Example #1
0
function eco_bld_tech($que_type, &$user, &$planet)
{
    global $config, $lang;
    lng_include('buildings');
    lng_include('infos');
    if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
        message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
    }
    if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
        message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
    }
    switch ($action = sys_get_param_escaped('action')) {
        case 'build':
            $operation_result = que_build($user, $planet);
            break;
        case 'trim':
            que_delete(QUE_RESEARCH, $user, $planet, false);
            break;
        case 'clear':
            que_delete(QUE_RESEARCH, $user, $planet, true);
            break;
            //case 'build':$operation_result = eco_bld_tech_research($user, $planet);break;
    }
    $template = gettemplate('buildings_research', true);
    if (!empty($operation_result)) {
        $template->assign_block_vars('result', $operation_result);
    }
    $fleet_list = flt_get_fleets_to_planet($planet);
    $ques = que_get($user['id'], QUE_RESEARCH);
    $que =& $ques['ques'][QUE_RESEARCH][$user['id']][0];
    que_tpl_parse($template, QUE_RESEARCH, $user, null, $que);
    $in_que =& $ques['in_que'][QUE_RESEARCH][$user['id']][0];
    foreach (sn_get_groups('tech') as $unit_id) {
        if (eco_can_build_unit($user, $planet, $unit_id) != BUILD_ALLOWED) {
            continue;
        }
        $level_base = mrc_get_level($user, '', $unit_id, false, true);
        $level_effective = mrc_get_level($user, '', $unit_id);
        $level_in_que = $in_que[$unit_id];
        $level_bonus = max(0, $level_effective - $level_base);
        $level_base_and_que = $level_base + $level_in_que;
        $build_data = eco_get_build_data($user, $planet, $unit_id, $level_base_and_que);
        $temp[RES_METAL] = floor($planet['metal'] - $build_data[BUILD_CREATE][RES_METAL]);
        $temp[RES_CRYSTAL] = floor($planet['crystal'] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
        $temp[RES_DEUTERIUM] = floor($planet['deuterium'] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
        $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL_OLD' => $level_base, 'LEVEL_BONUS' => $level_bonus, 'LEVEL_NEXT' => $level_base + $level_in_que + 1, 'LEVEL_QUED' => $level_in_que, 'LEVEL' => $level_base_and_que, 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'METAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM_PRINT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'METAL_FLEET' => pretty_number($temp[RES_METAL] + $fleet_list['own']['total'][RES_METAL], true, true), 'CRYSTAL_FLEET' => pretty_number($temp[RES_CRYSTAL] + $fleet_list['own']['total'][RES_CRYSTAL], true, true), 'DEUTERIUM_FLEET' => pretty_number($temp[RES_DEUTERIUM] + $fleet_list['own']['total'][RES_DEUTERIUM], true, true), 'BUILD_CAN2' => $build_data['CAN'][BUILD_CREATE]));
    }
    //  if(count($que['ques'][$que_id][$user['id']][$planet_id]) >= que_get_max_que_length($user, $planet, $que_id, $que_data))
    $template->assign_vars(array('QUE_ID' => QUE_RESEARCH, 'FLEET_OWN_COUNT' => $fleet_list['own']['count'], 'ARTIFACT_ID' => ART_HEURISTIC_CHIP, 'ARTIFACT_LEVEL' => mrc_get_level($user, array(), ART_HEURISTIC_CHIP), 'ARTIFACT_NAME' => $lang['tech'][ART_HEURISTIC_CHIP], 'REQUEST_URI' => $_SERVER['REQUEST_URI'], 'PAGE_HEADER' => $page_header = $lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? " {$lang['sys_of_ally']} {$user['username']}" : ''), 'CONFIG_RESEARCH_QUE' => $config->server_que_length_research));
    display(parsetemplate($template), $page_header);
}
function sn_eco_can_build_unit($user, $planet, $unit_id, &$result)
{
    global $config;
    $result = isset($result) ? $result : BUILD_ALLOWED;
    $result = $result == BUILD_ALLOWED && eco_unit_busy($user, $planet, $unit_id) ? BUILD_UNIT_BUSY : $result;
