Beispiel #1
0
 protected function generateContent()
 {
     $_level = $this->subject->getField('level');
     $_minLevel = $this->subject->getField('minLevel');
     $_flags = $this->subject->getField('flags');
     $_specialFlags = $this->subject->getField('specialFlags');
     $_side = Util::sideByRaceMask($this->subject->getField('reqRaceMask'));
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // event (todo: assign eventData)
     if ($_ = $this->subject->getField('eventId')) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $_ . ']';
     }
     // level
     if ($_level > 0) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $_level;
     }
     // reqlevel
     if ($_minLevel) {
         $lvl = $_minLevel;
         if ($_ = $this->subject->getField('maxLevel')) {
             $lvl .= ' - ' . $_;
         }
         $infobox[] = sprintf(Lang::game('reqLevel'), $lvl);
     }
     // loremaster (i dearly hope those flags cover every case...)
     if ($this->subject->getField('zoneOrSortBak') > 0 && !$this->subject->isRepeatable()) {
         $conditions = array(['ac.type', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE], ['ac.value1', $this->subject->getField('zoneOrSortBak')], ['a.faction', $_side, '&']);
         $loremaster = new AchievementList($conditions);
         $this->extendGlobalData($loremaster->getJSGlobals(GLOBALINFO_SELF));
         switch ($loremaster->getMatches()) {
             case 0:
                 break;
             case 1:
                 $infobox[] = Lang::quest('loremaster') . Lang::main('colon') . '[achievement=' . $loremaster->id . ']';
                 break;
             default:
                 $lm = Lang::quest('loremaster') . Lang::main('colon') . '[ul]';
                 foreach ($loremaster->iterate() as $id => $__) {
                     $lm .= '[li][achievement=' . $id . '][/li]';
                 }
                 $infobox[] = $lm . '[/ul]';
                 break;
         }
     }
     // type (maybe expand uppon?)
     $_ = [];
     if ($_flags & QUEST_FLAG_DAILY) {
         $_[] = Lang::quest('daily');
     } else {
         if ($_flags & QUEST_FLAG_WEEKLY) {
             $_[] = Lang::quest('weekly');
         } else {
             if ($_specialFlags & QUEST_FLAG_SPECIAL_MONTHLY) {
                 $_[] = Lang::quest('monthly');
             }
         }
     }
     if ($t = $this->subject->getField('type')) {
         $_[] = Lang::quest('questInfo', $t);
     }
     if ($_) {
         $infobox[] = Lang::game('type') . Lang::main('colon') . implode(' ', $_);
     }
     // side
     $_ = Lang::main('side') . Lang::main('colon');
     switch ($_side) {
         case 3:
             $infobox[] = $_ . Lang::game('si', 3);
             break;
         case 2:
             $infobox[] = $_ . '[span class=icon-horde]' . Lang::game('si', 2) . '[/span]';
             break;
         case 1:
             $infobox[] = $_ . '[span class=icon-alliance]' . Lang::game('si', 1) . '[/span]';
             break;
     }
     // races
     if ($_ = Lang::getRaceString($this->subject->getField('reqRaceMask'), $__, $jsg, $n, false)) {
         $this->extendGlobalIds(TYPE_RACE, $jsg);
         $t = $n == 1 ? Lang::game('race') : Lang::game('races');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
     }
     // classes
     if ($_ = Lang::getClassString($this->subject->getField('reqClassMask'), $jsg, $n, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $n == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $_;
     }
     // profession / skill
     if ($_ = $this->subject->getField('reqSkillId')) {
         $this->extendGlobalIds(TYPE_SKILL, $_);
         $sk = '[skill=' . $_ . ']';
         if ($_ = $this->subject->getField('reqSkillPoints')) {
             $sk .= ' (' . $_ . ')';
         }
         $infobox[] = Lang::quest('profession') . Lang::main('colon') . $sk;
     }
     // timer
     if ($_ = $this->subject->getField('timeLimit')) {
         $infobox[] = Lang::quest('timer') . Lang::main('colon') . Util::formatTime($_ * 1000);
     }
     $startEnd = DB::Aowow()->select('SELECT * FROM ?_quests_startend WHERE questId = ?d', $this->typeId);
     // start
     $start = '[icon name=quest_start' . ($this->subject->isDaily() ? '_daily' : '') . ']' . Lang::event('start') . Lang::main('colon') . '[/icon]';
     $s = [];
     foreach ($startEnd as $se) {
         if ($se['method'] & 0x1) {
             $this->extendGlobalIds($se['type'], $se['typeId']);
             $s[] = ($s ? '[span=invisible]' . $start . '[/span] ' : $start . ' ') . '[' . Util::$typeStrings[$se['type']] . '=' . $se['typeId'] . ']';
         }
     }
     if ($s) {
         $infobox[] = implode('[br]', $s);
     }
     // end
     $end = '[icon name=quest_end' . ($this->subject->isDaily() ? '_daily' : '') . ']' . Lang::event('end') . Lang::main('colon') . '[/icon]';
     $e = [];
     foreach ($startEnd as $se) {
         if ($se['method'] & 0x2) {
             $this->extendGlobalIds($se['type'], $se['typeId']);
             $e[] = ($e ? '[span=invisible]' . $end . '[/span] ' : $end . ' ') . '[' . Util::$typeStrings[$se['type']] . '=' . $se['typeId'] . ']';
         }
     }
     if ($e) {
         $infobox[] = implode('[br]', $e);
     }
     // Repeatable
     if ($_flags & QUEST_FLAG_REPEATABLE || $_specialFlags & QUEST_FLAG_SPECIAL_REPEATABLE) {
         $infobox[] = Lang::quest('repeatable');
     }
     // sharable | not sharable
     $infobox[] = $_flags & QUEST_FLAG_SHARABLE ? Lang::quest('sharable') : Lang::quest('notSharable');
     // Keeps you PvP flagged
     if ($this->subject->isPvPEnabled()) {
         $infobox[] = Lang::quest('keepsPvpFlag');
     }
     // difficulty (todo (low): formula unclear. seems to be [minLevel,] -4, -2, (level), +3, +(9 to 15))
     if ($_level > 0) {
         $_ = [];
         // red
         if ($_minLevel && $_minLevel < $_level - 4) {
             $_[] = '[color=q10]' . $_minLevel . '[/color]';
         }
         // orange
         if (!$_minLevel || $_minLevel < $_level - 2) {
             $_[] = '[color=r1]' . (!$_ && $_minLevel > $_level - 4 ? $_minLevel : $_level - 4) . '[/color]';
         }
         // yellow
         $_[] = '[color=r2]' . (!$_ && $_minLevel > $_level - 2 ? $_minLevel : $_level - 2) . '[/color]';
         // green
         $_[] = '[color=r3]' . ($_level + 3) . '[/color]';
         // grey (is about +/-1 level off)
         $_[] = '[color=r4]' . ($_level + 3 + ceil(12 * $_level / MAX_LEVEL)) . '[/color]';
         if ($_) {
             $infobox[] = Lang::game('difficulty') . Lang::main('colon') . implode('[small] &nbsp;[/small]', $_);
         }
     }
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     /**********/
     /* Series */
     /**********/
     // Quest Chain (are there cases where quests go in parallel?)
     $chain = array(array(array('side' => $_side, 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $this->typeId, 'name' => $this->name, '_next' => $this->subject->getField('nextQuestIdChain'))));
     $_ = $chain[0][0];
     while ($_) {
         if ($_ = DB::Aowow()->selectRow('SELECT id AS typeId, name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, reqRaceMask FROM ?_quests WHERE nextQuestIdChain = ?d', $_['typeId'])) {
             $n = Util::localizedString($_, 'name');
             array_unshift($chain, array(array('side' => Util::sideByRaceMask($_['reqRaceMask']), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $_['typeId'], 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n)));
         }
     }
     $_ = end($chain)[0];
     while ($_) {
         if ($_ = DB::Aowow()->selectRow('SELECT id AS typeId, name_loc0, name_loc2, name_loc3, name_loc6, name_loc8, reqRaceMask, nextQuestIdChain AS _next FROM ?_quests WHERE id = ?d', $_['_next'])) {
             $n = Util::localizedString($_, 'name');
             array_push($chain, array(array('side' => Util::sideByRaceMask($_['reqRaceMask']), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $_['typeId'], 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n, '_next' => $_['_next'])));
         }
     }
     if (count($chain) > 1) {
         $this->series[] = [$chain, null];
     }
     // todo (low): sensibly merge the following lists into 'series'
     $listGen = function ($cnd) {
         $chain = [];
         $list = new QuestList($cnd);
         if ($list->error) {
             return null;
         }
         foreach ($list->iterate() as $id => $__) {
             $n = $list->getField('name', true);
             $chain[] = array(array('side' => Util::sideByRaceMask($list->getField('reqRaceMask')), 'typeStr' => Util::$typeStrings[TYPE_QUEST], 'typeId' => $id, 'name' => strlen($n) > 40 ? substr($n, 0, 40) . '…' : $n));
         }
         return $chain;
     };
     $extraLists = array(['reqQ', array('OR', ['AND', ['nextQuestId', $this->typeId], ['exclusiveGroup', 0, '<']], ['AND', ['id', $this->subject->getField('prevQuestId')], ['nextQuestIdChain', $this->typeId, '!']])], ['reqOneQ', array(['exclusiveGroup', 0, '>'], ['nextQuestId', $this->typeId])], ['opensQ', array('OR', ['AND', ['prevQuestId', $this->typeId], ['id', $this->subject->getField('nextQuestIdChain'), '!']], ['id', $this->subject->getField('nextQuestId')])], ['closesQ', array(['exclusiveGroup', 0, '!'], ['exclusiveGroup', $this->subject->getField('exclusiveGroup')], ['id', $this->typeId, '!'])], ['enablesQ', array(['prevQuestId', -$this->typeId])], ['enabledByQ', array(['id', -$this->subject->getField('prevQuestId')])]);
     foreach ($extraLists as $el) {
         if ($_ = $listGen($el[1])) {
             $this->series[] = [$_, sprintf(Util::$dfnString, Lang::quest($el[0] . 'Desc'), Lang::quest($el[0]))];
         }
     }
     /*******************/
     /* Objectives List */
     /*******************/
     $this->objectiveList = [];
     $this->providedItem = [];
     // gather ids for lookup
     $olItems = $olNPCs = $olGOs = $olFactions = [];
     // items
     $olItems[0] = array($this->subject->getField('sourceItemId'), $this->subject->getField('sourceItemCount'), false);
     for ($i = 1; $i < 7; $i++) {
         $id = $this->subject->getField('reqItemId' . $i);
         $qty = $this->subject->getField('reqItemCount' . $i);
         if (!$id || !$qty) {
             continue;
         }
         $olItems[$i] = [$id, $qty, $id == $olItems[0][0]];
     }
     if ($ids = array_column($olItems, 0)) {
         $olItemData = new ItemList(array(['id', $ids]));
         $this->extendGlobalData($olItemData->getJSGlobals(GLOBALINFO_SELF));
         $providedRequired = false;
         foreach ($olItems as $i => list($itemId, $qty, $provided)) {
             if (!$i || !$itemId || !in_array($itemId, $olItemData->getFoundIDs())) {
                 continue;
             }
             if ($provided) {
                 $providedRequired = true;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $itemId, 'name' => $olItemData->json[$itemId]['name'], 'qty' => $qty > 1 ? $qty : 0, 'quality' => 7 - $olItemData->json[$itemId]['quality'], 'extraText' => $provided ? '&nbsp;(' . Lang::quest('provided') . ')' : '');
         }
         // if providd item is not required by quest, list it below other requirements
         if (!$providedRequired && $olItems[0][0] && in_array($olItems[0][0], $olItemData->getFoundIDs())) {
             $this->providedItem = array('id' => $olItems[0][0], 'name' => $olItemData->json[$olItems[0][0]]['name'], 'qty' => $olItems[0][1] > 1 ? $olItems[0][1] : 0, 'quality' => 7 - $olItemData->json[$olItems[0][0]]['quality']);
         }
     }
     // creature or GO...
