/** * Handles a GameMoveCommand * * @param GameMoveCommand $command * @return void */ public function handleGameMoveCommand(GameMoveCommand $command) { ContextContainer::setContext($command->getContext()); try { $miniGame = $this->gameManager->load($command->getGameId()); $miniGame->play($command->getPlayerId(), $command->getMove()); $this->gameManager->save($miniGame); } catch (\Exception $e) { $this->errorHandler->handle(new MiniGameAppErrorEvent($command->getGameId(), $command->getPlayerId(), $e->getMessage()), $command->getContext()); } ContextContainer::reset(); }
private function givenGameDoesNotExist() { $this->gameManager->shouldReceive('load')->with($this->gameId)->andThrow(GameNotFoundException::class); }