public static function getGameResultShareBonusPrice($user) { if (!empty($user) && !empty($user->userId)) { $bonus = GameConstantUtil::getConstant(BonusUtils::$CONSTANT_SOCIAL_GAME_RESULT_SHARE_BONUS); if ($bonus <= 0) { $bonus = 500; } $time = time(); $user->setCoins($user->getCoins() + $bonus); $user->setSocialBonusLike(1); $user->updateToDatabase(DBUtils::getConnection()); $userCoinLog = new GameUserCoinLog(); $userCoinLog->setUserId($user->userId); $userCoinLog->setCoin($user->getCoins()); $userCoinLog->setDifCoin($bonus); $userCoinLog->setTime($time); $userCoinLog->setType(GameUserXpLog::$CONSTANT_LOG_TYPE_SOCIAL_GAME_RESULT_SHARE_BONUS); $userCoinLog->setAdd(1); $userCoinLog->setResult(GameUserXpLog::$CONSTANT_LOG_TYPE_SOCIAL_GAME_RESULT_SHARE_BONUS . "->" . "liked"); $userCoinLog->setUserLevel($user->userLevelNumber); //$userCoinLog->setUserSpentCoin($user->opponentId); try { $userCoinLog->insertIntoDatabase(DBUtils::getConnection()); } catch (Exception $exc) { error_log($exc->getTraceAsString()); } Queue::addUserLeaderBoard($user->userId, $bonus, $time); return true; } return false; }
public static function setConstant($key, $value = null) { if (!empty($key)) { GameConstantUtil::setCacheConstant($key, $value); $setting = GameConstants::findByExample(DBUtils::getConnection(), GameConstants::create()->setKey_($key)); if (!empty($setting)) { if (sizeof($setting) > 0) { $setting = $setting[0]; $k = $setting->getKey_(); if (empty($k)) { $setting = null; } } else { $setting = null; } } if (!empty($setting)) { $setting->setValue_($value); } else { $setting = GameConstants::create(); $setting->setKey_($key); $setting->setValue_($value); } $setting->updateInsertToDatabase(DBUtils::getConnection()); } return false; }
public static function getFacebookGiftRequest($user, $requestIds) { if (!empty($user) && !empty($requestIds)) { $day = intval(GameConstantUtil::getConstant(FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_TIME)); if ($day <= 0) { $day = 7; } $coin = intval(GameConstantUtil::getConstant(FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_COIN)); if ($day <= 0) { $day = FacebookRequestUtils::$CONSTANT_REQUEST_GIFT_COIN_DEFAULT; } $SQL = "SELECT * FROM " . TBL_GAME_FB_REQUEST . " WHERE `to`='" . DBUtils::mysql_escape($user->facebookId) . "' AND used=0 AND type='" . FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT . "' AND requestId IN (" . $requestIds . ") ORDER BY `time` DESC"; $fbRequests = GameFbRequest::findBySql(DBUtils::getConnection(), $SQL); $userArray = array(); if (!empty($fbRequests) && sizeof($fbRequests) > 0) { for ($i = sizeof($fbRequests) - 1; $i >= 0; $i--) { $req = $fbRequests[$i]; $req->coin = $coin; if (!empty($req)) { $usrArr = $userArray[$req->userId]; if (empty($usrArr)) { $usrArr = array(); array_push($usrArr, $req); } else { $last = $usrArr[sizeof($usrArr) - 1]; if (intval(date("Ymd", $req->time)) - intval(date("Ymd", $last->time)) >= 7) { array_push($usrArr, $req); } else { GameFbRequest::useRequest($req->getId(), 2); } } $userArray[$req->userId] = $usrArr; } } } unset($fbRequests); $result = array(); foreach ($userArray as $userReq) { if (!empty($userReq) && sizeof($userReq) > 0) { try { $coin = 0; $obj = new stdClass(); $tmp = GameUsers::findById(DBUtils::getConnection(), $userReq[0]->userId); if (!empty($tmp)) { $obj->user = new stdClass(); $obj->user->userId = $tmp->userId; $obj->user->userName = $tmp->userName; $obj->user->userFirstname = $tmp->userFirstname; $obj->user->userLastname = $tmp->userLastname; $obj->user->facebookId = $tmp->facebookId; $obj->user->userXP = $tmp->userXP; $obj->user->userLevelNumber = $tmp->userLevelNumber; $obj->user->coins = $tmp->coins; $ids = ""; foreach ($userReq as $req) { if (!empty($req)) { GameFbRequest::useRequest($req->getId()); $coin = $coin + intval($req->coin); if (!empty($ids)) { $ids = $ids . "," . $req->requestId; } else { $ids = $ids . "" . $req->requestId; } } } $obj->coin = $coin; $obj->ids = $ids; $obj->type = FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT; array_push($result, $obj); } } catch (Exception $exc) { error_log($exc->getTraceAsString()); } } } unset($userArray); foreach ($result as $value) { if (!empty($value)) { $time = time(); $user->setCoins($user->getCoins() + $value->coin); $user->updateToDatabase(DBUtils::getConnection()); $userCoinLog = new GameUserCoinLog(); $userCoinLog->setUserId($user->userId); $userCoinLog->setCoin($user->getCoins()); $userCoinLog->setDifCoin($value->coin); $userCoinLog->setTime($time); $userCoinLog->setType(FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT); $userCoinLog->setAdd(1); $userCoinLog->setResult(FacebookRequestUtils::$CONSTANT_REQUEST_TYPE_GIFT . "->" . $value->user->userId . "->" . $value->ids); $userCoinLog->setOpponentId($value->user->userId); $userCoinLog->setUserLevel($user->userLevelNumber); //$userCoinLog->setUserSpentCoin($user->opponentId); try { $userCoinLog->insertIntoDatabase(DBUtils::getConnection()); } catch (Exception $exc) { error_log($exc->getTraceAsString()); } Queue::addUserLeaderBoard($user->userId, $value->coin, $time); } } } return base64_encode(json_encode($requestIds)); }
