Beispiel #1
0
function bbcode_callbacks_wow($item)
{
    global $item_datasite;
    wowhead_tt();
    require_once "scripts/id_tab.php";
    require_once "scripts/get_lib.php";
    return "<a href=\"{$item_datasite}{$item[1]}\" target=\"_blank\"\r\nonmouseover=\"toolTip('" . addslashes(get_item_tooltip($item[1])) . "','item_tooltip')\" onmouseout=\"toolTip()\">\r\n<img src=\"" . get_item_icon($item[1]) . "\" class=\"icon_border\" alt=\"\" /></a>";
}
Beispiel #2
0
function bbcode_callbacks_wow($item)
{
    global $base_datasite, $item_datasite;
    wowhead_tt();
    require_once "scripts/id_tab.php";
    require_once "scripts/get_lib.php";
    return '
    <a href="' . $base_datasite . $item_datasite . $item[1] . '" target="_blank" onmouseover="oldtoolTip(\'' . addslashes(get_item_tooltip($item[1])) . '\',\'old_item_tooltip\')" onmouseout="oldtoolTip()">
      <img src="' . get_item_icon($item[1]) . '" class="icon_border" alt="" />
    </a>';
}
Beispiel #3
0
function search()
{
    global $lang_global, $lang_mail, $output, $itemperpage, $item_datasite, $mangos_db, $characters_db, $realm_id, $sql_search_limit;
    wowhead_tt();
    if (!isset($_GET['search_value']) || !isset($_GET['search_by'])) {
        redirect("mail_on.php?error=2");
    }
    $sql = new SQL();
    $sql->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
    $search_value = $sql->quote_smart($_GET['search_value']);
    $search_by = $sql->quote_smart($_GET['search_by']);
    $search_menu = array('sender', 'receiver');
    // if (!array_key_exists($search_by, $search_menu)) $search_by = 'sender';
    $start = isset($_GET['start']) ? $sql->quote_smart($_GET['start']) : 0;
    $order_by = isset($_GET['order_by']) ? $sql->quote_smart($_GET['order_by']) : "id";
    $dir = isset($_GET['dir']) ? $sql->quote_smart($_GET['dir']) : 1;
    $order_dir = $dir ? "ASC" : "DESC";
    $dir = $dir ? 0 : 1;
    $temp = $sql->query("SELECT guid FROM `characters` WHERE name like '%{$search_value}%'");
    $search_value = $sql->result($temp, 0, 'guid');
    $query_1 = $sql->query("SELECT count(*) FROM `mail`");
    $query = $sql->query("SELECT a.id, a.messageType, a.sender, a.receiver, a.subject, a.itemTextId, a.has_items, a.money, a.cod, a.checked, b.item_template\r\n            FROM mail a\r\n            INNER JOIN mail_items b ON a.id = b.mail_id\r\n            WHERE {$search_by} = {$search_value}\r\n            ORDER BY {$order_by} {$order_dir} LIMIT {$start}, {$itemperpage}");
    $this_page = $sql->num_rows($query);
    $all_record = $sql->result($query_1, 0);
    $total_found = $sql->num_rows($query);
    //==========================top page navigation starts here========================
    $output .= "<center><table class=\"top_hidden\">\r\n    <tr><td>\r\n            <table class=\"hidden\">\r\n                <tr><td>\r\n            <form action=\"mail_on.php\" method=\"get\" name=\"form\">\r\n            <input type=\"hidden\" name=\"action\" value=\"search\" />\r\n            <input type=\"hidden\" name=\"error\" value=\"4\" />\r\n            <input type=\"text\" size=\"45\" name=\"search_value\" />\r\n            <select name=\"search_by\">\r\n                <option value=\"sender\">Sender</option>\r\n                <option value=\"receiver\">Receiver</option>\r\n            </select></form></td><td>";
    makebutton($lang_global['search'], "javascript:do_submit()", 80);
    $output .= "</td></tr></table>\r\n            <td align=\"right\">";
    $output .= generate_pagination("mail_on.php?action=search&amp;order_by={$order_by}&amp;dir=" . !$dir, $all_record, $itemperpage, $start);
    $output .= "</td></tr></table>";
    //==========================top page navigation ENDS here ========================
    $output .= "<table class=\"lined\">\r\n  <tr>\r\n    <th width=\"5%\">" . $lang_mail['id'] . "</th>\r\n    <th width=\"5%\">" . $lang_mail['mail_type'] . "</th>\r\n    <th width=\"10%\">" . $lang_mail['sender'] . "</th>\r\n    <th width=\"10%\">" . $lang_mail['receiver'] . "</th>\r\n    <th width=\"15%\">" . $lang_mail['subject'] . "</th>\r\n    <th width=\"5%\">" . $lang_mail['has_items'] . "</th>\r\n    <th width=\"25%\">" . $lang_mail['text'] . "</th>\r\n    <th width=\"20%\">" . $lang_mail['money'] . "</th>\r\n    <th width=\"5%\">" . $lang_mail['checked'] . "</th>\r\n  </tr>";
    while ($mail = $sql->fetch_array($query)) {
        $g = floor($mail[7] / 10000);
        $mail[7] -= $g * 10000;
        $s = floor($mail[7] / 100);
        $mail[7] -= $s * 100;
        $c = $mail[7];
        $money = "";
        if ($mail[7] > 0) {
            $money = $g . "<img src=\"./img/gold.gif\" /> " . $s . "<img src=\"./img/silver.gif\" /> " . $c . "<img src=\"./img/copper.gif\" /> ";
        }
        $output .= "<tr valign=top>\r\n                    <td>{$mail['0']}</td>\r\n                    <td>" . get_mail_source($mail[1]) . "</td>\r\n                    <td><a href=\"char.php?id={$mail['2']}\">" . get_char_name($mail[2]) . "</a></td>\r\n                    <td><a href=\"char.php?id={$mail['3']}\">" . get_char_name($mail[3]) . "</a></td>\r\n                    <td>{$mail['4']}</td>\r\n            ";
        $output .= "<td>";
        $output .= "\r\n                    <a style=\"padding:2px;\" href=\"{$item_datasite}{$mail[10]}\" target=\"_blank\">\r\n                      <img class=\"bag_icon\" src=\"" . get_item_icon($mail[10]) . "\" alt=\"\" />\r\n                  </a>";
        //maketooltip("<img src=\"./img/up.gif\" alt=\"\">", $item_datasite{$mail[10]}, $mail[10], "item_tooltip", "target=\"_blank\"");
        $output .= "</td>";
        $output .= "<td>" . get_mail_text($mail[5]) . "</td>\r\n                        <td>{$money}</td>\r\n        <td>" . get_check_state($mail[9]) . "</td>\r\n                   </tr>";
