/**
  * Adds an object to the instance pool.
  *
  * Propel keeps cached copies of objects in an instance pool when they are retrieved
  * from the database. In some cases you may need to explicitly add objects
  * to the cache in order to ensure that the same objects are always returned by find*()
  * and findPk*() calls.
  *
  * @param \GamePlatform $obj A \GamePlatform object.
  * @param string $key             (optional) key to use for instance map (for performance boost if key was already calculated externally).
  */
 public static function addInstanceToPool($obj, $key = null)
 {
     if (Propel::isInstancePoolingEnabled()) {
         if (null === $key) {
             $key = serialize(array((string) $obj->getGameId(), (string) $obj->getPlatformId()));
         }
         // if key === null
         self::$instances[$key] = $obj;
     }
 }
Example #2
0
 public function addPlatform($platform)
 {
     $gamesPlatform = new GamePlatform();
     $gamesPlatform->setGame($this);
     $gamesPlatform->setPlatform($platform);
     $gamesPlatform->save();
 }