Example #1
0
$nickname = $playerData['nickname'];
$account_id = $playerData['account_id'];
if ($playerData['clan_id'] != null) {
    $data = json_decode($api->clanInfo($playerData['clan_id']), true);
    $clanData = $data['data'][$playerData['clan_id']];
}
$tankstats = json_decode(file_get_contents("tanks.json"), true);
//Tank Stats is Tank Information (example tank name/tier and so on)
$vehicledata = json_decode($api->realAccountVehicles($account_id), true)['data'][$account_id];
//Player's Tanks
$exp_json = json_decode(file_get_contents("exp16.json"), true);
//Expected value for WN8
//Calculate statistics
$statistics = $playerData['statistics']['all'];
$statistics['win_rate'] = round($statistics['wins'] / $statistics['battles'], 4) * 100;
$statistics['wn8'] = calcWN8($vehicledata, $playerData, $exp_json);
$statistics['avg_tier'] = getTier($vehicledata, $playerData, $tankstats);
$statistics['avg_dmg'] = $statistics['damage_dealt'] / $statistics['battles'];
$statistics['kdr'] = $statistics['frags'] / ($statistics['battles'] - $statistics['survived_battles']);
//
$statistics['global_rating'] = $playerData['global_rating'];
//NA, TR: 1001651922
// wn7
/*$battles_wn7 = $statistics['battles'];
$e = 2.71828;
$win_rate = $statistics['win_rate'];
$def = $statistics['dropped_capture_points'] / $statistics['battles'];
$spot = $statistics['spotted'] / $statistics['battles'];
$damage = $statistics['avg_dmg'];
$frags = $statistics['frags'] / $statistics['battles'];
$tier = $statistics['avg_tier'];
Example #2
0
foreach ($members as $name => $member) {
    $member_tanks = array();
    if (count(@$member['data']) > 0) {
        foreach ($member['data'] as $key => $tank) {
            $tank_id = $tank['tank_id'];
            $tank_name = $tank_dictionary[$tank_id]['name_i18n']['enUS'];
            if (!array_key_exists($tank['tank_id'], $exp_values)) {
                continue;
            }
            $exp_data = $exp_values[$tank['tank_id']];
            $tank = $tank['all'];
            $battles = $tank['battles'];
            if ($battles == 0) {
                continue;
            }
            $wn8 = calcWN8($tank, $exp_data);
            $tank_tier = $tank_dictionary[$tank_id]['tier'];
            $tanks_overall[$tank_name][] = array('player' => $name, 'tank_id' => $tank_id, 'name' => $tank_name, 'tier' => $tank_tier, 'winrate' => round($tank['wins'] / $battles, 3) * 100, 'avg_dmg' => round($tank['damage_dealt'] / $battles), 'avg_exp' => $tank['battle_avg_xp'], 'hitrate' => $tank['hits_percents'], 'damage_dealt' => $tank['damage_dealt'], 'battles' => $battles, 'wn8' => round($wn8));
        }
    }
}
foreach ($tanks_overall as $tankname => $tank_players) {
    usort($tanks_overall[$tankname], "compare");
    $total_dmg = 0;
    $battles = 0;
    if (!array_key_exists($tankname, $tank_tops)) {
        $tank_tops[$tankname] = array('winrate' => 0, 'avg_dmg' => 0, 'avg_exp' => 0, 'hitrate' => 0, 'damage_dealt' => 0, 'battles' => 0, 'wn8' => 0);
    }
    foreach ($tank_players as $player_stats) {
        $total_dmg += $player_stats['damage_dealt'];
        $battles += $player_stats['battles'];