    }
    /*--------------------------------------------------*/
    $output .= "<tr><td colspan=\"6\" class=\"hidden\" align=\"right\">All Mails: {$all_record}</td></tr>\r\n </table></center>";
    $sql->close();
}
Beispiel #4
0
function char_inv(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $lang_item, $realm_id, $characters_db, $world_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $item_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    require_once 'core/char/char_security.php';
    // getting character data from database
    $result = $sqlc->query('SELECT account, name, race, class, level, gender, money
                            FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1');
        $owner_name = $sqlr->result($result, 0, 'username');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        if (empty($owner_gmlvl)) {
            $owner_gmlvl = 0;
        }
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // main data that we need for this page, character inventory
            $result = $sqlc->query('SELECT ci.bag, ci.slot, ci.item, ii.itemEntry,
                                    count as stack_count
                                    FROM character_inventory ci INNER JOIN item_instance ii on ii.guid = ci.item
                                    WHERE ci.guid = ' . $id . ' ORDER BY ci.bag,ci.slot');
            //---------------Page Specific Data Starts Here--------------------------
            // lets start processing first before we display anything
            //  we have lots to do for inventory
            // character bags, 1 main + 4 additional
            $bag = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array());
            // character bang, 1 main + 7 additional
            $bank = array(0 => array(), 1 => array(), 2 => array(), 3 => array(), 4 => array(), 5 => array(), 6 => array(), 7 => array());
            // this is where we will put items that are in main bag
            $bag_id = array();
            // this is where we will put items that are in main bank
            $bank_bag_id = array();
            // this is where we will put items that are in character bags, 4 arrays, 1 for each
            $equiped_bag_id = array(0, 0, 0, 0, 0);
            // this is where we will put items that are in bank bangs, 7 arrays, 1 for each
            $equip_bnk_bag_id = array(0, 0, 0, 0, 0, 0, 0, 0);
            $sqlw = new SQL();
            $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']);
            // we load the things in each bag slot
            while ($slot = $sqlc->fetch_assoc($result)) {
                if ($slot['bag'] == 0 && $slot['slot'] > 18) {
                    if ($slot['slot'] < 23) {
                        $bag_id[$slot['item']] = $slot['slot'] - 18;
                        $equiped_bag_id[$slot['slot'] - 18] = array($slot['itemEntry'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['itemEntry'] . ''), 0, 'ContainerSlots'), $slot['stack_count']);
                    } elseif ($slot['slot'] < 39) {
                        if (isset($bag[0][$slot['slot'] - 23])) {
                            $bag[0][$slot['slot'] - 23][0]++;
                        } else {
                            $bag[0][$slot['slot'] - 23] = array($slot['itemEntry'], 0, $slot['stack_count']);
                        }
                    } elseif ($slot['slot'] < 67) {
                        // SLOT 39 TO 66 (Bank)
                        $bank[0][$slot['slot'] - 39] = array($slot['itemEntry'], 0, $slot['stack_count']);
                    } elseif ($slot['slot'] < 74) {
                        $bank_bag_id[$slot['item']] = $slot['slot'] - 66;
                        $equip_bnk_bag_id[$slot['slot'] - 66] = array($slot['itemEntry'], $sqlw->result($sqlw->query('SELECT ContainerSlots FROM item_template WHERE entry = ' . $slot['itemEntry'] . ''), 0, 'ContainerSlots'), $slot['stack_count']);
                    }
                } else {
                    // Bags
                    if (isset($bag_id[$slot['bag']])) {
                        if (isset($bag[$bag_id[$slot['bag']]][$slot['slot']])) {
                            $bag[$bag_id[$slot['bag']]][$slot['slot']][1]++;
                        } else {
                            $bag[$bag_id[$slot['bag']]][$slot['slot']] = array($slot['itemEntry'], 0, $slot['stack_count']);
                        }
                    } elseif (isset($bank_bag_id[$slot['bag']])) {
                        $bank[$bank_bag_id[$slot['bag']]][$slot['slot']] = array($slot['itemEntry'], 0, $slot['stack_count']);
                    }
                }
            }
            unset($slot);
            unset($bag_id);
            unset($bank_bag_id);
            unset($result);
            //------------------------Character Tabs---------------------------------
            // we start with a lead of 10 spaces,
            //  because last line of header is an opening tag with 8 spaces
            //  keep html indent in sync, so debuging from browser source would be easy to read
            $output .= '
                    <center>
                        <div id="tab_content">
                            <h1>' . $lang_char['inventory'] . '</h1>
                            <br />';
            require_once 'core/char/char_header.php';
            $output .= '
                            <br /><br />
                            <table class="lined" style="width: 700px;">
                                <tr>';
            //---------------Page Specific Data Starts Here--------------------------
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            // equipped bags
            for ($i = 1; $i < 5; ++$i) {
                $output .= '
                                    <th>';
