Beispiel #1
0
 public function setSettings()
 {
     $text = Neuron_Core_Text::__getInstance();
     $login = Neuron_Core_Login::__getInstance();
     $data = $this->getRequestData();
     $this->village = Dolumar_Players_Village::getMyVillage($data['vid']);
     // Window settings
     $this->setSize('425px', '300px');
     $this->setAllowOnlyOnce();
     if ($login->isLogin() && $this->village->isFound()) {
         $this->setTitle($text->get('units', 'menu', 'main') . ' (' . Neuron_Core_Tools::output_varchar($this->village->getName()) . ')');
     } else {
         $this->setTitle($text->get('units', 'menu', 'main'));
     }
 }
Beispiel #2
0
 public function setSettings()
 {
     $text = Neuron_Core_Text::__getInstance();
     // Window settings
     $this->setSize('450px', '250px');
     $this->setTitle($text->get('logbook', 'menu', 'main'));
     $this->setClassname('logbook');
     $this->setAllowOnlyOnce();
     // Check for input
     $input = $this->getRequestData();
     if (isset($input['village'])) {
         $this->objVillage = Dolumar_Players_Village::getMyVillage($input['village']);
     } else {
         $this->objVillage = false;
     }
 }
Beispiel #3
0
 public function setSettings()
 {
     $text = Neuron_Core_Text::__getInstance();
     $login = Neuron_Core_Login::__getInstance();
     $data = $this->getRequestData();
     $this->village = Dolumar_Players_Village::getMyVillage($data['vid']);
     // Window settings
     $this->setSize('558px', '400px');
     if ($login->isLogin() && $this->village && $this->village->isActive()) {
         $this->setTitle($text->get('battle', 'menu', 'main') . ' (' . Neuron_Core_Tools::output_varchar($this->village->getName()) . ')');
     } else {
         $this->setTitle($text->get('battle', 'menu', 'main'));
     }
     // Onload
     $this->setOnload('initBattleWindow');
     $this->setClassName('battle');
 }
Beispiel #4
0
 public function setSettings()
 {
     $text = Neuron_Core_Text::__getInstance();
     $login = Neuron_Core_Login::__getInstance();
     // Window settings
     $this->setSize('315px', '350px');
     $data = $this->getRequestData();
     // Construct village
     if (isset($data['village']) && $login->isLogin()) {
         $this->village = Dolumar_Players_Village::getMyVillage($data['village']);
         $this->setTitle($text->get($this->sTextFile, 'menu', 'main') . ' (' . Neuron_Core_Tools::output_varchar($this->village->getName()) . ')');
     } else {
         $this->village = false;
         $this->setTitle($text->get($this->sTextFile, 'menu', 'main'));
     }
     $this->setAllowOnlyOnce();
 }
Beispiel #5
0
 public function setSettings()
 {
     $text = Neuron_Core_Text::__getInstance();
     $login = Neuron_Core_Login::__getInstance();
     // Window settings
     $this->setSize('250px', '350px');
     $data = $this->getRequestData();
     if (!isset($data['vid'])) {
         $data['vid'] = 0;
     }
     $this->village = Dolumar_Players_Village::getMyVillage($data['vid']);
     // Window settings
     if ($login->isLogin() && $this->village->isFound() && $this->village->getOwner()->getId() == $login->getUserId()) {
         $this->setTitle($text->get('overview', 'menu', 'main') . ' (' . Neuron_Core_Tools::output_varchar($this->village->getName()) . ')');
     } else {
         $this->setTitle($text->get('overview', 'menu', 'main'));
     }
     $this->setAllowOnlyOnce();
     $this->setClassName('overview');
 }