Beispiel #1
0
 public static function switchDebug($params = null)
 {
     if (is_bool($params)) {
         self::$_debug == $params;
     } else {
         self::$_debug = self::$_debug ? false : true;
     }
     return self::$_debug;
 }
Beispiel #2
0
 public function run()
 {
     $options = $this->getOptions();
     $proxy = isset($options['proxy']) ? $options['proxy'] : null;
     $connection = new Player_Connect($proxy);
     $validate = new Player_Validate();
     $activation = $validate->getActivation();
     if ($this->getInstall()) {
         if ($this->getDownload()) {
             $this->setPlay();
         } else {
             $this->setDownload($connection);
             $status = Player_Debug::getStatus();
             $this->layout->refresh = 5;
             $this->layout->msg = $status['msg'];
             $this->layout->status = $status['status'];
         }
     } else {
         $this->layout->status = 'Sign in for activate';
         $this->layout->code = $activation;
         $this->setInstall($connection, $validate);
     }
     $this->setScreen();
 }
 /**
  * Gets values of the flags from settings.
  *
  * @return boolean
  */
 public function setPlay()
 {
     if (isset($_GET['layout'])) {
         if ($_GET['layout'] == 'play') {
             $session = new Player_Session('play');
             $play = new Player_Play($session);
             $flags = Player_Flags::getFlag();
             $media = Player_Flags::getFlag('playlist', 'media');
             $path = Player_Flags::getFlag('path', 'rel');
             $return = $play->run();
             if (Player_Debug::getClear()) {
                 $session->clearSession();
                 Player_Utils::redirect();
             } else {
                 $server = 'http://' . $_SERVER["HTTP_HOST"];
                 $params = '';
                 if ($return[$media['type']] == $media['library']) {
                     $params = '?library=' . $server . $path['library'] . $return[$media['xml']] . '&picture=' . $server . $path['picture'];
                 }
                 $this->layout->media = $server . $path['media'] . $return[$media['filename']] . $params;
                 $this->layout->flags = $flags;
                 $this->layout->refresh = $return[$media['duration']] . '; URL=' . $server . '/play';
             }
         } else {
             Player_Utils::redirect('play');
         }
     } else {
         Player_Utils::redirect('play');
     }
 }
Beispiel #4
0
 public static function getMediaFTP($host, $user, $pass, $server, $local, $file, $hashing = false)
 {
     $label = Player_Flags::getFlag('playlist', 'media');
     Player_File::setDir($local);
     $done = array();
     foreach ($file as $key => $value) {
         if (self::connect($host)) {
             if (self::login($user, $pass)) {
                 $hostpath = explode('/', $server);
                 foreach ($hostpath as $dir) {
                     self::chdir($dir);
                 }
                 if (!in_array($value[$label['file']], $done)) {
                     $i = 1;
                     do {
                         Player_Debug::setDebug($value[$label['file']], 1);
                         $result = true;
                         self::get($local . $value[$label['file']], $value[$label['file']]);
                         $log = self::getLastResult();
                         if ($log == self::FTP_COMMAND_OK || $log == self::FTP_FILE_ACTION_OK || $log == self::FTP_FILE_TRANSFER_OK || $log == self::FTP_PASSIVE_MODE) {
                             if ($hashing) {
                                 $hash = Player_Encrypt::setHashFile($local . $value[$label['file']]);
                                 if ($value[$label['hash']] === $hash) {
                                     $result = false;
                                     array_push($done, $value[$label['file']]);
                                 }
                             } else {
                                 $result = false;
                                 array_push($done, $value[$label['file']]);
                             }
                             self::disconnect();
                         } else {
                             Player_Debug::setDebug('Error downloading ' . $value[$label['file']] . '. Trying again.', 2);
                             Player_Debug::setDebug('Fail: ' . $i++ . '; Log: ' . $log, 3);
                             if ($i > 5) {
                                 Player_Debug::setDebug('Canceling download after ' . $i++ . ' failed tries.' . Player_Debug::getTab() . '"' . $value[$label['file']] . '"', 1);
                                 return false;
                             }
                         }
                     } while ($result);
                 }
             }
             self::disconnect();
         } else {
             return false;
         }
     }
     if (count($done) == count($file)) {
         return true;
     }
 }
Beispiel #5
0
 public function setDownload()
 {
     Player_Debug::setDebug('Saving settings...');
     Player_Debug::setStatus('Finishing download...');
     $path = Player_Flags::getFlag('path');
     $files = Player_Flags::getFlag('files');
     $label = Player_Flags::getFlag('label');
     $status = Player_Flags::getFlag('status');
     $file = Player_File::getFile($path['config'] . $files['config']['file']);
     $xml = Player_Convert::getXML($file, $label['config']);
     $xml[$status['download']] = 1;
     $file = Player_Convert::setXML($label['config'], $xml);
     if (Player_File::setFile($path['config'] . $files['config']['file'], $file, true)) {
         if (file_exists($path['config'] . $files['download']['file'])) {
             if (Player_File::unsetFile($path['config'] . $files['download']['file'])) {
                 return true;
             } else {
                 return false;
             }
         }
         return true;
     }
     return false;
 }