Example #1
0
 /**
  * Closes the connection according to the WebSocket protocol
  *
  * If an endpoint receives a Close frame and that endpoint did not
  * previously send a Close frame, the endpoint MUST send a Close frame
  * in response.  It SHOULD do so as soon as is practical.  An endpoint
  * MAY delay sending a close frame until its current message is sent
  * (for instance, if the majority of a fragmented message is already
  * sent, an endpoint MAY send the remaining fragments before sending a
  * Close frame).  However, there is no guarantee that the endpoint which
  * has already sent a Close frame will continue to process data.
  * After both sending and receiving a close message, an endpoint
  * considers the WebSocket connection closed, and MUST close the
  * underlying TCP connection.  The server MUST close the underlying TCP
  * connection immediately; the client SHOULD wait for the server to
  * close the connection but MAY close the connection at any time after
  * sending and receiving a close message, e.g. if it has not received a
  * TCP close from the server in a reasonable time period.
  *
  * @param int|Exception $statusCode
  * @return boolean
  */
 public function close($code = Protocol::CLOSE_NORMAL)
 {
     try {
         if (!$this->handshaked) {
             $response = $this->protocol->getResponseError($code);
             $this->socket->send($response);
         } else {
             $response = $this->protocol->getCloseFrame($code);
             $this->socket->send($response);
         }
     } catch (Exception $e) {
         $this->log('Unable to send close message', 'warning');
     }
     if ($this->application && method_exists($this->application, 'onDisconnect')) {
         $this->application->onDisconnect($this);
     }
     $this->socket->disconnect();
     $this->manager->removeConnection($this);
 }