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Windwalker Console

The Windwalker Console package provides an elegant and nested command structure for your cli application.

Installation via Composer

Add this to the require block in your composer.json.

{
    "require": {
        "windwalker/console": "~3.0"
    }
}

The Nested Command Structure

          Console Application (RootCommand)
                         |
              ----------------------
              |                    |
          CommandA              CommandB
              |                    |
        ------------          ------------
        |          |          |          |
    CommandC   CommandD    CommandE   CommandF

If we type:

$ php cli/console.php commandA commandC foo bar -a -bc -d=e --flower=sakura

Then we will been direct to CommandC class, and the following foo bar will be arguments.

class CommandC extend AbstractCommand
{
    public function execute()
    {
        $arg1 = $this->getArgument(0); // foo
        $arg2 = $this->getArgument(0); // bar
        
        $opt = $this->io->get('d') // e
        $opt = $this->io->get('flower') // sakura
    }
}

Initialising Console

Console is the main application help us create a command line program.

An example console application skeleton in cli/console.php file:

<?php

// Load the Composer autoloader
include __DIR__ . '/../vendor/autoload.php';

use Windwalker\Console\Console;

$console = new Console;

$console->execute();

The execute() will find commands matched the cli input argument. If there are not any command registered, console will execute the Default Command.

Default RootCommand

RootCommand is a command object extends from base Command. It provides some useful helpers, we can list all commands by typing:

$ php cli/app.php

By default, the output is:

Windwalker Console - version: 1.0
------------------------------------------------------------

[console.php Help]

The default application command

Usage:
  console.php <command> [option]


Options:

  -h | --help       Display this help message.
  -q | --quiet      Do not output any message.
  -v | --verbose    Increase the verbosity of messages.
  --ansi            Set 'off' to suppress ANSI colors on unsupported terminals.


Welcome to Windwalker Console.

Set Handler for RootCommand

We can add closure to every commands, that this command will execute this function first. Use setHandler() on $console, the Console will auto pass the code to RootCommand:

<?php
// cli/console.php

// ...

$console->setHandler(
	function($command)
	{
		$command->out('This is default command.');

		return 0; // Return exit code.
	}
);

$console->execute();

This code will do same action:

<?php
// cli/console.php

// ...

$console->getRootCommand()
    ->setHandler(
        function($command)
        {
            $command->out('This is default command.');

            return 0; // Return exit code.
        }
    );

$console->execute();

Retype $ php cli/console.php and output:

This is default command.

If we want to get help again, just type:

$ cli/console.php help

# OR

$ cli/console.php --help

Note: Command only return integer between 0 and 255, 0 means success, while others means failure or other status. The exit code of Unix/Linux meaning please see: Exit Codes Meanings

Add Help Message to Console

Console includes some help message like: name, version, description, usage and help.

If we add this messages to Console:

// cli/console.php

// ...

$console = new \Windwalker\Console\Console;

$console->setName('Example Console')
	->setVersion('1.2.3')
	->setUsage('console.php <commands> <arguments> [-h|--help] [-q|--quiet]')
	->setDescription('Hello World')
	->setHelp(
<<<HELP
Hello, this is an example console, if you want to do something, see above:

$ foo bar -h => foo bar --help

---------

$ foo bar yoo -q => foo bar yoo --quiet
HELP
	);

// ...

The help will show:

console example

Add First Level Command to Console

Now, we just use the default root command. But there are no first level command are available to call except HelpCommand.

We can add a new command by this code:

<?php
// cli/console.php

$console->register('foo')
	->setDescription('This is first level foo command.')
	->setUsage('foo command [--option]')
	->setHelp('foo help')
	->setHandler(
		function($command)
		{
			$command->out('This is Foo Command executing code.');
		}
	);

Then we type:

$ cli/console.php foo

We will get:

This is Foo Command executing code.

If we type help:

$ cli/console.php -h

The foo command description has auto added to default command arguments list.

foo-help

Declaring Command Class

We can create our own command object instead setting it in runtime.

