/**
  * @return $this
  */
 public function getDeletedPlayersForView()
 {
     $players = DeletedPlayer::latest()->paginate();
     return view('statistics.view_deleted_players')->with('players', $players);
 }
Beispiel #2
0
 public function getBestIn($fields, $orderBy, $timeAgo = '1915-07-26 16:19:44')
 {
     //SELECT name,SUM(kills) as killss,SUM(deaths),SUM(arrests) FROM `players` GROUP BY name ORDER BY killss DESC
     return $this->select(\DB::raw('*,' . $fields))->where('created_at', '>=', $timeAgo)->whereNotIn('name', DeletedPlayer::lists('player_name'))->groupBy('name')->orderBy($orderBy, 'DESC')->first();
 }
 /**
  * Deletes old player_totals table and reload everything from
  * scratches into it.
  *
  * @return string
  */
 public function calculate()
 {
     \DB::table('player_totals')->truncate();
     $aliases = Alias::with('players')->whereNotIn('name', DeletedPlayer::lists('player_name'))->get();
     $totalServerScore = Player::sum('score');
     foreach ($aliases as $alias) {
         $playerTotal = new PlayerTotal();
         $playerTotal->name = $alias->name;
         $playerTotal->alias_id = $alias->id;
         $playerTotal->profile_id = $alias->profile_id;
         /*$playerTotal->last_loadout_id = $alias->profile->loadout_id;*/
         $playerTotal->last_team = $alias->profile->team;
         //$playerTotal->first_game_id = $alias->profile->game_first;
         //$playerTotal->last_game_id = $alias->profile->game_last;
         $playerTotal->country_id = $alias->players->last()->country_id;
         $playersCollection = $alias->players;
         //Permanent Solution
         if ($alias->profile->loadout->kyaKhali()) {
             foreach ($playersCollection->reverse() as $item) {
                 if (!$item->loadout->kyaKhali()) {
                     $playerTotal->last_loadout_id = $item->loadout_id;
                     break;
                 } else {
                     $playerTotal->last_loadout_id = $item->loadout_id;
                 }
             }
         } else {
             $playerTotal->last_loadout_id = $alias->profile->loadout_id;
         }
         $playerTotal->first_game_id = $playersCollection->min('game_id');
         $playerTotal->last_game_id = $playersCollection->max('game_id');
         $playerTotal->is_admin = $playersCollection->max('is_admin');
         $playerTotal->total_score = $playersCollection->sum('score');
         $playerTotal->highest_score = $playersCollection->max('score');
         $playerTotal->total_time_played = $playersCollection->sum('time_played');
         $playerTotal->total_kills = $playersCollection->sum('kills');
         $playerTotal->total_team_kills = $playersCollection->sum('team_kills');
         $playerTotal->total_deaths = $playersCollection->sum('deaths');
         $playerTotal->total_suicides = $playersCollection->sum('suicides');
         $playerTotal->total_arrests = $playersCollection->sum('arrests');
         $playerTotal->total_arrested = $playersCollection->sum('arrested');
         $playerTotal->best_killstreak = $playersCollection->max('kill_streak');
         $playerTotal->best_deathstreak = $playersCollection->max('death_streak');
         $playerTotal->best_arreststreak = $playersCollection->max('arrest_streak');
         $playerTotal->total_round_played = $playersCollection->unique('game_id')->count('game_id');
         $playerTotal->last_ip_address = $alias->ip_address;
         $playerTotal->killdeath_ratio = $playerTotal->total_deaths == 0 ? $playerTotal->total_kills : round($playerTotal->total_kills / $playerTotal->total_deaths, 2);
         $playerTotal->arr_ratio = $playerTotal->total_arrested == 0 ? $playerTotal->total_arrests : round($playerTotal->total_arrests / $playerTotal->total_arrested, 2);
         $playerTotal->score_per_min = $playerTotal->total_time_played == 0 ? $playerTotal->total_score : round($playerTotal->total_score / $playerTotal->total_time_played * 60, 2);
         $playerTotal->score_percentile = $playerTotal->total_score == 0 || $totalServerScore == 0 ? 0 : round($playerTotal->total_score / $totalServerScore * 100, 2);
         $won = 0;
         $lost = 0;
         $draw = 0;
         foreach ($playersCollection->unique('game_id') as $player) {
             switch ($player->game->isWinner($player->team)) {
                 case 0:
                     $lost++;
                     break;
                 case 1:
                     $won++;
                     break;
                 case -1:
                     $draw++;
                     break;
                 default:
                     break;
             }
         }
         $playerTotal->game_won = $won;
         $playerTotal->game_lost = $lost;
         $playerTotal->game_draw = $draw;
         $playerTotal->total_points = max($playerTotal->total_kills * 4 + $playerTotal->total_arrests * 13 - $playerTotal->total_deaths - $playerTotal->total_arrested * 3 - $playerTotal->total_team_kills * 2, 0);
         /**
          * This give extra points to the player from PlayerPoints Model
          */
         $playerPoints = PlayerPoint::where('name', $playerTotal->name)->get();
         if (!$playerPoints->isEmpty()) {
             $pointsToGive = $playerPoints->sum('points');
             $playerTotal->total_points += $pointsToGive;
         }
         /**
          * Calculation of player_rating
          *
          * Calculate only if player with this alias has played more than 10 hours in server
          * and also is active and seen in last 7 days
          */
         $last_seen_game = Game::find($playerTotal->last_game_id);
         if ($playerTotal->total_time_played > 60 * 60 * 10 && \Carbon\Carbon::now()->timestamp - $last_seen_game->updated_at->timestamp <= 60 * 60 * 24 * 7) {
             $playerTotal->player_rating = max($playerTotal->killdeath_ratio + $playerTotal->arr_ratio + $playerTotal->score_per_min * 1.25, 0);
             $playerTotal->player_rating = min($playerTotal->player_rating, 10);
         }
         /**
          * Calculation of rank_id using total_points and Rank table
          *
          * Add this if want time played(rank_seconds) also used to calculate ranks
          * ->where('rank_seconds', '<=' ,$playerTotal->total_time_played)
          *
          * Make sure that there are ranks in ranks table if not,
          * Run php artisan db:seed
          */
         $playerTotal->rank_id = Rank::where('rank_points', '>=', $playerTotal->total_points)->orderBy('rank_points')->first()->id;
         $playerTotal->save();
     }
     /**
      * Getting all PlayerTotal and updating its position one by one.
      */
     $pTs = PlayerTotal::orderBy('player_rating', 'DESC')->orderBy('total_points', 'DESC')->orderBy('total_score', 'DESC')->get();
     $position = 0;
     foreach ($pTs as $pT) {
         $pT->position = ++$position;
         $pT->save();
     }
     // Put to Top Player so that some bugs are fixed.
     $topPlayers = PlayerTotal::with(['country', 'rank'])->orderBy('position')->limit(10)->get();
     Cache::put('top_players', $topPlayers, 31);
     return "Players total has been logged into player_total table successfully!";
 }