if (isset($_REQUEST['type'])) { SmrSession::updateVar('Type', $_REQUEST['type']); } $type = $var['Type']; $db2 = new SmrMySqlDatabase(); //used to make sure we don't display deleted accounts $del_num = 5; $close_reason = ' '; if (isset($var['type'])) { $type = $var['type']; } //another script for comp share if ($type == 'comp_share') { include get_file_loc('comp_share.php'); } elseif ($type == 'all_acc') { include get_file_loc('list_all.php'); } elseif ($type == 'list') { if (isset($var['total'])) { $total = $var['total']; } if (empty($total)) { $total = 0; } if (isset($var['variable'])) { $variable = $var['variable']; } //we are listing ALL IPs $db->query('SELECT account_id as acc_id, ip FROM account_has_ip ORDER BY ip, account_id LIMIT ' . $total . ', 1000000'); $ip_array = array(); $count = 0; //make sure we have enough but not too mant to reduce lag
if (SmrSession::$account_id > 0) { $account =& SmrAccount::getAccount(SmrSession::$account_id); $disabled = $account->isDisabled(); if ($disabled !== false) { $reason = $disabled['Reason']; if ($disabled['Time'] > 0) { $reason .= ' Your account is set to reopen on ' . date(DEFAULT_DATE_FULL_LONG, $disabled['Time']) . '.'; } else { $reason .= ' Your account is set to never reopen. If you believe this is wrong contact an admin.'; } } // SmrSession::destroy(); } else { if (USE_COMPATIBILITY && SmrSession::$old_account_id > 0) { foreach (Globals::getCompatibilityDatabases('Game') as $databaseClassName => $gameType) { require_once get_file_loc($databaseClassName . '.class.inc'); $db = new $databaseClassName(); $db->query('SELECT * FROM account_is_closed JOIN closing_reason USING(reason_id) WHERE account_id = ' . $db->escapeNumber(SmrSession::$old_account_id)); if ($db->nextRecord()) { $time = $db->getField('expires'); $reason = $db->getField('reason'); if ($time > 0) { $reason .= ' Your account is set to reopen ' . date(DEFAULT_DATE_FULL_LONG, $time) . '.'; } else { $reason .= ' Your account is set to never reopen. If you believe this is wrong contact an admin.'; } } } // SmrSession::destroy(); } else { $reason = 'Accessing Account Information Failed. Contact an admin if you have questions.';
<?php require_once get_file_loc("smr_planet.inc"); if ($player->land_on_planet == "FALSE") { print_error("You are not on a planet!"); return; } // create planet object $planet = new SMR_PLANET($player->sector_id, $player->game_id); $planet->build(); print_topic("PLANET : {$planet->planet_name} [SECTOR #{$player->sector_id}]"); include get_file_loc('menue.inc'); print_planet_menue(); //print the dump cargo message or other message. if (isset($var["msg"])) { print $var["msg"] . "<br>"; } print "<table cellspacing=\"0\" cellpadding=\"3\" border=\"0\" class=\"standard\">"; print "<tr>"; print "<th width=\"125\"> </th>"; print "<th width=\"75\">Current</th>"; print "<th width=\"75\">Max</th>"; print "</tr>"; print "<tr>"; print "<td>Generator</td><td align=\"center\">"; print $planet->construction[1]; print "</td><td align=\"center\">"; print $planet->max_construction[1]; print "</td>"; print "</tr>"; print "<tr>";
<?php require_once '/home/page/SMR/htdocs/config.inc'; require_once ENGINE . 'Default/smr.inc'; require_once get_file_loc('SmrSector.class.inc'); require_once get_file_loc('SmrGalaxy.class.inc'); require_once get_file_loc('Plotter.class.inc'); testDistances(1); function testDistances($gameID) { //Initialise cache for fairness $galaxies =& SmrGalaxy::getGameGalaxies($gameID); $galaxySectors = array(); foreach ($galaxies as &$galaxy) { $galaxiesSectors[] =& $galaxy->getSectors(); } unset($galaxy); foreach ($galaxiesSectors as &$galaxySectors) { foreach ($galaxySectors as &$galaxySector) { if ($galaxySector->hasPort()) { $galaxySector->getPort()->getGoods(); } } unset($galaxySector); } unset($galaxySectors); //Test plotters $newTime = 0; $oldTime = 0; foreach ($galaxiesSectors as &$galaxySectors) { foreach ($galaxySectors as &$galaxySector) {
