Exemplo n.º 1
0
 public function onDataPacketReceiveEvent(DataPacketReceiveEvent $event)
 {
     $packet = $event->getPacket();
     $player = $event->getPlayer();
     if ($packet instanceof EntityEventPacket) {
         if ($player->spawned === \true or $player->blocked === \false or $player->isAlive()) {
             $player->craftingType = 0;
             $player->setDataFlag(Player::DATA_FLAGS, Player::DATA_FLAG_ACTION, \false);
             // TODO: check if this should be true
             switch ($packet->event) {
                 case 9:
                     // Eating
                     $items = [Item::APPLE => 4, Item::MUSHROOM_STEW => 10, Item::BEETROOT_SOUP => 10, Item::BREAD => 5, Item::RAW_PORKCHOP => 3, Item::COOKED_PORKCHOP => 8, Item::RAW_BEEF => 3, Item::STEAK => 8, Item::COOKED_CHICKEN => 6, Item::RAW_CHICKEN => 2, Item::MELON_SLICE => 2, Item::GOLDEN_APPLE => 10, Item::PUMPKIN_PIE => 8, Item::CARROT => 4, Item::POTATO => 1, Item::BAKED_POTATO => 6, Item::COOKIE => 2, Item::COOKED_FISH => [0 => 5, 1 => 6], Item::RAW_FISH => [0 => 2, 1 => 2, 2 => 1, 3 => 1]];
                     $slot = $player->getInventory()->getItemInHand();
                     if (isset($items[$slot->getId()])) {
                         $this->getServer()->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($player, $slot));
                         if ($ev->isCancelled()) {
                             $player->getInventory()->sendContents($this);
                             break;
                         }
                         $pk = new EntityEventPacket();
                         $pk->eid = $player->getId();
                         $pk->event = EntityEventPacket::USE_ITEM;
                         $player->dataPacket($pk);
                         Server::broadcastPacket($player->getViewers(), $pk);
                         $amount = $items[$slot->getId()];
                         if (\is_array($amount)) {
                             $amount = isset($amount[$slot->getDamage()]) ? $amount[$slot->getDamage()] : 0;
                         }
                         $ev = new EntityRegainHealthEvent($player, $amount, EntityRegainHealthEvent::CAUSE_EATING);
                         $this->getServer()->getPluginManager()->callEvent($ev);
                         if ($ev->isCancelled()) {
                             return;
                         }
                         --$slot->count;
                         $player->getInventory()->setItemInHand($slot, $player);
                         if ($slot->getId() === Item::MUSHROOM_STEW or $slot->getId() === Item::BEETROOT_SOUP) {
                             $this->getInventory()->addItem(Item::get(Item::BOWL, 0, 1));
                         } elseif ($slot->getId() === Item::RAW_FISH and $slot->getDamage() === 3) {
                             // Pufferfish
                             $player->addEffect(Effect::getEffect(Effect::HUNGER)->setAmplifier(2)->setDuration(15 * 20));
                             $player->addEffect(Effect::getEffect(Effect::POISON)->setAmplifier(3)->setDuration(60 * 20));
                         }
                     }
                     $event->setCancelled();
                     break;
             }
         }
         if ($packet instanceof PlayerActionPacket) {
             if ($packet->action == PlayerActionPacket::ACTION_JUMP) {
                 if ($event->getPlayer()->isSprinting()) {
                     HungerSystem::exhaustion($event->getPlayer(), HungerSystem::JUMPING_WHILE_SPRINTING);
                 } else {
                     if ($event->getPlayer()->isSprinting()) {
                         HungerSystem::exhaustion($event->getPlayer(), HungerSystem::JUMPING);
                     }
                 }
             }
             if ($packet->action == PlayerActionPacket::ACTION_START_SPRINT) {
                 $attribute = AttributeProvider::getInstance()->getAttribute($event->getPlayer());
                 if ($attribute->getHunger() < 6) {
                     $event->setCancelled();
                 }
             }
         }
     }
 }
Exemplo n.º 2
0
 public function onDataPacketReceiveEvent(DataPacketReceiveEvent $event)
 {
     $packet = $event->getPacket();
     $player = $event->getPlayer();
     if ($packet instanceof EntityEventPacket) {
         if ($player->spawned === \true or $player->blocked === \false or $player->isAlive()) {
             $player->craftingType = 0;
             $player->setDataFlag(Player::DATA_FLAGS, Player::DATA_FLAG_ACTION, \false);
             // TODO: check if this should be true
             switch ($packet->event) {
                 case 9:
                     // Eating
                     $items = [Item::GOLDEN_APPLE => 8];
                     $slot = $player->getInventory()->getItemInHand();
                     if (isset($items[$slot->getId()])) {
                         $this->getServer()->getPluginManager()->callEvent($ev = new PlayerItemConsumeEvent($player, $slot));
                         if ($ev->isCancelled()) {
                             $player->getInventory()->sendContents($player);
                             break;
                         }
                         $pk = new EntityEventPacket();
                         $pk->eid = $player->getId();
                         $pk->event = EntityEventPacket::USE_ITEM;
                         $player->dataPacket($pk);
                         Server::broadcastPacket($player->getViewers(), $pk);
                         $amount = $items[$slot->getId()];
                         if (\is_array($amount)) {
                             $amount = isset($amount[$slot->getDamage()]) ? $amount[$slot->getDamage()] : 0;
                         }
                         $ev = new EntityRegainHealthEvent($player, $amount, EntityRegainHealthEvent::CAUSE_EATING);
                         $this->getServer()->getPluginManager()->callEvent($ev);
                         if ($ev->isCancelled()) {
                             return;
                         }
                         --$slot->count;
                         $player->getInventory()->setItemInHand($slot, $player);
                     }
                     $event->setCancelled();
                     break;
             }
         }
         if ($packet instanceof PlayerActionPacket) {
             if ($packet->action == PlayerActionPacket::ACTION_JUMP) {
                 if ($event->getPlayer()->isSprinting()) {
                     HungerSystem::exhaustion($event->getPlayer(), HungerSystem::JUMPING_WHILE_SPRINTING);
                 } else {
                     if ($event->getPlayer()->isSprinting()) {
                         HungerSystem::exhaustion($event->getPlayer(), HungerSystem::JUMPING);
                     }
                 }
             }
             if ($packet->action == PlayerActionPacket::ACTION_START_SPRINT) {
                 $attribute = AttributeProvider::getInstance()->getAttribute($event->getPlayer());
                 if ($attribute->getHunger() < 6) {
                     $event->setCancelled();
                 }
             }
         }
     }
 }