/**
  * Strips units from before and after label
  */
 protected function StripLabel($label)
 {
     $before = $this->before_label;
     $after = $this->after_label;
     $enc = $this->encoding;
     $llen = SVGGraphStrlen($label, $enc);
     $blen = SVGGraphStrlen($before, $enc);
     $alen = SVGGraphStrlen($after, $enc);
     if ($alen > 0 && SVGGraphSubstr($label, $llen - $alen, $alen, $enc) == $after) {
         $label = SVGGraphSubstr($label, 0, $llen - $alen, $enc);
     }
     if ($blen > 0 && SVGGraphSubstr($label, 0, $blen, $enc) == $before) {
         $label = SVGGraphSubstr($label, $blen, NULL, $enc);
     }
     return $label;
 }
Esempio n. 2
0
 /**
  * Creates a single marker element and its link version
  */
 private function CreateMarker($type, $size, $fill, $stroke_width, $stroke_colour)
 {
     $m_key = "{$type}:{$size}:{$fill}:{$stroke_width}:{$stroke_colour}";
     if (isset($this->marker_types[$m_key])) {
         return $this->marker_types[$m_key];
     }
     $id = $this->NewID();
     $marker = array('id' => $id, 'cursor' => 'crosshair', 'fill' => $fill);
     if (!empty($stroke_colour) && $stroke_colour != 'none') {
         $marker['stroke'] = $stroke_colour;
         if (!empty($stroke_width)) {
             $marker['stroke-width'] = $stroke_width;
         }
     }
     // check for image marker
     if (strncmp($type, 'image:', 6) == 0) {
         $image_path = SVGGraphSubstr($type, 6, NULL, $this->encoding);
         $type = 'image';
     }
     $a = $size;
     // will be repeated a lot, and 'a' is smaller
     $element = 'path';
     switch ($type) {
         case 'triangle':
             $o = $a * tan(M_PI / 6);
             $h = $a / cos(M_PI / 6);
             $marker['d'] = "M{$a},{$o} L0,-{$h} L-{$a},{$o} z";
             break;
         case 'diamond':
             $marker['d'] = "M0 -{$a}L{$a} 0 0 {$a} -{$a} 0z";
             break;
         case 'square':
             $element = 'rect';
             $marker['x'] = $marker['y'] = -$a;
             $marker['width'] = $marker['height'] = $a * 2;
             break;
         case 'x':
             $marker['transform'] = 'rotate(45)';
             // no break - 'x' is a cross rotated by 45 degrees
         // no break - 'x' is a cross rotated by 45 degrees
         case 'cross':
             $t = $a / 4;
             $marker['d'] = "M-{$a},-{$t} L-{$a},{$t} -{$t},{$t} -{$t},{$a} " . "{$t},{$a} {$t},{$t} {$a},{$t} " . "{$a},-{$t} {$t},-{$t} {$t},-{$a} " . "-{$t},-{$a} -{$t},-{$t} z";
             break;
         case 'octagon':
             $t = $a * sin(M_PI / 8);
             $marker['d'] = "M{$t} -{$a}L{$a} -{$t} {$a} {$t} {$t} {$a} -{$t} {$a} " . "-{$a} {$t} -{$a} -{$t} -{$t} -{$a}z";
             break;
         case 'star':
             $t = $a * 0.382;
             $x1 = $t * sin(M_PI * 0.8);
             $y1 = $t * cos(M_PI * 0.8);
             $x2 = $a * sin(M_PI * 0.6);
             $y2 = $a * cos(M_PI * 0.6);
             $x3 = $t * sin(M_PI * 0.4);
             $y3 = $t * cos(M_PI * 0.4);
             $x4 = $a * sin(M_PI * 0.2);
             $y4 = $a * cos(M_PI * 0.2);