                if ($equiped_bag_id[$i]) {
                    $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $equiped_bag_id[$i][0] . '" target="_blank">
                                            <img class="bag_icon" src="' . get_item_icon($equiped_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" />
                                        </a>
                                        ' . $lang_item['bag'] . ' ' . $i . '<br />
                                        <font class="small">' . $equiped_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>';
                }
                $output .= '
                                    </th>';
            }
            $output .= '
                                </tr>
                                <tr>';
            // equipped bag slots
            for ($t = 1; $t < 5; ++$t) {
                $output .= '
                                    <td class="bag" valign="bottom" align="center">
                                        <div style="width:' . 4 * 43 . 'px;height:' . ceil($equiped_bag_id[$t][1] / 4) * 41 . 'px;">';
                $dsp = $equiped_bag_id[$t][1] % 4;
                if ($dsp) {
                    $output .= '
                                            <div class="no_slot"></div>';
                }
                foreach ($bag[$t] as $pos => $item) {
                    $item[2] = $item[2] == 1 ? '' : $item[2];
                    $output .= '
                                            <div style="left:' . ($pos + $dsp) % 4 * 42 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;">
                                                <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank">
                                                    <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" />
                                                </a>
                                                <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div>
                                                <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div>
                                            </div>';
                }
                $output .= '
                                        </div>
                                    </td>';
            }
            unset($equiped_bag_id);
            $output .= '
                                </tr>
                                <tr>
                                    <th colspan="2" align="left">
                                        <img class="bag_icon" src="' . get_item_icon(3960, $sqlm, $sqlw) . '" alt="" align="middle" style="margin-left:100px;" />
                                        <font style="margin-left:30px;">' . $lang_char['backpack'] . '</font>
                                    </th>
                                    <th colspan="2">
                                        ' . $lang_char['bank_items'] . '
                                    </th>
                                </tr>
                                <tr>
                                    <td colspan="2" class="bag" align="center" height="220px">
                                        <div style="width:' . 4 * 43 . 'px;height:' . ceil(16 / 4) * 41 . 'px;">';
            // inventory items
            foreach ($bag[0] as $pos => $item) {
                $item[2] = $item[2] == 1 ? '' : $item[2];
                $output .= '
                                            <div style="left:' . $pos % 4 * 42 . 'px;top:' . floor($pos / 4) * 41 . 'px;">
                                                <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank">
                                                    <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" />
                                                </a>
                                                <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px\\">' . $item[2] . '</div>
                                                <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div>
                                            </div>';
            }
            unset($bag);
            $output .= '
                                        </div>
                                        <div style="text-align:right;width:168px;background-image:none;background-color:#393936;padding:2px;">
                                            <b>
                                                ' . substr($char['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" />
                                                ' . substr($char['money'], -4, -2) . '<img src="img/silver.gif" alt="" align="middle" />
                                                ' . substr($char['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" />
                                            </b>
                                        </div>
                                    </td>
                                    <td colspan="2" class="bank" align="center">
                                        <div style="width:' . 7 * 43 . 'px;height:' . ceil(24 / 7) * 41 . 'px;">';
            // bank items
            foreach ($bank[0] as $pos => $item) {
                $item[2] = $item[2] == 1 ? '' : $item[2];
                $output .= '
                                            <div style="left:' . $pos % 7 * 43 . 'px;top:' . floor($pos / 7) * 41 . 'px;">
                                                <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank">
                                                    <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" class="inv_icon" alt="" />
                                                </a>
                                                <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div>