    $unit_param = get_unit_param($unit_id);
    if ($unit_param[P_UNIT_TYPE] != UNIT_MERCENARIES || !$config->empire_mercenary_temporary) {
        $requirement =& $unit_param[P_REQUIRE];
        if ($result == BUILD_ALLOWED && $requirement) {
            foreach ($requirement as $require_id => $require_level) {
                if (mrc_get_level($user, $planet, $require_id) < $require_level) {
                    $result = BUILD_REQUIRE_NOT_MEET;
                    break;
                }
            }
        }
    }
    return $result;
}
Example #3
0
/**
* eco_build.php
*
* @version 1.5 - Using PTE (not everywhere) by Gorlum for http://supernova.ws
* @version 1.4 - Complying with PCG by Gorlum for http://supernova.ws
* @version 1.3 - Security checked for SQL-injection by Gorlum for http://supernova.ws
// 1.0 Mise en module initiale (creation)
// 1.1 FIX interception cheat +1
// 1.2 FIX interception cheat destruction a -1
* @version 1.1
* @copyright 2008 by Chlorel for XNova
*/
function eco_build($que_type, $user, &$planet, $que)
{
    global $sn_data, $lang, $config, $time_now;
    // start transaction here
    $template = gettemplate('buildings_builds', true);
    // Caching values that used more then one time into local variables
    $config_resource_multiplier = $config->resource_multiplier;
    $planet_type_structs = $sn_data['groups']['build_allow'][$planet['planet_type']];
    // Getting parameters
    $action = sys_get_param_escaped('action');
    $unit_id = sys_get_param_int('unit_id');
    $unit_level = sys_get_param_int('unit_level');
    $GET_listid = $_GET['listid'];
    $que_type = $que_type == SUBQUE_FLEET || $que_type == SUBQUE_DEFENSE ? QUE_HANGAR : $que_type;
    CheckPlanetUsedFields($planet);
    if ($action) {
        switch ($action) {
            case 'create':
                // Add unit to que for build
                $que = eco_que_add($user, $planet, $que, QUE_STRUCTURES, $unit_id);
                break;
            case 'destroy':
                // Add unit to que for remove
                $que = eco_que_add($user, $planet, $que, QUE_STRUCTURES, $unit_id, 1, BUILD_DESTROY);
                break;
            case 'trim':
                // Cancel unit from que
                $que = eco_que_clear($user, $planet, $que, QUE_STRUCTURES, true);
                break;
            case 'clear':
                // Clear que
                $que = eco_que_clear($user, $planet, $que, QUE_STRUCTURES);
                break;
        }
        header("Location: {$_SERVER['PHP_SELF']}?mode={$que_type}");
    }
    /*
      // Code for fully working new que system
      $hangar_busy = count($que['que'][QUE_HANGAR]);
      $lab_busy    = count($que['que'][QUE_RESEARCH]) && !$config->BuildLabWhileRun;
    */
    $que_length = count($que['que'][$que_type]);
    $can_que_element = $que_length < MAX_BUILDING_QUEUE_SIZE;
    $fleet_list = flt_get_fleets_to_planet($planet);
    $caps = ECO_getPlanetCaps($user, &$planet);
    $planet_fields_max = eco_planet_fields_max($planet);
    $planet_fields_current = $planet['field_current'];
    $planet_fields_que = -$que['amounts'][$que_type];
    $planet_fields_free = max(0, $planet_fields_max - $planet_fields_current + $planet_fields_que);
    $planet_fields_queable = $planet_fields_free > 0;
    $planet_temp_max = $planet['temp_max'];
    $GLOBALS['user_tech_energy'] = $user['energy_tech'];
    foreach ($planet_type_structs as $Element) {
        if (eco_can_build_unit($user, $planet, $Element)) {
            $element_name = $lang['tech'][$Element];
            $element_sn_data =& $sn_data[$Element];
            $element_level = $planet[$sn_data[$Element]['name']] + $que['in_que'][$Element];
            // show energy on BuildingPage
            //================================
            if ($element_sn_data['production']) {
                $element_production_energy = $element_sn_data['production'][RES_ENERGY];