This is an example FooCommand declaration:

<?php
// src/Myapp/Command/FooCommand.php

namespace Myapp\Command;

use Windwalker\Console\Command\Command;

class FooCommand extends Command
{
    protected $name  = 'foo';
    protected $usage = 'foo command [--option]';
    protected $help  = 'foo help';
    protected $description = 'This is first level foo command.';

    public function initialise()
    {
        // We can also set help message in initialise method 
        $this->setDescription('This is first level foo command.')
            ->setUsage('foo command [--option]')
            ->setHelp('foo help');
    }

    public function doExecute()
    {
        $this->out('This is Foo Command executing.');
    }
}

Then we register it in Console:

<?php
// cli/console.php

$console->addCommand(new FooCommand);

Get Arguments and Options

We can use this code to get arguments and options, setting them in FooCommand.

// src/Myapp/Command/FooCommand.php

public function initialise()
{
    // Define options first that we can set option aliases.
    $this->addOption(array('y', 'yell')) // First element `y` will be option name, others will be alias
        ->alias('Y') // Add a new alias
        ->defaultValue(0)
        ->description('Yell will make output upper case.');
        
    // Global options will pass to every child.
    $this->addGlobalOption('s')
        ->defaultValue(0)
        ->description('Yell will make output upper case.');
}

public function doExecute()
{
    $name = #this->getArgument(0);

    if (!$name)
    {
        $this->io->in('Please enter a name: ');
    }

    $reply = 'Hello ' . $name;

    if ($this->getOption('y'))
    {
        $reply = strtoupper($reply);
    }

    if ($this->getOption('q'))
    {
        $reply = strtolower($reply);
    }

    $this->out($reply);
}

If we type:

$ php cli/console.php foo Asika --yell

# OR

$ php cli/console.php foo Asika -y

The getOption() method will auto detect option aliases, then we can get:

HELLO: ASIKA

Note: We have to use addOption() to define options first, then the $this->getOption('x') will be able to get the input option which we want. If we didn't do this, we have to use $this->io->get('x') to get option value, but this way do not support option aliases.

Add Second Level Commands and more...

Now, FooCommand is the first level commands in our command tree, if we want to add several commands under FooCommand, we can use addCommand() method. Now we add two bar and yoo command under FooCommand.

Adding command in runtime.

We can use addCommand() to add a command as other commands' child.

If a command has one or more children, the arguments means to call children which the name equals to this argument.

If a command has no child, Command object will run handler closure if has set, or run doExecute() if handler not set. Then the remaining arguments will be able to get by $this->getArgument({offset}).

<?php
// src/Myapp/Command/FooCommand.php

use Windwalker\Console\Option\Option;

//...

    public function initialise()
    {
        $this->addCommand('bar')
            ->description('Bar description.');
            
        $this->addCommand('yoo')
            ->description('Yoo description.')
            ->addOption(new Option(array('y', 'yell'), 0))
            ->addGlobalOption(new Option('s', 0, 'desc'));
    }

Adding command by classes

We declare BarCommand and YooCommand class first.

<?php
// src/Myapp/Command/Foo/BarCommand.php

namespace Myapp\Command\Foo;

use Windwalker\Console\Command\Command;

class BarCommand extends Command
{
    protected $name = 'bar';
    protected $usage = 'bar command [--option]';
    protected $help  = 'bar help';
    protected $description = 'This is second level bar command.';

    public function initialise()
    {
        $this->addOption(new Option(array('y', 'yell'), 0))
            ->addGlobalOption(new Option('s', 0, 'desc'));
    }

    public function doExecute()
    {
        $this->out('This is Bar Command executing.');
        
        $arg1 = $this->getArgument(0);
        
        if ($arg1)
        {
            $this->out('Argument1: ' . $arg1);
        }
    }
}

Then register them to FooCommand:

<?php
// src/Myapp/Command/FooCommand.php

use Myapp\Command\Foo\BarCommand;
use Myapp\Command\Foo\YooCommand;

//...

    public function initialise()
    {
        $this->addCommand(new BarCommand)
            ->addCommand(new YooCommand);
    }

OK, let's typing:

$ cli/console.php foo bar

We get:

This is Bar Command executing code.

