function _showSimulator() { for ($i = 0; $i < 14; $i++) { if (isset($_REQUEST['deff' . $i]) && is_numeric($_REQUEST['deff' . $i]) && $_REQUEST['deff' . $i] >= 0) { $deff[$i] = $_REQUEST['deff' . $i]; } else { $deff[$i] = 0; } } for ($i = 0; $i < 9; $i++) { if (isset($_REQUEST['attack' . $i]) && is_numeric($_REQUEST['attack' . $i]) && $_REQUEST['attack' . $i] >= 0) { $attack[$i] = $_REQUEST['attack' . $i]; } else { $attack[$i] = 0; } } $kristall = param_num("kristall", 0); $metall = param_num("metall", 0); $Simu = new GNSimu(); $Simu->attacking = $attack; $Simu->deffending = $deff; $Simu->mexen = $metall; $Simu->kexen = $kristall; $ticks = param_num("ticks", 1); $fleets_loaded = $_SESSION['fleets_loaded']; if ($_POST['send']) { if ($fleets_loaded) { for ($i = 0; $i < count($fleets_loaded); $i++) { if ($fleets_loaded[$i] && $_POST["deleteattfleet_" . $fleets_loaded[$i]['uid'] . "_x"]) { #echo $fleets_loaded[$i]['nick']." löschen <br>"; $attack[0] -= $fleets_loaded[$i]['jaeger']; $attack[1] -= $fleets_loaded[$i]['bomber']; $attack[2] -= $fleets_loaded[$i]['fregatten']; $attack[3] -= $fleets_loaded[$i]['zerstoerer']; $attack[4] -= $fleets_loaded[$i]['kreuzer']; $attack[5] -= $fleets_loaded[$i]['schlachter']; $attack[6] -= $fleets_loaded[$i]['traeger']; $attack[7] -= $fleets_loaded[$i]['kleptoren']; $attack[8] -= $fleets_loaded[$i]['cancris']; for ($j = 0; $j < count($attack); $j++) { if ($attack[$j] < 0) { $attack[$j] = 0; } } #element löschen und rest verschieben for ($j = $i; $j < count($fleets_loaded) - 1; $j++) { $fleets_loaded[$j] = $fleets_loaded[$j + 1]; } unset($fleets_loaded[count($fleets_loaded) - 1]); $_SESSION['fleets_loaded'] = $fleets_loaded; break; } } } if ($_POST['resetatter'] && $this->userdata) { unset($_SESSION['fleets_loaded']); unset($fleets_loaded); for ($i = 0; $i < count($attack); $i++) { $attack[$i] = 0; } } if ($_POST['loadattfleet'] && $this->userdata) { $loadattfleet = $_POST['loadattfleet']; $userfleet = user_fleet_sum($loadattfleet); $user = getUserByID($loadattfleet); #user wrong or no fleet if (!$userfleet) { $this->_header("index.php", "Userid falsch oder keine Flotte"); } #wrong attfleet, no permission if (!$this->userdata['rights']['admin'] && !$this->userdata['rights']['attorga'] && $user['aid'] != $this->userdata['aid']) { $this->_header("index.php", "Keine Rechte zum Flotte laden"); } for ($i = 0; $i < count($fleets_loaded); $i++) { if ($fleets_loaded[$i] && $fleets_loaded[$i]['uid'] == $loadattfleet) { $isloaded = $i; break; } } #bash if ($_POST['attfleetselect'] == 1) { $userfleet['kleptoren'] = 0; $userfleet['cancris'] = 0; } #bash + cleps if ($_POST['attfleetselect'] == 2) { $userfleet['cancris'] = 0; } #cleponly if ($_POST['attfleetselect'] == 3) { $userfleet['jaeger'] = 0; $userfleet['bomber'] = 0; $userfleet['fregatten'] = 0; $userfleet['zerstoerer'] = 0; $userfleet['kreuzer'] = 0; $userfleet['schlachter'] = 0; $userfleet['traeger'] = 0; $userfleet['cancris'] = 0; } #clepdeff if ($_POST['attfleetselect'] == 4) { $userfleet['jaeger'] = 0; $userfleet['bomber'] = 0; $userfleet['fregatten'] = 0; $userfleet['zerstoerer'] = 