<?php require_once get_file_loc("smr_history_db.inc"); print "<div align=center>"; //topic if (isset($var["game_name"])) { $game_name = $var["game_name"]; } if (isset($var["game_id"])) { $game_id = $var["game_id"]; } if (isset($game_name)) { $topic = "Game {$var['game_name']}"; } else { $topic = "Games"; } print_topic("Viewing Old SMR {$topic}"); if (!isset($game_name)) { //list old games $db2 = new SMR_HISTORY_DB(); $db2->query("SELECT DATE_FORMAT(start_date, '%c/%e/%Y') as start_date, " . "DATE_FORMAT(end_date, '%c/%e/%Y') as end_date, game_name, speed, game_id " . "FROM game ORDER BY game_id"); if ($db2->nf()) { print_table(); print "<tr><th align=center>Game Name</th><th align=center>Start Date</th><th align=center>End Date</th><th align=center>Speed</th><th align=center colspan=3>Options</th></tr>"; while ($db2->next_record()) { $id = $db2->f("game_id"); $container = array(); $container["url"] = "skeleton.php"; $container["game_id"] = $db2->f("game_id"); $container["game_name"] = $db2->f("game_name"); $container["body"] = "games_previous.php";
function displayMessage(&$messageBox, $message_id, $receiver_id, $sender_id, $message_text, $send_time, $msg_read, $type, $sentMessage = false) { require_once get_file_loc('message.functions.inc'); global $player, $account; $message = array(); $sender = false; $senderName =& getMessagePlayer($sender_id, $player->getGameID(), $type); if ($senderName instanceof SmrPlayer) { $sender =& $senderName; unset($senderName); $replace = explode('?', $message_text); foreach ($replace as $key => $timea) { if ($sender_id > 0 && $timea != '' && ($final = strtotime($timea)) !== false) { //WARNING: Expects PHP 5.1.0 or later $send_acc =& $sender->getAccount(); $final += $account->getOffset() * 3600 - $send_acc->getOffset() * 3600; $message_text = str_replace('?' . $timea . '?', date(DATE_FULL_SHORT, $final), $message_text); } } $container = create_container('skeleton.php', 'trader_search_result.php'); $container['player_id'] = $sender->getPlayerID(); $senderName =& create_link($container, $sender->getDisplayName()); } $container = create_container('skeleton.php', 'message_notify_confirm.php'); $container['message_id'] = $message_id; $container['sent_time'] = $send_time; $message['ReportHref'] = SmrSession::getNewHREF($container); if (is_object($sender)) { $container = create_container('skeleton.php', 'message_blacklist_add.php'); $container['account_id'] = $sender_id; $message['BlacklistHref'] = SmrSession::getNewHREF($container); $container = create_container('skeleton.php', 'message_send.php'); $container['receiver'] = $sender->getAccountID(); $message['ReplyHref'] = SmrSession::getNewHREF($container); $message['Sender'] =& $sender; } $message['ID'] = $message_id; $message['Text'] = $message_text; $message['SenderDisplayName'] = $senderName; $receiver =& SmrPlayer::getPlayer($receiver_id, $player->getGameID()); if ($sentMessage && is_object($receiver)) { $container = create_container('skeleton.php', 'trader_search_result.php'); $container['player_id'] = $receiver->getPlayerID(); $message['ReceiverDisplayName'] = create_link($container, $receiver->getDisplayName()); } $message['Unread'] = $msg_read == 'FALSE'; $message['SendTime'] = $send_time; $messageBox['Messages'][] =& $message; }
// save to db (not the inital value) if ($current_sector_id != $low - 1) { $db2->query("REPLACE INTO player_visited_port (account_id, game_id, sector_id, visited, port_info) " . "VALUES({$account_id}, {$game_id}, {$current_sector_id}, {$current_time}, '" . addslashes(serialize($port_info)) . "')"); } // reset variables $current_sector_id = $sector_id; $port_info = array(); } // add to port info array $port_info[$good_id] = $transaction; } //insert the last port $db2->query("REPLACE INTO player_visited_port (account_id, game_id, sector_id, visited, port_info) " . "VALUES({$account_id}, {$game_id}, {$current_sector_id}, {$current_time}, '" . addslashes(serialize($port_info)) . "')"); //offer another drink and such print "<div align=center>Galaxy Info has been added. Enjoy!</div><br>"; include get_file_loc("bar_opening.php"); } else { //find what gal they want $container = array(); $container["url"] = "skeleton.php"; $container["body"] = "bar_main.php"; $container["script"] = "bar_galmap_buy.php"; $container["process"] = "yes"; print "<div align=center>What galaxy do you want info on?<br>"; print_form($container); print "<select type=select name=gal_id>"; print "<option value=0>[Select a galaxy]</option>"; $db->query("SELECT galaxy_id FROM sector WHERE game_id = {$player->game_id} GROUP BY galaxy_id ORDER BY galaxy_id ASC"); $db2 = new SmrMySqlDatabase(); while ($db->next_record()) { $gal_id = $db->f("galaxy_id");
