示例#1
0
 * Import database class
 ***************************************************************/
include 'includes/db/class.database.php';
$DB = new Database($cfg->get('db_host'), $cfg->get('db_port'), $cfg->get('db_user'), $cfg->get('db_pass'), $cfg->get('db_name'));
/***************************************************************
 * Check for login / logout requests
 ***************************************************************/
if ($_POST['action'] == 'login') {
    processLogin();
} elseif ($_POST['action'] == 'logout' || $_GET['action'] == 'logout') {
    processLogout();
}
/***************************************************************
 * Check database version
 ***************************************************************/
$dbver = getDbVer();
if ($cfg->get('db_expected_ver') == $dbver) {
    $dbver_txt = $dbver;
} else {
    $dbver_txt = "<font color=\"red\"><b>" . $dbver . "</b></font>";
}
?>

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">

<head>
	<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
	<title>BF2 - Private Stats Admin</title>
	<link rel="stylesheet" href="images/bf2admin.css" type="text/css"/>
	<script type='text/javascript' src='includes/admin.script.js'></script>
示例#2
0
function processUpgradeDB()
{
    // Update Scheme to Include EF & AF Booster Pack Info
    $cfg = new Config();
    // Store New/Changed config items
    showLog("Saving Config...");
    foreach ($_POST as $item => $val) {
        $key = explode('__', $item);
        if ($key[0] == 'cfg') {
            showLog(" -> Found Key: '{$key[1]}' => '" . (is_array($cfg->get($key[1])) ? str_replace("\r\n", ",", $val) : $val) . "' (Old: " . (is_array($cfg->get($key[1])) ? implode(',', $cfg->get($key[1])) : $cfg->get($key[1])) . ")...");
            $cfg->set($key[1], $val);
        }
    }
    $cfg->Save();
    // Get DB Version
    $curdbver = verCmp(getDbVer());
    // Open Database connection
    $connection = @mysql_connect($cfg->get('db_host'), $cfg->get('db_user'), $cfg->get('db_pass'));
    @mysql_select_db($cfg->get('db_name'), $connection) or die("Database Error: " . mysql_error());
    // Upgrade Schema
    require 'includes/db/sql.dbupgrade.php';
    showLog("Upgrading Database Schema");
    foreach ($sqlupgrade as $query) {
        if ($curdbver < verCmp($query[1])) {
            if (mysql_query($query[2])) {
                showLog(" -> " . $query[0] . " Success");
            } else {
                showLog(" -> <font color='red'>ERROR:</font> " . $query[0] . " *FAILED*: " . mysql_error());
            }
        } else {
            showLog(" -> <font color='blue'>Skipping:</font> " . $query[0]);
        }
    }
    // Close database connection
    @mysql_close($connection);
    showLog("Done! :)");
}
示例#3
0
$errmsg = "SNAPSHOT Data Complete ({$mapname}:{$mapdate})";
ErrorLog($errmsg, 3);
// Create SNAPSHOT backup file
if ($data['import'] != 1) {
    $file = @fopen(chkPath($cfg->get('stats_logs')) . $stats_filename, 'wb');
    @fwrite($file, $rawdata);
    @fclose($file);
    $errmsg = "SNAPSHOT Data Logged (" . chkPath($cfg->get('stats_logs')) . $stats_filename . ")";
    ErrorLog($errmsg, 3);
    // Tell the game server that the snapshot has been received
    $out = "O\n" . "H\tresponse\tmapname\tmapstart\n" . "D\tOK\t{$mapname}\t{$data['mapstart']}\n";
    echo $out . "\$\tOK\t\$";
    flush();
}
// Check Database Version
$curdbver = getDbVer();
if ($curdbver != $cfg->get('db_expected_ver')) {
    $errmsg = "Database version expected: " . $cfg->get('db_expected_ver') . ", Found: {$curdbver}";
    ErrorLog($errmsg, 1);
    die;
} else {
    $errmsg = "Database version expected: " . $cfg->get('db_expected_ver') . ", Found: {$curdbver}";
    ErrorLog($errmsg, 3);
}
// Open database connection
$connection = @mysql_connect($cfg->get('db_host'), $cfg->get('db_user'), $cfg->get('db_pass'));
@mysql_select_db($cfg->get('db_name'), $connection);
// Global variables
$globals = array();
//Determine Round Time
$globals['roundtime'] = $data[mapend] - $data[mapstart];