0; $userfleet['kreuzer'] = 0; $userfleet['schlachter'] = 0; $userfleet['kleptoren'] = 0; $userfleet['cancris'] = 0; } #flotte schon geladen if (isset($isloaded)) { $fleets_loaded[$isloaded]['jaeger'] += $userfleet['jaeger']; $fleets_loaded[$isloaded]['bomber'] += $userfleet['bomber']; $fleets_loaded[$isloaded]['fregatten'] += $userfleet['fregatten']; $fleets_loaded[$isloaded]['zerstoerer'] += $userfleet['zerstoerer']; $fleets_loaded[$isloaded]['kreuzer'] += $userfleet['kreuzer']; $fleets_loaded[$isloaded]['schlachter'] += $userfleet['schlachter']; $fleets_loaded[$isloaded]['traeger'] += $userfleet['traeger']; $fleets_loaded[$isloaded]['kleptoren'] += $userfleet['kleptoren']; #neu laden } else { $userfleet['fleetdate'] = formatdate("d.m.y", $userfleet['fleetdate']); $fleets_loaded[] = $userfleet; } $attack[0] += $userfleet['jaeger']; $attack[1] += $userfleet['bomber']; $attack[2] += $userfleet['fregatten']; $attack[3] += $userfleet['zerstoerer']; $attack[4] += $userfleet['kreuzer']; $attack[5] += $userfleet['schlachter']; $attack[6] += $userfleet['traeger']; $attack[7] += $userfleet['kleptoren']; $attack[8] += $userfleet['cancris']; $_SESSION['fleets_loaded'] = $fleets_loaded; } # tick laden if ($_POST['loadtick_0'] || $_POST['loadtick_1'] || $_POST['loadtick_2'] || $_POST['loadtick_3'] || $_POST['loadtick_4'] || $_POST['loadtick_5'] || $_POST['loadtick_6']) { # 2 vorticks if ($_POST['loadtick_0']) { $tickload = 0; } if ($_POST['loadtick_1']) { $tickload = 1; } #5 hauptticks if ($_POST['loadtick_2']) { $tickload = 2; } if ($_POST['loadtick_3']) { $tickload = 3; } if ($_POST['loadtick_4']) { $tickload = 4; } if ($_POST['loadtick_5']) { $tickload = 5; } if ($_POST['loadtick_6']) { $tickload = 6; } #vorticks berechnen oder laden if ($_POST['vorticks'] || $tickload < 2) { $Simu->vorticks(0); if ($_POST['vorticks'] && $tickload != 0) { $Simu->vorticks(1); } } for ($i = 2; $i < $tickload; $i++) { $Simu->Compute(0); } if ($tickload > 1) { if ($ticks == $tickload - 1) { #den letzten tick laden $Simu->Compute(1); } else { #tick laden $Simu->Compute(0); } } $attack = $Simu->attacking; $deff = $Simu->deffending; } if ($_POST['calculate']) { if ($_POST['vorticks']) { $Simu->vorticks(0); $tick[1] = $Simu->attacking; $tick[0] = $Simu->Oldatt; $tick[3] = $Simu->deffending; $tick[2] = $Simu->Olddeff; $tick['metall'] = $Simu->stolenmexen; $tick['kristall'] = $Simu->stolenkexen; $tick['name'] = "Vortick 1"; $tick['nr'] = 0; $ticklist[] = $tick; $Simu->vorticks(1); $tick[1] = $Simu->attacking; $tick[0] = $Simu->Oldatt; $tick[3] = $Simu->deffending; $tick[2] = $Simu->Olddeff; $tick['metall'] = $Simu->stolenmexen; $tick['kristall'] = $Simu->stolenkexen; $tick['name'] = "Vortick 2"; $tick['nr'] = 1; $ticklist[] = $tick; } for ($i = 0; $i < $ticks - 1; $i++) { $Simu->Compute(0); $tick[1] = $Simu->attacking; $tick[0] = $Simu->Oldatt; $tick[3] = $Simu->deffending; $tick[2] = $Simu->Olddeff; $tick['metall'] = $Simu->stolenmexen; $tick['kristall'] = $Simu->stolenkexen; $tick['name'] = "Tick " . ($i + 1); $tick['nr'] = $i + 