<?php if (!isset($var['GameID'])) { SmrSession::updateVar('GameID', $player->getGameID()); } $gameID = $var['GameID']; $template->assign('PageTopic', 'Current News'); require_once get_file_loc('menu.inc'); create_news_menu($template); require_once get_file_loc('news.functions.inc'); doBreakingNewsAssign($gameID, $template); doLottoNewsAssign($gameID, $template); if (!isset($var['LastNewsUpdate'])) { SmrSession::updateVar('LastNewsUpdate', $player->getLastNewsUpdate()); } $db->query('SELECT * FROM news WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND time > ' . $db->escapeNumber($var['LastNewsUpdate']) . ' AND type = \'regular\' ORDER BY news_id DESC'); $player->updateLastNewsUpdate(); if ($db->getNumRows()) { $NewsItems = array(); while ($db->nextRecord()) { $NewsItems[] = array('Time' => $db->getField('time'), 'Message' => bbifyMessage($db->getField('news_message')), 'Type' => $db->getField('type')); } $template->assign('NewsItems', $NewsItems); }
} if (isset($take_scout_drones) && !is_numeric($take_scout_drones)) { create_error("Only numbers as input allowed"); } // round if necessary $drop_mines = round($drop_mines); $drop_combat_drones = round($drop_combat_drones); $drop_scout_drones = round($drop_scout_drones); $take_mines = round($take_mines); $take_combat_drones = round($take_combat_drones); $take_scout_drones = round($take_scout_drones); // so how many forces do we take/add per type? $change_mines = $drop_mines - $take_mines; $change_combat_drones = $drop_combat_drones - $take_combat_drones; $change_scout_drones = $drop_scout_drones - $take_scout_drones; include get_file_loc('mine_change.php'); // check max on that stack if ($forces->mines + $change_mines > 50) { create_error("This stack can only take up to 50 mines!"); } if ($forces->combat_drones + $change_combat_drones > 50) { create_error("This stack can only take up to 50 combat drones!"); } if ($forces->scout_drones + $change_scout_drones > 5) { create_error("This stack can only take up to 5 scout drones!"); } // do we have any action at all? if ($change_mines == 0 && $change_combat_drones == 0 && $change_scout_drones == 0) { create_error("You want to add/remove 0 forces?"); } // combat drones
} //used for include if we need a spec game script outside of the game $overrideGameID = 0; if (isset($var['game_id']) && is_numeric($var['game_id'])) { $overrideGameID = $var['game_id']; } if ($overrideGameID == 0 && isset($var['GameID']) && is_numeric($var['GameID'])) { $overrideGameID = $var['GameID']; } if ($overrideGameID == 0) { $overrideGameID = SmrSession::$game_id; } require_once get_file_loc('SmrAccount.class.inc'); $account =& SmrAccount::getAccount(SmrSession::$account_id); // get reason for disabled user if (($disabled = $account->isDisabled()) !== false) { // save session (incase we forward) SmrSession::update(); if ($disabled['Reason'] == 'Invalid eMail') { header('Location: ' . URL . '/email.php'); exit; } else { header('Location: ' . URL . '/disabled.php'); exit; } } require_once get_file_loc('smr.inc'); do_voodoo(); } catch (Exception $e) { handleException($e); }
<?php try { // includes require_once 'config.inc'; require_once ENGINE . 'Default/smr.inc'; require_once get_file_loc('SmrAccount.class.inc'); require_once get_file_loc('SmrSession.class.inc'); // do we have a session? if (SmrSession::$account_id == 0) { header('Location: ' . URL . '/login.php'); exit; } // get account $account =& SmrAccount::getAccount(SmrSession::$account_id); ?> <!DOCTYPE html> <html> <head> <link rel="stylesheet" type="text/css" href="<?php echo DEFAULT_CSS; ?> "> <link rel="stylesheet" type="text/css" href="<?php echo DEFAULT_CSS_COLOUR; ?> "> <title>Space Merchant Realms</title> <meta http-equiv='pragma' content='no-cache'> </head>