                                                <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div>
                                            </div>';
            }
            $output .= '
                                        </div>
                                    </td>
                                </tr>
                                <tr>';
            // equipped bank bags, first 4
            for ($i = 1; $i < 5; ++$i) {
                $output .= '
                                    <th>';
                if ($equip_bnk_bag_id[$i]) {
                    $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank">
                                            <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" />
                                        </a>
                                        ' . $lang_item['bag'] . ' ' . $i . '<br />
                                        <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>';
                }
                $output .= '
                                    </th>';
            }
            $output .= '
                                </tr>
                                <tr>';
            // equipped bank bag slots
            for ($t = 1; $t < 8; ++$t) {
                // equipped bank bags, last 3
                if ($t === 5) {
                    $output .= '
                                </tr>
                                <tr>';
                    for ($i = 5; $i < 8; ++$i) {
                        $output .= '
                                        <th>';
                        if ($equip_bnk_bag_id[$i]) {
                            $output .= '
                                            <a style="padding:2px;" href="' . $item_datasite . $equip_bnk_bag_id[$i][0] . '" target="_blank">
                                                <img class="bag_icon" src="' . get_item_icon($equip_bnk_bag_id[$i][0], $sqlm, $sqlw) . '" alt="" />
                                            </a>
                                            ' . $lang_item['bag'] . ' ' . $i . '<br />
                                            <font class="small">' . $equip_bnk_bag_id[$i][1] . ' ' . $lang_item['slots'] . '</font>';
                        }
                        $output .= '
                                        </th>';
                    }
                    $output .= '
                                        <th>
                                        </th>
                                    </tr>
                                    <tr>';
                }
                $output .= '
                                        <td class="bank" align="center">
                                            <div style="width:' . 4 * 43 . 'px;height:' . ceil($equip_bnk_bag_id[$t][1] / 4) * 41 . 'px;">';
                $dsp = $equip_bnk_bag_id[$t][1] % 4;
                if ($dsp) {
                    $output .= '
                                                <div class="no_slot"></div>';
                }
                foreach ($bank[$t] as $pos => $item) {
                    $item[2] = $item[2] == 1 ? '' : $item[2];
                    $output .= '
                                                    <div style="left:' . ($pos + $dsp) % 4 * 43 . 'px;top:' . floor(($pos + $dsp) / 4) * 41 . 'px;">
                                                        <a style="padding:2px;" href="' . $item_datasite . $item[0] . '" target="_blank">
                                                            <img src="' . get_item_icon($item[0], $sqlm, $sqlw) . '" alt="" />
                                                        </a>
                                                    <div style="width:25px;margin:-20px 0px 0px 18px;color: black; font-size:14px">' . $item[2] . '</div>
                                                    <div style="width:25px;margin:-21px 0px 0px 17px;font-size:14px">' . $item[2] . '</div>
                                                </div>';
                }
                $output .= '
                                            </div>
                                        </td>';
            }
            unset($equip_bnk_bag_id);
            unset($bank);
            $output .= '
                                        <td class="bank"></td>';
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
                                    </tr>
                                </table>
                            </div>
                        </div>
                        <br />';
            require_once 'core/char/char_footer.php';
            $output .= '
                        <br />
                    </center>
                    <!-- end of char_inv.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #5
0
function char_main(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $lang_item, $realm_id, $realm_db, $characters_db, $world_db, $server, $mmfpm_db, $action_permission, $user_lvl, $user_name, $user_id, $item_datasite, $spell_datasite, $showcountryflag;
    // this page uses wowhead tooltops
    wowhead_tt();
    // we need at least an id or we would have nothing to show
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET['realm'])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sqlr->quote_smart($_GET['realm']);
        if (is_numeric($realmid)) {
            $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']);
        } else {
            $realmid = $realm_id;
        }
    }
    $id = $sqlc->quote_smart($_GET['id']);
    if (is_numeric($id)) {
    } else {
        error($lang_global['empty_fields']);
    }
    $result = $sqlc->query('SELECT account, race FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        //resrict by owner's gmlvl