And typing

$ cli/console.php foo bar sakura

get:

This is Bar Command executing code.
Argument1: sakura

Get Child by Path

$command = $console->getCommand('foo/bar'); // BarCommand

// OR

$command = $command->getChild('foo/bar/baz');

The Prompter

Prompter is a set of dialog tools help us asking questions for user.

$prompter = new \Windwalker\Console\Prompter\TextPrompter;

$name = $prompter->ask('Tell me your name:', 'default');

OR set question in constructor.

$prompter = new TextPrompter('Tell me your name: ', $this->io);

// If argument not exists, auto ask user.
$name = $this->getArgument(0, $prompter);

Validate Input Value

$prompter = new \Windwalker\Console\Prompter\ValidatePrompter;

$prompter->setAttempt(3);

$prompter->ask('Please enter username: ');

If we didn't type anything, ValidatePrompter will try ask us three times (We set this number by setAttempt()).

Please enter username:
  Not a valid value.

Please enter username:
  Not a valid value.

Please enter username:
  Not a valid value.

We can set closure to validate our rule:

$prompter->setAttempt(3)
    ->setNoValidMessage('No valid number.')
    ->setHandler(
    function($value)
    {
        return $value == 9;
    }
);

$prompter->ask('Please enter right number: ');

Result

Please enter right number: 1
No valid number.

Please enter right number: 2
No valid number.

Please enter right number: 3
No valid number.

If validate fail, we can choose shut down our process:

// ...

$prompter->failToClose(true, 'Number validate fail and close');

$prompter->ask('Please enter right number: ');

Result

Please enter right number:
No valid number.

Please enter right number:
No valid number.

Please enter right number:
No valid number.

Number validate fail and close

Select List

$options = array(
    's' => 'sakura',
    'r' => 'Rose',
    'o' => 'Olive'
);

$prompter = new \Windwalker\Console\Prompter\SelectPrompter('Which do you want: ', $options);

$result = $prompter->ask();

$command->out('You choose: ' . $result);

Output

  [s] - sakura
  [r] - Rose
  [o] - Olive

Which do you want: r
You choose: r

Boolean Prompter

BooleanPrompter convert input string to boolean type, the (y, yes, 1) weill be true, (n, no, 0, null) will be false.

$prompter = new \Windwalker\Console\Prompter\BooleanPrompter;

$result = $prompter->ask('Do you wan to do this [Y/n]: ');

var_dump($result);

Result

Do you wan to do this [Y/n]: y
bool(true)

Available Prompters

  • TextPrompter
  • SelectPrompter
  • CallbackPrompter
  • ValidatePrompter
  • NotNullPrompter
  • PasswordPrompter

Available Prompters

HelpCommand

HelpCommand will auto generate help list for us.

When we use addCommand(), addOption() and set some description or other information to these objects, they will save all information in it. Then when we type $ cli/console.php help somethine or $ cli/console.php somethine --help, The HelpCommand will return the help message to us.

Every command has these information, you can use setter and getter to access them:

  • Name (Command name. The name of RootCommand is file name.)
  • Description (Command description, will show after title in help output.)
  • Usage (Will show in help output of current command.)
  • Help (Will show in the help output bottom as a manual of current command)

The Console information:

  • Name (Name of this application, will show as title in help output.)
  • Description (RootCommand description.)
  • Usage (RootCommand usage.)
  • Help (RootCommand help)

Use Your Own Descriptor

If you want to override the Descriptor for your apps, you can do this:

<?php
use Myapp\Command\Descriptor\XmlDescriptorHelper;
use Myapp\Command\Descriptor\XmlCommandDescriptor;
use Myapp\Command\Descriptor\XmlOptionDescriptor;

// ...

$descriptor = new new XmlDescriptorHelper(
    new XmlCommandDescriptor,
    new XmlOptionDescriptor
);

$console->getRootCommand()
    ->getChild('help')
    ->setDescriptor($descriptor);

// ...

Use Command Without Console

We can using Command without, please see Command README.

Credits

Windwalker Console incorporated many ideas from other CLI packages. Below is a short list of projects which Windwalker drew inspiration.