示例#1
0
文件: redmond.php 项目: sinfocol/gwf3
 private static function beamToRedmond(SR_Player $player)
 {
     $p = $player->getParty();
     $xp = $player->getBase('xp');
     $player->resetXP();
     $player->msg('5299', array(self::BEAM_TARGET));
     # Your XP stack got reset and you get beamed back to %s.
     $p->pushAction(SR_Party::ACTION_INSIDE, self::BEAM_TARGET);
 }
示例#2
0
文件: flee.php 项目: sinfocol/gwf3
 public static function onFlee(SR_Player $player)
 {
     $party = $player->getParty();
     $ep = $party->getEnemyParty();
     $party->ntice('5113', array($player->getName()));
     $ep->ntice('5114', array($player->getName()));
     // 		$party->notice(sprintf('%s has fled from the enemy.', $player->getName()));
     // 		$ep->notice(sprintf('%s has fled from combat.', $player->getName()));
     $player->resetXP();
     $party->kickUser($player, true);
     $np = SR_Party::createParty();
     $np->addUser($player, true);
     $np->cloneAction($party);
     $np->clonePreviousAction($party);
     $np->popAction(true);
     if ($np->isInsideLocation()) {
         $np->pushAction(SR_Party::ACTION_OUTSIDE);
     }
 }