                $energy_current = floor($element_production_energy($element_level, 10, $planet_temp_max));
                $energy_next = floor($element_production_energy($element_level + 1, 10, $planet_temp_max));
                if ($Element == STRUC_MINE_SOLAR || $Element == STRUC_MINE_FUSION) {
                    $energy_current = floor(mrc_modify_value($user, $planet, array(MRC_POWERMAN), $energy_current));
                    $energy_next = floor(mrc_modify_value($user, $planet, array(MRC_POWERMAN), $energy_next));
                }
                $energy_balance = floor($energy_next - $energy_current);
            } else {
                $energy_balance = 0;
            }
            //================================
            $build_data = eco_get_build_data($user, $planet, $Element, $element_level);
            $temp[RES_METAL] = floor($planet['metal'] + $fleet_list['own']['total'][RES_METAL] - $build_data[BUILD_CREATE][RES_METAL]);
            $temp[RES_CRYSTAL] = floor($planet['crystal'] + $fleet_list['own']['total'][RES_CRYSTAL] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
            $temp[RES_DEUTERIUM] = floor($planet['deuterium'] + $fleet_list['own']['total'][RES_DEUTERIUM] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
            $template->assign_block_vars('production', array('ID' => $Element, 'NAME' => $element_name, 'DESCRIPTION' => $lang['info'][$Element]['description_short'], 'LEVEL' => $element_level, 'LEVEL_OLD' => $planet[$sn_data[$Element]['name']], 'LEVEL_CHANGE' => $que['in_que'][$Element], 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[BUILD_CREATE][RES_TIME]), 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'DESTROY_CAN' => $build_data['CAN'][BUILD_DESTROY], 'DESTROY_TIME' => pretty_time($build_data[BUILD_DESTROY][RES_TIME]), 'DESTROY_METAL' => $build_data[BUILD_DESTROY][RES_METAL], 'DESTROY_CRYSTAL' => $build_data[BUILD_DESTROY][RES_CRYSTAL], 'DESTROY_DEUTERIUM' => $build_data[BUILD_DESTROY][RES_DEUTERIUM], 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'METAL_BALANCE' => $caps['metal_perhour'][$Element], 'CRYSTAL_BALANCE' => $caps['crystal_perhour'][$Element], 'DEUTERIUM_BALANCE' => $caps['deuterium_perhour'][$Element], 'ENERGY_BALANCE' => $energy_balance, 'UNIT_BUSY' => eco_unit_busy($user, $planet, $que, $Element)));
        }
    }
    if (is_array($que['que'][$que_type])) {
        foreach ($que['que'][$que_type] as $que_element) {
            $template->assign_block_vars('que', $que_element);
        }
    }
    $template->assign_vars(array('TIME_NOW' => $time_now, 'QUE_ID' => $que_type, 'METAL' => $planet['metal'], 'CRYSTAL' => $planet['crystal'], 'DEUTERIUM' => $planet['deuterium'], 'METAL_INCOMING' => $fleet_list['own']['total'][RES_METAL], 'CRYSTAL_INCOMING' => $fleet_list['own']['total'][RES_CRYSTAL], 'DEUTERIUM_INCOMING' => $fleet_list['own']['total'][RES_DEUTERIUM], 'FIELDS_CURRENT' => $planet_fields_current, 'FIELDS_MAX' => $planet_fields_max, 'FIELDS_FREE' => $planet_fields_free, 'FIELDS_QUE' => $planet_fields_que == 0 ? '' : $planet_fields_que > 0 ? "+{$planet_fields_que}" : $planet_fields_que, 'QUE_HAS_PLACE' => $can_que_element, 'QUE_HAS_FIELDS' => $planet_fields_queable, 'FLEET_OWN' => $fleet_list['own']['count'], 'PAGE_HINT' => $lang['eco_bld_page_hint']));
    display(parsetemplate($template), $lang['Builds']);
}
function sn_eco_build($que_type, &$auser, &$planet)
{
    global $lang, $config;
    if ($ally_id = sys_get_param_id('ally_id')) {
        define('SN_IN_ALLY', true);
        $ranks = ally_get_ranks($auser['ally']);
        if ($ranks[$auser['ally_rank_id']]['admin'] || $auser['ally']['ally_owner'] == $auser['id']) {
            $user =& $auser['ally']['player'];
            $planet = array('metal' => $user['metal'], 'crystal' => $user['crystal'], 'deuterium' => $user['deuterium']);
        }
    }
    if (!$user) {