     for ($i = 1; $i < 5; $i++) {
         $id = $this->subject->getField('reqNpcOrGo' . $i);
         $qty = $this->subject->getField('reqNpcOrGoCount' . $i);
         $altTxt = $this->subject->getField('objectiveText' . $i, true);
         if ($id > 0 && $qty) {
             $olNPCs[$id] = [$qty, $altTxt, []];
         } else {
             if ($id < 0 && $qty) {
                 $olGOs[-$id] = [$qty, $altTxt];
             }
         }
     }
     // .. creature kills
     if ($ids = array_keys($olNPCs)) {
         $olNPCData = new CreatureList(array('OR', ['id', $ids], ['killCredit1', $ids], ['killCredit2', $ids]));
         $this->extendGlobalData($olNPCData->getJSGlobals(GLOBALINFO_SELF));
         // create proxy-references
         foreach ($olNPCData->iterate() as $id => $__) {
             if ($p = $olNPCData->getField('KillCredit1')) {
                 if (isset($olNPCs[$p])) {
                     $olNPCs[$p][2][$id] = $olNPCData->getField('name', true);
                 }
             }
             if ($p = $olNPCData->getField('KillCredit2')) {
                 if (isset($olNPCs[$p])) {
                     $olNPCs[$p][2][$id] = $olNPCData->getField('name', true);
                 }
             }
         }
         foreach ($olNPCs as $i => $pair) {
             if (!$i || !in_array($i, $olNPCData->getFoundIDs())) {
                 continue;
             }
             $ol = array('typeStr' => Util::$typeStrings[TYPE_NPC], 'id' => $i, 'name' => $pair[1] ?: Util::localizedString($olNPCData->getEntry($i), 'name'), 'qty' => $pair[0] > 1 ? $pair[0] : 0, 'extraText' => $_specialFlags & QUEST_FLAG_SPECIAL_SPELLCAST || $pair[1] ? '' : ' ' . Lang::achievement('slain'), 'proxy' => $pair[2]);
             if ($pair[2]) {
                 // has proxies assigned, add yourself as another proxy
                 $ol['proxy'][$i] = Util::localizedString($olNPCData->getEntry($i), 'name');
             }
             $this->objectiveList[] = $ol;
         }
     }
     // .. GO interactions
     if ($ids = array_keys($olGOs)) {
         $olGOData = new GameObjectList(array(['id', $ids]));
         $this->extendGlobalData($olGOData->getJSGlobals(GLOBALINFO_SELF));
         foreach ($olNPCs as $i => $pair) {
             if (!$i || !in_array($i, $olGOData->getFoundIDs())) {
                 continue;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_OBJECT], 'id' => $i, 'name' => $pair[1] ?: Util::localizedString($olGOData->getEntry($i), 'name'), 'qty' => $pair[0] > 1 ? $pair[0] : 0);
         }
     }
     // reputation required
     for ($i = 1; $i < 3; $i++) {
         $id = $this->subject->getField('reqFactionId' . $i);
         $val = $this->subject->getField('reqFactionValue' . $i);
         if (!$id) {
             continue;
         }
         $olFactions[$id] = $val;
     }
     if ($ids = array_keys($olFactions)) {
         $olFactionsData = new FactionList(array(['id', $ids]));
         $this->extendGlobalData($olFactionsData->getJSGlobals(GLOBALINFO_SELF));
         foreach ($olFactions as $i => $val) {
             if (!$i || !in_array($i, $olFactionsData->getFoundIDs())) {
                 continue;
             }
             $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_FACTION], 'id' => $i, 'name' => Util::localizedString($olFactionsData->getEntry($i), 'name'), 'qty' => sprintf(Util::$dfnString, $val . ' ' . Lang::achievement('points'), Lang::getReputationLevelForPoints($val)), 'extraText' => '');
         }
     }
     // granted spell
     if ($_ = $this->subject->getField('sourceSpellId')) {
         $this->extendGlobalIds(TYPE_SPELL, $_);
         $this->objectiveList[] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $_, 'name' => SpellList::getName($_), 'qty' => 0, 'extraText' => '&nbsp;(' . Lang::quest('provided') . ')');
     }
     // required money
     if ($this->subject->getField('rewardOrReqMoney') < 0) {
         $this->objectiveList[] = ['text' => Lang::quest('reqMoney') . Lang::main('colon') . Util::formatMoney(abs($this->subject->getField('rewardOrReqMoney')))];
     }
     // required pvp kills
     if ($_ = $this->subject->getField('reqPlayerKills')) {
         $this->objectiveList[] = ['text' => Lang::quest('playerSlain') . '&nbsp;(' . $_ . ')'];
     }
     /**********/
     /* Mapper */
     /**********/
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /*
         TODO (GODDAMNIT): jeez..
     */
     // $startend + reqNpcOrGo[1-4]
     $this->map = null;
     // array(
     // 'data' => ['zone' => $this->typeId],
     // 'som'  => Util::toJSON($som)
     // );
     /****************/
     /* Main Content */
     /****************/
     $this->gains = $this->createGains();
     $this->mail = $this->createMail($maTab, $startEnd);
     $this->rewards = $this->createRewards();
     $this->objectives = $this->subject->parseText('objectives', false);
     $this->details = $this->subject->parseText('details', false);
     $this->offerReward = $this->subject->parseText('offerReward', false);
     $this->requestItems = $this->subject->parseText('requestItems', false);
     $this->completed = $this->subject->parseText('completed', false);
     $this->end = $this->subject->parseText('end', false);
     $this->suggestedPl = $this->subject->getField('suggestedPlayers');
     $this->unavailable = $_flags & QUEST_FLAG_UNAVAILABLE || $this->subject->getField('cuFlags') & CUSTOM_EXCLUDE_FOR_LISTVIEW;
     $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => 'quest:' . $this->typeId . ':' . $_level . ''], BUTTON_WOWHEAD => true);
     if ($maTab) {
         $this->lvTabs[] = $maTab;
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_quests WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altQuest = new QuestList(array(['id', abs($pendant)]));
         if (!$altQuest->error) {
             $this->transfer = sprintf(Lang::quest('_transfer'), $altQuest->id, $altQuest->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: see also
     $seeAlso = new QuestList(array(['name_loc' . User::$localeId, '%' . $this->name . '%'], ['id', $this->typeId, '!']));
     if (!$seeAlso->error) {
         $this->extendGlobalData($seeAlso->getJSGlobals());
         $this->lvTabs[] = array('file' => 'quest', 'data' => $seeAlso->getListviewData(), 'params' => array('name' => '$LANG.tab_seealso', 'id' => 'see-also'));
     }
     // tab: criteria of
     $criteriaOf = new AchievementList(array(['ac.type', ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST], ['ac.value1', $this->typeId]));
     if (!$criteriaOf->error) {
         $this->extendGlobalData($criteriaOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $criteriaOf->getListviewData(), 'params' => array('name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of'));
     }
     // tab: conditions
     $cnd = [];
     if ($_ = $this->subject->getField('reqMinRepFaction')) {
         $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0][] = [CND_REPUTATION_RANK, $_, 1 << Util::getReputationLevelForPoints($this->subject->getField('reqMinRepValue'))];
         $this->extendGlobalIds(TYPE_FACTION, $_);
     }
     if ($_ = $this->subject->getField('reqMaxRepFaction')) {
         $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0][] = [-CND_REPUTATION_RANK, $_, 1 << Util::getReputationLevelForPoints($this->subject->getField('reqMaxRepValue'))];
         $this->extendGlobalIds(TYPE_FACTION, $_);
     }
     $_ = Util::getServerConditions([CND_SRC_QUEST_ACCEPT, CND_SRC_QUEST_SHOW_MARK], null, $this->typeId);
     if (!empty($_[0])) {
         // awkward merger
         if (isset($_[0][CND_SRC_QUEST_ACCEPT][$this->typeId][0])) {
             if (isset($cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0])) {
                 $cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0] = array_merge($cnd[CND_SRC_QUEST_ACCEPT][$this->typeId][0], $_[0][CND_SRC_QUEST_ACCEPT][$this->typeId][0]);
             } else {
                 $cnd[CND_SRC_QUEST_ACCEPT] = $_[0][CND_SRC_QUEST_ACCEPT];
             }
         }
         if (isset($_[0][CND_SRC_QUEST_SHOW_MARK])) {
             $cnd[CND_SRC_QUEST_SHOW_MARK] = $_[0][CND_SRC_QUEST_SHOW_MARK];
         }
         $this->extendGlobalData($_[1]);
     }
     if ($cnd) {
         $tab = "<script type=\"text/javascript\">\n" . "var markup = ConditionList.createTab(" . Util::toJSON($cnd) . ");\n" . "Markup.printHtml(markup, 'tab-conditions', { allow: Markup.CLASS_STAFF })" . "</script>";
         $this->lvTabs[] = array('file' => null, 'data' => $tab, 'params' => array('id' => 'conditions', 'name' => '$LANG.requires'));
     }
 }
Beispiel #2
0
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // Event (ignore events, where the object only gets removed)
     if ($_ = DB::World()->selectCol('SELECT DISTINCT IF(ge.holiday, ge.holiday, -ge.eventEntry) FROM game_event ge, game_event_gameobject geg, gameobject g WHERE ge.eventEntry = geg.eventEntry AND g.guid = geg.guid AND g.id = ?d', $this->typeId)) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $ev = [];
         foreach ($_ as $i => $e) {
             $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']';
         }
         $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev);
     }
     // Reaction
     $_ = function ($r) {
         if ($r == 1) {
             return 2;
         }
         if ($r == -1) {
             return 10;
         }
         return;
     };
     $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]';
     // reqSkill
     switch ($this->subject->getField('typeCat')) {
         case -3:
             // Herbalism
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 2) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         case -4:
             // Mining
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 3) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         case -5:
             // Lockpicking
             $infobox[] = sprintf(Lang::game('requires'), Lang::spell('lockType', 1) . ' (' . $this->subject->getField('reqSkill') . ')');
             break;
         default:
             $locks = Lang::getLocks($this->subject->getField('lockId'));
             $l = '';
             foreach ($locks as $idx => $_) {
                 if ($idx < 0) {
                     continue;
                 }
                 $this->extendGlobalIds(TYPE_ITEM, $idx);
                 $l = Lang::gameObject('key') . Lang::main('colon') . '[item=' . $idx . ']';
             }
             // if no propper item is found use a skill
             if ($locks) {
                 $infobox[] = $l ? $l : array_pop($locks);
             }
     }
     // linked trap
     if ($_ = $this->subject->getField('linkedTrap')) {
         $this->extendGlobalIds(TYPE_OBJECT, $_);
         $infobox[] = Lang::gameObject('trap') . Lang::main('colon') . '[object=' . $_ . ']';
     }
     // trap for
     $trigger = new GameObjectList(array(['linkedTrap', $this->typeId]));
     if (!$trigger->error) {
         $this->extendGlobalData($trigger->getJSGlobals());
         $infobox[] = Lang::gameObject('triggeredBy') . Lang::main('colon') . '[object=' . $trigger->id . ']';
     }
     // SpellFocus
     if ($_ = $this->subject->getField('spellFocusId')) {
         if ($sfo = DB::Aowow()->selectRow('SELECT * FROM ?_spellfocusobject WHERE id = ?d', $_)) {
             $infobox[] = '[tooltip name=focus]' . Lang::gameObject('focusDesc') . '[/tooltip][span class=tip tooltip=focus]' . Lang::gameObject('focus') . Lang::main('colon') . Util::localizedString($sfo, 'name') . '[/span]';
         }
     }
     // lootinfo: [min, max, restock]
     if (($_ = $this->subject->getField('lootStack')) && $_[0]) {
         $buff = Lang::item('charges') . Lang::main('colon') . $_[0];
         if ($_[0] < $_[1]) {
             $buff .= Lang::game('valueDelim') . $_[1];
         }
         // since Veins don't have charges anymore, the timer is questionable
         $infobox[] = $_[2] > 1 ? '[tooltip name=restock]' . sprintf(Lang::gameObject('restock'), Util::formatTime($_[2] * 1000)) . '[/tooltip][span class=tip tooltip=restock]' . $buff . '[/span]' : $buff;
     }
     // meeting stone [minLevel, maxLevel, zone]
     if ($this->subject->getField('type') == OBJECT_MEETINGSTONE) {
         if ($_ = $this->subject->getField('mStone')) {
             $this->extendGlobalIds(TYPE_ZONE, $_[2]);
             $m = Lang::game('meetingStone') . Lang::main('colon') . '[zone=' . $_[2] . ']';
             $l = $_[0];
             if ($_[0] > 1 && $_[1] > $_[0]) {
                 $l .= Lang::game('valueDelim') . min($_[1], MAX_LEVEL);
             }
             $infobox[] = $l ? '[tooltip name=meetingstone]' . sprintf(Lang::game('reqLevel'), $l) . '[/tooltip][span class=tip tooltip=meetingstone]' . $m . '[/span]' : $m;
         }
     }
     // capture area [minPlayer, maxPlayer, minTime, maxTime, radius]
     if ($this->subject->getField('type') == OBJECT_CAPTURE_POINT) {
         if ($_ = $this->subject->getField('capture')) {
             $buff = Lang::gameObject('capturePoint');
             if ($_[2] > 1 || $_[0]) {
                 $buff .= Lang::main('colon') . '[ul]';
             }
             if ($_[2] > 1) {
                 $buff .= '[li]' . Lang::game('duration') . Lang::main('colon') . ($_[3] > $_[2] ? Util::FormatTime($_[3] * 1000, true) . ' - ' : null) . Util::FormatTime($_[2] * 1000, true) . '[/li]';