$db->query("SELECT * FROM macro_check WHERE account_id = {$player->account_id}"); if ($db->next_record()) { $db->query("UPDATE macro_check SET good = good + 1 WHERE account_id = {$player->account_id}"); } else { $db->query("REPLACE INTO macro_check (account_id, good) VALUES ({$player->account_id}, 1)"); } } elseif (!$var["legit"]) { $db->query("SELECT * FROM macro_check WHERE account_id = {$player->account_id}"); if ($db->next_record()) { $db->query("UPDATE macro_check SET bad = bad + 1 WHERE account_id = {$player->account_id}"); } else { $db->query("REPLACE INTO macro_check (account_id, bad) VALUES ({$player->account_id}, 1)"); } } //this might help include get_file_loc("trader_attack.inc"); $db2 = new SmrMySqlDatabase(); // initialize random generator. mt_srand((double) microtime() * 1000000); // creates a new player object for attacker and defender $attacker_id = SmrSession::$old_account_id; $defender_id = $var["target"]; $attacker_team = new SMR_BATTLE($attacker_id, SmrSession::$game_id); $defender_team = new SMR_BATTLE($defender_id, SmrSession::$game_id); $sector_id = $player->sector_id; // is the defender on the planet? // or did he left the sector? // or is he dead? $db->query("SELECT * FROM player " . "WHERE account_id = {$defender_id} AND " . "dead = 'TRUE' AND " . "game_id = " . SmrSession::$game_id); if ($db->nf() == 1) { create_error("Your target is already dead!");
<?php require_once get_file_loc('smr_sector.inc'); $sector = new SMR_SECTOR($player->sector_id, SmrSession::$game_id, SmrSession::$old_account_id); require_once get_file_loc("smr_force.inc"); print_topic("SECTOR SCAN"); // initialize vars $friendly_forces = 0; $enemy_forces = 0; $friendly_vessel = 0; $enemy_vessel = 0; // get our rank $rank_id = $account->get_rank(); // iterate over all forces in the target sector $db->query("SELECT * FROM sector_has_forces WHERE game_id = {$player->game_id} AND " . "sector_id = " . $var["target_sector"]); while ($db->next_record()) { // we may skip forces if this is a protected gal. if ($sector->is_protected_gal()) { $forces_account = new SMR_ACCOUNT(); $forces_account->get_by_id($db->f("owner_id")); // if one is vet and the other is newbie we skip it if (different_level($rank_id, $forces_account->get_rank(), $account->veteran, $forces_account->veteran)) { continue; } } // decide if it's an friendly or enemy stack $forces_owner = new SMR_PLAYER($db->f("owner_id"), $player->game_id); $forces = new SMR_FORCE($db->f("owner_id"), $var["target_sector"], $player->game_id); if ($player->alliance_id == 0 && $forces->owner_id == $player->account_id || $player->alliance_id != 0 && $player->alliance_id == $forces_owner->alliance_id) { $friendly_forces += $forces->mines * 3 + $forces->combat_drones * 2 + $forces->scout_drones; } else {
<?php require_once get_file_loc('SmrAlliance.class.inc'); // ******************************** // * // * V a l i d a t e d ? // * // ******************************** // is account validated? if (!$account->isValidated()) { create_error('You are not validated. You can\'t join an alliance yet.'); } // ******************************** // * // * B e g i n // * // ******************************** $alliance =& SmrAlliance::getAlliance($var['alliance_id'], $player->getGameID()); if ($alliance->canJoinAlliance($player) !== true) { create_error('You are not able to join this alliance currently.'); } if ($_REQUEST['password'] != $alliance->getPassword()) { create_error('Incorrect Password!'); } // assign the player to the current alliance $player->joinAlliance($alliance->getAllianceID()); $player->update(); forward(create_container('skeleton.php', 'alliance_roster.php'));
try { // ******************************** // * // * I n c l u d e s h e r e // * // ******************************** require_once 'config.inc'; require_once LIB . 'Default/SmrMySqlDatabase.class.inc'; require_once LIB . 'Default/Globals.class.inc'; require_once get_file_loc('smr.inc'); require_once get_file_loc('SmrAccount.class.inc'); require_once get_file_loc('SmrPlayer.class.inc'); require_once get_file_loc('SmrSector.class.inc'); require_once get_file_loc('SmrSession.class.inc'); require_once get_file_loc('SmrGalaxy.class.inc'); // avoid site caching header('Expires: Mon, 03 Nov 1976 16:10:00 GMT'); header('Last-Modified: ' . gmdate('D, d M Y H:i:s') . ' GMT'); header('Cache-Control: no-cache'); header('Pragma: no-cache'); header('Cache-Control: post-check=0, pre-check=0', FALSE); // ******************************** // * // * S e s s i o n // * // ******************************** // do we have a session? if (SmrSession::$account_id == 0 || SmrSession::$game_id == 0) { header('Location: ' . URL . '/login.php'); exit;
