<div id="profiletop">
    <img src="<?php 
echo $serverRoot . getPlayerTypeFromTypeImageURL($user->getType());
?>
" >
    <h2><?php 
echo $user->getName();
?>
</h2>
    <h4>LVL <?php 
echo $user->getLevel();
?>
 <?php 
echo getPlayerTypeFromTypeID($user->getType());
?>
</h4>
</div>

<div id="tabs">

    <div class="container missionsmenu">
        <ul id="menu2">
            <li class="tab"><a href="#one">Stats</a></li>
            <li class="tab"><a href="#two">Comments</a></li>
        </ul>
    </div>	

<?php 
if (!$user->checkSameUsersInAgency($_SESSION['userID'], $userID) && $userID != $_SESSION['userID']) {
<?php

include_once $_SERVER['DOCUMENT_ROOT'] . "/topmenu.php";
include_once $_SERVER['DOCUMENT_ROOT'] . "/properties/playertypeproperties.php";
session_start();
?>


Choose your specialty:
<br>
<form action='<?php 
$_SERVER['DOCUMENT_ROOT'];
?>
/backend/chooseclass.php' method='POST'>
<select name="playertype">
<option value='1'><?php 
echo ucfirst(getPlayerTypeFromTypeID(1));
?>
</option>
<option value='2'><?php 
echo ucfirst(getPlayerTypeFromTypeID(2));
?>
</option>
<option value='3'><?php 
echo ucfirst(getPlayerTypeFromTypeID(3));
?>
</option>
</select>
<input type='submit' value='Choose'/>
<br><br>
</form>
Beispiel #3
0
function displayBountyAttack($user, $serverRoot)
{
    $bounties = Bounty::getBountiesForUser($user->getID());
    $numBounties = count($bounties);
    $enemy_html = '';
    if ($numBounties > 0) {
        $enemy_html = '<div id="two">
		<table class="pvp hitlist">
		<tr>
			<th>Opponent</th>
			<th class="armysize">Bounty</th>
			<th></th>
		</tr>';
        foreach ($bounties as $bounty) {
            $id = $bounty->getTargetID();
            //is this safe..
            $userName = $bounty->name;
            $bountyAmount = $bounty->bounty;
            if ($user->checkSameUsersInAgency($_SESSION['userID'], $id) == false && $_SESSION['userID'] != $id) {
                $enemy_html .= '<tr>
                <td class="oppname">
                    <h5><a  onclick="playSound(' . SOUND_CLICK . ')"  href="' . $serverRoot . 'externalplayerprofile.php?userID=' . $id . '">' . $userName . '</a></h5>
					<p>LVL ' . $bounty->level . ' ' . getPlayerTypeFromTypeID($bounty->type) . '</p>

			    </td>
                <td class="oppsize"><p>$' . $bountyAmount . '</p></td>
                <td class="oppattack"><a  href="javascript:" onclick="playAndRedirect(\'\',\'' . $serverRoot . 'backend/attackplayer.php?userID=' . $id . '&attack_type=bounty&bountyAmount=' . $bountyAmount . '\')" class="blackbutton">Attack</a></td>
            </tr>';
            }
            //$_SESSION['bountyAmount'] = $bountyAmount;
        }
        $enemy_html .= '</table></div>';
    }
    echo $enemy_html;
}
Beispiel #4
0
$profileUserMissionsCompleted = $profileUser->getNumMissionsCompleted();
$profileUserFightsWon = $profileUser->getFightsWon();
$profileUserFightsLost = $profileUser->getFightsLost();
$profileUserKills = $profileUser->getUserKills();
$profileUserDeaths = $profileUser->getUserDeaths();
?>

<?php 
echo $profileUserName;
?>
<br>
Level <?php 
echo $profileUserLevel;
?>
 <?php 
echo ucfirst(getPlayerTypeFromTypeID($profileUserType));
?>
<br>
----------------------------------------------------- <br>
Missions Completed: <?php 
echo $profileUserMissionsCompleted;
?>
<br>
Fights Won: <?php 
echo $profileUserFightsWon;
?>
<br>
Fights Lost: <?php 
echo $profileUserFightsLost;
?>
<br>
Beispiel #5
0
if ($updateSoldier != '') {
    $result_html .= '<div id="notification">
		<div class="successmessage">
			<p class="successfailuremessage"><span class="success">Success!</span> Soldier has been recruited Successfully.</p>
		</div>
	</div>';
}
if ($updateName != '') {
    $result_html .= '<div id="notification">
		<div class="successmessage">
			<p class="successfailuremessage"><span class="success">Success!</span> Your name is changed to ' . $updateName . '.</p>
		</div>
	</div>';
}
if ($updateClass != '') {
    $updateClass = getPlayerTypeFromTypeID($updateClass);
    $result_html .= '<div id="notification">
		<div class="successmessage">
			<p class="successfailuremessage"><span class="success">Success!</span> Your class has been changed to ' . $updateClass . '.</p>
		</div>
	</div>';
}
if ($stolenGoods != '') {
    $stolenGoods = itemType($fn->get('is_special'), $fn->get('is_common'));
    $result_html .= '<div id="notification">
		<div class="successmessage">
			<p class="successfailuremessage"><span class="success">Success!</span> You got ' . $fn->get('itemName') . ' ' . $stolenGoods . ' Stolen Good.</p>
		</div>
	</div>';
}
if ($blackMarketGoods != '') {
Beispiel #6
0
function displayMyAgency($user, $dummyCount = 0)
{
    global $existingAgencyUsers;
    foreach ($existingAgencyUsers as $agencyUser) {
        $soldierID = $agencyUser->getID();
        $soldierName = $agencyUser->getName();
        ?>
			<tr>
				<td><img class="icon" src="<?php 
        echo getPlayerTypeFromTypeImageURL($agencyUser->getType());
        ?>
"></td>
				<td><a class="profilelink" href="externalplayerprofile.php?userID=<?php 
        echo $soldierID;
        ?>
"><?php 
        echo $soldierName;
        ?>
</a>
				<p>LVL <?php 
        echo $agencyUser->getLevel();
        echo getPlayerTypeFromTypeID($agencyUser->getType());
        ?>
 </p>
				</td>
				<td><a href="backend/deleteagencyuser.php?soldier_id=<?php 
        echo $soldierID;
        ?>
" class="blackbutton">Remove</a></td>
			</tr>	
<?php 
    }
    for ($i = 0; $i < $dummyCount; $i++) {
        ?>
			
			<tr>
				<td><img class="icon" src="img/natalieicon.png"></td>
				<td><a class="profilelink" href="javascript:"><?php 
        echo DUMMY_SOLDIER_NAME;
        ?>
</a></td>
                <td></td>
			</tr>

<?php 
    }
}