Exemple #1
0
 public function getTile(Dolumar_Underworld_Map_BackgroundManager $map)
 {
     $l = $map->getSingleLocation($this->x() - 1, $this->y() + 0) instanceof Dolumar_Underworld_Map_Locations_Water;
     $b = $map->getSingleLocation($this->x() + 0, $this->y() + 1) instanceof Dolumar_Underworld_Map_Locations_Water;
     $r = $map->getSingleLocation($this->x() + 1, $this->y() + 0) instanceof Dolumar_Underworld_Map_Locations_Water;
     $o = $map->getSingleLocation($this->x() + 0, $this->y() - 1) instanceof Dolumar_Underworld_Map_Locations_Water;
     $zLinks = $l ? '1' : '0';
     $zBoven = $b ? '1' : '0';
     $zRechts = $r ? '1' : '0';
     $zOnder = $o ? '1' : '0';
     $lb = $map->getSingleLocation($this->x() - 1, $this->y() + 1);
     $rb = $map->getSingleLocation($this->x() + 1, $this->y() + 1);
     $ro = $map->getSingleLocation($this->x() + 1, $this->y() - 1);
     $lo = $map->getSingleLocation($this->x() - 1, $this->y() - 1);
     $hLinksBoven = !($l && $b && $lb instanceof Dolumar_Underworld_Map_Locations_Water) ? '0' : '1';
     $hRechtsBoven = !($r && $b && $rb instanceof Dolumar_Underworld_Map_Locations_Water) ? '0' : '1';
     $hRechtsOnder = !($r && $o && $ro instanceof Dolumar_Underworld_Map_Locations_Water) ? '0' : '1';
     $hLinksOnder = !($l && $o && $lo instanceof Dolumar_Underworld_Map_Locations_Water) ? '0' : '1';
     // De zijden
     $zijden = $zLinks . $zBoven . $zRechts . $zOnder;
     // De hoeken
     $hoeken = $hLinksOnder . $hLinksBoven . $hRechtsBoven . $hRechtsOnder;
     $bits = $zijden . $hoeken;
     $bits = $hLinksBoven . $zBoven . $hRechtsBoven;
     $bits .= $zLinks . $zRechts;
     $bits .= $hLinksOnder . $zOnder . $hRechtsOnder;
     $prefix = STATIC_URL . 'images/underworld/lava-tiles/';
     $posfix = '.png';
     $img = self::getMultipleImages('' . $bits, $this->getRandomNumber(100));
     return new Neuron_GameServer_Map_Display_Sprite($prefix . $img . $posfix);
 }
Exemple #2
0
 private function isExplored(Dolumar_Underworld_Map_BackgroundManager $map, Neuron_GameServer_Map_Location $location)
 {
     $status = $map->getExploreStatus($location);
     return $status !== Dolumar_Underworld_Map_FogOfWar::VISIBLE;
 }