             }
             if ($_[1]) {
                 $buff .= '[li]' . Lang::main('players') . Lang::main('colon') . $_[0] . ($_[1] > $_[0] ? ' - ' . $_[1] : null) . '[/li]';
             }
             if ($_[4]) {
                 $buff .= '[li]' . sprintf(Lang::spell('range'), $_[4]) . '[/li]';
             }
             if ($_[2] > 1 || $_[0]) {
                 $buff .= '[/ul]';
             }
         }
         $infobox[] = $buff;
     }
     // AI
     if (User::isInGroup(U_GROUP_EMPLOYEE)) {
         if ($_ = $this->subject->getField('ScriptName')) {
             $infobox[] = 'Script' . Lang::main('colon') . $_;
         } else {
             if ($_ = $this->subject->getField('AIName')) {
                 $infobox[] = 'AI' . Lang::main('colon') . $_;
             }
         }
     }
     /****************/
     /* Main Content */
     /****************/
     // pageText
     $pageText = [];
     if ($next = $this->subject->getField('pageTextId')) {
         while ($next) {
             $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next);
             $next = $row['next_page'];
             $pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
         }
     }
     // add conditional js & css
     if ($pageText) {
         $this->addCSS(['path' => 'Book.css']);
         $this->addJS('Book.js');
     }
     // get spawns and path
     $map = null;
     if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) {
         $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns];
         foreach ($spawns as $areaId => &$areaData) {
             $map['extra'][$areaId] = ZoneList::getName($areaId);
         }
     }
     // consider pooled spawns
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->pageText = $pageText;
     $this->map = $map;
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['displayId' => $this->subject->getField('displayId'), 'type' => TYPE_OBJECT, 'typeId' => $this->typeId]);
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: summoned by
     $conditions = array('OR', ['AND', ['effect1Id', [50, 76, 104, 105, 106, 107]], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', [50, 76, 104, 105, 106, 107]], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', [50, 76, 104, 105, 106, 107]], ['effect3MiscValue', $this->typeId]]);
     $summons = new SpellList($conditions);
     if (!$summons->error) {
         $this->extendGlobalData($summons->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $summons->getListviewData(), 'params' => array('id' => 'summoned-by', 'name' => '$LANG.tab_summonedby'));
     }
     // tab: related spells
     if ($_ = $this->subject->getField('spells')) {
         $relSpells = new SpellList(array(['id', $_]));
         if (!$relSpells->error) {
             $this->extendGlobalData($relSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $data = $relSpells->getListviewData();
             foreach ($data as $relId => $d) {
                 $data[$relId]['trigger'] = array_search($relId, $_);
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('id' => 'spells', 'name' => '$LANG.tab_spells', 'hiddenCols' => "\$['skill']", 'extraCols' => "\$[Listview.funcBox.createSimpleCol('trigger', 'Condition', '10%', 'trigger')]"));
         }
     }
     // tab: criteria of
     $acvs = new AchievementList(array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT]], ['ac.value1', $this->typeId]));
     if (!$acvs->error) {
         $this->extendGlobalData($acvs->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $acvs->getListviewData(), 'params' => array('id' => 'criteria-of', 'name' => '$LANG.tab_criteriaof'));
     }
     // tab: starts quest
     // tab: ends quest
     $startEnd = new QuestList(array(['qse.type', TYPE_OBJECT], ['qse.typeId', $this->typeId]));
     if (!$startEnd->error) {
         $this->extendGlobalData($startEnd->getJSGlobals());
         $lvData = $startEnd->getListviewData();
         $_ = [[], []];
         foreach ($startEnd->iterate() as $id => $__) {
             $m = $startEnd->getField('method');
             if ($m & 0x1) {
                 $_[0][] = $lvData[$id];
             }
             if ($m & 0x2) {
                 $_[1][] = $lvData[$id];
             }
         }
         if ($_[0]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts'));
         }
         if ($_[1]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends'));
         }
     }
     // tab: related quests
     if ($_ = $this->subject->getField('reqQuest')) {
         $relQuest = new QuestList(array(['id', $_]));
         if (!$relQuest->error) {
             $this->extendGlobalData($relQuest->getJSGlobals());
             $this->lvTabs[] = array('file' => 'quest', 'data' => $relQuest->getListviewData(), 'params' => array('name' => '$LANG.tab_quests', 'id' => 'quests'));
         }
     }
     // tab: contains
     $reqQuest = [];
     if ($_ = $this->subject->getField('lootId')) {
         $goLoot = new Loot();
         if ($goLoot->getByContainer(LOOT_GAMEOBJECT, $_)) {
             $extraCols = $goLoot->extraCols;
             $hiddenCols = ['source', 'side', 'slot', 'reqlevel'];
             $this->extendGlobalData($goLoot->jsGlobals);
             foreach ($goLoot->iterate() as &$lv) {
                 if (!empty($hiddenCols)) {
                     foreach ($hiddenCols as $k => $str) {
                         if (!empty($lv[$str])) {
                             unset($hiddenCols[$k]);
                         }
                     }
                 }
                 if (!$lv['quest']) {
                     continue;
                 }
                 $extraCols[] = 'Listview.extraCols.condition';
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $extraCols[] = 'Listview.extraCols.percent';
             $this->lvTabs[] = array('file' => 'item', 'data' => $goLoot->getResult(), 'params' => array('name' => '$LANG.tab_contains', 'id' => 'contains', 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $hiddenCols ? '$' . Util::toJSON(array_values($hiddenCols)) : null));
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $this->extendGlobalData($reqQuests->getJSGlobals());
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: Same model as .. whats the f*****g point..?
     $sameModel = new GameObjectList(array(['displayId', $this->subject->getField('displayId')], ['id', $this->typeId, '!']));
     if (!$sameModel->error) {
         $this->extendGlobalData($sameModel->getJSGlobals());
         $this->lvTabs[] = array('file' => 'object', 'data' => $sameModel->getListviewData(), 'params' => array('name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as'));
     }
 }
Beispiel #3
0
 public function getByItem($entry, $maxResults = CFG_SQL_LIMIT_DEFAULT, $lootTableList = [])
 {
     $this->entry = intVal($entry);
     if (!$this->entry) {
         return false;
     }
     //  [fileName, tabData, tabName, tabId, extraCols, hiddenCols, visibleCols]
     $tabsFinal = array(['item', [], '$LANG.tab_containedin', 'contained-in-item', [], [], []], ['item', [], '$LANG.tab_disenchantedfrom', 'disenchanted-from', [], [], []], ['item', [], '$LANG.tab_prospectedfrom', 'prospected-from', [], [], []], ['item', [], '$LANG.tab_milledfrom', 'milled-from', [], [], []], ['creature', [], '$LANG.tab_droppedby', 'dropped-by', [], [], []], ['creature', [], '$LANG.tab_pickpocketedfrom', 'pickpocketed-from', [], [], []], ['creature', [], '$LANG.tab_skinnedfrom', 'skinned-from', [], [], []], ['creature', [], '$LANG.tab_minedfromnpc', 'mined-from-npc', [], [], []], ['creature', [], '$LANG.tab_salvagedfrom', 'salvaged-from', [], [], []], ['creature', [], '$LANG.tab_gatheredfromnpc', 'gathered-from-npc', [], [], []], ['quest', [], '$LANG.tab_rewardfrom', 'reward-from-quest', [], [], []], ['zone', [], '$LANG.tab_fishedin', 'fished-in-zone', [], [], []], ['object', [], '$LANG.tab_containedin', 'contained-in-object', [], [], []], ['object', [], '$LANG.tab_minedfrom', 'mined-from-object', [], [], []], ['object', [], '$LANG.tab_gatheredfrom', 'gathered-from-object', [], [], []], ['object', [], '$LANG.tab_fishedin', 'fished-in-object', [], [], []], ['spell', [], '$LANG.tab_createdby', 'created-by', [], [], []], ['achievement', [], '$LANG.tab_rewardfrom', 'reward-from-achievement', [], [], []]);
     $refResults = [];
     $chanceMods = [];
     $query = 'SELECT
                         lt1.entry AS ARRAY_KEY,
                         IF(lt1.reference = 0, lt1.item, lt1.reference) AS item,
                         lt1.chance,
                         SUM(IF(lt2.chance = 0, 1, 0)) AS nZeroItems,
                         SUM(lt2.chance) AS sumChance,
                         IF(lt1.groupid > 0, 1, 0) AS isGrouped,
                         IF(lt1.reference = 0, lt1.mincount, 1) AS min,
                         IF(lt1.reference = 0, lt1.maxcount, 1) AS max,
                         IF(lt1.reference > 0, lt1.maxcount, 1) AS multiplier
                     FROM
                         ?# lt1
                     LEFT JOIN
                         ?# lt2 ON lt1.entry = lt2.entry AND lt1.groupid = lt2.groupid
                     WHERE
                         %s
                     GROUP BY lt2.entry, lt2.groupid';
     $calcChance = function ($refs, $parents = []) use(&$chanceMods) {
         $retData = [];
         $retKeys = [];
         foreach ($refs as $rId => $ref) {
             // check for possible database inconsistencies
             if (!$ref['chance'] && !$ref['isGrouped']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: ungrouped Item/Ref ' . $ref['item'] . ' has 0% chance assigned!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] > 100) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: group with Item/Ref ' . $ref['item'] . ' has ' . number_format($ref['sumChance'], 2) . '% total chance! Some items cannot drop!');
             }
             if ($ref['isGrouped'] && $ref['sumChance'] >= 100 && !$ref['chance']) {
                 Util::addNote(U_GROUP_EMPLOYEE, 'Loot by Item: Item/Ref ' . $ref['item'] . ' with adaptive chance cannot drop. Group already at 100%!');
             }
             $chance = abs($ref['chance'] ?: (100 - $ref['sumChance']) / $ref['nZeroItems']) / 100;
             // apply inherited chanceMods
             if (isset($chanceMods[$ref['item']])) {
                 $chance *= $chanceMods[$ref['item']][0];
                 $chance = 1 - pow(1 - $chance, $chanceMods[$ref['item']][1]);
             }
             // save chance for parent-ref
             $chanceMods[$rId] = [$chance, $ref['multiplier']];
             // refTemplate doesn't point to a new ref -> we are done
             if (!in_array($rId, $parents)) {
                 $data = array('percent' => $chance, 'stack' => [$ref['min'], $ref['max']], 'count' => 1);
                 if ($_ = self::createStack($ref)) {
                     $data['pctstack'] = $_;
                 }
                 // sort highest chances first
                 $i = 0;
                 for (; $i < count($retData); $i++) {
                     if ($retData[$i]['percent'] < $data['percent']) {
                         break;
                     }
                 }
                 array_splice($retData, $i, 0, [$data]);
                 array_splice($retKeys, $i, 0, [$rId]);
             }
         }
         return array_combine($retKeys, $retData);
     };
     /*
         get references containing the item
     */
     $newRefs = DB::World()->select(sprintf($query, 'lt1.item = ?d AND lt1.reference = 0'), LOOT_REFERENCE, LOOT_REFERENCE, $this->entry);
     while ($newRefs) {
         $curRefs = $newRefs;
         $newRefs = DB::World()->select(sprintf($query, 'lt1.reference IN (?a)'), LOOT_REFERENCE, LOOT_REFERENCE, array_keys($curRefs));
         $refResults += $calcChance($curRefs, array_column($newRefs, 'item'));
     }
     /*
         search the real loot-templates for the itemId and gathered refds
     */
     for ($i = 1; $i < count($this->lootTemplates); $i++) {
         if ($lootTableList && !in_array($this->lootTemplates[$i], $lootTableList)) {
             continue;
         }
         $result = $calcChance(DB::World()->select(sprintf($query, '{lt1.reference IN (?a) OR }(lt1.reference = 0 AND lt1.item = ?d)'), $this->lootTemplates[$i], $this->lootTemplates[$i], $refResults ? array_keys($refResults) : DBSIMPLE_SKIP, $this->entry));
         // do not skip here if $result is empty. Additional loot for spells and quest is added separately
         // format for actual use
         foreach ($result as $k => $v) {
             unset($result[$k]);
             $v['percent'] = round($v['percent'] * 100, 3);
             $result[abs($k)] = $v;
         }
         // cap fetched entries to the sql-limit to guarantee, that the highest chance items get selected first
         // screws with GO-loot and skinnig-loot as these templates are shared for several tabs (fish, herb, ore) (herb, ore, leather)
         $ids = array_slice(array_keys($result), 0, $maxResults);
         switch ($this->lootTemplates[$i]) {
             case LOOT_CREATURE:
                 $field = 'lootId';
                 $tabId = 4;
                 break;
             case LOOT_PICKPOCKET:
                 $field = 'pickpocketLootId';
                 $tabId = 5;
                 break;
             case LOOT_SKINNING:
