public function encode() { $p = []; if ($this->entityId === null) { $this->entityId = bcadd("1095216660480", mt_rand(0, 0x7fffffff)); //No conflict with other things } else { $pk0 = new RemoveEntityPacket(); $pk0->eid = $this->entityId; $p[] = $pk0; } if (!$this->invisible) { $pk = new AddPlayerPacket(); $pk->eid = $this->entityId; $pk->uuid = UUID::fromRandom(); $pk->x = $this->x; $pk->y = $this->y - 1.62; $pk->z = $this->z; $pk->speedX = 0; $pk->speedY = 0; $pk->speedZ = 0; $pk->yaw = 0; $pk->pitch = 0; $pk->item = Item::get(0); $pk->metadata = [Entity::DATA_FLAGS => [Entity::DATA_TYPE_BYTE, 1 << Entity::DATA_FLAG_INVISIBLE], Entity::DATA_NAMETAG => [Entity::DATA_TYPE_STRING, $this->title . ($this->text !== "" ? "\n" . $this->text : "")], Entity::DATA_SHOW_NAMETAG => [Entity::DATA_TYPE_BYTE, 1], Entity::DATA_NO_AI => [Entity::DATA_TYPE_BYTE, 1], Entity::DATA_LEAD_HOLDER => [Entity::DATA_TYPE_LONG, -1], Entity::DATA_LEAD => [Entity::DATA_TYPE_BYTE, 0]]; $p[] = $pk; } return $p; }
public function __construct(Location $loc, $name, $skin, $skinName, Item $item, $message = "") { parent::__construct($loc->x, $loc->y, $loc->z, $loc->yaw, $loc->pitch, $loc->level); $this->eid = Entity::$entityCount++; $this->skin = $skin; $this->skinName = $skinName; $this->name = $name; $this->item = $item; $this->message = $message; $this->uuid = UUID::fromRandom(); }
public function __construct(Main $plugin, Location $loc, $name, $skin, $skinId, Item $item, $message = "", $command = null) { parent::__construct($loc->x, $loc->y, $loc->z, $loc->yaw, $loc->pitch, $loc->level); $this->plugin = $plugin; $this->eid = Entity::$entityCount++; $this->skin = $skin; $this->skinId = $skinId; $this->name = $name; $this->item = $item; $this->message = $message; $this->command = $command; $this->uuid = UUID::fromRandom(); }
public function __construct(SourceInterface $interface, $clientID, $ip, $port) { parent::__construct($interface, $clientID, $ip, $port); $this->randomUUID = UUID::fromRandom(); $this->inventory = new DummyInventory($this); }