private function convertArithmeticExpression(TES4Expression $expression, TES5CodeScope $codeScope, TES5GlobalScope $globalScope, TES5MultipleScriptsScope $multipleScriptsScope)
 {
     $sets = [[$expression->getLeftValue(), $expression->getRightValue()], [$expression->getRightValue(), $expression->getLeftValue()]];
     /**
      * Scenario 1 - Special functions converted on expression level
      * @var TES4Value[] $set
      */
     foreach ($sets as $set) {
         if (!$set[0] instanceof TES4Callable) {
             continue;
         }
         $function = $set[0]->getFunction();
         switch (strtolower($function->getFunctionCall()->getFunctionName())) {
             case "getweaponanimtype":
                 $calledOn = $this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope);
                 $leftValue = $this->createObjectCall($this->createObjectCall($calledOn, "GetEquippedWeapon", $multipleScriptsScope), "GetWeaponType", $multipleScriptsScope);
                 switch ((int) $set[1]->getData()) {
                     case 0:
                         $targetedWeaponTypes = [0];
                         break;
                     case 1:
                         $targetedWeaponTypes = [1, 2, 3, 4];
                         break;
                     case 2:
                         $targetedWeaponTypes = [5, 6, 8];
                         break;
                     case 3:
                         $targetedWeaponTypes = [7, 9];
                         break;
                     default:
                         throw new ConversionException("GetWeaponAnimType() - Unknown weapon type in expression");
                 }
                 $expressions = [];
                 foreach ($targetedWeaponTypes as $targetedWeaponType) {
                     $expressions[] = $this->expressionFactory->createArithmeticExpression($leftValue, TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), new TES5Integer($targetedWeaponType));
                 }
                 $resultExpression = $expressions[0];
                 unset($expressions[0]);
                 while (!empty($expressions)) {
                     $resultExpression = $this->expressionFactory->createLogicalExpression($resultExpression, TES5LogicalExpressionOperator::OPERATOR_OR(), array_pop($expressions));
                 }
                 return $resultExpression;
             case "getdetected":
                 $inversedArgument = new TES5ObjectCallArguments();
                 $inversedArgument->add($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope));
                 $leftValue = $this->createObjectCall($this->createReadReference($function->getArguments()->getValue(0)->getData(), $globalScope, $multipleScriptsScope, $codeScope->getLocalScope()), "isDetectedBy", $multipleScriptsScope, $inversedArgument);
                 $rightValue = new TES5Integer((int) $set[1]->getData() == 0 ? 0 : 1);
                 $expression = $this->expressionFactory->createArithmeticExpression($leftValue, TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), $rightValue);
                 return $expression;
             case "getdetectionlevel":
                 if (!$set[1]->hasFixedValue()) {
                     throw new ConversionException("Cannot convert getDetectionLevel calls with dynamic comparision");
                 }
                 $boolean = new TES5Bool($set[1]->getData() == 3);
                 //true only if the compared value was 3
                 $inversedArgument = new TES5ObjectCallArguments();
                 $inversedArgument->add($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope));
                 $expression = $this->expressionFactory->createArithmeticExpression($this->createObjectCall($this->createReadReference($function->getArguments()->getValue(0)->getData(), $globalScope, $multipleScriptsScope, $codeScope->getLocalScope()), "isDetectedBy", $multipleScriptsScope, $inversedArgument), TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), $boolean);
                 return $expression;
             case "getcurrentaiprocedure":
                 if (!$set[1]->hasFixedValue()) {
                     throw new ConversionException("Cannot convert getCurrentAIProcedure() calls with dynamic comparision");
                 }
                 switch ((int) $set[1]->getData()) {
                     case 4:
                         //ref.getSleepState() == 3
                         $expression = $this->expressionFactory->createArithmeticExpression($this->createObjectCall($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope), "IsInDialogueWithPlayer", $multipleScriptsScope), TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), new TES5Bool((bool) $expression->getOperator() == TES4ArithmeticExpressionOperator::OPERATOR_EQUAL()));
                         return $expression;