$drop_scout_drones = round(isset($var['drop_scout_drones']) ? $var['drop_scout_drones'] : (isset($_REQUEST['drop_scout_drones']) ? trim($_REQUEST['drop_scout_drones']) : 0)); $take_mines = round(isset($var['take_mines']) ? $var['take_mines'] : (isset($_REQUEST['take_mines']) ? trim($_REQUEST['take_mines']) : 0)); $take_combat_drones = round(isset($var['take_combat_drones']) ? $var['take_combat_drones'] : (isset($_REQUEST['take_combat_drones']) ? trim($_REQUEST['take_combat_drones']) : 0)); $take_scout_drones = round(isset($var['take_scout_drones']) ? $var['take_scout_drones'] : (isset($_REQUEST['take_scout_drones']) ? trim($_REQUEST['take_scout_drones']) : 0)); // do we have numbers? if (!empty($drop_mines) && !is_numeric($drop_mines) || !empty($drop_combat_drones) && !is_numeric($drop_combat_drones) || !empty($drop_scout_drones) && !is_numeric($drop_scout_drones) || !empty($take_mines) && !is_numeric($take_mines) || !empty($take_combat_drones) && !is_numeric($take_combat_drones) || !empty($take_scout_drones) && !is_numeric($take_scout_drones)) { create_error('Only numbers as input allowed!'); } // so how many forces do we take/add per type? $change_mines = $drop_mines - $take_mines; $change_combat_drones = $drop_combat_drones - $take_combat_drones; $change_scout_drones = $drop_scout_drones - $take_scout_drones; if ($sector->hasLocation()) { create_error('You can\'t drop forces in a sector with a location!'); } require_once get_file_loc('SmrForce.class.inc'); $forces =& SmrForce::getForce($player->getGameID(), $player->getSectorID(), $var['owner_id']); // check max on that stack if ($forces->getMines() + $change_mines > 50) { $change_mines = 50 - $forces->getMines(); // create_error('This stack can only take up to 50 mines!'); } if ($forces->getCDs() + $change_combat_drones > 50) { $change_combat_drones = 50 - $forces->getCDs(); // create_error('This stack can only take up to 50 combat drones!'); } if ($forces->getSDs() + $change_scout_drones > 5) { $change_scout_drones = 5 - $forces->getSDs(); // create_error('This stack can only take up to 5 scout drones!'); } // Check if the delta is 0 after applying the caps, in case by applying the caps we actually changed it to 0.
<?php try { // ******************************** // * // * I n c l u d e s h e r e // * // ******************************** require_once 'config.inc'; require_once LIB . 'Default/SmrMySqlDatabase.class.inc'; require_once ENGINE . 'Default/smr.inc'; require_once get_file_loc('SmrSession.class.inc'); require_once get_file_loc('SmrAccount.class.inc'); // ******************************** // * // * S e s s i o n // * // ******************************** if (SmrSession::$account_id > 0) { // creates a new user account object $account =& SmrAccount::getAccount(SmrSession::$account_id); // update last login column $account->updateLastLogin(); $href = SmrSession::getNewHREF(create_container('login_check_processing.php'), true); SmrSession::update(); header('Location: ' . $href); exit; } if (isset($_REQUEST['msg'])) { $template->assign('Message', htmlentities(trim($_REQUEST['msg']), ENT_COMPAT, 'utf-8')); }
<?php if (isset($var['alliance_id'])) { $alliance_id = $var['alliance_id']; } else { $alliance_id = $player->alliance_id; } require_once get_file_loc('smr_alliance.inc'); if (isset($_REQUEST['password'])) { $password = $_REQUEST['password']; } if (isset($_REQUEST['description'])) { $description = $_REQUEST['description']; } if (isset($_REQUEST['mod'])) { $mod = $_REQUEST['mod']; } if (isset($_REQUEST['url'])) { $url = $_REQUEST['url']; } if (isset($password) && $password == "") { create_error("I advice you set a non empty password!"); } if (isset($description) && $description == "") { create_error("Please enter a description for your alliance"); } $alliance = new SMR_ALLIANCE($alliance_id, $player->game_id); if (isset($password)) { $alliance->password = $password; } if (isset($description)) {
<?php require_once get_file_loc('ChessGame.class.inc'); $template->assignByRef('ChessGame', ChessGame::getChessGame($var['ChessGameID'])); $template->assign('ChessMoveHREF', SmrSession::getNewHREF(create_container('chess_move_processing.php', '', array('AJAX' => true, 'ChessGameID' => $var['ChessGameID']))));