             $marker['d'] = "M0 -{$a}L{$x1} {$y1} {$x2} {$y2} {$x3} {$y3} {$x4} {$y4} 0 {$t} " . "-{$x4} {$y4} -{$x3} {$y3} -{$x2} {$y2} -{$x1} {$y1} z";
             break;
         case 'threestar':
             $t = $a / 4;
             $t1 = $t * cos(M_PI / 6);
             $t2 = $t * sin(M_PI / 6);
             $a1 = $a * cos(M_PI / 6);
             $a2 = $a * sin(M_PI / 6);
             $marker['d'] = "M0 -{$a}L{$t1} -{$t2} {$a1} {$a2} 0 {$t} -{$a1} {$a2} -{$t1} -{$t2}z";
             break;
         case 'fourstar':
             $t = $a / 4;
             $marker['d'] = "M0 -{$a}L{$t} -{$t} {$a} 0 {$t} {$t} " . "0 {$a} -{$t} {$t} -{$a} 0 -{$t} -{$t}z";
             break;
         case 'eightstar':
             $t = $a * sin(M_PI / 8);
             $marker['d'] = "M0 -{$t}L{$t} -{$a} {$t} -{$t} {$a} -{$t} {$t} 0 " . "{$a} {$t} {$t} {$t} {$t} {$a} 0 {$t} -{$t} {$a} -{$t} {$t} -{$a} {$t} -{$t} 0 " . "-{$a} -{$t} -{$t} -{$t} -{$t} -{$a}z";
             break;
         case 'asterisk':
             $t = $a / 3;
             $x1 = $a * sin(M_PI * 0.9);
             $y1 = $a * cos(M_PI * 0.9);
             $x2 = $t * sin(M_PI * 0.8);
             $y2 = $t * cos(M_PI * 0.8);
             $x3 = $a * sin(M_PI * 0.7);
             $y3 = $a * cos(M_PI * 0.7);
             $x4 = $a * sin(M_PI * 0.5);
             $y4 = $a * cos(M_PI * 0.5);
             $x5 = $t * sin(M_PI * 0.4);
             $y5 = $t * cos(M_PI * 0.4);
             $x6 = $a * sin(M_PI * 0.3);
             $y6 = $a * cos(M_PI * 0.3);
             $x7 = $a * sin(M_PI * 0.1);
             $y7 = $a * cos(M_PI * 0.1);
             $marker['d'] = "M{$x1} {$y1}L{$x2} {$y2} {$x3} {$y3} {$x4} {$y4} {$x5} {$y5} " . "{$x6} {$y6} {$x7} {$y7} 0 {$t} -{$x7} {$y7} -{$x6} {$y6} -{$x5} {$y5} -{$x4} {$y4} " . "-{$x3} {$y3} -{$x2} {$y2} -{$x1} {$y1}z";
             break;
         case 'pentagon':
             $x1 = $a * sin(M_PI * 0.4);
             $y1 = $a * cos(M_PI * 0.4);
             $x2 = $a * sin(M_PI * 0.2);
             $y2 = $a * cos(M_PI * 0.2);
             $marker['d'] = "M0 -{$a}L{$x1} -{$y1} {$x2} {$y2} -{$x2} {$y2} -{$x1} -{$y1}z";
             break;
         case 'hexagon':
             $x = $a * sin(M_PI / 3);
             $y = $a * cos(M_PI / 3);
             $marker['d'] = "M0 -{$a}L{$x} -{$y} {$x} {$y} 0 {$a} -{$x} {$y} -{$x} -{$y}z";
             break;
         case 'image':
             $element = 'image';
             $marker['xlink:href'] = $image_path;
             $marker['x'] = $marker['y'] = -$size;
             $marker['width'] = $size * 2;
             $marker['height'] = $size * 2;
             break;
         case 'circle':
         default:
             $element = 'circle';
             $marker['r'] = $size;
     }
     $this->marker_elements[$marker['id']] = $this->Element('symbol', NULL, NULL, $this->Element($element, $marker, NULL));
     // add link version
     unset($marker['cursor']);
     $this->marker_link_ids[$marker['id']] = $this->NewID();
     $marker['id'] = $this->marker_link_ids[$marker['id']];
     $this->marker_elements[$marker['id']] = $this->Element('symbol', NULL, NULL, $this->Element($element, $marker, NULL));
     // save this marker style for reuse
     $this->marker_types[$m_key] = $id;
     return $id;
 }