Example #1
0
 public static function getUnitFromName($name, $race, $village)
 {
     $rn = $race->getName();
     if ($village instanceof Dolumar_Players_DummyVillage) {
         //echo $race->getName ();
         $village = new Dolumar_Players_DummyVillage();
         $village->setRace($race);
     }
     if ('Dolumar_Units_' . $name == __CLASS__) {
         return false;
     }
     if (class_exists('Dolumar_Races_' . $rn . '_Dolumar_Units_' . $name)) {
         eval('$c = new Dolumar_Races_' . $rn . '_Dolumar_Units_' . $name . ' ($village);');
     } elseif (class_exists('Dolumar_Units_' . $name)) {
         eval('$c = new Dolumar_Units_' . $name . ' ($village);');
     } else {
         $c = false;
     }
     return $c;
 }
<?php

$village1 = new Dolumar_Players_DummyVillage();
$village2 = new Dolumar_Players_DummyVillage();
$slots = $village1->getAttackSlots($village2);
$attacking = array();
$defending = array();
$logger = new Dolumar_Battle_Logger();
foreach ($slots as $k => $v) {
    $tmp = new Dolumar_Units_Archers($village1);
    $tmp->setBattleSlot($v);
    $tmp->addAmount(5000, 5000, 5000);
    $attacking[$k] = $tmp;
    $tmp = new Dolumar_Units_Archers($village2);
    $tmp->setBattleSlot($v);
    $tmp->addAmount(5000, 5000, 5000);
    $defending[$k] = $tmp;
}
// Let's do the fight
$fight = new Dolumar_Battle_Fight($village1, $village2, $attacking, $defending, $slots, array(), $logger);
echo '<h2>Combat result</h2>';
echo $fight->getResult();
echo '<h2>Debugger</h2>';
echo '<pre>' . $logger->getDebugLog() . '</pre>';
unset($fight);
unset($village1);
unset($village2);
unset($attacking);
unset($defending);
unset($logger);
echo '<h2>Profiler</h2>';