if (SmrSession::$game_id > 0) { echo '<big>'; $container['body'] = 'chat_rules.php'; print_link($container, 'IRC Chat'); echo '</big><br>'; } echo '<a href="http://smrcnn.smrealms.de/viewtopic.php?t=3515/album/" target="_blank">User Policy</a><br>'; echo '<a href="http://smrcnn.smrealms.de/" target="_blank">WebBoard</a></b><br>'; $container['body'] = 'donation.php'; print_link($container, 'Donate'); echo ' </div></div> </td> <td colspan="2" class="m0"><div class="m1"><div class="m2"> '; include get_file_loc($var["body"]); echo ' </div></div> </td> <td rowspan="2" class="r0"><div class="r1"><div class="r2"> '; if (SmrSession::$game_id != 0) { $under_attack_shields = $ship->old_hardware[HARDWARE_SHIELDS] != $ship->hardware[HARDWARE_SHIELDS]; $under_attack_armor = $ship->old_hardware[HARDWARE_ARMOR] != $ship->hardware[HARDWARE_ARMOR]; $under_attack_drones = $ship->old_hardware[HARDWARE_COMBAT] != $ship->hardware[HARDWARE_COMBAT]; if ($under_attack_shields || $under_attack_armor || $under_attack_drones) { echo ' <div id="attack_warning" class="attack_warning"><nobr>You are under attack!</nobr></div> <script type="text/javascript"> SetBlink(); </script>
// do we want transfer more than we have? if ($amount > $planet->drones) { create_error("You can't take more drones from planet than are on it!"); } // do we want to transfer more than we can carry? if ($amount > $ship->max_hardware[4] - $ship->hardware[4]) { create_error("You can't take more drones than you can carry!"); } // now transfer $planet->drones -= $amount; $ship->hardware[4] += $amount; $account->log(11, "Player takes {$amount} drones from planet.", $player->sector_id); } } } elseif ($action == "Planet") { include get_file_loc('planet_defenses_disallow.php'); // do the user wants to transfer shields? if ($type_id == 1) { // do we want transfer more than we have? if ($amount > $ship->hardware[1]) { create_error("You can't transfer more shields than you carry!"); } // do we want to transfer more than the planet can hold? if ($amount + $planet->shields > $planet->construction[1] * 100) { create_error("The planet can't hold more than " . $planet->construction[1] * 100 . " shields!"); } // now transfer $planet->shields += $amount; $ship->hardware[1] -= $amount; $account->log(11, "Player puts {$amount} shields on planet.", $player->sector_id); // do the user wants to transfer drones?
require_once get_file_loc('smr_sector.inc'); $sector = new SMR_SECTOR($player->sector_id, SmrSession::$game_id, SmrSession::$old_account_id); //first check if there is a bar here if (!$sector->has_bar()) { create_error("So two guys walk into this bar..."); } //get script to include if (isset($var["script"])) { $script = $var["script"]; } else { $script = "bar_opening.php"; } //if ($script == 'bar_gambling_bet.php') create_error("Blackjack is currently outlawed, you will have to come back later."); //get bar name $db->query("SELECT location_name FROM location_type NATURAL JOIN location WHERE game_id = {$player->game_id} AND sector_id = {$player->sector_id} AND location_type.location_type_id > 800 AND location_type.location_type_id < 900"); //next welcome them if ($db->next_record()) { print_topic("Welcome to " . $db->f("location_name") . "."); } else { print_topic("Welcome to this bar"); } //include menu (not menue ;) ) include get_file_loc('menue.inc'); print_bar_menue(); //get rid of drinks older than 30 mins $time = time() - 1800; $db->query("DELETE FROM player_has_drinks WHERE time < {$time}"); //include bar part include get_file_loc("{$script}");
<?php require_once get_file_loc('SmrPlanet.class.inc'); $db2 = new SmrMySqlDatabase(); $db3 = new SmrMySqlDatabase(); $game_id = $_REQUEST['game_id']; //first get file name $file = Globals::getGameName($game_id) . '.txt'; //we need to make a file for the SMC thing. header('Content-Type: text/plain; charset=ISO-8859-1'); header('Content-Disposition: attachment; filename="' . $file . '"'); header('Content-transfer-encoding: base64'); //game heading and info echo '[GAME]' . EOL; echo $game_id . '=' . Globals::getGameName($game_id) . EOL; //get races echo '[RACES]' . EOL; $db->query('SELECT * FROM race ORDER BY race_id'); while ($db->nextRecord()) { $id = $db->getField('race_id'); $name = $db->getField('race_name'); echo 'R' . $id . '=' . $name . EOL; } //galaxies echo '[GALAXIES]' . EOL; $i = 1; $gameGals =& SmrGalaxy::getGameGalaxies($game_id); foreach ($gameGals as &$gameGal) { echo 'GAL' . $i . '=' . $gameGal->getName() . ',' . $gameGal->getWidth() . ',' . $gameGal->getHeight() . EOL; $i++; }
