echo "<hr><br>\n"; // *** End of Class Changing Code. *** } //*/ echo "<a href=\"chart.php\">Upgrade Chart</a><hr>\n"; $MAX_LEVEL = 250; $nextlevel = getLevel($username) + 1; $in_upgrade = in('upgrade'); if ($in_upgrade && $in_upgrade == 1) { if ($nextlevel > $MAX_LEVEL) { $msg = "There are no trainers that can teach you beyond your current skill. You are legend among the ninja.<br>\n"; } else { if (getKills($username) >= getLevel($username) * 5) { subtractKills($username, getLevel($username) * 5); addLevel($username, 1); addStrength($username, 5); addTurns($username, 50); addHealth($username, 100); } else { echo "You do not have enough kills to proceed at this time.<br>\n"; } } } else { if ($nextlevel > $MAX_LEVEL) { $msg = "You enter the dojo as one of the elite ninja. No trainer has anything left to teach you.<br>\n"; } else { if (getKills($username) < getLevel($username) * 5) { $msg = "Your trainer finds you lacking. You are instructed to prove your might against more ninja before you return.<br>\n"; } else { echo "<form id=\"level_up\" action=\"dojo.php\" method=\"post\" name=\"level_up\">\n"; echo "<div>\n";
<?php $timeStart = microtime(true); session_start(); ob_start(); if (empty($_SESSION)) { exit(header("Location: ../../index.php")); } require_once $_SESSION['File_Root'] . '/Kernel/Include.php'; require_once $_SESSION['File_Root'] . '/HTML/Header.php'; require_once 'Functions/SQL.php'; redirectToLogin($accountID, $linkRoot); redirectToBattle($verifyBattle, $linkRoot); if ($characterSkillPoint >= 1) { addStrength($bdd, $characterID); updateAllStats($bdd, $characterID); exit(header("Location: {$linkRoot}/Modules/SkillPoint/index.php")); } else { echo $skillpoint11; } require_once $_SESSION['File_Root'] . '/HTML/Footer.php';