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $query = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $owner_acc_id . '');
        $owner_gmlvl = $sqlr->result($query, 0, 'gmlevel');
        $owner_name = $sqlr->result($query, 0, 'username');
        if ($user_lvl || $server[$realmid]['both_factions']) {
            $side_v = 0;
            $side_p = 0;
        } else {
            $side_p = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2;
            $result_1 = $sqlc->query('SELECT race FROM characters WHERE account = ' . $user_id . ' LIMIT 1');
            if ($sqlc->num_rows($result)) {
                $side_v = in_array($sqlc->result($result_1, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2;
            } else {
                $side_v = 0;
            }
            unset($result_1);
        }
        if ($user_lvl >= $owner_gmlvl && ($side_v === $side_p || !$side_v)) {
            $result = $sqlc->query('SELECT account, data, name, race, class, gender, level, zone, map, online, totaltime, 
									arenaPoints, totalHonorPoints, totalKills, 
									health, 
									power1, power2, power3, power4, power5, power6, power7
								FROM characters 
								WHERE guid = ' . $id . '');
            $char = $sqlc->fetch_assoc($result);
            $char_data = explode(' ', $char['data']);
            $online = $char['online'] ? $lang_char['online'] : $lang_char['offline'];
            if ($char_data[CHAR_DATA_OFFSET_GUILD_ID]) {
                $guild_name = $sqlc->result($sqlc->query('SELECT name FROM guild WHERE guildid =' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . ''), 0, 'name');
                $guild_name = '<a href="guild.php?action=view_guild&amp;realm=' . $realmid . '&amp;error=3&amp;id=' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . '" >' . $guild_name . '</a>';
                $mrank = $char_data[CHAR_DATA_OFFSET_GUILD_RANK] + 1;
                $guild_rank = $sqlc->result($sqlc->query('SELECT rname FROM guild_rank WHERE guildid =' . $char_data[CHAR_DATA_OFFSET_GUILD_ID] . ' AND rid=' . $mrank . ''), 0, 'rname');
            } else {
                $guild_name = $lang_global['none'];
                $guild_rank = $lang_global['none'];
            }
            $block = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_BLOCK]));
            $block = round($block[1], 2);
            $dodge = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_DODGE]));
            $dodge = round($dodge[1], 2);
            $parry = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_PARRY]));
            $parry = round($parry[1], 2);
            $crit = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MELEE_CRIT]));
            $crit = round($crit[1], 2);
            $ranged_crit = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_RANGE_CRIT]));
            $ranged_crit = round($ranged_crit[1], 2);
            $maxdamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MAXDAMAGE]));
            $maxdamage = round($maxdamage[1], 0);
            $mindamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MINDAMAGE]));
            $mindamage = round($mindamage[1], 0);
            $maxrangeddamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MAXRANGEDDAMAGE]));
            $maxrangeddamage = round($maxrangeddamage[1], 0);
            $minrangeddamage = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_MINRANGEDDAMAGE]));
            $minrangeddamage = round($minrangeddamage[1], 0);
            $spell_crit = 100;
            for ($i = 0; $i < 6; ++$i) {
                $temp = unpack('f', pack('L', $char_data[CHAR_DATA_OFFSET_SPELL_CRIT + 1 + $i]));
                if ($temp[1] < $spell_crit) {
                    $spell_crit = $temp[1];
                }
            }
            $spell_crit = round($spell_crit, 2);
            $spell_damage = 9999;
            for ($i = 0; $i < 6; ++$i) {
                if ($char_data[CHAR_DATA_OFFSET_SPELL_DAMAGE + 1 + $i] < $spell_damage) {
                    $spell_damage = $char_data[CHAR_DATA_OFFSET_SPELL_DAMAGE + 1 + $i];
                }
            }
            $rage = round($char['power2'] / 10);
            $expertise = '' . $char_data[CHAR_DATA_OFFSET_EXPERTISE] . ' / ' . $char_data[CHAR_DATA_OFFSET_OFFHAND_EXPERTISE] . '';
            $EQU_HEAD = $char_data[CHAR_DATA_OFFSET_EQU_HEAD];
            $EQU_NECK = $char_data[CHAR_DATA_OFFSET_EQU_NECK];
            $EQU_SHOULDER = $char_data[CHAR_DATA_OFFSET_EQU_SHOULDER];
            $EQU_SHIRT = $char_data[CHAR_DATA_OFFSET_EQU_SHIRT];
            $EQU_CHEST = $char_data[CHAR_DATA_OFFSET_EQU_CHEST];
            $EQU_BELT = $char_data[CHAR_DATA_OFFSET_EQU_BELT];
            $EQU_LEGS = $char_data[CHAR_DATA_OFFSET_EQU_LEGS];
            $EQU_FEET = $char_data[CHAR_DATA_OFFSET_EQU_FEET];
            $EQU_WRIST = $char_data[CHAR_DATA_OFFSET_EQU_WRIST];
            $EQU_GLOVES = $char_data[CHAR_DATA_OFFSET_EQU_GLOVES];
            $EQU_FINGER1 = $char_data[CHAR_DATA_OFFSET_EQU_FINGER1];
            $EQU_FINGER2 = $char_data[CHAR_DATA_OFFSET_EQU_FINGER2];
            $EQU_TRINKET1 = $char_data[CHAR_DATA_OFFSET_EQU_TRINKET1];
            $EQU_TRINKET2 = $char_data[CHAR_DATA_OFFSET_EQU_TRINKET2];
            $EQU_BACK = $char_data[CHAR_DATA_OFFSET_EQU_BACK];
            $EQU_MAIN_HAND = $char_data[CHAR_DATA_OFFSET_EQU_MAIN_HAND];
            $EQU_OFF_HAND = $char_data[CHAR_DATA_OFFSET_EQU_OFF_HAND];
            $EQU_RANGED = $char_data[CHAR_DATA_OFFSET_EQU_RANGED];
            $EQU_TABARD = $char_data[CHAR_DATA_OFFSET_EQU_TABARD];
            /*
            // reserved incase we want to use back minimanagers' built in tooltip, instead of wowheads'
            // minimanagers' item tooltip needs updating, but it can show enchantments and sockets.
