avoid_attack_teutonic(233, 71); build_infantry(1, 0); } } else { if ($server == "s4.travian.com" && $user == "flock" && $village == 103391) { //transfer_to_village($village, $main_village); //if($attack_time_left >= 0){ //reinforce(18, 128, array(1=>0)); // build_infantry(1, 0); //} continue; } else { if ($server == "s4.travian.com" && $user == "futaba" && $village == 97907) { transfer_to_village($village, $main_village); if ($attack_time_left >= 0) { build_infantry(2, 0); } } } } } } } } // new village logic if ($newbie > 0) { if ($attack_time_left < 0 || $attack_time_left > 3600) { if (time() - $last_beg > 2000) { transfer_to_newbie($main_village, $village, $result); } } else {
$auto_transfer = $row[1]; if ($auto_transfer > 0) { // villages in heavy defending if ($village == 999999) { transfer_to_village($village, $auto_transfer, true); // resource village } else { transfer_to_village($village, $auto_transfer); } } else { if ($village > 0) { $result = switch_village($village); } build($village, $result); if ($village == $main_village) { build_infantry(2, 25); $result = get_a2b_page(); if (!attack($result, $village)) { for ($i = 0; $i < 20; $i++) { if (!farm($result, $village)) { break; } // refresh a2b page $result = get_a2b_page(); } } /* }else{ // villages in building transfer_to_village($village, $main_village, false, 70); */ }