Ejemplo n.º 1
0
 public function onPlayerJoin(PlayerJoinEvent $event)
 {
     if (isset($this->pendingPlayers[$event->getPlayer()->getName()])) {
         $fetch = new CommandFetchTask($this->getOwner(), ["users" => [$event->getPlayer()->getName()], "offlineCommands" => false]);
         $fetch->call();
         unset($this->pendingPlayers[$event->getPlayer()->getName()]);
     }
 }
Ejemplo n.º 2
0
 public function onOutput(BuyCraft $main, CommandSender $sender)
 {
     $res = $this->getOutput();
     if ($res !== false && is_array($res["payload"]["pendingPlayers"])) {
         $playersToFetch = [];
         foreach ($res["payload"]["pendingPlayers"] as $player) {
             $p = $main->getServer()->getPlayerExact($player);
             if ($p !== null && $p->isOnline()) {
                 $playersToFetch[] = $p->getName();
             } else {
                 $main->getPendingPlayerCheckerTask()->addPendingPlayer($player);
             }
         }
         if ($res["payload"]["offlineCommands"] || count($playersToFetch) > 0) {
             $fetch = new CommandFetchTask($main, ["users" => $playersToFetch, "offlineCommands" => $res["payload"]["offlineCommands"]]);
             $fetch->call();
         }
     }
 }