<?php require_once get_file_loc('smr_sector.inc'); $sector = new SMR_SECTOR($player->sector_id, SmrSession::$game_id, SmrSession::$old_account_id); require_once get_file_loc("smr_port.inc"); require_once get_file_loc("smr_battle.inc"); $port = new SMR_PORT($player->sector_id, $player->game_id); if ($player->newbie_turns > 0) { create_error("You are under newbie protection!"); } if ($player->is_fed_protected()) { create_error("You are under federal protection! That wouldn't be fair."); } if (!$sector->has_port()) { create_error("There is no port in that sector!"); } // check if he got enough turns if ($player->get_info('turns') < 3) { create_error("You do not have enough turns to attack this port!"); } $db->query("SELECT * FROM ship_has_weapon NATURAL JOIN weapon_type " . "WHERE account_id = {$player->account_id} AND " . "game_id = {$player->game_id} " . "ORDER BY order_id"); if (!$db->next_record()) { //do we have drones to attack? $db->query("SELECT * FROM ship_has_hardware WHERE hardware_type_id = HARDWARE_COMBAT AND account_id = {$player->account_id} AND game_id = {$player->game_id}"); if (!$db->next_record()) { create_error("What are you gonna do? Insult it to death?"); } } //set the attack start time $time = time(); //only 1 shot per 2 seconds (stop double port raids)
<?php require_once get_file_loc('smr_sector.inc'); $sector = new SMR_SECTOR($player->sector_id, SmrSession::$game_id, SmrSession::$old_account_id); require_once get_file_loc("smr_planet.inc"); print_topic("VIEWING PLANET DETAILS"); $db2 = new SmrMySqlDatabase(); if ($player->alliance_id != 0) { $db->query("SELECT planet.sector_id as sector, player.game_id as game, time_attack, attacker_damage, planet_damage, trigger_id FROM player, planet, planet_attack WHERE player.game_id = planet.game_id AND " . "owner_id = account_id AND " . "player.game_id = {$player->game_id} AND " . "planet.game_id = {$player->game_id} AND " . "planet.sector_id = planet_attack.sector_id AND " . "planet.game_id = planet_attack.game_id AND " . "alliance_id = {$player->alliance_id} " . "ORDER BY time_attack DESC"); } else { $db->query("SELECT planet.sector_id as sector, player.game_id as game, time_attack, attacker_damage, planet_damage, trigger_id FROM player, planet, planet_attack WHERE player.game_id = planet.game_id AND " . "owner_id = account_id AND " . "planet.game_id = {$player->game_id} AND " . "planet.sector_id = planet_attack.sector_id AND " . "planet.game_id = planet_attack.game_id AND " . "player.game_id = {$player->game_id} " . "ORDER BY time_attack DESC"); } while ($db->next_record()) { $game_id = $db->f("game"); $sector_id = $db->f("sector"); $time = $db->f("time_attack"); $attacker = new SMR_PLAYER($db->f("trigger_id"), $player->game_id); $att_damage = $db->f("attacker_damage"); $planet_damage = $db->f("planet_damage"); $planet = new SMR_PLANET($db->f("sector"), $player->game_id); print "Planet <span style=font-variant:small-caps>{$planet->planet_name}</span> is under attack by " . $attacker->get_colored_name() . "<br>"; print "This shot was at " . date("n/j/Y g:i:s A", $time) . ". The attacking team did {$att_damage} damage "; print "while the planet did {$planet_damage} damage<br><br>"; }
<?php $action = $_REQUEST['action']; if ($action == 'Skip >>') { $container = array(); $container['url'] = 'skeleton.php'; $container['body'] = 'universe_create_ports.php'; $container['game_id'] = $var['game_id']; forward($container); } $id = $_REQUEST['id']; if (!isset($id)) { create_error('Error while transmitting data from previous form!'); } include get_file_loc('universe_create_location.inc'); foreach ($id as $location_type_id => $location_array) { // first we deal with race HQ if ($location_type_id == GOVERNMENT) { foreach ($location_array as $galaxy_id => $hq_type) { // 1 means no hq if ($hq_type == 1) { continue; } // put actual hq in $hq_sector = create_location($var['game_id'], $galaxy_id, GOVERNMENT + $hq_type); // ship shop and co (for racials only) create_location($var['game_id'], $galaxy_id, RACIAL_SHIPS + $hq_type - 1, $hq_sector); create_location($var['game_id'], $galaxy_id, RACIAL_SHOPS + $hq_type - 1, $hq_sector); // create fed around hq create_fed($var['game_id'], $galaxy_id, $hq_sector); }