        $user =& $auser;
    }
    switch ($action = sys_get_param_escaped('action')) {
        case 'create':
            // Add unit to que for build
        // Add unit to que for build
        case 'destroy':
            // Add unit to que for remove
            $operation_result = que_build($user, $planet, $action == 'destroy' ? BUILD_DESTROY : BUILD_CREATE);
            break;
        case 'trim':
            que_delete($que_type, $user, $planet, false);
            break;
        case 'clear':
            que_delete($que_type, $user, $planet, true);
            break;
    }
    $group_missile = sn_get_groups('missile');
    $silo_capacity_free = 0;
    if ($que_type == QUE_STRUCTURES) {
        $build_unit_list = sn_get_groups('build_allow');
        $build_unit_list = $build_unit_list[$planet['planet_type']];
        $artifact_id = ART_NANO_BUILDER;
        $page_header = $lang['tech'][UNIT_STRUCTURES];
    } elseif ($que_type == QUE_RESEARCH) {
        if (!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
            message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
        }
        if (eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
            message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
        }
        $build_unit_list = sn_get_groups('tech');
        $artifact_id = ART_HEURISTIC_CHIP;
        $page_header = $lang['tech'][UNIT_TECHNOLOGIES] . ($user['user_as_ally'] ? "&nbsp;{$lang['sys_of_ally']}&nbsp;{$user['username']}" : '');
    } elseif ($que_type == QUE_MERCENARY) {
        //    if(!mrc_get_level($user, $planet, STRUC_LABORATORY)) {
        //      message($lang['no_laboratory'], $lang['tech'][UNIT_TECHNOLOGIES]);
        //    }
        //    if(eco_unit_busy($user, $planet, UNIT_TECHNOLOGIES)) {
        //      message($lang['eco_bld_msg_err_laboratory_upgrading'], $lang['tech'][UNIT_TECHNOLOGIES]);
        //    }
        $build_unit_list = sn_get_groups('mercenaries');
        $artifact_id = 0;
        $page_header = $lang['tech'][UNIT_MERCENARIES] . ($user['user_as_ally'] ? "&nbsp;{$lang['sys_of_ally']}&nbsp;{$user['username']}" : '');
    } else {
        if (mrc_get_level($user, $planet, STRUC_FACTORY_HANGAR) == 0) {
            message($lang['need_hangar'], $lang['tech'][STRUC_FACTORY_HANGAR]);
        }
        $build_unit_list = sn_get_groups($page_mode = $que_type == SUBQUE_FLEET ? 'fleet' : 'defense');
        $page_header = $lang[$page_mode];
        $artifact_id = 0;
        $silo_capacity_free = mrc_get_level($user, $planet, STRUC_SILO) * get_unit_param(STRUC_SILO, P_CAPACITY);
        foreach ($group_missile as $unit_id) {
            $silo_capacity_free -= (mrc_get_level($user, $planet, $unit_id, false, true) + (isset($in_que[$unit_id]) && $in_que[$unit_id] ? $in_que[$unit_id] : 0)) * get_unit_param($unit_id, P_UNIT_SIZE);
        }
        $silo_capacity_free = max(0, $silo_capacity_free);
    }
    // Caching values that used more then one time into local variables
    //  $config_resource_multiplier = $config->resource_multiplier;
    $config_resource_multiplier = game_resource_multiplier();
    /*
    // Code for fully working new que system
    $hangar_busy = count($que['que'][QUE_HANGAR]);
    $lab_busy    = count($que['que'][QUE_RESEARCH]) && !$config->BuildLabWhileRun;
    */
    $template = gettemplate('buildings_builds', true);
    if (!empty($operation_result)) {
        $template->assign_block_vars('result', $operation_result);
    }
    $planet_id = $que_type == QUE_RESEARCH || $que_type == QUE_MERCENARY ? 0 : $planet['id'];
    $ques = que_get($user['id'], $planet_id, $que_type);
    $in_que =& $ques['in_que'][$que_type][$user['id']][$planet_id];
    $que =& $ques['ques'][$que_type][$user['id']][$planet_id];
    que_tpl_parse($template, $que_type, $user, $planet, $que);
    $que_length = count($que);
    $can_que_element = $que_length < que_get_max_que_length($user, $planet, $que_type);
