public function onQuestSolve(SR_Player $player) { $xp = 6; $ny = 1000; $player->message($this->lang('reward1', array($ny, $xp))); // $player->message(sprintf('The barkeeper hands you %s Nuyen and smiles: "Good job. We surely will have more guests now.". You also gain %s XP.', $ny, $xp)); $player->giveNuyen($ny); $player->giveXP($xp); $player->message($this->lang('reward2')); // $player->message(sprintf('Here, take this as a bonus reward. Guests forgot these items lately.')); $player->giveItems(Shadowfunc::randLootNItems($player, 15, 2)); }
public function onQuestSolve(SR_Player $player) { $nuyen = 1000; $xp = 5; $player->message($this->lang('thx1')); $player->message($this->lang('thx2')); $player->message($this->lang('thx3', array($nuyen, $xp))); // $player->message(sprintf('Mr.Johnson looks not really happy...')); // $player->message(sprintf('"Here chummer, take this as reward.", Mr.Johnson says, "But our client did a mistake when ordering my service...".')); // $player->message(sprintf('He hands you %s Nuyen and you also gain %s XP.', $nuyen, $xp)); $player->giveNuyen($nuyen); $player->giveXP($xp); }