Esempio n. 1
0
"><img src="data/image/delete_from_trash.png" border="0" title="delete track" alt="delete track"></a>		
</td></tr>
</table></div>
<?php 
    }
    //If there was not tracks
    if ($tracks == 0) {
        print "<span class='kop4'>no tracks uploaded yet...</span>";
    }
    ?>
</p>

<?php 
    #Load settings
    require_once "data/modules/pluckplayer/settings.php";
    $m_settings = load_music_settings("");
    function m_check($key)
    {
        global $m_settings;
        if ($m_settings[$key]) {
            return "CHECKED";
        }
    }
    function m_checked($val)
    {
        if ($val == "on") {
            return true;
        } else {
            return false;
        }
    }
Esempio n. 2
0
<?php

//Generate variables for the player
//See: http://lacymorrow.com/projects/jukebox/xspfdoc.html
require_once "../settings.php";
$settings = load_music_settings("../../../../");
function m_v_bool_out($val)
{
    if ($val) {
        return "true";
    } else {
        return "false";
    }
}
print "&activeDownload=" . m_v_bool_out($settings["activeDownload"]);
print "&alphabetize=" . m_v_bool_out($settings["alphabetize"]);
print "&autoload=" . m_v_bool_out($settings["autoload"]);
print "&autoplay=" . m_v_bool_out($settings["autoplay"]);
print "&repeat=" . m_v_bool_out($settings["repeat"]);
print "&repeat_playlist=" . m_v_bool_out($settings["repeat_playlist"]);
print "&shuffle=" . m_v_bool_out($settings["shuffle"]);
print "&crossFade=" . m_v_bool_out($settings["crossFade"]);
print "&loaded=true";