            
                  $equiped_items = array
                  (
                     1 => array(($EQU_HEAD      ? get_item_tooltip($EQU_HEAD)      : 0),($EQU_HEAD      ? get_item_icon($EQU_HEAD)      : 0),($EQU_HEAD      ? get_item_border($EQU_HEAD)      : 0)),
                     2 => array(($EQU_NECK      ? get_item_tooltip($EQU_NECK)      : 0),($EQU_NECK      ? get_item_icon($EQU_NECK)      : 0),($EQU_NECK      ? get_item_border($EQU_NECK)      : 0)),
                     3 => array(($EQU_SHOULDER  ? get_item_tooltip($EQU_SHOULDER)  : 0),($EQU_SHOULDER  ? get_item_icon($EQU_SHOULDER)  : 0),($EQU_SHOULDER  ? get_item_border($EQU_SHOULDER)  : 0)),
                     4 => array(($EQU_SHIRT     ? get_item_tooltip($EQU_SHIRT)     : 0),($EQU_SHIRT     ? get_item_icon($EQU_SHIRT)     : 0),($EQU_SHIRT     ? get_item_border($EQU_SHIRT)     : 0)),
                     5 => array(($EQU_CHEST     ? get_item_tooltip($EQU_CHEST)     : 0),($EQU_CHEST     ? get_item_icon($EQU_CHEST)     : 0),($EQU_CHEST     ? get_item_border($EQU_CHEST)     : 0)),
                     6 => array(($EQU_BELT      ? get_item_tooltip($EQU_BELT)      : 0),($EQU_BELT      ? get_item_icon($EQU_BELT)      : 0),($EQU_BELT      ? get_item_border($EQU_BELT)      : 0)),
                     7 => array(($EQU_LEGS      ? get_item_tooltip($EQU_LEGS)      : 0),($EQU_LEGS      ? get_item_icon($EQU_LEGS)      : 0),($EQU_LEGS      ? get_item_border($EQU_LEGS)      : 0)),
                     8 => array(($EQU_FEET      ? get_item_tooltip($EQU_FEET)      : 0),($EQU_FEET      ? get_item_icon($EQU_FEET)      : 0),($EQU_FEET      ? get_item_border($EQU_FEET)      : 0)),
                     9 => array(($EQU_WRIST     ? get_item_tooltip($EQU_WRIST)     : 0),($EQU_WRIST     ? get_item_icon($EQU_WRIST)     : 0),($EQU_WRIST     ? get_item_border($EQU_WRIST)     : 0)),
                    10 => array(($EQU_GLOVES    ? get_item_tooltip($EQU_GLOVES)    : 0),($EQU_GLOVES    ? get_item_icon($EQU_GLOVES)    : 0),($EQU_GLOVES    ? get_item_border($EQU_GLOVES)    : 0)),
                    11 => array(($EQU_FINGER1   ? get_item_tooltip($EQU_FINGER1)   : 0),($EQU_FINGER1   ? get_item_icon($EQU_FINGER1)   : 0),($EQU_FINGER1   ? get_item_border($EQU_FINGER1)   : 0)),
                    12 => array(($EQU_FINGER2   ? get_item_tooltip($EQU_FINGER2)   : 0),($EQU_FINGER2   ? get_item_icon($EQU_FINGER2)   : 0),($EQU_FINGER2   ? get_item_border($EQU_FINGER2)   : 0)),
                    13 => array(($EQU_TRINKET1  ? get_item_tooltip($EQU_TRINKET1)  : 0),($EQU_TRINKET1  ? get_item_icon($EQU_TRINKET1)  : 0),($EQU_TRINKET1  ? get_item_border($EQU_TRINKET1)  : 0)),
                    14 => array(($EQU_TRINKET2  ? get_item_tooltip($EQU_TRINKET2)  : 0),($EQU_TRINKET2  ? get_item_icon($EQU_TRINKET2)  : 0),($EQU_TRINKET2  ? get_item_border($EQU_TRINKET2)  : 0)),
                    15 => array(($EQU_BACK      ? get_item_tooltip($EQU_BACK)      : 0),($EQU_BACK      ? get_item_icon($EQU_BACK)      : 0),($EQU_BACK      ? get_item_border($EQU_BACK)      : 0)),
                    16 => array(($EQU_MAIN_HAND ? get_item_tooltip($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0)),
                    17 => array(($EQU_OFF_HAND  ? get_item_tooltip($EQU_OFF_HAND)  : 0),($EQU_OFF_HAND  ? get_item_icon($EQU_OFF_HAND)  : 0),($EQU_OFF_HAND  ? get_item_border($EQU_OFF_HAND)  : 0)),
                    18 => array(($EQU_RANGED    ? get_item_tooltip($EQU_RANGED)    : 0),($EQU_RANGED    ? get_item_icon($EQU_RANGED)    : 0),($EQU_RANGED    ? get_item_border($EQU_RANGED)    : 0)),
                    19 => array(($EQU_TABARD    ? get_item_tooltip($EQU_TABARD)    : 0),($EQU_TABARD    ? get_item_icon($EQU_TABARD)    : 0),($EQU_TABARD    ? get_item_border($EQU_TABARD)    : 0))
                  );
            */
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            $sqlw = new SQL();
            $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']);
            $equiped_items = array(1 => array('', $EQU_HEAD ? get_item_icon($EQU_HEAD, $sqlm, $sqlw) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD, $sqlw) : 0), 2 => array('', $EQU_NECK ? get_item_icon($EQU_NECK, $sqlm, $sqlw) : 0, $EQU_NECK ? get_item_border($EQU_NECK, $sqlw) : 0), 3 => array('', $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER, $sqlm, $sqlw) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER, $sqlw) : 0), 4 => array('', $EQU_SHIRT ? get_item_icon($EQU_SHIRT, $sqlm, $sqlw) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT, $sqlw) : 0), 5 => array('', $EQU_CHEST ? get_item_icon($EQU_CHEST, $sqlm, $sqlw) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST, $sqlw) : 0), 6 => array('', $EQU_BELT ? get_item_icon($EQU_BELT, $sqlm, $sqlw) : 0, $EQU_BELT ? get_item_border($EQU_BELT, $sqlw) : 0), 7 => array('', $EQU_LEGS ? get_item_icon($EQU_LEGS, $sqlm, $sqlw) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS, $sqlw) : 0), 8 => array('', $EQU_FEET ? get_item_icon($EQU_FEET, $sqlm, $sqlw) : 0, $EQU_FEET ? get_item_border($EQU_FEET, $sqlw) : 0), 9 => array('', $EQU_WRIST ? get_item_icon($EQU_WRIST, $sqlm, $sqlw) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST, $sqlw) : 0), 10 => array('', $EQU_GLOVES ? get_item_icon($EQU_GLOVES, $sqlm, $sqlw) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES, $sqlw) : 0), 11 => array('', $EQU_FINGER1 ? get_item_icon($EQU_FINGER1, $sqlm, $sqlw) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1, $sqlw) : 0), 12 => array('', $EQU_FINGER2 ? get_item_icon($EQU_FINGER2, $sqlm, $sqlw) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2, $sqlw) : 0), 13 => array('', $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1, $sqlm, $sqlw) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1, $sqlw) : 0), 14 => array('', $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2, $sqlm, $sqlw) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2, $sqlw) : 0), 15 => array('', $EQU_BACK ? get_item_icon($EQU_BACK, $sqlm, $sqlw) : 0, $EQU_BACK ? get_item_border($EQU_BACK, $sqlw) : 0), 16 => array('', $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND, $sqlm, $sqlw) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND, $sqlw) : 0), 17 => array('', $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND, $sqlm, $sqlw) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND, $sqlw) : 0), 18 => array('', $EQU_RANGED ? get_item_icon($EQU_RANGED, $sqlm, $sqlw) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED, $sqlw) : 0), 19 => array('', $EQU_TABARD ? get_item_icon($EQU_TABARD, $sqlm, $sqlw) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD, $sqlw) : 0));
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
                $output .= '
          <!-- start of char.php -->
          <center>
            <div id="tab_content">
              <div id="tab">
                <ul>
                  <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li>
                  <li><a href="char_extra.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li>
                  ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . '
                  <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li>
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li>
                  <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li>
                  <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>';
                if (char_get_class_name($char['class']) === 'Hunter') {
                    $output .= '
                  <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>';
                }
                $output .= '
                  <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li>
				  <li><a href="char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li>
				  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>
                </ul>
                <ul>';
                // selected char tab at last
                $output .= '
                  <li id="selected"><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>';
            } else {
                $output .= '
          <center>
            <div id="tab">
              <ul>
                <li id="selected"><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
              </ul>
            </div>
            <div id="tab_content">
              <div id="tab">
                <ul>';
            }
            $output .= '
                </ul>
              </div>
              <div id="tab_content2">
                <table class="lined" style="width: 580px;">
                  <tr>
                    <td colspan="2">
                      <div>
                        <img src="' . char_get_avatar_img($char['level'], $char['gender'], $char['race'], $char['class'], 0) . '" alt="avatar" />
                      </div>
                      <div>';
            $a_results = $sqlc->query('SELECT DISTINCT spell FROM character_aura WHERE guid = ' . $id . '');
            if ($sqlc->num_rows($a_results)) {
                while ($aura = $sqlc->fetch_assoc($a_results)) {
                    $output .= '
                        <a style="padding:2px;" href="' . $spell_datasite . $aura['spell'] . '" target="_blank">
                          <img src="' . spell_get_icon($aura['spell'], $sqlm) . '" alt="' . $aura['spell'] . '" width="24" height="24" />
                        </a>';
                }
            }
            $output .= '
                      </div>
                    </td>
                    <td colspan="4">
                      <font class="bold">
                        ' . htmlentities($char['name']) . ' -
                        <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                        <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                        - lvl ' . char_get_level_color($char['level']) . '
                      </font>