                 $field = 'skinLootId';
                 $tabId = -6;
                 break;
                 // assigned later
             // assigned later
             case LOOT_PROSPECTING:
                 $field = 'id';
                 $tabId = 2;
                 break;
             case LOOT_MILLING:
                 $field = 'id';
                 $tabId = 3;
                 break;
             case LOOT_ITEM:
                 $field = 'id';
                 $tabId = 0;
                 break;
             case LOOT_DISENCHANT:
                 $field = 'disenchantId';
                 $tabId = 1;
                 break;
             case LOOT_FISHING:
                 $field = 'id';
                 $tabId = 11;
                 break;
                 // subAreas are currently ignored
             // subAreas are currently ignored
             case LOOT_GAMEOBJECT:
                 if (!$ids) {
                     continue 2;
                 }
                 $srcObj = new GameObjectList(array(['lootId', $ids]));
                 if ($srcObj->error) {
                     continue 2;
                 }
                 $srcData = $srcObj->getListviewData();
                 foreach ($srcObj->iterate() as $__id => $curTpl) {
                     switch ($curTpl['typeCat']) {
                         case 25:
                             $tabId = 15;
                             break;
                             // fishing node
                         // fishing node
                         case -3:
                             $tabId = 14;
                             break;
                             // herb
                         // herb
                         case -4:
                             $tabId = 13;
                             break;
                             // vein
                         // vein
                         default:
                             $tabId = 12;
                             break;
                             // general chest loot
                     }
                     $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField('lootId')]);
                     $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     if ($tabId != 15) {
                         $tabsFinal[$tabId][6][] = 'skill';
                     }
                 }
                 continue 2;
             case LOOT_MAIL:
                 // quest part
                 $conditions = array(['rewardChoiceItemId1', $this->entry], ['rewardChoiceItemId2', $this->entry], ['rewardChoiceItemId3', $this->entry], ['rewardChoiceItemId4', $this->entry], ['rewardChoiceItemId5', $this->entry], ['rewardChoiceItemId6', $this->entry], ['rewardItemId1', $this->entry], ['rewardItemId2', $this->entry], ['rewardItemId3', $this->entry], ['rewardItemId4', $this->entry], 'OR');
                 if ($ids) {
                     $conditions[] = ['rewardMailTemplateId', $ids];
                 }
                 $srcObj = new QuestList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[10][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 // achievement part
                 $conditions = array(['itemExtra', $this->entry]);
                 if ($ar = DB::World()->selectCol('SELECT entry FROM achievement_reward WHERE item = ?d{ OR mailTemplate IN (?a)}', $this->entry, $ids ?: DBSIMPLE_SKIP)) {
                     array_push($conditions, ['id', $ar], 'OR');
                 }
                 $srcObj = new AchievementList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
                     $srcData = $srcObj->getListviewData();
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[17][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                     $tabsFinal[17][5][] = 'rewards';
                     $tabsFinal[17][6][] = 'category';
                 }
                 continue 2;
             case LOOT_SPELL:
                 $conditions = array('OR', ['AND', ['effect1CreateItemId', $this->entry], ['OR', ['effect1Id', SpellList::$effects['itemCreate']], ['effect1AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect2CreateItemId', $this->entry], ['OR', ['effect2Id', SpellList::$effects['itemCreate']], ['effect2AuraId', SpellList::$auras['itemCreate']]]], ['AND', ['effect3CreateItemId', $this->entry], ['OR', ['effect3Id', SpellList::$effects['itemCreate']], ['effect3AuraId', SpellList::$auras['itemCreate']]]]);
                 if ($ids) {
                     $conditions[] = ['id', $ids];
                 }
                 $srcObj = new SpellList($conditions);
                 if (!$srcObj->error) {
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     $srcData = $srcObj->getListviewData();
                     if (!empty($result)) {
                         $tabsFinal[16][4][] = 'Listview.extraCols.percent';
                     }
                     if ($srcObj->hasSetFields(['reagent1'])) {
                         $tabsFinal[16][6][] = 'reagents';
                     }
                     foreach ($srcObj->iterate() as $_) {
                         $tabsFinal[16][1][] = array_merge($srcData[$srcObj->id], empty($result[$srcObj->id]) ? ['percent' => -1] : $result[$srcObj->id]);
                     }
                 }
                 continue 2;
         }
         if (!$ids) {
             continue;
         }
         switch ($tabsFinal[abs($tabId)][0]) {
             case 'creature':
                 // new CreatureList
             // new CreatureList
             case 'item':
                 // new ItemList
             // new ItemList
             case 'zone':
                 // new ZoneList
                 $oName = ucFirst($tabsFinal[abs($tabId)][0]) . 'List';
                 $srcObj = new $oName(array([$field, $ids]));
                 if (!$srcObj->error) {
                     $srcData = $srcObj->getListviewData();
                     self::storeJSGlobals($srcObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                     foreach ($srcObj->iterate() as $curTpl) {
                         if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_HERBLOOT) {
                             $tabId = 9;
                         } else {
                             if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_ENGINEERLOOT) {
                                 $tabId = 8;
                             } else {
                                 if ($tabId < 0 && $curTpl['typeFlags'] & NPC_TYPEFLAG_MININGLOOT) {
                                     $tabId = 7;
                                 } else {
                                     if ($tabId < 0) {
                                         $tabId = abs($tabId);
                                     }
                                 }
                             }
                         }
                         // general case (skinning)
                         $tabsFinal[$tabId][1][] = array_merge($srcData[$srcObj->id], $result[$srcObj->getField($field)]);
                         $tabsFinal[$tabId][4][] = 'Listview.extraCols.percent';
                     }
                 }
                 break;
         }
     }
     $this->results = $tabsFinal;
     return true;
 }
Beispiel #4
0
 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_typeFlags = $this->subject->getField('typeFlags');
     $_altIds = [];
     $_altNPCs = null;
     $placeholder = null;
     $accessory = [];
     // difficulty entries of self
     if ($this->subject->getField('cuFlags') & NPC_CU_DIFFICULTY_DUMMY) {
         $placeholder = [$this->subject->getField('parentId'), $this->subject->getField('parent', true)];
     } else {
         for ($i = 1; $i < 4; $i++) {
             if ($_ = $this->subject->getField('difficultyEntry' . $i)) {
                 $_altIds[$_] = $i;
             }
         }
         if ($_altIds) {
             $_altNPCs = new CreatureList(array(['id', array_keys($_altIds)]));
         }
     }
     if ($_ = DB::World()->selectCol('SELECT DISTINCT entry FROM vehicle_template_accessory WHERE accessory_entry = ?d', $this->typeId)) {
         $vehicles = new CreatureList(array(['id', $_]));
         foreach ($vehicles->iterate() as $id => $__) {
             $accessory[] = [$id, $vehicles->getField('name', true)];
         }
     }
     // try to determine, if it's spawned in a dungeon or raid (shaky at best, if spawned by script)
     $mapType = 0;
     if ($maps = DB::Aowow()->selectCol('SELECT DISTINCT areaId from ?_spawns WHERE type = ?d AND typeId = ?d', TYPE_NPC, $this->typeId)) {
         if (count($maps) == 1) {
             switch (DB::Aowow()->selectCell('SELECT `type` FROM ?_zones WHERE id = ?d', $maps[0])) {
                 case 2:
                 case 5:
                     $mapType = 1;
                     break;
                 case 3:
                 case 7:
                 case 8:
                     $mapType = 2;
                     break;
             }
         }
     } else {
         if ($_altIds) {
             if (count($_altIds) > 1) {
                 // 3 or more version -> definitly raid (10/25 + hc)
                 $mapType = 2;
             } else {
                 // 2 versions; may be Heroic (use this), but may also be 10/25-raid
                 $mapType = 1;
             }
         }
     }
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // Event (ignore events, where the object only gets removed)
     if ($_ = DB::World()->selectCol('SELECT DISTINCT ge.eventEntry FROM game_event ge, game_event_creature gec, creature c WHERE ge.eventEntry = gec.eventEntry AND c.guid = gec.guid AND c.id = ?d', $this->typeId)) {
         $this->extendGlobalIds(TYPE_WORLDEVENT, $_);
         $ev = [];
         foreach ($_ as $i => $e) {
             $ev[] = ($i % 2 ? '[br]' : ' ') . '[event=' . $e . ']';
         }
         $infobox[] = Util::ucFirst(Lang::game('eventShort')) . Lang::main('colon') . implode(',', $ev);
     }
     // Level
     if ($this->subject->getField('rank') != NPC_RANK_BOSS) {
         $level = $this->subject->getField('minLevel');
         $maxLvl = $this->subject->getField('maxLevel');
         if ($level < $maxLvl) {
             $level .= ' - ' . $maxLvl;
         }
     } else {
         // Boss Level
         $level = '??';
     }
     $infobox[] = Lang::game('level') . Lang::main('colon') . $level;
     // Classification
     if ($_ = $this->subject->getField('rank')) {
         $str = $_typeFlags & 0x4 ? '[span class=icon-boss]' . Lang::npc('rank', $_) . '[/span]' : Lang::npc('rank', $_);
         $infobox[] = Lang::npc('classification') . Lang::main('colon') . $str;
     }
     // Reaction
     $_ = function ($r) {
         if ($r == 1) {
             return 2;
         }
         if ($r == -1) {
             return 10;
         }
         return;
     };
     $infobox[] = Lang::npc('react') . Lang::main('colon') . '[color=q' . $_($this->subject->getField('A')) . ']A[/color] [color=q' . $_($this->subject->getField('H')) . ']H[/color]';
     // Faction
     $this->extendGlobalIds(TYPE_FACTION, $this->subject->getField('factionId'));
     $infobox[] = Util::ucFirst(Lang::game('faction')) . Lang::main('colon') . '[faction=' . $this->subject->getField('factionId') . ']';
     // Tameable
     if ($_typeFlags & 0x1) {
         if ($_ = $this->subject->getField('family')) {
             $infobox[] = sprintf(Lang::npc('tameable'), '[url=pet=' . $_ . ']' . Lang::game('fa', $_) . '[/url]');
         }
     }
     // Wealth
     if ($_ = intVal(($this->subject->getField('minGold') + $this->subject->getField('maxGold')) / 2)) {
         $infobox[] = Lang::npc('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneydropped][money=' . $_ . '][/tooltip]';
     }
     // is Vehicle
     if ($this->subject->getField('vehicleId')) {
         $infobox[] = Lang::npc('vehicle');
     }
     // AI
     if (User::isInGroup(U_GROUP_EMPLOYEE)) {
         if ($_ = $this->subject->getField('scriptName')) {
             $infobox[] = 'Script' . Lang::main('colon') . $_;
         } else {
             if ($_ = $this->subject->getField('aiName')) {
                 $infobox[] = 'AI' . Lang::main('colon') . $_;
             }
         }
     }
     if (User::isInGroup(U_GROUP_STAFF)) {
         // Mechanic immune
         if ($immuneMask = $this->subject->getField('mechanicImmuneMask')) {
             $buff = [];
             for ($i = 0; $i < 31; $i++) {
                 if ($immuneMask & 1 << $i) {
                     $buff[] = (!fMod(count($buff), 3) ? "\n" : null) . '[url=?spells&filter=me=' . ($i + 1) . ']' . Lang::game('me', $i + 1) . '[/url]';
                 }
             }
             $infobox[] = 'Not affected by mechanic' . Lang::main('colon') . implode(', ', $buff);
         }
         // extra flags
         if ($flagsExtra = $this->subject->getField('flagsExtra')) {
             $buff = [];
             if ($flagsExtra & 0x1) {
                 $buff[] = 'Binds attacker to instance on death';
             }
             if ($flagsExtra & 0x2) {
                 $buff[] = "[tooltip name=civilian]- does not aggro\n- death costs Honor[/tooltip][span class=tip tooltip=civilian]Civilian[/span]";
             }
             if ($flagsExtra & 0x4) {
                 $buff[] = 'Cannot parry';
             }
             if ($flagsExtra & 0x8) {
                 $buff[] = 'Has no parry haste';
