<?php require "cartes.php"; require "game.php"; require "joueur.php"; session_start(); if (!isset($_POST['jouer'])) { $deck = new deck(); $bank = new bank('Bank', '', ''); $joueur = new joueur('Mougui', '', ''); echo "<i><b>" . $bank->getPseudo() . "</b></i> : <br>"; for ($i = 0; $i < 2; $i++) { list($carte) = $deck->melanger()->tirerCarte(1); serialize($deck); $bank->ajouter($carte); echo $carte . "<br>"; } echo '<u>Resultat : ' . $bank->getValueTot() . "</u><br><br>"; /////////////////////////////////////////////////////// echo "<i><b>" . $joueur->getPseudo() . "</b></i> : <br>"; for ($i = 0; $i < 2; $i++) { list($carte) = $deck->melanger()->tirerCarte(1); serialize($deck); $joueur->ajouter($carte); echo $carte . "<br>"; } echo '<u>Resultat : ' . $joueur->getValueTot() . "</u><br><br>"; //////////////////////////////////////////////////////// $game = new game(); $game->enregistrer($joueur->getMain(), $bank->getMain(), $bank->getValueTot(), $joueur->getValueTot()); } else {
$_SESSION["game"]["dealer"]->get($_SESSION["game"]["deck"], 1); $val = $_SESSION["game"]["dealer"]->score(); } if ($val > 21) { echo "Du vann! Denna gången..."; } else { if ($val > $_SESSION["game"]["player"]->score()) { echo "Du har förlorat. Det visste jag hela tiden. Idiot."; } else { echo "Du vann! Eller?..."; } } } } if (!isset($_SESSION["game"])) { $deck = new deck(); $deck->shuffleCards(); $player = new player(); $dealer = new player(); $dealer->get($deck, 1); $player->get($deck, 2); $_SESSION["game"] = ["deck" => $deck, "dealer" => $dealer, "player" => $player]; echo "<h3>Spelet har startat</h3>"; } else { if (!isset($_GET["a"])) { $_GET["a"] = null; $error = "Du måste klicka på en knapp... idiot."; } if ($error === false) { if ($_GET["a"] === "reset") { unset($_SESSION["game"]);