Beispiel #1
0
 public function ALiVE_Plane($arg0, $arg1, $arg2 = null)
 {
     if ($arg2 === null) {
         // new ALiVE_Plane( $point, $normal )
         w_assert($arg0 instanceof ALiVE_Vector);
         w_assert($arg1 instanceof ALiVE_Unit_Vector);
         $this->mPoint = $arg0;
         $this->mNormal = $arg1;
     } else {
         // new ALiVE_Plane( $point1, $point2, $point3 );
         w_assert($arg0 instanceof ALiVE_Vector);
         w_assert($arg1 instanceof ALiVE_Vector);
         w_assert($arg2 instanceof ALiVE_Vector);
         // make sure we have three distinct points
         w_assert($arg0 != $arg1);
         w_assert($arg1 != $arg2);
         w_assert($arg0 != $arg2);
         // compute the normal vector
         $this->mNormal = ALiVE_Vectors_CrossProduct(ALiVE_Vectors_Subtract($arg1, $arg0), ALiVE_Vectors_Subtract($arg2, $arg0));
         $this->mPoint = $arg0;
     }
 }
Beispiel #2
0
<?php

require_once 'alive.php';
$invector = new ALiVE_Vector(5, -3, 12);
$outvector = new ALiVE_Vector(1, 0, 0);
$myplane = new ALiVE_Plane(new ALiVE_Vector(0, 0, 0), new ALiVE_Vector(12, 3, 108), new ALiVE_Vector(5, -3, 12));
w_assert($myplane->Contains($invector));
w_assert(!$myplane->Contains($outvector));
$i = new ALiVE_Vector_I();
$j = new ALiVE_Vector_J();
$k = new ALiVE_Vector_K();
w_assert(ALiVE_Vectors_Equal(ALiVE_Vectors_CrossProduct($i, $j), $k));
w_assert(ALiVE_Vectors_Equal(ALiVE_Vectors_CrossProduct($j, $k), $i));
w_assert(ALiVE_Vectors_Equal(ALiVE_Vectors_CrossProduct($k, $i), $j));
$matrix = ALiVE_Matrix_Create_Identity(4);
w_assert($matrix->M() == 4 && $matrix->N() == 4);
w_assert($matrix->Get(0, 1) == 0);
w_assert($matrix->Get(0, 0) == 1);
w_assert($matrix->Get(1, 1) == 1);
w_assert($matrix->Get(2, 2) == 1);
w_assert($matrix->Get(3, 3) == 1);
$neutral = new ALiVE_Transformation_Neutral();
$vector = new ALiVE_Vector(10.5, 7, -34.67);
$result = $neutral->Apply($vector);
w_assert($result instanceof ALiVE_Vector);
w_assert($result->X() == 10.5);
w_assert($result->Y() == 7);
w_assert($result->Z() == -34.67);
$p = new ALiVE_Vector(0.4, 0, 0);
$neutral1 = new ALiVE_Translation(0, 0, 0);
$neutral2 = new ALiVE_Rotation(0, 0, 0);