    $fleet_list = flt_get_fleets_to_planet($planet);
    $planet_fields_max = eco_planet_fields_max($planet);
    $planet_fields_current = $planet['field_current'];
    $planet_fields_que = is_array($in_que) ? -array_sum($in_que) : 0;
    $planet_fields_free = max(0, $planet_fields_max - $planet_fields_current + $planet_fields_que);
    $planet_fields_queable = $que_type != QUE_STRUCTURES || $planet_fields_free > 0;
    //$planet_temp_max       = $planet['temp_max'];
    $sn_modifiers_resource = sn_get_groups('modifiers');
    $sn_modifiers_resource = $sn_modifiers_resource[MODIFIER_RESOURCE_PRODUCTION];
    $sn_groups_density = sn_get_groups('planet_density');
    $density_info = $sn_groups_density[$planet['density_index']][UNIT_RESOURCES];
    $user_dark_matter = mrc_get_level($user, null, RES_DARK_MATTER);
    foreach ($build_unit_list as $unit_id) {
        $level_base = mrc_get_level($user, $planet, $unit_id, false, true);
        $level_effective = mrc_get_level($user, $planet, $unit_id);
        $level_in_que = $in_que[$unit_id];
        $level_bonus = max(0, $level_effective - $level_base);
        $level_base_and_que = $level_base + $level_in_que;
        $unit_info = get_unit_param($unit_id);
        // pdump($unit_info, '$unit_info');
        $unit_stackable = isset($unit_info[P_STACKABLE]) && $unit_info[P_STACKABLE];
        $build_data = eco_get_build_data($user, $planet, $unit_id, $level_base_and_que);
        // pdump($build_data, '$build_data');
        $temp[RES_METAL] = floor($planet['metal'] + $fleet_list['own']['total'][RES_METAL] - $build_data[BUILD_CREATE][RES_METAL]);
        $temp[RES_CRYSTAL] = floor($planet['crystal'] + $fleet_list['own']['total'][RES_CRYSTAL] - $build_data[BUILD_CREATE][RES_CRYSTAL]);
        $temp[RES_DEUTERIUM] = floor($planet['deuterium'] + $fleet_list['own']['total'][RES_DEUTERIUM] - $build_data[BUILD_CREATE][RES_DEUTERIUM]);
        $temp[RES_DARK_MATTER] = floor($user_dark_matter - $build_data[BUILD_CREATE][RES_DARK_MATTER]);
        $build_data['RESULT'][BUILD_CREATE] = $build_data['RESULT'][BUILD_CREATE] == BUILD_ALLOWED && !$can_que_element ? BUILD_QUE_FULL : $build_data['RESULT'][BUILD_CREATE];
        // Restricting $can_build by resources on planet and (where applicable) with max count per unit
        $can_build = $unit_info[P_MAX_STACK] ? max(0, $unit_info[P_MAX_STACK] - $level_in_que - $level_effective) : $build_data['CAN'][BUILD_CREATE];
        // Restricting $can_build by free silo capacity
        $can_build = ($unit_is_missile = in_array($unit_id, $group_missile)) ? min($can_build, floor($silo_capacity_free / $unit_info[P_UNIT_SIZE])) : $can_build;
        if (!$can_build) {
            if (!$build_data['CAN'][BUILD_CREATE]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_NO_RESOURCES;
            } elseif ($unit_is_missile && $silo_capacity_free < $unit_info[P_UNIT_SIZE]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_SILO_FULL;
            } elseif ($unit_info[P_MAX_STACK]) {
                $build_data['RESULT'][BUILD_CREATE] = BUILD_MAX_REACHED;
            }
        }
        $build_result_text = $lang['sys_build_result'][$build_data['RESULT'][BUILD_CREATE]];
        $build_result_text = !is_array($build_result_text) ? $build_result_text : (isset($build_result_text[$unit_id]) ? $build_result_text[$unit_id] : $build_result_text[0]);
