Esempio n. 1
0
 function __construct($data = null, $arg = false, $scenario = false)
 {
     $this->areaData = AreaData::getInstance();
     $this->mapData = $this->areaData;
     if ($data) {
         $this->force = new AreaForce($data->force);
         if (isset($data->terrain)) {
             $this->terrain = new AreaTerrain($data->terrain);
         } else {
             $this->terrain = new \stdClass();
         }
         $this->combatRules = new CombatRules($this->force, $this->terrain, $data->combatRules);
         $this->moveRules = new AreaMoveRules($this->force, $this->terrain, $data->moveRules);
         $this->gameRules = new GameRules($this->moveRules, $this->combatRules, $this->force, $data->gameRules);
         $this->victory = new Victory($data);
         $this->players = $data->players;
     } else {
         $this->arg = $arg;
         $this->scenario = $scenario;
         $this->game = $game;
         //            $this->display = new stdClass();
         //            $this->mapViewer = array(new MapViewer(), new MapViewer(), new MapViewer());
         $this->force = new AreaForce();
         $this->terrain = new AreaTerrain();
         $this->moveRules = new AreaMoveRules($this->force, $this->terrain);
         $this->combatRules = new CombatRules($this->force, $this->terrain);
         $this->gameRules = new GameRules($this->moveRules, $this->combatRules, $this->force);
     }
     if ($data) {
         $this->specialHexA = $data->specialHexA;
     } else {
         //            $this->victory = new Victory("Wargame\TMCW/Area1/area1VictoryCore.php");
         //            if ($scenario->supplyLen) {
         //                $this->victory->setSupplyLen($scenario->supplyLen);
         //            }
         //            $this->moveRules = new MoveRules($this->force, $this->terrain);
         //            if ($scenario && $scenario->supply === true) {
         //                $this->moveRules->enterZoc = 2;
         //                $this->moveRules->exitZoc = 1;
         //                $this->moveRules->noZocZocOneHex = true;
         //            } else {
         //                $this->moveRules->enterZoc = "stop";
         //                $this->moveRules->exitZoc = 0;
         //                $this->moveRules->noZocZocOneHex = false;
         //            }
         // game data
         $this->gameRules->setMaxTurn(7);
         $this->gameRules->setInitialPhaseMode(RED_DEPLOY_PHASE, DEPLOY_MODE);
         $this->gameRules->attackingForceId = RED_FORCE;
         /* object oriented! */
         $this->gameRules->defendingForceId = BLUE_FORCE;
         /* object oriented! */
         $this->force->setAttackingForceId($this->gameRules->attackingForceId);
         /* so object oriented */
         $this->gameRules->addPhaseChange(RED_DEPLOY_PHASE, BLUE_DEPLOY_PHASE, DEPLOY_MODE, BLUE_FORCE, RED_FORCE, false);
         $this->gameRules->addPhaseChange(BLUE_DEPLOY_PHASE, BLUE_MOVE_PHASE, MOVING_MODE, BLUE_FORCE, RED_FORCE, false);
         $this->gameRules->addPhaseChange(BLUE_MOVE_PHASE, BLUE_COMBAT_PHASE, COMBAT_SETUP_MODE, BLUE_FORCE, RED_FORCE, false);
         $this->gameRules->addPhaseChange(BLUE_COMBAT_PHASE, RED_MOVE_PHASE, MOVING_MODE, RED_FORCE, BLUE_FORCE, false);
         $this->gameRules->addPhaseChange(RED_MOVE_PHASE, RED_COMBAT_PHASE, COMBAT_SETUP_MODE, RED_FORCE, BLUE_FORCE, false);
         $this->gameRules->addPhaseChange(RED_COMBAT_PHASE, RED_MECH_PHASE, MOVING_MODE, RED_FORCE, BLUE_FORCE, false);
         $this->gameRules->addPhaseChange(RED_MECH_PHASE, BLUE_MOVE_PHASE, MOVING_MODE, BLUE_FORCE, RED_FORCE, true);
     }
 }
Esempio n. 2
0
    include "action/_people_.php";
} else {
    $action = $_GET['action'];
    if ($action != "jobs") {
    } else {
        include "action/_" . $action . "_.php";
    }
}
?>

	</div>
	<div class='span4 visible-mobile'>
		<div class='river-bg white just' style='padding:20px;'>
			<h4>Categorias</h4>
<?php 
foreach (AreaData::getAll() as $area) {
    echo "<div class='belize-hole-bg' style='padding:3px;margin-top:2px;margin-left:2px;float:left;'>" . $area->name . "</div>";
}
?>
<div class='clearfix'></div>
		</div>
<br>
		<div class='river-bg white just' style='padding:20px;'>
			<p>Encuentra en <b>Yobup</b> excelentes oportunidades de trabajo, con los siguientes servicios : </p>
			<ul type="none">
				<li><i class='icon-ok'></i> Bolsa de Trabajo</li>
				<li><i class='icon-ok'></i> Mensajeria</li>
				<li><i class='icon-ok'></i> Preguntas y Respuestas</li>
			</ul>
		</div>
<br>