             }
             if ($flagsExtra & 0x10) {
                 $buff[] = 'Cannot block';
             }
             if ($flagsExtra & 0x20) {
                 $buff[] = 'Cannot deal Crushing Blows';
             }
             if ($flagsExtra & 0x40) {
                 $buff[] = 'Rewards no experience';
             }
             if ($flagsExtra & 0x80) {
                 $buff[] = 'Trigger-Creature';
             }
             if ($flagsExtra & 0x100) {
                 $buff[] = 'Immune to Taunt';
             }
             if ($flagsExtra & 0x8000) {
                 $buff[] = "[tooltip name=guard]- engages PvP-Attacker\n- ignores enemy stealth, invisibility and Feign Death[/tooltip][span class=tip tooltip=guard]Guard[/span]";
             }
             if ($flagsExtra & 0x20000) {
                 $buff[] = 'Cannot deal Critical Hits';
             }
             if ($flagsExtra & 0x40000) {
                 $buff[] = 'Attacker does not gain weapon skill';
             }
             if ($flagsExtra & 0x80000) {
                 $buff[] = 'Taunt has diminishing returns';
             }
             if ($flagsExtra & 0x100000) {
                 $buff[] = 'Is subject to diminishing returns';
             }
             if ($buff) {
                 $infobox[] = 'Extra Flags' . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $buff) . '[/li][/ul]';
             }
         }
     }
     // > Stats
     $stats = [];
     $modes = [];
     // get difficulty versions if set
     $hint = '[tooltip name=%3$s][table cellspacing=10][tr]%1s[/tr][/table][/tooltip][span class=tip tooltip=%3$s]%2s[/span]';
     $modeRow = '[tr][td]%s&nbsp;&nbsp;[/td][td]%s[/td][/tr]';
     // Health
     $health = $this->subject->getBaseStats('health');
     $stats['health'] = Util::ucFirst(Lang::spell('powerTypes', -2)) . Lang::main('colon') . ($health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0]));
     // Mana (may be 0)
     $mana = $this->subject->getBaseStats('power');
     $stats['mana'] = $mana[0] ? Lang::spell('powerTypes', 0) . Lang::main('colon') . ($mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null;
     // Armor
     $armor = $this->subject->getBaseStats('armor');
     $stats['armor'] = Lang::npc('armor') . Lang::main('colon') . ($armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0]));
     // Melee Damage
     $melee = $this->subject->getBaseStats('melee');
     if ($_ = $this->subject->getField('dmgSchool')) {
         // magic damage
         $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')';
     } else {
         // phys. damage
         $stats['melee'] = Lang::npc('melee') . Lang::main('colon') . Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]);
     }
     // Ranged Damage
     $ranged = $this->subject->getBaseStats('ranged');
     $stats['ranged'] = Lang::npc('ranged') . Lang::main('colon') . Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1]);
     if (in_array($mapType, [1, 2])) {
         foreach ($_altIds as $id => $mode) {
             foreach ($_altNPCs->iterate() as $dId => $__) {
                 if ($dId != $id) {
                     continue;
                 }
                 $m = Lang::npc('modes', $mapType, $mode);
                 // Health
                 $health = $_altNPCs->getBaseStats('health');
                 $modes['health'][] = sprintf($modeRow, $m, $health[0] < $health[1] ? Lang::nf($health[0]) . ' - ' . Lang::nf($health[1]) : Lang::nf($health[0]));
                 // Mana (may be 0)
                 $mana = $_altNPCs->getBaseStats('power');
                 $modes['mana'][] = $mana[0] ? sprintf($modeRow, $m, $mana[0] < $mana[1] ? Lang::nf($mana[0]) . ' - ' . Lang::nf($mana[1]) : Lang::nf($mana[0])) : null;
                 // Armor
                 $armor = $_altNPCs->getBaseStats('armor');
                 $modes['armor'][] = sprintf($modeRow, $m, $armor[0] < $armor[1] ? Lang::nf($armor[0]) . ' - ' . Lang::nf($armor[1]) : Lang::nf($armor[0]));
                 // Melee Damage
                 $melee = $_altNPCs->getBaseStats('melee');
                 if ($_ = $_altNPCs->getField('dmgSchool')) {
                     // magic damage
                     $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]) . ' (' . Lang::game('sc', $_) . ')');
                 } else {
                     // phys. damage
                     $modes['melee'][] = sprintf($modeRow, $m, Lang::nf($melee[0]) . ' - ' . Lang::nf($melee[1]));
                 }
                 // Ranged Damage
                 $ranged = $_altNPCs->getBaseStats('ranged');
                 $modes['ranged'][] = sprintf($modeRow, $m, Lang::nf($ranged[0]) . ' - ' . Lang::nf($ranged[1]));
             }
         }
     }
     if ($modes) {
         foreach ($stats as $k => $v) {
             if ($v) {
                 $stats[$k] = sprintf($hint, implode('[/tr][tr]', $modes[$k]), $v, $k);
             }
         }
     }
     // < Stats
     if ($stats) {
         $infobox[] = Lang::npc('stats') . ($modes ? ' (' . Lang::npc('modes', $mapType, 0) . ')' : null) . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $stats) . '[/li][/ul]';
     }
     /****************/
     /* Main Content */
     /****************/
     // get spawns and path
     $map = null;
     if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL)) {
         $map = ['data' => ['parent' => 'mapper-generic'], 'mapperData' => &$spawns];
         foreach ($spawns as $areaId => &$areaData) {
             $map['extra'][$areaId] = ZoneList::getName($areaId);
         }
     }
     // consider pooled spawns
     $this->map = $map;
     $this->infobox = '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]';
     $this->placeholder = $placeholder;
     $this->accessory = $accessory;
     $this->quotes = $this->getQuotes();
     $this->reputation = $this->getOnKillRep($_altIds, $mapType);
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true, BUTTON_VIEW3D => ['type' => TYPE_NPC, 'typeId' => $this->typeId, 'displayId' => $this->subject->getRandomModelId()]);
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: SAI
     // hmm, how should this look like
     // tab: abilities / tab_controlledabilities (dep: VehicleId)
     // SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86
     $smartSpells = DB::World()->selectCol('SELECT action_param1 FROM smart_scripts WHERE source_type = 0 AND action_type IN (11, 75, 85, 86) AND entryOrGUID = ?d', $this->typeId);
     $tplSpells = [];
     $conditions = ['OR'];
     for ($i = 1; $i < 9; $i++) {
         if ($_ = $this->subject->getField('spell' . $i)) {
             $tplSpells[] = $_;
         }
     }
     if ($tplSpells) {
         $conditions[] = ['id', $tplSpells];
     }
     if ($smartSpells) {
         $conditions[] = ['id', $smartSpells];
     }
     // Pet-Abilities
     if ($_typeFlags & 0x1 && ($_ = $this->subject->getField('family'))) {
         $skill = 0;
         $mask = 0x0;
         foreach (Util::$skillLineMask[-1] as $idx => $pair) {
             if ($pair[0] != $_) {
                 continue;
             }
             $skill = $pair[1];
             $mask = 1 << $idx;
             break;
         }
         $conditions[] = ['AND', ['s.typeCat', -3], ['OR', ['skillLine1', $skill], ['AND', ['skillLine1', 0, '>'], ['skillLine2OrMask', $skill]], ['AND', ['skillLine1', -1], ['skillLine2OrMask', $mask, '&']]]];
     }
     if (count($conditions) > 1) {
         $abilities = new SpellList($conditions);
         if (!$abilities->error) {
             $this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $controled = $abilities->getListviewData();
             $normal = [];
             foreach ($controled as $id => $values) {
                 if (in_array($id, $smartSpells)) {
                     $normal[$id] = $values;
                     unset($controled[$id]);
                     continue;
                 }
                 // not quite right. All seats should be checked for allowed-to-cast-flag-something
                 if (!$this->subject->getField('vehicleId') && in_array($id, $tplSpells)) {
                     $normal[$id] = $values;
                     unset($controled[$id]);
                 }
             }
             if ($normal) {
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $normal, 'params' => array('name' => '$LANG.tab_abilities', 'id' => 'abilities'));
             }
             if ($controled) {
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $controled, 'params' => array('name' => '$LANG.tab_controlledabilities', 'id' => 'controlled-abilities'));
             }
         }
     }
     // tab: summoned by
     $conditions = array('OR', ['AND', ['effect1Id', 28], ['effect1MiscValue', $this->typeId]], ['AND', ['effect2Id', 28], ['effect2MiscValue', $this->typeId]], ['AND', ['effect3Id', 28], ['effect3MiscValue', $this->typeId]]);
     $summoned = new SpellList($conditions);
     if (!$summoned->error) {
         $this->extendGlobalData($summoned->getJSGlobals());
         $this->lvTabs[] = array('file' => 'spell', 'data' => $summoned->getListviewData(), 'params' => array('name' => '$LANG.tab_summonedby', 'id' => 'summoned-by'));
     }
     // tab: teaches
     if ($this->subject->getField('npcflag') & NPC_FLAG_TRAINER) {
         $teachQuery = '
             SELECT    IFNULL(t2.SpellID, t1.SpellID) AS ARRAY_KEY,
                       IFNULL(t2.MoneyCost, t1.MoneyCost) AS cost,
                       IFNULL(t2.ReqSkillLine, t1.ReqSkillLine) AS reqSkillId,
                       IFNULL(t2.ReqSkillRank, t1.ReqSkillRank) AS reqSkillValue,
                       IFNULL(t2.ReqLevel, t1.ReqLevel) AS reqLevel
             FROM      npc_trainer t1
             LEFT JOIN npc_trainer t2 ON t2.ID = IF(t1.SpellID < 0, -t1.SpellID, null)
             WHERE     t1.ID = ?d
         ';
         if ($tSpells = DB::World()->select($teachQuery, $this->typeId)) {
             $teaches = new SpellList(array(['id', array_keys($tSpells)]));
             if (!$teaches->error) {
                 $this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
                 $data = $teaches->getListviewData();
                 $extra = [];
                 foreach ($tSpells as $sId => $train) {
                     if (empty($data[$sId])) {
                         continue;
                     }
                     if ($_ = $train['reqSkillId']) {
                         $this->extendGlobalIds(TYPE_SKILL, $_);
                         if (!isset($extra[0])) {
                             $extra[0] = 'Listview.extraCols.condition';
                         }
                         $data[$sId]['condition'][0][$this->typeId][] = [[CND_SKILL, $_, $train['reqSkillValue']]];
                     }
                     if ($_ = $train['reqLevel']) {
                         if (!isset($extra[1])) {
                             $extra[1] = "Listview.funcBox.createSimpleCol('reqLevel', LANG.tooltip_reqlevel, '7%', 'reqLevel')";
                         }
                         $data[$sId]['reqLevel'] = $_;
                     }
                     if ($_ = $train['cost']) {
                         $data[$sId]['trainingcost'] = $_;
                     }
                 }
                 $this->lvTabs[] = array('file' => 'spell', 'data' => $data, 'params' => array('name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => "\$['trainingcost']", 'extraCols' => $extra ? '$[' . implode(', ', $extra) . ']' : null));
             }
         } else {
             trigger_error('NPC ' . $this->typeId . ' is flagged as trainer, but doesn\'t have any spells set', E_USER_WARNING);
         }
     }
     // tab: sells
     if ($sells = DB::World()->selectCol('SELECT item FROM npc_vendor nv WHERE entry = ?d UNION SELECT item FROM game_event_npc_vendor genv JOIN creature c ON genv.guid = c.guid WHERE c.id = ?d', $this->typeId, $this->typeId)) {
         $soldItems = new ItemList(array(['id', $sells]));
         if (!$soldItems->error) {
             $extraCols = ["Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
             if ($soldItems->hasSetFields(['condition'])) {
                 $extraCols[] = 'Listview.extraCols.condition';
             }
             $lvData = $soldItems->getListviewData(ITEMINFO_VENDOR, [TYPE_NPC => [$this->typeId]]);
             $sc = Util::getServerConditions(CND_SRC_NPC_VENDOR, $this->typeId);
             if (!empty($sc[0])) {
                 $this->extendGlobalData($sc[1]);
                 if (!array_search('Listview.extraCols.condition', $extraCols)) {
                     $extraCols[] = 'Listview.extraCols.condition';
                 }
                 foreach ($lvData as $id => &$row) {
                     foreach ($sc[0] as $srcType => $cndData) {
                         if (!empty($cndData[$id . ':' . $this->typeId])) {
                             $row['condition'][0][$id . ':' . $this->typeId] = $cndData[$id . ':' . $this->typeId];
                         }
                     }
                 }
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $lvData, 'params' => array('name' => '$LANG.tab_sells', 'id' => 'currency-for', 'extraCols' => '$[' . implode(', ', $extraCols) . ']'));
             $this->extendGlobalData($soldItems->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         }
     }
     // tabs: this creature contains..
