function ShowBuildingInfoPage($CurrentUser, $CurrentPlanet, $BuildID) { global $dpath, $lang, $resource, $pricelist, $CombatCaps; includeLang('infos'); $GateTPL = ''; $DestroyTPL = ''; $TableHeadTPL = ''; $parse = $lang; // Données de base $parse['dpath'] = $dpath; $parse['name'] = $lang['info'][$BuildID]['name']; $parse['image'] = $BuildID; $parse['description'] = $lang['info'][$BuildID]['description']; if ($BuildID >= 1 && $BuildID <= 3) { // Cas des mines $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_destroy'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_p_hour}</td><td class=\"c\">{nfo_difference}</td><td class=\"c\">{nfo_used_energy}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th><th>{build_need}</th><th>{build_need_diff}</th></tr>"; } elseif ($BuildID == 4) { // Centrale Solaire $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_destroy'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_energy}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th></tr>"; } elseif ($BuildID == 12) { // Centrale Fusion $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_destroy'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_energy}</td><td class=\"c\">{nfo_difference}</td><td class=\"c\">{nfo_used_deuter}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th><th>{build_need}</th><th>{build_need_diff}</th></tr>"; } elseif ($BuildID >= 14 && $BuildID <= 32) { // Batiments Generaux $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_destroy'); } elseif ($BuildID == 33) { // Batiments Terraformer $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID == 34) { // Dépot d'alliance $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_destroy'); } elseif ($BuildID == 44) { // Silo de missiles $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_destroy'); } elseif ($BuildID == 41) { // Batiments lunaires $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID == 42) { // Phalange $PageTPL = gettemplate('info_buildings_table'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_range}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_range}</th></tr>"; $DestroyTPL = gettemplate('info_buildings_destroy'); } elseif ($BuildID == 43) { // Porte de Saut $PageTPL = gettemplate('info_buildings_general'); $GateTPL = gettemplate('gate_fleet_table'); $DestroyTPL = gettemplate('info_buildings_destroy'); } elseif ($BuildID >= 106 && $BuildID <= 199) { // Laboratoire $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID >= 202 && $BuildID <= 215) { // Flotte $PageTPL = gettemplate('info_buildings_fleet'); $parse['element_typ'] = $lang['tech'][200]; $parse['rf_info_to'] = ShowRapidFireTo($BuildID); // Rapid Fire vers $parse['rf_info_fr'] = ShowRapidFireFrom($BuildID); // Rapid Fire de $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); // Points de Structure $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); // Points de Bouclier $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); // Points d'Attaque $parse['capacity_pt'] = pretty_number($pricelist[$BuildID]['capacity']); // Capacitée de fret $parse['base_speed'] = pretty_number($pricelist[$BuildID]['speed']); // Vitesse de base $parse['base_conso'] = pretty_number($pricelist[$BuildID]['consumption']); // Consommation de base if ($BuildID == 202) { $parse['upd_speed'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['speed2']) . ")</font>"; // Vitesse rééquipée $parse['upd_conso'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['consumption2']) . ")</font>"; // Consommation apres rééquipement } elseif ($BuildID == 211) { $parse['upd_speed'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['speed2']) . ")</font>"; // Vitesse rééquipée } } elseif ($BuildID >= 401 && $BuildID <= 408) { // Defenses $PageTPL = gettemplate('info_buildings_defense'); $parse['element_typ'] = $lang['tech'][400]; $parse['rf_info_to'] = ShowRapidFireTo($BuildID); // Rapid Fire vers $parse['rf_info_fr'] = ShowRapidFireFrom($BuildID); // Rapid Fire de $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); // Points de Structure $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); // Points de Bouclier $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); // Points d'Attaque } elseif ($BuildID >= 502 && $BuildID <= 503) { // Misilles $PageTPL = gettemplate('info_buildings_defense'); $parse['element_typ'] = $lang['tech'][400]; $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); // Points de Structure $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); // Points de Bouclier $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); // Points d'Attaque } elseif ($BuildID >= 601 && $BuildID <= 615) { // Officiers $PageTPL = gettemplate('info_officiers_general'); } // ---- Tableau d'evolution if ($TableHeadTPL != '') { $parse['table_head'] = parsetemplate($TableHeadTPL, $lang); $parse['table_data'] = ShowProductionTable($CurrentUser, $CurrentPlanet, $BuildID, $TableTPL); } // La page principale $page = parsetemplate($PageTPL, $parse); if ($GateTPL != '') { if ($CurrentPlanet[$resource[$BuildID]] > 0) { $RestString = GetNextJumpWaitTime($CurrentPlanet); $parse['gate_start_link'] = BuildPlanetAdressLink($CurrentPlanet); if ($RestString['value'] != 0) { $parse['gate_time_script'] = InsertJavaScriptChronoApplet("Gate", "1", $RestString['value'], true); $parse['gate_wait_time'] = "<div id=\"bxx" . "Gate" . "1" . "\"></div>"; $parse['gate_script_go'] = InsertJavaScriptChronoApplet("Gate", "1", $RestString['value'], false); } else { $parse['gate_time_script'] = ""; $parse['gate_wait_time'] = ""; $parse['gate_script_go'] = ""; } $parse['gate_dest_moons'] = BuildJumpableMoonCombo($CurrentUser, $CurrentPlanet); $parse['gate_fleet_rows'] = BuildFleetListRows($CurrentPlanet); $page .= parsetemplate($GateTPL, $parse); } } if ($DestroyTPL != '') { if ($CurrentPlanet[$resource[$BuildID]] > 0) { // ---- Destruction $NeededRessources = GetBuildingPrice($CurrentUser, $CurrentPlanet, $BuildID, true, true); $DestroyTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $BuildID) / 2; $parse['destroyurl'] = "buildings.php?cmd=destroy&building=" . $BuildID; // Non balisé les balises sont dans le tpl $parse['levelvalue'] = $CurrentPlanet[$resource[$BuildID]]; // Niveau du batiment a detruire $parse['nfo_metal'] = $lang['Metal']; $parse['nfo_crysta'] = $lang['Crystal']; $parse['nfo_deuter'] = $lang['Deuterium']; $parse['metal'] = pretty_number($NeededRessources['metal']); // Cout en metal de la destruction $parse['crystal'] = pretty_number($NeededRessources['crystal']); // Cout en cristal de la destruction $parse['deuterium'] = pretty_number($NeededRessources['deuterium']); // Cout en deuterium de la destruction $parse['destroytime'] = pretty_time($DestroyTime); // Durée de la destruction // L'insert de destruction $page .= parsetemplate($DestroyTPL, $parse); } } return $page; }
function ShowBuildingInfoPage($CurrentUser, $CurrentPlanet, $BuildID) { global $dpath, $lang, $resource, $pricelist, $CombatCaps; includeLang('infos'); $GateTPL = ''; $DestroyTPL = ''; $TableHeadTPL = ''; $parse = $lang; $parse['dpath'] = $dpath; $parse['name'] = $lang['info'][$BuildID]['name']; $parse['image'] = $BuildID; $parse['description'] = $lang['info'][$BuildID]['description']; if ($BuildID >= 1 && $BuildID <= 3) { $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_table'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_p_hour}</td><td class=\"c\">{nfo_difference}</td><td class=\"c\">{nfo_used_energy}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th><th>{build_need}</th><th>{build_need_diff}</th></tr>"; } elseif ($BuildID == 4) { $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_table'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_energy}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th></tr>"; } elseif ($BuildID == 12) { $PageTPL = gettemplate('info_buildings_table'); $DestroyTPL = gettemplate('info_buildings_table'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_prod_energy}</td><td class=\"c\">{nfo_difference}</td><td class=\"c\">{nfo_used_deuter}</td><td class=\"c\">{nfo_difference}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_prod} {build_gain}</th><th>{build_prod_diff}</th><th>{build_need}</th><th>{build_need_diff}</th></tr>"; } elseif ($BuildID >= 14 && $BuildID <= 32) { $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_table'); } elseif ($BuildID == 33) { $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID == 34) { $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_table'); } elseif ($BuildID == 44) { $PageTPL = gettemplate('info_buildings_general'); $DestroyTPL = gettemplate('info_buildings_table'); } elseif ($BuildID == 41) { $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID == 42) { $PageTPL = gettemplate('info_buildings_table'); $TableHeadTPL = "<tr><td class=\"c\">{nfo_level}</td><td class=\"c\">{nfo_range}</td></tr>"; $TableTPL = "<tr><th>{build_lvl}</th><th>{build_range}</th></tr>"; $DestroyTPL = gettemplate('info_buildings_table'); } elseif ($BuildID == 43) { $PageTPL = gettemplate('info_buildings_general'); $GateTPL = gettemplate('gate_fleet_table'); $DestroyTPL = gettemplate('info_buildings_table'); } elseif ($BuildID >= 106 && $BuildID <= 199) { $PageTPL = gettemplate('info_buildings_general'); } elseif ($BuildID >= 202 && $BuildID <= 217) { $PageTPL = gettemplate('info_buildings_fleet'); $parse['element_typ'] = $lang['tech'][200]; $parse['rf_info_to'] = ShowRapidFireTo($BuildID); $parse['rf_info_fr'] = ShowRapidFireFrom($BuildID); $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); $parse['capacity_pt'] = pretty_number($pricelist[$BuildID]['capacity']); $parse['base_speed'] = pretty_number($pricelist[$BuildID]['speed']); $parse['base_conso'] = pretty_number($pricelist[$BuildID]['consumption']); if ($BuildID == 202) { $parse['upd_speed'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['speed2']) . ")</font>"; $parse['upd_conso'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['consumption2']) . ")</font>"; } elseif ($BuildID == 211) { $parse['upd_speed'] = "<font color=\"yellow\">(" . pretty_number($pricelist[$BuildID]['speed2']) . ")</font>"; } } elseif ($BuildID >= 401 && $BuildID <= 409) { // Defenses $PageTPL = gettemplate('info_buildings_defense'); $parse['element_typ'] = $lang['tech'][400]; $parse['rf_info_to'] = ShowRapidFireTo($BuildID); $parse['rf_info_fr'] = ShowRapidFireFrom($BuildID); $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); // Points for the Structure $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); } elseif ($BuildID >= 502 && $BuildID <= 503) { // Misilles $PageTPL = gettemplate('info_buildings_defense'); $parse['element_typ'] = $lang['tech'][400]; $parse['hull_pt'] = pretty_number($pricelist[$BuildID]['metal'] + $pricelist[$BuildID]['crystal']); $parse['shield_pt'] = pretty_number($CombatCaps[$BuildID]['shield']); $parse['attack_pt'] = pretty_number($CombatCaps[$BuildID]['attack']); } elseif ($BuildID >= 601 && $BuildID <= 615) { // Officers $PageTPL = gettemplate('info_officiers_general'); } if ($TableHeadTPL != '') { $parse['table_head'] = parsetemplate($TableHeadTPL, $lang); $parse['table_data'] = ShowProductionTable($CurrentUser, $CurrentPlanet, $BuildID, $TableTPL); } $page = parsetemplate($PageTPL, $parse); if ($GateTPL != '') { if ($CurrentPlanet[$resource[$BuildID]] > 0) { $RestString = GetNextJumpWaitTime($CurrentPlanet); $parse['gate_start_link'] = BuildPlanetAdressLink($CurrentPlanet); if ($RestString['value'] != 0) { $parse['gate_time_script'] = InsertJavaScriptChronoApplet("Gate", "1", $RestString['value'], true); $parse['gate_wait_time'] = "<div id=\"bxx" . "Gate" . "1" . "\"></div>"; $parse['gate_script_go'] = InsertJavaScriptChronoApplet("Gate", "1", $RestString['value'], false); } else { $parse['gate_time_script'] = ""; $parse['gate_wait_time'] = ""; $parse['gate_script_go'] = ""; } $parse['gate_dest_moons'] = BuildJumpableMoonCombo($CurrentUser, $CurrentPlanet); $parse['gate_fleet_rows'] = BuildFleetListRows($CurrentPlanet); $page .= parsetemplate($GateTPL, $parse); } } if ($DestroyTPL != '') { if ($CurrentPlanet[$resource[$BuildID]] > 0) { // ---- Destruction $NeededRessources = GetBuildingPrice($CurrentUser, $CurrentPlanet, $BuildID, true, true); $DestroyTime = GetBuildingTime($CurrentUser, $CurrentPlanet, $BuildID) / 2; $parse['destroyurl'] = "buildings.php?cmd=destroy&building=" . $BuildID; $parse['levelvalue'] = $CurrentPlanet[$resource[$BuildID]]; // $parse['nfo_metal'] = $lang['Metal']; $parse['nfo_crysta'] = $lang['Crystal']; $parse['nfo_deuter'] = $lang['Deuterium']; $parse['metal'] = pretty_number($NeededRessources['metal']); $parse['crystal'] = pretty_number($NeededRessources['crystal']); $parse['deuterium'] = pretty_number($NeededRessources['deuterium']); $parse['destroytime'] = pretty_time($DestroyTime); $page .= parsetemplate($DestroyTPL, $parse); } } return $page; }