/* Items tree composing example. */ // creates container - here it would be a depot locker (we pass ID of item to create) $container = new OTS_Container(2590); // now let's create depot chest $chest = new OTS_Container(2594); // let's put chest inside locker $container->addItem($chest); // now let's put something deeper - into the chest $item1 = new OTS_Item(3015); $chest->addItem($item1); // and more... $item2 = new OTS_Item(3013); $chest->addItem($item2); // let's set count for an item $item2->setCount(2); /* Here is a tree of items which we created: $container [depot locker] `-- $chest [depot chest] |-- $item1 [first item inserted into chest] `-- $item2 [second item inserted into chest] count=2 */ /* Items saving example. */ // now we simply put those items into players depot (2 is depot ID) $player->setDepot(2, $container);