     $skinTab = ['tab_skinning', 'skinning'];
     if ($_typeFlags & NPC_TYPEFLAG_HERBLOOT) {
         $skinTab = ['tab_herbalism', 'herbalism'];
     } else {
         if ($_typeFlags & NPC_TYPEFLAG_MININGLOOT) {
             $skinTab = ['tab_mining', 'mining'];
         } else {
             if ($_typeFlags & NPC_TYPEFLAG_ENGINEERLOOT) {
                 $skinTab = ['tab_engineering', 'engineering'];
             }
         }
     }
     /*
             extraCols: [Listview.extraCols.count, Listview.extraCols.percent, Listview.extraCols.mode],
             _totalCount: 22531,
             computeDataFunc: Listview.funcBox.initLootTable,
             onAfterCreate: Listview.funcBox.addModeIndicator,
     
             modes:{"mode":1,"1":{"count":4408,"outof":16013},"4":{"count":4408,"outof":22531}}
     */
     $sourceFor = array([LOOT_CREATURE, $this->subject->getField('lootId'), '$LANG.tab_drops', 'drops', []], [LOOT_PICKPOCKET, $this->subject->getField('pickpocketLootId'), '$LANG.tab_pickpocketing', 'pickpocketing', ['side', 'slot', 'reqlevel']], [LOOT_SKINNING, $this->subject->getField('skinLootId'), '$LANG.' . $skinTab[0], $skinTab[1], ['side', 'slot', 'reqlevel']]);
     // temp: manually add loot for difficulty-versions
     $langref = array("-2" => '$LANG.tab_heroic', "-1" => '$LANG.tab_normal', 1 => '$$WH.sprintf(LANG.tab_normalX, 10)', 2 => '$$WH.sprintf(LANG.tab_normalX, 25)', 3 => '$$WH.sprintf(LANG.tab_heroicX, 10)', 4 => '$$WH.sprintf(LANG.tab_heroicX, 25)');
     if ($_altIds) {
         $sourceFor[0][2] = $mapType == 1 ? $langref[-1] : $langref[1];
         foreach ($_altNPCs->iterate() as $id => $__) {
             $mode = ($_altIds[$id] + 1) * ($mapType == 1 ? -1 : 1);
             if ($lootGO = DB::Aowow()->selectRow('SELECT o.id, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE l.npcId = ?d', $id)) {
                 array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lootGO['lootId'], $langref[$mode], 'drops-object-' . abs($mode), [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lootGO['id'] . ', \'' . Util::jsEscape(Util::localizedString($lootGO, 'name')) . '\')']]);
             }
             if ($lootId = $_altNPCs->getField('lootId')) {
                 array_splice($sourceFor, 1, 0, [[LOOT_CREATURE, $lootId, $langref[$mode], 'drops-' . abs($mode), []]]);
             }
         }
     }
     if ($lootGOs = DB::Aowow()->select('SELECT o.id, IF(npcId < 0, 1, 0) AS modeDummy, o.lootId, o.name_loc0, o.name_loc2, o.name_loc3, o.name_loc6, o.name_loc8 FROM ?_loot_link l JOIN ?_objects o ON o.id = l.objectId WHERE ABS(l.npcId) = ?d', $this->typeId)) {
         foreach ($lootGOs as $idx => $lgo) {
             array_splice($sourceFor, 1, 0, [[LOOT_GAMEOBJECT, $lgo['lootId'], $mapType ? $langref[($mapType == 1 ? -1 : 1) + ($lgo['modeDummy'] ? 1 : 0)] : '$LANG.tab_drops', 'drops-object-' . $idx, [], 'note' => '$$WH.sprintf(LANG.lvnote_npcobjectsource, ' . $lgo['id'] . ', \'' . Util::jsEscape(Util::localizedString($lgo, 'name')) . '\')']]);
         }
     }
     $reqQuest = [];
     foreach ($sourceFor as $sf) {
         $creatureLoot = new Loot();
         if ($creatureLoot->getByContainer($sf[0], $sf[1])) {
             $extraCols = $creatureLoot->extraCols;
             $extraCols[] = 'Listview.extraCols.percent';
             $this->extendGlobalData($creatureLoot->jsGlobals);
             foreach ($creatureLoot->iterate() as &$lv) {
                 if (!$lv['quest']) {
                     continue;
                 }
                 $extraCols[] = 'Listview.extraCols.condition';
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $lootTab = array('file' => 'item', 'data' => $creatureLoot->getResult(), 'params' => array('name' => $sf[2], 'id' => $sf[3], 'extraCols' => "\$[" . implode(', ', array_unique($extraCols)) . "]", 'hiddenCols' => $sf[4] ? "\$" . Util::toJSON($sf[4]) : null, 'sort' => "\$['-percent', 'name']"));
             if (!empty($sf['note'])) {
                 $lootTab['params']['note'] = $sf['note'];
             }
             $this->lvTabs[] = $lootTab;
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $this->extendGlobalData($reqQuests->getJSGlobals());
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: starts quest
     // tab: ends quest
     $startEnd = new QuestList(array(['qse.type', TYPE_NPC], ['qse.typeId', $this->typeId]));
     if (!$startEnd->error) {
         $this->extendGlobalData($startEnd->getJSGlobals());
         $lvData = $startEnd->getListviewData();
         $_ = [[], []];
         foreach ($startEnd->iterate() as $id => $__) {
             $m = $startEnd->getField('method');
             if ($m & 0x1) {
                 $_[0][] = $lvData[$id];
             }
             if ($m & 0x2) {
                 $_[1][] = $lvData[$id];
             }
         }
         if ($_[0]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[0], 'params' => array('name' => '$LANG.tab_starts', 'id' => 'starts'));
         }
         if ($_[1]) {
             $this->lvTabs[] = array('file' => 'quest', 'data' => $_[1], 'params' => array('name' => '$LANG.tab_ends', 'id' => 'ends'));
         }
     }
     // tab: objective of quest
     $conditions = array('OR', ['AND', ['reqNpcOrGo1', $this->typeId], ['reqNpcOrGoCount1', 0, '>']], ['AND', ['reqNpcOrGo2', $this->typeId], ['reqNpcOrGoCount2', 0, '>']], ['AND', ['reqNpcOrGo3', $this->typeId], ['reqNpcOrGoCount3', 0, '>']], ['AND', ['reqNpcOrGo4', $this->typeId], ['reqNpcOrGoCount4', 0, '>']]);
     $objectiveOf = new QuestList($conditions);
     if (!$objectiveOf->error) {
         $this->extendGlobalData($objectiveOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'quest', 'data' => $objectiveOf->getListviewData(), 'params' => array('name' => '$LANG.tab_objectiveof', 'id' => 'objective-of'));
     }
     // tab: criteria of [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE have no data set to check for]
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE]], ['ac.value1', $this->typeId]);
     $crtOf = new AchievementList($conditions);
     if (!$crtOf->error) {
         $this->extendGlobalData($crtOf->getJSGlobals());
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $crtOf->getListviewData(), 'params' => array('name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of'));
     }
     // tab: passengers
     if ($_ = DB::World()->selectCol('SELECT accessory_entry AS ARRAY_KEY, GROUP_CONCAT(seat_id) FROM vehicle_template_accessory WHERE entry = ?d GROUP BY accessory_entry', $this->typeId)) {
         $passengers = new CreatureList(array(['id', array_keys($_)]));
         if (!$passengers->error) {
             $data = $passengers->getListviewData();
             $xCols = null;
             if (User::isInGroup(U_GROUP_STAFF)) {
                 foreach ($data as $id => &$d) {
                     $d['seat'] = str_replace(',', ', ', $_[$id]);
                 }
                 $xCols = "\$[Listview.funcBox.createSimpleCol('seat', '" . Lang::npc('seat') . "', '10%', 'seat')]";
             }
             $this->extendGlobalData($passengers->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'creature', 'data' => $data, 'params' => array('extraCols' => $xCols, 'name' => Lang::npc('accessory'), 'id' => 'accessory'));
         }
     }
 }
Beispiel #5
0
 protected function generateContent()
 {
     $this->addJS('?data=weight-presets.zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_flags = $this->subject->getField('flags');
     $_slot = $this->subject->getField('slot');
     $_class = $this->subject->getField('class');
     $_subClass = $this->subject->getField('subClass');
     $_bagFamily = $this->subject->getField('bagFamily');
     $_model = $this->subject->getField('displayId');
     $_visSlots = array(INVTYPE_HEAD, INVTYPE_SHOULDERS, INVTYPE_BODY, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_WEAPON, INVTYPE_SHIELD, INVTYPE_RANGED, INVTYPE_CLOAK, INVTYPE_2HWEAPON, INVTYPE_TABARD, INVTYPE_ROBE, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_HOLDABLE, INVTYPE_THROWN, INVTYPE_RANGEDRIGHT);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // itemlevel
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION]) || $this->subject->getField('gemEnchantmentId')) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $this->subject->getField('itemLevel');
     }
     // account-wide
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $infobox[] = Lang::item('accountWide');
     }
     // side
     if ($si = $this->subject->json[$this->typeId]['side']) {
         if ($si != 3) {
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($si == 1 ? 'alliance' : 'horde') . ']' . Lang::game('si', $si) . '[/span]';
         }
     }
     // consumable / not consumable
     if (!$_slot) {
         $hasUse = false;
         for ($i = 1; $i < 6; $i++) {
             if ($this->subject->getField('spellId' . $i) <= 0 || in_array($this->subject->getField('spellTrigger' . $i), [1, 2])) {
                 continue;
             }
             $hasUse = true;
             if ($this->subject->getField('spellCharges' . $i) >= 0) {
                 continue;
             }
             $tt = '[tooltip=tooltip_consumedonuse]' . Lang::item('consumable') . '[/tooltip]';
             break;
         }
         if ($hasUse) {
             $infobox[] = isset($tt) ? $tt : '[tooltip=tooltip_notconsumedonuse]' . Lang::item('nonConsumable') . '[/tooltip]';
         }
     }
     // related holiday
     if ($hId = $this->subject->getField('holidayId')) {
         if ($hName = DB::Aowow()->selectRow('SELECT * FROM ?_holidays WHERE id = ?d', $hId)) {
             $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[url=?event=' . $hId . ']' . Util::localizedString($hName, 'name') . '[/url]';
         }
     }
     // tool
     if ($tId = $this->subject->getField('totemCategory')) {
         if ($tName = DB::Aowow()->selectRow('SELECT * FROM ?_totemcategory WHERE id = ?d', $tId)) {
             $infobox[] = Lang::item('tool') . Lang::main('colon') . '[url=?items&filter=cr=91;crs=' . $tId . ';crv=0]' . Util::localizedString($tName, 'name') . '[/url]';
         }
     }
     // extendedCost
     if (!empty($this->subject->getExtendedCost([], $_reqRating)[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $each = $this->subject->getField('stackable') > 1 ? '[color=q0] (' . Lang::item('each') . ')[/color]' : null;
         $handled = [];
         $costList = [];
         foreach ($vendors as $npcId => $data) {
             $tokens = [];
             $currency = [];
             if (!is_array($data)) {
                 continue;
             }
             foreach ($data as $c => $qty) {
                 if (is_string($c)) {
                     unset($data[$c]);
                     // unset miscData to prevent having two vendors /w the same cost being cached, because of different stock or rating-requirements
                     continue;
                 }
                 if ($c < 0) {
                     // currency items (and honor or arena)
                     $currency[] = -$c . ',' . $qty;
                 } else {
                     if ($c > 0) {
                         // plain items (item1,count1,item2,count2,...)
