/** * @covers DataSift\Storyplayer\PlayerLib\Action_Logger::startAction * @covers DataSift\Storyplayer\PlayerLib\Action_Logger::getOpenAction */ public function testGetOpenActionReturnsNullWhenNoActionOpen() { // ---------------------------------------------------------------- // setup your test // the message we want to log $expectedMsg = "This is a test message"; // our mock output facade $output = Mockery::mock("DataSift\\Storyplayer\\Output"); $output->shouldReceive('logPhaseActivity')->once()->with($expectedMsg, null); // our mock DI container $i = new Injectables(); $i->dataFormatter = new DataFormatter(); $i->dataFormatter->setIsVerbose(true); $i->output = $output; // and, our test subject $obj = new Action_Logger($i); $log = $obj->startAction($expectedMsg); $log->endAction(); // ---------------------------------------------------------------- // perform the change $action = $obj->getOpenAction(); // ---------------------------------------------------------------- // test the results $this->assertNull($action); // all done Mockery::close(); }
/** * @return void */ public function closeAllOpenActions() { return $this->actionLogger->closeAllOpenActions(); }