        $template->assign_block_vars('production', array('ID' => $unit_id, 'NAME' => $lang['tech'][$unit_id], 'DESCRIPTION' => $lang['info'][$unit_id]['description_short'], 'LEVEL_OLD' => $level_base, 'LEVEL_BONUS' => $level_bonus, 'LEVEL_NEXT' => $level_base + $level_in_que + 1, 'LEVEL_QUED' => $level_in_que, 'LEVEL' => $level_base_and_que, 'CAN_BUILD' => $can_build, 'BUILD_CAN' => $build_data['CAN'][BUILD_CREATE], 'TIME' => pretty_time($build_data[RES_TIME][BUILD_CREATE]), 'TIME_SECONDS' => $build_data[RES_TIME][BUILD_CREATE], 'METAL' => $build_data[BUILD_CREATE][RES_METAL], 'METAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_METAL], true, $planet['metal']), 'CRYSTAL' => $build_data[BUILD_CREATE][RES_CRYSTAL], 'CRYSTAL_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_CRYSTAL], true, $planet['crystal']), 'DEUTERIUM' => $build_data[BUILD_CREATE][RES_DEUTERIUM], 'DEUTERIUM_TEXT' => pretty_number($build_data[BUILD_CREATE][RES_DEUTERIUM], true, $planet['deuterium']), 'ENERGY' => $build_data[BUILD_CREATE][RES_ENERGY], 'DARK_MATTER' => $build_data[BUILD_CREATE][RES_DARK_MATTER], 'DARK_MATTER_ONLY' => $build_data[P_OPTIONS][P_ONLY_DARK_MATTER], 'BUILD_RESULT' => $build_data['RESULT'][BUILD_CREATE], 'BUILD_RESULT_TEXT' => $build_result_text, 'DESTROY_RESULT' => $build_data['RESULT'][BUILD_DESTROY], 'DESTROY_CAN' => $build_data['CAN'][BUILD_DESTROY], 'DESTROY_TIME' => pretty_time($build_data[RES_TIME][BUILD_DESTROY]), 'DESTROY_METAL' => $build_data[BUILD_DESTROY][RES_METAL], 'DESTROY_CRYSTAL' => $build_data[BUILD_DESTROY][RES_CRYSTAL], 'DESTROY_DEUTERIUM' => $build_data[BUILD_DESTROY][RES_DEUTERIUM], 'METAL_REST' => pretty_number($temp[RES_METAL], true, true), 'CRYSTAL_REST' => pretty_number($temp[RES_CRYSTAL], true, true), 'DEUTERIUM_REST' => pretty_number($temp[RES_DEUTERIUM], true, true), 'DARK_MATTER_REST' => pretty_number($temp[RES_DARK_MATTER], true, true), 'METAL_REST_NUM' => $temp[RES_METAL], 'CRYSTAL_REST_NUM' => $temp[RES_CRYSTAL], 'DEUTERIUM_REST_NUM' => $temp[RES_DEUTERIUM], 'DARK_MATTER_REST_NUM' => $temp[RES_DARK_MATTER], 'UNIT_BUSY' => eco_unit_busy($user, $planet, $que, $unit_id), 'MAP_IS_RESOURCE' => !empty($unit_info['production'])));
        if ($unit_stackable) {
            $level_production_base = array('ACTUAL_SHIELD' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_SHIELD), $unit_info['shield'])), 'ACTUAL_ARMOR' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_ARMOR), $unit_info['armor'])), 'ACTUAL_WEAPON' => pretty_number(mrc_modify_value($user, false, array(MRC_ADMIRAL, TECH_WEAPON), $unit_info['attack'])));
            if ($unit_info[P_UNIT_TYPE] == UNIT_SHIPS) {
                $ship_data = get_ship_data($unit_id, $user);
                $level_production_base += array('ACTUAL_SPEED' => pretty_number($ship_data['speed']), 'ACTUAL_CONSUMPTION' => pretty_number($ship_data['consumption']), 'ACTUAL_CAPACITY' => pretty_number($ship_data['capacity']));
            }
            if ($unit_info['production']) {
                foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                    if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc(1, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                        $level_production_base['R' . $resource_id] = $resource_income;
                    }
                }
            }
            $template->assign_block_vars('production.resource', $level_production_base);
        } elseif ($unit_info['production']) {
            $level_production_base = array();
            $element_level_start = $level_effective + $in_que[$unit_id];
            foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                    $level_production_base[$resource_id] = $resource_income;
                }
            }
            $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1;
            for ($i = 0; $i < 6; $i++) {
                $level_production = array('LEVEL' => $level_start + $i);
                foreach ($unit_info['production'] as $resource_id => $resource_calc) {
                    if ($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                        $level_production['R' . $resource_id] = $resource_income;
                        $level_production['D' . $resource_id] = $resource_income - $level_production_base[$resource_id];
                    }
                }
                $template->assign_block_vars('production.resource', $level_production);