                         $tokens[$c] = $c . ',' . $qty;
                     }
                 }
             }
             // display every cost-combination only once
             if (in_array(md5(serialize($data)), $handled)) {
                 continue;
             }
             $handled[] = md5(serialize($data));
             $cost = isset($data[0]) ? '[money=' . $data[0] : '[money';
             if ($tokens) {
                 $cost .= ' items=' . implode(',', $tokens);
             }
             if ($currency) {
                 $cost .= ' currency=' . implode(',', $currency);
             }
             $cost .= ']';
             $costList[] = $cost;
         }
         if (count($costList) == 1) {
             $infobox[] = Lang::item('cost') . Lang::main('colon') . $costList[0] . $each;
         } else {
             if (count($costList) > 1) {
                 $infobox[] = Lang::item('cost') . $each . Lang::main('colon') . '[ul][li]' . implode('[/li][li]', $costList) . '[/li][/ul]';
             }
         }
         if ($_reqRating) {
             $res = [];
             $i = 0;
             $len = 0;
             $parts = explode(' ', str_replace('<br>', ' ', sprintf(Lang::item('reqRating', $_reqRating[1]), $_reqRating[0])));
             foreach ($parts as $p) {
                 $res[$i][] = $p;
                 $len += mb_strlen($p) + 1;
                 if ($len < 30) {
                     continue;
                 }
                 $len = 0;
                 $i++;
             }
             foreach ($res as &$r) {
                 $r = implode(' ', $r);
             }
             $infobox[] = implode('[br]', $res);
         }
     }
     // repair cost
     if ($_ = $this->subject->getField('repairPrice')) {
         $infobox[] = Lang::item('repairCost') . Lang::main('colon') . '[money=' . $_ . ']';
     }
     // avg auction buyout
     if (in_array($this->subject->getField('bonding'), [0, 2, 3])) {
         if ($_ = Util::getBuyoutForItem($this->typeId)) {
             $infobox[] = '[tooltip=tooltip_buyoutprice]' . Lang::item('buyout.') . '[/tooltip]' . Lang::main('colon') . '[money=' . $_ . ']' . $each;
         }
     }
     // avg money contained
     if ($_flags & ITEM_FLAG_OPENABLE) {
         if ($_ = intVal(($this->subject->getField('minMoneyLoot') + $this->subject->getField('maxMoneyLoot')) / 2)) {
             $infobox[] = Lang::item('worth') . Lang::main('colon') . '[tooltip=tooltip_avgmoneycontained][money=' . $_ . '][/tooltip]';
         }
     }
     // if it goes into a slot it may be disenchanted
     if ($_slot && $_class != ITEM_CLASS_CONTAINER) {
         if ($this->subject->getField('disenchantId')) {
             $_ = $this->subject->getField('requiredDisenchantSkill');
             if ($_ < 1) {
                 // these are some items, that never went live .. extremely rough emulation here
                 $_ = intVal($this->subject->getField('itemLevel') / 7.5) * 25;
             }
             $infobox[] = Lang::item('disenchantable') . '&nbsp;([tooltip=tooltip_reqenchanting]' . $_ . '[/tooltip])';
         } else {
             $infobox[] = Lang::item('cantDisenchant');
         }
     }
     if ($_flags & ITEM_FLAG_MILLABLE && $this->subject->getField('requiredSkill') == 773) {
         $infobox[] = Lang::item('millable') . '&nbsp;([tooltip=tooltip_reqinscription]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_PROSPECTABLE && $this->subject->getField('requiredSkill') == 755) {
         $infobox[] = Lang::item('prospectable') . '&nbsp;([tooltip=tooltip_reqjewelcrafting]' . $this->subject->getField('requiredSkillRank') . '[/tooltip])';
     }
     if ($_flags & ITEM_FLAG_DEPRECATED) {
         $infobox[] = '[tooltip=tooltip_deprecated]' . Lang::item('deprecated') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_NO_EQUIPCD) {
         $infobox[] = '[tooltip=tooltip_noequipcooldown]' . Lang::item('noEquipCD') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_PARTYLOOT) {
         $infobox[] = '[tooltip=tooltip_partyloot]' . Lang::item('partyLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_REFUNDABLE) {
         $infobox[] = '[tooltip=tooltip_refundable]' . Lang::item('refundable') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_SMARTLOOT) {
         $infobox[] = '[tooltip=tooltip_smartloot]' . Lang::item('smartLoot') . '[/tooltip]';
     }
     if ($_flags & ITEM_FLAG_INDESTRUCTIBLE) {
         $infobox[] = Lang::item('indestructible');
     }
     if ($_flags & ITEM_FLAG_USABLE_ARENA) {
         $infobox[] = Lang::item('useInArena');
     }
     if ($_flags & ITEM_FLAG_USABLE_SHAPED) {
         $infobox[] = Lang::item('useInShape');
     }
     // cant roll need
     if ($this->subject->getField('flagsExtra') & 0x100) {
         $infobox[] = '[tooltip=tooltip_cannotrollneed]' . Lang::item('noNeedRoll') . '[/tooltip]';
     }
     // fits into keyring
     if ($_bagFamily & 0x100) {
         $infobox[] = Lang::item('atKeyring');
     }
     /****************/
     /* Main Content */
     /****************/
     $_cu = in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]) || $this->subject->getField('gemEnchantmentId');
     $this->headIcons = [$this->subject->getField('iconString'), $this->subject->getField('stackable')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->tooltip = $this->subject->renderTooltip(true);
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => ['color' => 'ff' . Util::$rarityColorStings[$this->subject->getField('quality')], 'linkId' => 'item:' . $this->typeId . ':0:0:0:0:0:0:0:0'], BUTTON_VIEW3D => in_array($_slot, $_visSlots) && $_model ? ['displayId' => $this->subject->getField('displayId'), 'slot' => $_slot, 'type' => TYPE_ITEM, 'typeId' => $this->typeId] : false, BUTTON_COMPARE => $_cu, BUTTON_EQUIP => in_array($_class, [ITEM_CLASS_WEAPON, ITEM_CLASS_ARMOR]), BUTTON_UPGRADE => $_cu ? ['class' => $_class, 'slot' => $_slot] : false);
     // availablility
     $this->disabled = false;
     // todo (med): get itemSources (which are not yet in DB :x) or
     // pageText
     if ($next = $this->subject->getField('pageTextId')) {
         $this->addJS('Book.js');
         $this->addCSS(['path' => 'Book.css']);
         while ($next) {
             $row = DB::World()->selectRow('SELECT *, text as Text_loc0 FROM page_text pt LEFT JOIN locales_page_text lpt ON pt.entry = lpt.entry WHERE pt.entry = ?d', $next);
             $next = $row['next_page'];
             $this->pageText[] = Util::parseHtmlText(Util::localizedString($row, 'Text'));
         }
     }
     // subItems
     $this->subject->initSubItems();
     if (!empty($this->subject->subItems[$this->typeId])) {
         uaSort($this->subject->subItems[$this->typeId], function ($a, $b) {
             return strcmp($a['name'], $b['name']);
         });
         $this->subItems = array('data' => array_values($this->subject->subItems[$this->typeId]), 'quality' => $this->subject->getField('quality'));
         // merge identical stats and names for normal users (e.g. spellPower of a specific school became generel spellPower with 3.0)
         if (!User::isInGroup(U_GROUP_EMPLOYEE)) {
             for ($i = 1; $i < count($this->subItems['data']); $i++) {
                 $prev =& $this->subItems['data'][$i - 1];
                 $cur =& $this->subItems['data'][$i];
                 if ($prev['jsonequip'] == $cur['jsonequip'] && $prev['name'] == $cur['name']) {
                     $prev['chance'] += $cur['chance'];
                     array_splice($this->subItems['data'], $i, 1);
                     $i = 1;
                 }
             }
         }
     }
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_items WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altItem = new ItemList(array(['id', abs($pendant)]));
         if (!$altItem->error) {
             $this->transfer = sprintf(Lang::item('_transfer'), $altItem->id, $altItem->getField('quality'), $altItem->getField('iconString'), $altItem->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tabs: this item is contained in..
     $lootTabs = new Loot();
     $createdBy = [];
     if ($lootTabs->getByItem($this->typeId)) {
         $this->extendGlobalData($lootTabs->jsGlobals);
         foreach ($lootTabs->iterate() as $idx => $tab) {
             if (!$tab[1]) {
                 continue;
             }
             if ($idx == 16) {
                 $createdBy = array_column($tab[1], 'id');
             }
             $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$ ' . Util::toJSON(array_unique($tab[5])) : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]);
         }
     }
     // tabs: this item contains..
