::get('stats'); $_awards = Server::get('awards'); $player = Server::getPlayer(Server::get('lastKiller')); $_stats[$player->id]['round']++; //Gestion des awards if ($_stats[$player->id]['round'] > $_awards['round'][1]) { $_awards['round'][0] = $player->id; $_awards['round'][1] = $_stats[$player->id]['round']; } Server::set('stats', $_stats); Server::set('awards', $_awards); }
public function SrvEventInitGame($serverinfo) { if ($this->config['ClearOnInit']) { Server::set('warns', array()); } Server::set('forgive', array()); }