<?php require_once get_file_loc('menu.inc'); if (!isset($var['race_id'])) { SmrSession::updateVar('race_id', $player->getRaceID()); } $raceID = $var['race_id']; $template->assign('PageTopic', 'Ruling Council Of ' . Globals::getRaceName($raceID)); // echo menu create_council_menu($raceID); $RACES =& Globals::getRaces(); $raceRelations =& Globals::getRaceRelations($player->getGameID(), $raceID); $peaceRaces = array(); $neutralRaces = array(); $warRaces = array(); foreach ($RACES as $otherRaceID => $raceInfo) { if ($otherRaceID != RACE_NEUTRAL && $raceID != $otherRaceID) { if ($raceRelations[$otherRaceID] >= 300) { $peaceRaces[$otherRaceID] = $raceInfo; } else { if ($raceRelations[$otherRaceID] <= -300) { $warRaces[$otherRaceID] = $raceInfo; } else { $neutralRaces[$otherRaceID] = $raceInfo; } } } } $template->assignByRef('PeaceRaces', $peaceRaces); $template->assignByRef('NeutralRaces', $neutralRaces); $template->assignByRef('WarRaces', $warRaces);
<?php require_once get_file_loc($var['HistoryDatabase'] . '.class.inc'); //offer a back button $container = create_container('skeleton.php', 'games_previous.php'); $container['HistoryDatabase'] = $var['HistoryDatabase']; $db = new $var['HistoryDatabase'](); $db->query('SELECT * FROM game WHERE game_id = ' . $db->escapeNumber($var['game_id'])); $db->nextRecord(); $game_id = $db->getField('game_id'); $container['game_id'] = $game_id; $container['game_name'] = $db->getField('game_name'); //get alliance members $id = $var['alliance_id']; //$PHP_OUTPUT.=($game_id.','. $id); $db->query('SELECT * FROM alliance WHERE alliance_id = ' . $db->escapeNumber($id) . ' AND game_id = ' . $db->escapeNumber($game_id)); $db->nextRecord(); $PHP_OUTPUT .= '<div align=center>'; $PHP_OUTPUT .= create_link($container, '<b><<Back</b>'); $template->assign('PageTopic', 'Alliance Roster - ' . stripslashes($db->getField('alliance_name'))); $PHP_OUTPUT .= ' <table class="standard"> <tr> <th>Player Name</th> <th>Experience</th> <th>Alignment</th> <th>Race</th> <th>Kills</th> <th>Deaths</th> <th>Bounty</th> </tr>
<?php require_once get_file_loc('smr_sector.inc'); $sector = new SMR_SECTOR($player->sector_id, SmrSession::$game_id, SmrSession::$old_account_id); $game_id = $player->game_id; //init file so we can get a size later $file = ""; //function for writing a ushort function add2bytes($int) { $temp = pack("c", $int % 256); $temp .= pack("c", $int / 256); return $temp; } function addbyte($int) { return pack("c", $int); } //generate the players alliance list... $alliance = "(0"; $db->query("SELECT * FROM player WHERE alliance_id = {$player->alliance_id} AND alliance_id != 0 LIMIT 1"); while ($db->next_record()) { $alliance .= ","; $alliance .= $db->f("account_id"); } $alliance .= ")"; $db->query("SELECT * FROM game WHERE game_id = {$game_id} LIMIT 1"); if ($db->next_record()) { $game_name = $db->f("game_name"); } $file .= "CMF by ^V^ Productions ©2004 ";
<?php $template->assign('PageTopic', 'Reply To Reported Messages'); require_once get_file_loc('message.functions.inc'); $container = create_container('notify_reply_processing.php'); transfer('game_id'); transfer('offended'); transfer('offender'); $template->assign('NotifyReplyFormHref', SmrSession::getNewHREF($container)); $offender =& getMessagePlayer($var['offender'], $var['game_id']); $offended =& getMessagePlayer($var['offended'], $var['game_id']); if (is_object($offender)) { $template->assignByRef('OffenderAccount', SmrAccount::getAccount($var['offender'])); } if (is_object($offended)) { $template->assignByRef('OffendedAccount', SmrAccount::getAccount($var['offended'])); } $template->assignByRef('Offender', $offender); $template->assignByRef('Offended', $offended); if (isset($var['PreviewOffender'])) { $template->assign('PreviewOffender', $var['PreviewOffender']); } if (isset($var['OffenderBanPoints'])) { $template->assign('OffenderBanPoints', $var['OffenderBanPoints']); } if (isset($var['PreviewOffended'])) { $template->assign('PreviewOffended', $var['PreviewOffended']); } if (isset($var['OffendedBanPoints'])) { $template->assign('OffendedBanPoints', $var['OffendedBanPoints']); }