     $sourceFor = array([LOOT_ITEM, $this->subject->id, '$LANG.tab_contains', 'contains', ['Listview.extraCols.percent'], [], []], [LOOT_PROSPECTING, $this->subject->id, '$LANG.tab_prospecting', 'prospecting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_MILLING, $this->subject->id, '$LANG.tab_milling', 'milling', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []], [LOOT_DISENCHANT, $this->subject->getField('disenchantId'), '$LANG.tab_disenchanting', 'disenchanting', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []]);
     $reqQuest = [];
     foreach ($sourceFor as $sf) {
         $lootTab = new Loot();
         if ($lootTab->getByContainer($sf[0], $sf[1])) {
             $this->extendGlobalData($lootTab->jsGlobals);
             $sf[4] = array_merge($sf[4], $lootTab->extraCols);
             foreach ($lootTab->iterate() as $lv) {
                 if (!$lv['quest']) {
                     continue;
                 }
                 $sf[4] = array_merge($sf[4], ['Listview.extraCols.condition']);
                 $reqQuest[$lv['id']] = 0;
                 $lv['condition'][0][$this->typeId][] = [[CND_QUESTTAKEN, &$reqQuest[$lv['id']]]];
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $lootTab->getResult(), 'params' => ['name' => $sf[2], 'id' => $sf[3], 'extraCols' => $sf[4] ? "\$[" . implode(', ', array_unique($sf[4])) . "]" : null, 'hiddenCols' => $sf[5] ? "\$" . Util::toJSON($sf[5]) : null, 'visibleCols' => $sf[6] ? '$' . Util::toJSON($sf[6]) : null]);
         }
     }
     if ($reqIds = array_keys($reqQuest)) {
         $conditions = array('OR', ['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds], ['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds], ['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds], ['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]);
         $reqQuests = new QuestList($conditions);
         $reqQuests->getJSGlobals(GLOBALINFO_SELF);
         foreach ($reqQuests->iterate() as $qId => $__) {
             if (empty($reqQuests->requires[$qId][TYPE_ITEM])) {
                 continue;
             }
             foreach ($reqIds as $rId) {
                 if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM])) {
                     $reqQuest[$rId] = $reqQuests->id;
                 }
             }
         }
     }
     // tab: container can contain
     if ($this->subject->getField('slots') > 0) {
         $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 1, '<'], CFG_SQL_LIMIT_NONE));
         if (!$contains->error) {
             $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
             $hCols = ['side'];
             if (!$contains->hasSetFields(['slot'])) {
                 $hCols[] = 'slot';
             }
             $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_cancontain', 'id' => 'can-contain', 'hiddenCols' => '$' . Util::toJSON($hCols)]);
         }
     } else {
         if ($_bagFamily != 0x100) {
             $contains = new ItemList(array(['bagFamily', $_bagFamily, '&'], ['slots', 0, '>'], CFG_SQL_LIMIT_NONE));
             if (!$contains->error) {
                 $this->extendGlobalData($contains->getJSGlobals(GLOBALINFO_SELF));
                 $this->lvTabs[] = array('file' => 'item', 'data' => $contains->getListviewData(), 'params' => ['name' => '$LANG.tab_canbeplacedin', 'id' => 'can-be-placed-in', 'hiddenCols' => "\$['side']"]);
             }
         }
     }
     // tab: criteria of
     $conditions = array(['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM, ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM]], ['ac.value1', $this->typeId]);
     $criteriaOf = new AchievementList($conditions);
     if (!$criteriaOf->error) {
         $this->extendGlobalData($criteriaOf->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $hCols = [];
         if (!$criteriaOf->hasSetFields(['reward_loc0'])) {
             $hCols = ['rewards'];
         }
         $this->lvTabs[] = array('file' => 'achievement', 'data' => $criteriaOf->getListviewData(), 'params' => ['name' => '$LANG.tab_criteriaof', 'id' => 'criteria-of', 'visibleCols' => "\$['category']", 'hiddenCols' => '$' . Util::toJSON($hCols)]);
     }
     // tab: reagent for
     $conditions = array('OR', ['reagent1', $this->typeId], ['reagent2', $this->typeId], ['reagent3', $this->typeId], ['reagent4', $this->typeId], ['reagent5', $this->typeId], ['reagent6', $this->typeId], ['reagent7', $this->typeId], ['reagent8', $this->typeId]);
     $reagent = new SpellList($conditions);
     if (!$reagent->error) {
         $this->extendGlobalData($reagent->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
         $this->lvTabs[] = array('file' => 'spell', 'data' => $reagent->getListviewData(), 'params' => ['name' => '$LANG.tab_reagentfor', 'id' => 'reagent-for', 'visibleCols' => "\$['reagents']"]);
     }
     // tab: unlocks (object or item)
     $lockIds = DB::Aowow()->selectCol('SELECT id FROM ?_lock WHERE        (type1 = 1 AND properties1 = ?d) OR
         (type2 = 1 AND properties2 = ?d) OR (type3 = 1 AND properties3 = ?d) OR
         (type4 = 1 AND properties4 = ?d) OR (type5 = 1 AND properties5 = ?d)', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId);
     if ($lockIds) {
         // objects
         $lockedObj = new GameObjectList(array(['lockId', $lockIds]));
         if (!$lockedObj->error) {
             $this->lvTabs[] = array('file' => 'object', 'data' => $lockedObj->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-object']);
         }
         // items (generally unused. It's the spell on the item, that unlocks stuff)
         $lockedItm = new ItemList(array(['lockId', $lockIds]));
         if (!$lockedItm->error) {
             $this->extendGlobalData($lockedItm->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'item', 'data' => $lockedItm->getListviewData(), 'params' => ['name' => '$LANG.tab_unlocks', 'id' => 'unlocks-item']);
         }
     }
     // tab: see also
     $conditions = array(['id', $this->typeId, '!'], ['OR', ['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['AND', ['class', $_class], ['subClass', $_subClass], ['slot', $_slot], ['itemLevel', $this->subject->getField('itemLevel') - 15, '>'], ['itemLevel', $this->subject->getField('itemLevel') + 15, '<'], ['quality', $this->subject->getField('quality')], ['requiredClass', $this->subject->getField('requiredClass')]]]);
     $saItems = new ItemList($conditions);
     if (!$saItems->error) {
         $this->extendGlobalData($saItems->getJSGlobals(GLOBALINFO_SELF));
         $this->lvTabs[] = array('file' => 'item', 'data' => $saItems->getListviewData(), 'params' => ['name' => '$LANG.tab_seealso', 'id' => 'see-also']);
     }
     // tab: starts (quest)
     if ($qId = $this->subject->getField('startQuest')) {
         $starts = new QuestList(array(['id', $qId]));
         if (!$starts->error) {
             $this->extendGlobalData($starts->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
             $this->lvTabs[] = array('file' => 'quest', 'data' => $starts->getListviewData(), 'params' => ['name' => '$LANG.tab_starts', 'id' => 'starts-quest']);
         }
     }
     // tab: objective of (quest)
     $conditions = array('OR', ['reqItemId1', $this->typeId], ['reqItemId2', $this->typeId], ['reqItemId3', $this->typeId], ['reqItemId4', $this->typeId], ['reqItemId5', $this->typeId], ['reqItemId6', $this->typeId]);
     $objective = new QuestList($conditions);
     if (!$objective->error) {
         $this->extendGlobalData($objective->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $objective->getListviewData(), 'params' => ['name' => '$LANG.tab_objectiveof', 'id' => 'objective-of-quest']);
     }
     // tab: provided for (quest)
     $conditions = array('OR', ['sourceItemId', $this->typeId], ['reqSourceItemId1', $this->typeId], ['reqSourceItemId2', $this->typeId], ['reqSourceItemId3', $this->typeId], ['reqSourceItemId4', $this->typeId]);
     $provided = new QuestList($conditions);
     if (!$provided->error) {
         $this->extendGlobalData($provided->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_REWARDS));
         $this->lvTabs[] = array('file' => 'quest', 'data' => $provided->getListviewData(), 'params' => ['name' => '$LANG.tab_providedfor', 'id' => 'provided-for-quest']);
     }
     // tab: same model as
     // todo (low): should also work for creatures summoned by item
     if (($model = $this->subject->getField('model')) && $_slot) {
         $sameModel = new ItemList(array(['model', $model], ['id', $this->typeId, '!'], ['slot', $_slot]));
         if (!$sameModel->error) {
             $this->extendGlobalData($sameModel->getJSGlobals(GLOBALINFO_SELF));
             $this->lvTabs[] = array('file' => 'genericmodel', 'data' => $sameModel->getListviewData(ITEMINFO_MODEL), 'params' => ['name' => '$LANG.tab_samemodelas', 'id' => 'same-model-as', 'genericlinktype' => 'item']);
         }
     }
     // tab: sold by
     if (!empty($this->subject->getExtendedCost()[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $soldBy = new CreatureList(array(['id', array_keys($vendors)]));
         if (!$soldBy->error) {
             $sbData = $soldBy->getListviewData();
             $this->extendGlobalData($soldBy->getJSGlobals(GLOBALINFO_SELF));
             $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
             $holidays = [];
             foreach ($sbData as $k => &$row) {
                 $currency = [];
                 $tokens = [];
                 foreach ($vendors[$k] as $id => $qty) {
                     if (is_string($id)) {
                         continue;
                     }
                     if ($id > 0) {
                         $tokens[] = [$id, $qty];
                     } else {
                         if ($id < 0) {
                             $currency[] = [-$id, $qty];
                         }
                     }
                 }
                 if ($currency) {
                     $this->extendGlobalIds(TYPE_CURRENCY, array_column($currency, 0));
                 }
                 if ($tokens) {
                     $this->extendGlobalIds(TYPE_ITEM, array_column($tokens, 0));
                 }
                 $row['stock'] = $vendors[$k]['stock'];
                 $row['cost'] = [empty($vendors[$k][0]) ? 0 : $vendors[$k][0]];
                 if ($e = $vendors[$k]['event']) {
                     if (count($extraCols) == 3) {
                         $extraCols[] = 'Listview.extraCols.condition';
                     }
                     $this->extendGlobalIds(TYPE_WORLDEVENT, $e);
                     $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $e]];
                 }
                 if ($currency || $tokens) {
                     // fill idx:3 if required
                     $row['cost'][] = $currency;
                 }
                 if ($tokens) {
                     $row['cost'][] = $tokens;
                 }
                 if ($x = $this->subject->getField('buyPrice')) {
                     $row['buyprice'] = $x;
                 }
                 if ($x = $this->subject->getField('sellPrice')) {
                     $row['sellprice'] = $x;
                 }
                 if ($x = $this->subject->getField('buyCount')) {
                     $row['stack'] = $x;
                 }
             }
             $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]);
         }
     }
     // tab: currency for
     // some minor trickery: get arenaPoints(43307) and honorPoints(43308) directly
     if ($this->typeId == 43307) {
         $n = '?items&filter=cr=145;crs=1;crv=0';
         $w = 'reqArenaPoints > 0';
     } else {
         if ($this->typeId == 43308) {
             $n = '?items&filter=cr=144;crs=1;crv=0';
             $w = 'reqHonorPoints > 0';
         } else {
             $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $this->typeId . ';crv=0' : null;
             $w = 'reqItemId1 = ' . $this->typeId . ' OR reqItemId2 = ' . $this->typeId . ' OR reqItemId3 = ' . $this->typeId . ' OR reqItemId4 = ' . $this->typeId . ' OR reqItemId5 = ' . $this->typeId;
         }
     }
     $xCosts = DB::Aowow()->selectCol('SELECT id FROM ?_itemextendedcost WHERE ' . $w);
     $boughtBy = $xCosts ? DB::World()->selectCol('SELECT item FROM npc_vendor WHERE extendedCost IN (?a) UNION SELECT item FROM game_event_npc_vendor WHERE extendedCost IN (?a)', $xCosts, $xCosts) : null;
     if ($boughtBy) {
         $boughtBy = new ItemList(array(['id', $boughtBy]));
         if (!$boughtBy->error) {
             if ($boughtBy->getMatches() <= CFG_SQL_LIMIT_DEFAULT) {
                 $n = null;
             }
             $iCur = new CurrencyList(array(['itemId', $this->typeId]));
             $filter = $iCur->error ? [TYPE_ITEM => $this->typeId] : [TYPE_CURRENCY => $iCur->id];
             $this->lvTabs[] = array('file' => 'item', 'data' => $boughtBy->getListviewData(ITEMINFO_VENDOR, $filter), 'params' => ['name' => '$LANG.tab_currencyfor', 'id' => 'currency-for', 'extraCols' => "\$[Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack'), Listview.extraCols.cost]", 'note' => $n ? sprintf(Util::$filterResultString, $n) : null]);
             $this->extendGlobalData($boughtBy->getJSGlobals(GLOBALINFO_ANY));
         }
     }
     // tab: teaches
     $ids = $indirect = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellTrigger' . $i) == 6) {
             $ids[] = $this->subject->getField('spellId' . $i);
         } else {
             if ($this->subject->getField('spellTrigger' . $i) == 0 && $this->subject->getField('spellId' . $i) > 0) {
                 $indirect[] = $this->subject->getField('spellId' . $i);
             }
         }
     }
     // taught indirectly
     if ($indirect) {
         $indirectSpells = new SpellList(array(['id', $indirect]));
         foreach ($indirectSpells->iterate() as $__) {
             if ($_ = $indirectSpells->canTeachSpell()) {
                 foreach ($_ as $idx) {
                     $ids[] = $indirectSpells->getField('effect' . $idx . 'TriggerSpell');
                 }
             }
         }
         $ids = array_merge($ids, Util::getTaughtSpells($indirect));
     }
     if ($ids) {
         $taughtSpells = new SpellList(array(['id', $ids]));
         if (!$taughtSpells->error) {
             $this->extendGlobalData($taughtSpells->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $visCols = ['level', 'schools'];
             if ($taughtSpells->hasSetFields(['reagent1'])) {
                 $visCols[] = 'reagents';
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $taughtSpells->getListviewData(), 'params' => ['name' => '$LANG.tab_teaches', 'id' => 'teaches', 'visibleCols' => '$' . Util::toJSON($visCols)]);
         }
     }
     // tab: Shared cooldown
     $cdCats = [];
     for ($i = 1; $i < 6; $i++) {
         if ($this->subject->getField('spellId' . $i) > 0 && $this->subject->getField('spellCategory' . $i) > 0) {
             $cdCats[] = $this->subject->getField('spellCategory' . $i);
         }
     }
     if ($cdCats) {
         $conditions = array('OR', ['spellCategory1', $cdCats], ['spellCategory2', $cdCats], ['spellCategory3', $cdCats], ['spellCategory4', $cdCats], ['spellCategory5', $cdCats]);
         $cdItems = new ItemList($conditions);
         if (!$cdItems->error) {
             $this->lvTabs[] = array('file' => 'item', 'data' => $cdItems->getListviewData(), 'params' => ['name' => '$LANG.tab_sharedcooldown', 'id' => 'shared-cooldown']);
             $this->extendGlobalData($cdItems->getJSGlobals(GLOBALINFO_SELF));
         }
     }
     // // todo - tab: taught by
     // use var $createdBy to find source of this spell
     // id: 'taught-by-X',
     // name: LANG.tab_taughtby
 }