                     case 8:
                         //ref.getSleepState() == 3
                         $expression = $this->expressionFactory->createArithmeticExpression($this->createObjectCall($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope), "getSleepState", $multipleScriptsScope), TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), new TES5Integer(3));
                         return $expression;
                     case 13:
                         //ref.getSleepState() == 3
                         $expression = $this->expressionFactory->createArithmeticExpression($this->createObjectCall($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope), "IsInCombat", $multipleScriptsScope), TES5ArithmeticExpressionOperator::OPERATOR_EQUAL(), new TES5Bool((bool) $expression->getOperator() == TES4ArithmeticExpressionOperator::OPERATOR_EQUAL()));
                         return $expression;
                     case 0:
                     case 7:
                     case 15:
                     case 17:
                         //@INCONSISTENCE Wander.. idk how to check it tbh. We return always true. Think about better representation
                         return new TES5Bool((bool) $expression->getOperator() == TES4ArithmeticExpressionOperator::OPERATOR_EQUAL());
                     default:
                         throw new ConversionException("Cannot convert GetCurrentAiProcedure - unknown TES4 procedure number arg " . (int) $set[1]->getData());
                 }
                 break;
             case "isidleplaying":
             case "getknockedstate":
             case "gettalkedtopc":
                 return new TES5Bool(true);
                 //This is so unimportant that i think it's not worth to find a good alternative and waste time.
             case "getsitting":
                 //WARNING: Needs to implement Horse sittings, too.
                 //SEE: http://www.gameskyrim.com/papyrus-isridinghorse-function-t255012.html
                 switch ((int) $set[1]->getData()) {
                     case 0:
                         $goTo = 0;
                         break;
                     case 1:
                     case 2:
                     case 11:
                     case 12:
                         $goTo = 2;
                         break;
                     case 3:
                     case 13:
                         $goTo = 3;
                         break;
                     case 4:
                     case 14:
                         $goTo = 4;
                         break;
                     default:
                         throw new ConversionException("GetSitting - unknown state found");
                 }
                 //ref.getSleepState() == 3
                 $expression = $this->expressionFactory->createArithmeticExpression($this->createObjectCall($this->createCalledOnReferenceOfCalledFunction($set[0], $codeScope, $globalScope, $multipleScriptsScope), "GetSitState", $multipleScriptsScope), TES5ArithmeticExpressionOperator::memberByValue($expression->getOperator()->value()), new TES5Integer($goTo));
                 return $expression;
         }
     }
     $leftValue = $this->createValue($expression->getLeftValue(), $codeScope, $globalScope, $multipleScriptsScope);
     $rightValue = $this->createValue($expression->getRightValue(), $codeScope, $globalScope, $multipleScriptsScope);
     $tes5sets = [[$leftValue, $rightValue], [$rightValue, $leftValue]];
     $objectReferenceType = TES5BasicType::T_FORM();
     //used just to make sure.
     $operator = TES5ArithmeticExpressionOperator::memberByValueWithDefault($expression->getOperator()->value(), null);
     /**
      * @var TES5Value[] $tes5set
      * Scenario 2: Comparision of ObjectReferences to integers ( quick formid check )
      */
     foreach ($tes5sets as $tes5set) {
         if ($tes5set[0]->getType() == $objectReferenceType || TES5InheritanceGraphAnalyzer::isExtending($tes5set[0]->getType(), $objectReferenceType)) {
             if ($tes5set[1]->getType() == TES5BasicType::T_INT()) {
                 $tes5set[0] = $this->createObjectCall($tes5set[0], "GetFormID", $multipleScriptsScope);
                 return $this->expressionFactory->createArithmeticExpression($tes5set[0], $operator, $tes5set[1]);
             }
         } else {
             if ($tes5set[0]->getType() == TES5TypeFactory::void()) {
                 if ($tes5set[1] instanceof TES5Integer || $tes5set[1] instanceof TES5Float) {
                     if ($tes5set[1]->getValue() == 0) {
                         return $this->expressionFactory->createArithmeticExpression($tes5set[0], $operator, new TES5None());
                     }
                 }
             }
         }
     }
     return $this->expressionFactory->createArithmeticExpression($leftValue, $operator, $rightValue);
 }