2; $ticklist[] = $tick; } $Simu->Compute(1); $tick[1] = $Simu->attacking; $tick[0] = $Simu->Oldatt; $tick[3] = $Simu->deffending; $tick[2] = $Simu->Olddeff; $tick['metall'] = $Simu->stolenmexen; $tick['kristall'] = $Simu->stolenkexen; $tick['name'] = "Tick " . $ticks; $tick['nr'] = $ticks + 1; $ticklist[] = $tick; $this->template->assign('ticklist', $ticklist); $this->template->assign('attlost', $Simu->geslostshipsatt); $this->template->assign('defflost', $Simu->geslostshipsdeff); $ress[0][0] = $Simu->getlostmetall[0]; $ress[1][0] = $Simu->getlostmetall[1]; $ress[0][1] = $Simu->getlostkristall[0]; $ress[1][1] = $Simu->getlostkristall[1]; $ress[0][2] = $ress[0][1] + $ress[0][0]; $ress[1][2] = $ress[1][1] + $ress[1][0]; for ($i = 0; $i < 2; $i++) { for ($j = 0; $j < 3; $j++) { $ress[$i][$j] = substr_replace(strrev(chunk_split(strrev($ress[$i][$j]), 3, '.')), '', 0, 1); } } $this->template->assign('ress', $ress); $this->template->assign('metallstolen', $Simu->gesstolenexenm); $this->template->assign('kristallstolen', $Simu->gesstolenexenk); } $this->template->assign('deffsel' . $ticks, 'selected'); if ($_POST['vorticks']) { $this->template->assign('vortickssel', 'checked'); } $this->template->assign('attfleetselect' . $_POST['attfleetselect'], 'selected'); } else { $this->template->assign('deffsel1', 'selected'); $this->template->assign('attfleetselect1', 'selected'); } $this->template->assign('metall', $metall); $this->template->assign('kristall', $kristall); $this->template->assign('deff', $deff); $this->template->assign('attack', $attack); $attfleets = array(); if ($this->userdata['rights']['attorga'] == 1) { $except = array(); #for ($i=0;$i<count($fleets_loaded);$i++) { # if ($fleets_loaded[$i]) $except[] = $fleets_loaded[$i]['id']; #} $attfleets = user_get_except($except); } else { $attfleets = user_get_except($except, $this->userdata['aid']); # if ($this->userdata['fleetupdate']) { # $attfleets[] = array("id" => $this->userdata['uid'],"wert" => $this->userdata['nick']." (".$this->userdata['gala'].":".$this->userdata['pos'].")"); # } # if (!$fleets_loaded[0] && $this->userdata['fleet']) { # $attfleets[] = array("id" => $this->userdata['uid'],"wert" => $this->userdata['nick']." (".$this->userdata['gala'].":".$this->userdata['pos'].")"); # } } for ($i = 0; $i < count($attfleets); $i++) { $attfleets[$i]['id'] = $attfleets[$i]['uid']; $attfleets[$i]['wert'] = $attfleets[$i]['nick'] . " (" . $attfleets[$i]['gala'] . ":" . $attfleets[$i]['pos'] . ")"; } $this->template->assign("fleets_loaded", $fleets_loaded); $this->template->assign("attfleets", $attfleets); $this->show('simulator_form', 'Kampfsimulator'); }
$v[0] = $v1; $v[1] = $v2; $v[2] = $v3; $v[3] = $v4; $v[4] = $v5; $v[5] = $v6; $v[6] = $v7; $v[7] = $v8; $v[8] = $v9; $v[9] = $v10; $v[10] = $v11; $v[11] = $v12; $v[12] = $v13; $v[13] = $v14; $summgunbefore = $v10 + $v11 + $v12; $gnsimu = new GNSimu(); for ($i = 0; $i < 14; $i++) { if ($a[$i]) { $gnsimu->attaking[$i] = $a[$i]; } if ($v[$i]) { $gnsimu->deffending[$i] = $v[$i]; } } $gnsimu->mexen = $me; $gnsimu->kexen = $ke; } else { for ($i = 0; $i < 15; $i++) { if ($i < 10) { $a[$i] = 0; }