            }
        } elseif ($unit_id == TECH_ASTROTECH) {
            $element_level_start = $level_effective + $in_que[$unit_id];
            /*
            foreach($unit_info['production'] as $resource_id => $resource_calc) {
              if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($element_level_start, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                $level_production_base[$resource_id] = $resource_income;
              }
            }
            */
            $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => get_player_max_expeditons($user, $element_level_start), UNIT_PLAYER_COLONIES_MAX => get_player_max_colonies($user, $element_level_start));
            $level_start = $level_base_and_que > 1 ? $level_effective + $level_in_que - 1 : 1;
            for ($i = 0; $i < 6; $i++) {
                $level_production = array('LEVEL' => $level_start + $i);
                $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] = get_player_max_expeditons($user, $level_start + $i);
                $level_production['D' . UNIT_PLAYER_EXPEDITIONS_MAX] = $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX] - $level_production_base[UNIT_PLAYER_EXPEDITIONS_MAX];
                $level_production['R' . UNIT_PLAYER_COLONIES_MAX] = get_player_max_colonies($user, $level_start + $i);
                $level_production['D' . UNIT_PLAYER_COLONIES_MAX] = $level_production['R' . UNIT_PLAYER_COLONIES_MAX] - $level_production_base[UNIT_PLAYER_COLONIES_MAX];
                /*
                        foreach($unit_info['production'] as $resource_id => $resource_calc) {
                          if($resource_income = floor(mrc_modify_value($user, $planet, $sn_modifiers_resource, $resource_calc($level_start + $i, 10, $user, $planet) * $config_resource_multiplier * (isset($density_info[$resource_id]) ? $density_info[$resource_id] : 1)))) {
                            $level_production['R'.$resource_id] = $resource_income;
                            $level_production['D'.$resource_id] = $resource_income - $level_production_base[$resource_id];
                          }
                        }
                        $template->assign_block_vars('production.resource', $level_production);
                */
                $template->assign_block_vars('production.resource', $level_production);
                $level_production_base = array(UNIT_PLAYER_EXPEDITIONS_MAX => $level_production['R' . UNIT_PLAYER_EXPEDITIONS_MAX], UNIT_PLAYER_COLONIES_MAX => $level_production['R' . UNIT_PLAYER_COLONIES_MAX]);
            }
        }
        //pdump(unit_requirements_render($user, $planet, $unit_id));
        foreach (unit_requirements_render($user, $planet, $unit_id) as $requirement) {
            $template->assign_block_vars('production.require', $requirement);
        }
    }
    $sector_cost = eco_get_build_data($user, $planet, UNIT_SECTOR, mrc_get_level($user, $planet, UNIT_SECTOR), true);
    $sector_cost = $sector_cost[BUILD_CREATE][RES_DARK_MATTER];
    $template->assign_vars(array('ALLY_ID' => $user['user_as_ally'], 'QUE_ID' => $que_type, 'SHOW_SECTORS' => $que_type == QUE_STRUCTURES, 'FLEET_OWN_COUNT' => $fleet_list['own']['count'], 'ARTIFACT_ID' => $artifact_id, 'ARTIFACT_LEVEL' => mrc_get_level($user, array(), $artifact_id), 'ARTIFACT_NAME' => $lang['tech'][$artifact_id], 'REQUEST_URI' => urlencode($_SERVER['REQUEST_URI']), 'PAGE_HEADER' => $page_header, 'TIME_NOW' => SN_TIME_NOW, 'PLN_ID' => $planet['id'], 'METAL' => $planet['metal'], 'CRYSTAL' => $planet['crystal'], 'DEUTERIUM' => $planet['deuterium'], 'DARK_MATTER' => $user_dark_matter, 'METAL_INCOMING' => $fleet_list['own']['total'][RES_METAL], 'CRYSTAL_INCOMING' => $fleet_list['own']['total'][RES_CRYSTAL], 'DEUTERIUM_INCOMING' => $fleet_list['own']['total'][RES_DEUTERIUM], 'FIELDS_CURRENT' => $planet_fields_current, 'FIELDS_MAX' => $planet_fields_max, 