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Doodal

Doodal is an object-oriented wrapper library around Drupal 7's node system. It allows you to interact with Drupal nodes in a more object-oriented way by removing much of the syntactic barrier to writing classes that treat nodes like models.

Table of Contents

  1. What's the point?
  2. Is Doodal right for me?
  3. Let's see it
    1. Gettin'
    2. Ok, what do I have to do?
    3. Fine. What else does it do?
    4. Are there any other minor conveniences?
    5. Um...what if I want to instantiate a Node object, but I don't know offhand which class is going to implement it?
  4. Give me an actual, legitimate, front-to-back, well is you feeling that, put one hand up, can you repeat that, example.
  5. Annotation Schema
  6. What's with the name?
  7. Why isn't this on Drupal.org?
  8. What's missing?

Object-oriented programming is not the only style of programming, the best, nor is it always the most appropriate. It is, however, an appropriate abstraction over Drupal's content system. Drupal nodes imitate object orientation, but they lack true encapsulation and inheritance. In a web application where your content, which is represented by nodes, is also data that needs to be handled and processed in special ways (such as by interacting with a web service), the procedural logic required to compensate for this becomes spaghetti-like and difficult to maintain.

Enter Doodal - using this library, you can easily write classes that function as Models representing the different Node content types in your application. This is not an attempt to make Drupal into an MVC framework, but rather an effort to give developers a cleaner, more intuitive way to write code.

Doodal is not right for you if...

  • You are not a developer
  • You are happy with Drupal's existing nodes
  • Your website is a basic, content-driven website
  • You are not running PHP 5.3.x or greater
  • You are not running Drupal 7.x

Doodal may be right for you if...

  • You are writing a web app in Drupal that truly is a web app, not just a content-driven website (i.e. you've used the term 'business logic')
  • You are in a situation where your website's data is intertwined with its content
  • You do not like spaghetti
  • You are running PHP 5.3.x or greater
  • You are running Drupal 7.x

In the context of these next few examples, assume that we have a content type called 'Person', containing all of the fields you would logically expect. There is a person node with node id 15, in particular, that we will look at.

To highlight the reduction in code required by using Doodal, the equivalent raw Drupal code will be displayed as well.

A common use case is getting all published nodes of a given type. Compare the readability between one of the many ways to do it in Drupal with the Doodal way.

<?php
// Regular ol' Drupal
$results = db_query("SELECT nid FROM {node} WHERE type = 'person' AND status = 1")->fetchAll();
$nids = array_map( function($x) {return $x->nid;}, $results );
$people = node_load_multiple($nids);

// Doodal
$people = Person::get_all_published();
?>

Drupal makes it simple to get a single node, so Doodal does too:

<?php
// Drupal
$person = node_load(15);

// Doodal
$person = Person::get_by_nid(15);
?>

...but, we also benefit from some typing(ish), here. What if we try to load the person with node id 27, and that's actually a content type called Animal?

<?php
$person = Person::get_by_nid(27); // $person == NULL
?>

So far, not much. You'll just need a Person class in your application. The code will look a little something like this:

<?php
/** @MachineName('person') */
class Person extends Node {}
?>

Thanks to the magic of the Addendum library, reflection, and late static binding (this is why a minimum of PHP 5.3 is required), we get the above functionality by writing two lines of code.

The code for a full implementation is a little bit more involved (you have to annotate each property you want loaded from a node beyond those common to all nodes), but this will give you a fully functional class for your simple use cases.

If you're looking to simply echo out the value of a particular property in a node that the user may not have entered, you'll have to write something like the following to account for it - compare to the much more readable Doodal.

<!-- Drupal -->
<?= array_key_exists('und', $person->first_name) ? $person->first_name['und'][0]['safe_value'] : ''; ?>

<!-- Doodal -->
<?= $person->first_name ?>

Take a look at the difference in creating, populating, and saving a new node programmatically. The lack of weighty property setters makes the code significantly more readable.

<?php
// Drupal
$person = new stdClass();
$person->title = 'Jack Black';
$person->type = 'person';
$person->age['und'][0]['value'] = 42;
$person->movies['und'][0]['safe_value'] = 'School of Rock';
$person->movies['und'][1]['safe_value'] = 'Shallow Hal';
$person->body['und'][0]['value'] = 'Jack Black, or Jables, is one half of the legendary rock duo - THE D';
node_object_prepare($person);
node_save($person);

// Doodal
$person = new Person();
$person->title = 'Jack Black';
$person->age = 42;
$person->movies = array('School of Rock', 'Shallow Hal');
$person->body = 'Jack Black, or Jables, is one half of the legendary rock duo - THE D';
$person->save();

?>
<?php
echo $person->uri;
// '/people/jack-black', or whatever your aliased URI is. If you haven't aliased it, that's /node/${nid}

echo $person->get_summary(100);
// The first 100 characters of the body text truncated logically

print_r($person->raw_node);
// Gets the actual Drupal node stdClass object used for construction
?>

This module will also drop a variable named $oNode into the scope of all of your node template files. So, the following code in your node--person.tpl.php file would work just fine:

<h2><?= $oNode->get_summary(200) ?></h2>
<small class="age"><?= $oNode->age ?></small>

Internally, Doodal has to instantiate some class extending Node without knowing exactly what that is. Enter the ol' gang of four pattern, the (not-quite) abstract-factory!

