コード例 #1
0
 /**
  * @return array
  */
 public function getPixels()
 {
     $origw = $this->bitmap->getWidth();
     $origh = $this->bitmap->getHeight();
     $origpixels = $this->bitmap->getPixels();
     $pixels = $this->blankPixels;
     $maxx = min($this->width, $origw - $this->xOffset);
     $maxy = min($this->height, $origh - $this->yOffset);
     for ($y = 0; $y < $maxy; ++$y) {
         $oy = $this->yOffset + $y;
         if ($oy < 0) {
             continue;
         }
         for ($x = 0; $x < $maxx; ++$x) {
             $ox = $this->xOffset + $x;
             if ($ox < 0) {
                 continue;
             }
             $pixels[$y * $this->width + $x] = $origpixels[$oy * $origw + $ox];
         }
     }
     return $pixels;
 }
コード例 #2
0
ファイル: BaseGameLoop.php プロジェクト: hackheim/pixelpong
 /**
  * This method is called when the game enters this game loop.
  * This is where you would replace the default frame among other things.
  */
 public function onEnter()
 {
     if ($this->background) {
         $this->frameBuffer->setBackgroundFrame($this->background->getPixels());
     }
 }