'FIELDS_FREE' => $planet_fields_free, 'FIELDS_QUE' => $planet_fields_que == 0 ? '' : $planet_fields_que > 0 ? "+{$planet_fields_que}" : $planet_fields_que, 'QUE_HAS_PLACE' => $can_que_element, 'QUE_HAS_FIELDS' => $planet_fields_queable, 'PAGE_HINT' => $lang['eco_bld_page_hint'], 'PLANET_TYPE' => $planet['planet_type'], 'SECTOR_CAN_BUY' => $sector_cost <= mrc_get_level($user, null, RES_DARK_MATTER), 'SECTOR_COST' => $sector_cost, 'SECTOR_COST_TEXT' => pretty_number($sector_cost), 'STACKABLE' => $unit_stackable, 'TEMPORARY' => intval($config->empire_mercenary_temporary && $que_type == QUE_MERCENARY), 'STRING_CREATE' => $que_type == QUE_MERCENARY ? $lang['bld_hire'] : ($que_type == QUE_RESEARCH ? $lang['bld_research'] : $lang['bld_create']), 'STRING_BUILD_TIME' => $que_type == QUE_RESEARCH ? $lang['ResearchTime'] : $lang['ConstructionTime'], 'U_opt_int_struc_vertical' => $user['option_list'][OPT_INTERFACE]['opt_int_struc_vertical']));
    display(parsetemplate($template));
    // , $lang['Builds']
}
Example #5
0
function eco_que_add($user, &$planet, $que, $que_id, $unit_id, $unit_amount = 1, $build_mode = BUILD_CREATE)
{
    global $lang, $time_now, $sn_data;
    $que_types = $sn_data['groups']['ques'];
    $que_types[QUE_STRUCTURES]['unit_list'] = $sn_data['groups']['build_allow'][$planet['planet_type']];
    $que_data =& $que_types[$que_id];
    // We do not work with negaitve unit_amounts - hack or cheat
    if ($unit_amount < 1 || !in_array($unit_id, $que_data['unit_list']) || count($que['que'][$que_id]) >= $que_data['length']) {
        return $que;
    }
    doquery('START TRANSACTION;');
    $planet = doquery("SELECT * FROM `{{planets}}` WHERE `id` = {$planet['id']} LIMIT 1 FOR UPDATE;", '', true);
    if (!eco_can_build_unit($user, $planet, $unit_id) || eco_unit_busy($user, $planet, $que, $unit_id) || $que_id == QUE_STRUCTURES && ($build_mode == BUILD_CREATE && max(0, eco_planet_fields_max($planet) - $planet['field_current'] - $que['amounts'][$que_id]) <= 0 || $build_mode == BUILD_DESTROY && $planet['field_current'] <= $que['amounts'][$que_id])) {
        doquery('ROLLBACK;');
        return $que;
    }
    if ($que === false) {
        $que = array();
    }
    $build_mode = $build_mode == BUILD_CREATE ? 1 : -1;
    $unit_db_name = $sn_data[$unit_id]['name'];
    $unit_level = ($planet[$unit_db_name] ? $planet[$unit_db_name] : 0) + $que['in_que'][$unit_id];
    $build_data = eco_get_build_data($user, $planet, $unit_id, $unit_level);
    $unit_level += $build_mode * $unit_amount;
    if ($build_data['CAN'][$build_mode] >= $unit_amount && $unit_level >= 0) {
        $unit_time = $build_data[$build_mode][RES_TIME];
        $que_item_string = "{$unit_id},{$unit_amount},{$unit_time},{$build_mode},{$que_id};";
        $que['que'][$que_id][] = array('ID' => $unit_id, 'AMOUNT' => $unit_amount, 'TIME' => $unit_time, 'TIME_FULL' => $unit_time, 'MODE' => $build_mode, 'NAME' => $lang['tech'][$unit_id], 'QUE' => $que_id, 'STRING' => $que_item_string, 'LEVEL' => $unit_level);
        $que['in_que'][$unit_id] += $unit_amount * $build_mode;
        $que['in_que_abs'][$unit_id] += $unit_amount;
        $que['amounts'][$que_id] += $unit_amount * $build_mode;
        $que['string'] .= $que_item_string;
        $que['query'] = "`que` = '{$que['string']}'";
        $planet['que'] = $que['string'];
        foreach ($sn_data['groups']['resources_loot'] as $resource_id) {
            $resource_db_name = $sn_data[$resource_id]['name'];
            $resource_change = $build_data[$build_mode][$resource_id] * $unit_amount;
            $planet[$resource_db_name] -= $resource_change;
            $que['query'] = "`{$resource_db_name}` = `{$resource_db_name}` - '{$resource_change}',{$que['query']}";
        }
        doquery("UPDATE {{planets}} SET {$que['query']} WHERE `id` = '{$planet['id']}' LIMIT 1;");
    }
    doquery('COMMIT');
    return $que;
}