<?php
$some_node = Node::get_by_nid(15);
echo get_class($some_node); // 'Person'
?>

What happens if we really don't have a class to implement the node in question?

<?php
// We don't have an animal class, but 27 is a node id for an animal node
$some_node = Node::get_by_nid(27); // $node == NULL
?>

Caching is employed for speed reasons, so always clear the cache after writing a new implementing class.

Here's your (fictional but reasonable) situation: your application has a content type called Event. This has the fields you would probably expect, so I won't list those, beyond noting that every event must have an event coordinator - this is a person, which is a content type that we already have in our pretend system, right? Your application allows the admins to edit some of the basic content of an event, but the important data (namely, when the event is) is going to come from a web service. Since we aren't scruffy devs, here, we're going to display these events all purty-like on the front-end.

Our application will end up containing the following:

class.Person.php

<?php
/** @MachineName('person') */
class Person extends Node {}
?>

class.Event.php

<?php
/** @MachineName('event') */
class Event extends Node {
	
	// These are the values that content admins can edit through the standard node interface
	public
		/** @NodeProperties(name = 'address_1', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */		
		$address1, 

		/** @NodeProperties(name = 'address_2', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */		
		$address2, 

		/** @NodeProperties(name = 'city', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */		
		$city, 

		/** @NodeProperties(name = 'state', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */		
		$state, 

		/** @NodeProperties(name = 'zip', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */		
		$zip,
		
		/** @NodeProperties(name = 'coordinator_nid', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */
		$coordinator_nid;
		
	// These values need to come from a web service
	public $start_time, $end_time;
	
	// We will cache the actual coordinator object here
	private $coordinator;
		
	public function __construct($node) {
		
		##
		## We need to remember to call the parent constructor
		parent::__construct($node);
		
		##
		## Get stuffz from webservice!
		if ($data = $this->webservice_get) {
			$start_time = $data->start_time;
			$end_time = $data->end_time;
		}
	}
	
	public function get_coordinator() {
		if (! $this->coordinator) {
			$this->coordinator = new Person(
				node_load($this->coordinator_nid)
			);
		}
		return $this->coordinator;
	}
	
	private function webservice_get( {
		$ch = curl_init("http://api.com/event/?id={$this->nid}");
		
		curl_setopt($ch, CURLOPT_RETURNTRANSFER, TRUE);
		$results = curl_exec($ch);
		curl_close($ch);
		
		return $results ? json_decode($results) : NULL;
	}
}
?>

node--event.tpl.php

<h1><?= $oNode->title ?></h1>
<h2><?= $oNode->get_summary(100) ?></h2>

<p class="event-timing">
	<?= date('M/d/Y', $oNode->start_time) ?> - <?= date('M/d/Y', $oNode->end_time) ?>
</p>

<?= $oNode->body ?>

Event Coordinator:
<a href="<?= $oNode->get_coordinator()->uri ?>">
	<?= $oNode->get_coordinator()->title ?>
</a>

The true benefit to using Doodal isn't obvious until you compare the code you would write with it to the code you would write without it. The God's honest is that I don't want to write that code (this is why I wrote Doodal instead),so you'll have to imagine it.

If trying to imagine that nest of spaghetti-code, pseudo-namespaced function calls, cruft, bloat, array_key_exists and what-have-you makes your head hurt, consider this a salve - it'll significantly reduce the pain of managing a web application where your data and your content overlap.

  • Name
  • Type
  • Cardinality

Name: This is simple. Just the name of the field in the raw Drupal node.

Type: This is either going to be Node::PRIMITIVE or Node::ATTACHMENT. If it's not a file (image or otherwise), it's a primitive.

Cardinality: Your options are Node::CARDINALITY_ARRAY and Node::CARDINALITY_SCALAR. 1 value = scalar, many = array.

<?php
/** @MachineName('animal') */
class Animal extends Node {
	
	public
		/** @NodeProperties(name = 'name', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_SCALAR) */
		$name, // This is a single string
		
		/** @NodeProperties(name = 'foods_eaten', property_type = Node::PRIMITIVE, cardinality = Node::CARDINALITY_ARRAY) */
		$foods_eaten, // This is an array of strings
		
		/** @NodeProperties(name = 'photo', property_type = Node::ATTACHMENT, cardinality = Node::CARDINALITY_SCALAR) */
		$photo; // This is a single uploaded image
	
}
?>

Note also that any class extending Node must have the @MachineName annotation, containing the Drupal type in question. Attempting to instantiate a class extending Node without this annotation will throw an exception.

The name came from my step-brother Nathan, who referred to Drupal as 'doodle' once. I figured that the double 'oo' of 'Doodal' lined up nicely with the term "Object-Oriented". The intentional misspelling of 'doodle' also makes that nice '-al' ending, keeping it in line with 'Drupal'.

Well, frankly this module is pretty non-Drupal. Most Drupal-ers maintain a firm stance against the need for object orientation. I'm of the opinion that Drupal, being a CMS/platform, is not well suited to the same tasks that a web-framework (Rails, Grails, ASP.NET MVC, CakePHP, Django, Wicket, etc. etc. etc.) is suitable for. Doodal is useful when you're forced to use Drupal like one of the aforementioned web frameworks, which is something that I doubt the community at Drupal.org would get excited about (or agree with).

  • Doodal doesn't account for languages other than default or none.
  • Body summaries cannot be edited programmatically

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Object-oriented wrapper library around Drupal 7 nodes

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