//debug_save($user);//->save(); //debug_save($target);//->save(); $user->cacheStats(); $target->cacheStats(); $attacklog->isSuccess = $isSuccess; debug("Success: $isSuccess"); debug_exit(); $battleId = $attacklog->create(); // TODO: figure a better way to do this require_once('logger.php'); Weapon::cleanupWeapons(); if ($battleId) { header("Location: battlelog.php?id=$battleId"); exit; } else { // some kind of database error.. header("Location: stats.php?uid=$uid&e=4"); exit; } function getDeath($n, $isSuccess) { if ($isSuccess) { return floor(rand(0, 80 ) * 0.000001 * $n); }