if (empty($user->userLastname)) { $errorHTML .= "<p/>Enter User Last Name"; } if (empty($user->password)) { $user->setPassword(DBUtils::get_uuid()); } if (empty($errorHTML)) { if (empty($user->registerDate)) { $user->setRegisterDate(time()); } $user->updateInsertToDatabase(DBUtils::getConnection()); $bot->setUserId($user->userId); $bot->updateInsertToDatabase(DBUtils::getConnection()); try { $const = "v1.3_" . date("Ymd"); GameConstantUtil::setConstant("constant.bot.version", $const); } catch (Exception $exc) { error_log($exc->getMessage()); error_log($exc->getTraceAsString()); } header("Location: " . HOSTNAME . "admin/bots.php"); exit(1); } } $page_var = "bots"; include_once __ROOT__ . 'admin/admin_header_layout.php'; ?> <div class="container"> <div class="row"> <div class="span12" style="min-height: 40px;">
public static function updateXP(GameUsers $user, GameUsers $opponent, $roomGroupId, $action, $gameId = null, $double = 0, $normal = true, $type = null, $time = null) { $result = new FunctionResult(); $result->success = false; if (!empty($user) && !empty($action)) { $gain = 0; $xp = $user->getUserXP(); if ($action == GameUtils::$GAME_RESULT_ACTION_WIN) { $gain = (int) GameConstantUtil::getConstant(GameUtils::$CONSTANT_WIN_XP_GAIN); if (!$normal) { $gain = $gain * 2; } } else { if ($action == GameUtils::$GAME_RESULT_ACTION_LOST) { if ($type == GameUtils::$GAME_RESULT_ACTION_TYPE_QUIT) { $gain = (int) GameConstantUtil::getConstant(GameUtils::$CONSTANT_QUIT_XP_GAIN); } else { if ($type == GameUtils::$GAME_RESULT_ACTION_TYPE_LEFT || $type == GameUtils::$GAME_RESULT_ACTION_TYPE_TIMESUP) { $gain = (int) GameConstantUtil::getConstant(GameUtils::$CONSTANT_CONN_LOST_XP_GAIN); } else { $gain = (int) GameConstantUtil::getConstant(GameUtils::$CONSTANT_LOSE_XP_GAIN); } } } else { $xp = -1; } } if ($xp >= 0) { $gameResult = $action . "_" . $normal . "_" . $double . "_" . $type; $oppId = null; if (!empty($opponent)) { $oppId = $opponent->getUserId(); } if (empty($time)) { $time = time(); } Queue::addUserXPLog($user->userId, $gain, $time, GameUserXpLog::$CONSTANT_LOG_TYPE_GAME, $gameId, $gameResult, $oppId); $xp = $xp + $gain; $user->setUserXP($xp); $userLevel = GameUserLevel::getUserLevel($xp); $user->userLevel = $userLevel; if (!empty($userLevel) && !empty($userLevel->levelNumber)) { $user->setUserLevelNumber($userLevel->levelNumber); } $result->success = true; } else { $result->success = false; $result->result = "Action unknown"; } } return $result; }
public static function createGameUser($fbUser, $accessToken) { $result = new FunctionResult(); $errors = array(); if (empty($fbUser) || empty($fbUser['id'])) { array_push($errors, LanguageUtils::getText("LANG_FACEBOOK_USER_CREATE_ERROR_USER_EMPTY")); $result->success = false; $result->result = $errors; unset($errors); return $result; } if (empty($accessToken)) { array_push($errors, LanguageUtils::getText("LANG_FACEBOOK_USER_CREATE_ERROR_TOKEN_EMPTY")); $result->success = false; $result->result = $errors; unset($errors); return $result; } $user = GameUsers::create(); $user->setActive(1); $user->setFacebookId($fbUser['id']); $user->setOauthToken($accessToken); $user->setCoins(GameConstantUtil::getConstant(GameUsers::$CONSTANT_USER_FIRST_COIN)); if (isset($fbUser['username'])) { $user->setUserName($fbUser['username']); } else { $user->setUserName($fbUser['id']); } if (isset($fbUser['first_name'])) { $user->setUserFirstname($fbUser['first_name']); } if (isset($fbUser['last_name'])) { $user->setUserLastname($fbUser['last_name']); } if (isset($fbUser['email'])) { $user->setUserMail($fbUser['email']); } $time = time(); $user->setRegisterDate($time); $user->setLastLoginDate($time); $user->setLoginCount(1); if (isset($fbUser['gender'])) { if ($fbUser['gender'] == "male") { $user->setGender(1); } else { if ($fbUser['gender'] == "female") { $user->setGender(0); } } } if (isset($fbUser['birthday'])) { $user->setBirtday($fbUser['birthday']); $user->setBirthdayDate(DBUtils::facebookBirthDayConverter($fbUser['birthday'])); } $user->setPassword(DBUtils::get_uuid()); $user->setUserXP(0); $level = GameUserLevel::getUserLevel(0); if (!empty($level)) { $user->setUserLevelNumber($level->levelNumber); } $user->setWinGameCount(0); $user->setLostGameCount(0); $user->setWinCountQuitGame(0); $user->setWinCountConnectionLostGame(0); $user->setWinCountDoubleGame(0); $user->setLostCountQuitGame(0); $user->setLostCountConnectionLostGame(0); $user->setLostCountDoubleGame(0); $user->insertIntoDatabase(DBUtils::getConnection()); $result->success = true; $result->result = $user; Queue::updateUserImage($user->userId); unset($user); return $result; }