示例#1
0
 /**
  * Execute the console command.
  *
  * @return mixed
  */
 public function fire()
 {
     //
     $map = Map::findOrFail($this->argument('map'));
     $minimap = $map->minimap;
     if (!$minimap->locked || $this->option('force')) {
         // Call dibs on editing this minimap
         $supernow = new Carbon();
         $this->info('[' . Carbon::now() . '] Locking and processing map ' . $map->id);
         $minimap->updated_at = new \DateTime();
         $minimap->locked = true;
         $minimap->save();
         // Load the tiles. May take some time. =)
         $tiles = Tile::where('mapid', $map->id)->where('posz', 7)->get();
         // Prepare the canvas, maestro!
         \OTWorlds\MinimapPainter::$filename = $minimap->path;
         \OTWorlds\MinimapPainter::load($map->width, $map->height);
         foreach ($tiles as $tile) {
             \OTWorlds\MinimapPainter::paint(intval($tile->posx), intval($tile->posy), intval($tile->itemid));
         }
         // Finish up
         \OTWorlds\MinimapPainter::save();
         // Let other processes edit this map again
         $minimap->locked = false;
         $minimap->save();
         $donenow = new Carbon();
         $this->info('[' . $donenow->now() . '] Done. Processed ' . $tiles->count() . ' tiles in ' . $donenow->diffInSeconds($supernow) . ' seconds.');
     } else {
         $this->error('Minimap is locked. Either another process is using it, or the last one crashed. Use --force to ignore.');
     }
 }