                      <br />' . get_map_name($char['map'], $sqlm) . ' - ' . get_zone_name($char['zone'], $sqlm) . '
                      <br />' . $lang_char['honor_points'] . ': ' . $char['totalHonorPoints'] . ' / ' . $char['arenaPoints'] . ' - ' . $lang_char['honor_kills'] . ': ' . $char['totalKills'] . '
                      <br />' . $lang_char['guild'] . ': ' . $guild_name . ' | ' . $lang_char['rank'] . ': ' . htmlentities($guild_rank) . '
                      <br />' . ($char['online'] ? '<img src="img/up.gif" onmousemove="toolTip(\'Online\', \'item_tooltip\')" onmouseout="toolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="toolTip(\'Offline\', \'item_tooltip\')" onmouseout="toolTip()" alt="offline" />');
            if ($showcountryflag) {
                require_once 'libs/misc_lib.php';
                $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm);
                $output .= ' - ' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-');
                unset($country);
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="6%">';
            if ($equiped_items[1][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_HEAD . '" target="_blank">
                        <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" align="center" width="50%">
                      <div class="gradient_p">' . $lang_item['health'] . ':</div>
                      <div class="gradient_pp">' . $char['health'] . '</div>';
            if ($char['class'] == 11) {
                //druid
                $output .= '
                      </br>
                      <div class="gradient_p">' . $lang_item['energy'] . ':</div>
                      <div class="gradient_pp">' . $char['power4'] . '</div>';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" align="center" width="50%">';
            if ($char['class'] == 1) {
                $output .= '
                      <div class="gradient_p">' . $lang_item['rage'] . ':</div>
                      <div class="gradient_pp">' . $rage . '</div>';
            } elseif ($char['class'] == 4) {
                $output .= '
                      <div class="gradient_p">' . $lang_item['energy'] . ':</div>
                      <div class="gradient_pp">' . $char['power4'] . '</div>';
            } elseif ($char['class'] == 6) {
                // Don't know if FOCUS is the right one need to verify with Death Knight player.
                $output .= '
                      <div class="gradient_p">' . $lang_item['runic'] . ':</div>
                      <div class="gradient_pp">Unknown</div>';
            } elseif ($char['class'] == 11) {
                $output .= '
                      <div class="gradient_p">' . $lang_item['mana'] . ':</div>
                      <div class="gradient_pp">' . $char['power1'] . '</div>
                      </br>
                      <div class="gradient_p">' . $lang_item['rage'] . ':</div>
                      <div class="gradient_pp">' . $rage . '</div>';
            } elseif ($char['class'] == 2 || $char['class'] == 3 || $char['class'] == 5 || $char['class'] == 7 || $char['class'] == 8 || $char['class'] == 9) {
                $output .= '
                      <div class="gradient_p">' . $lang_item['mana'] . ':</div>
                      <div class="gradient_pp">' . $char['power1'] . '</div>';
            }
            $output .= '
                    </td>
                    <td width="6%">';
            if ($equiped_items[10][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_GLOVES . '" target="_blank">
                        <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[2][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_NECK . '" target="_blank">
                        <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="3" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_item['strength'] . ':<br />
                        ' . $lang_item['agility'] . ':<br />
                        ' . $lang_item['stamina'] . ':<br />
                        ' . $lang_item['intellect'] . ':<br />
                        ' . $lang_item['spirit'] . ':<br />
                        ' . $lang_item['armor'] . ':
                      </div>
                      <div class="gradient_pp">
                        ' . $char_data[CHAR_DATA_OFFSET_STR] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_AGI] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_STA] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_INT] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_SPI] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_ARMOR] . '
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="3" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_item['res_holy'] . ':<br />
                        ' . $lang_item['res_arcane'] . ':<br />
                        ' . $lang_item['res_fire'] . ':<br />
                        ' . $lang_item['res_nature'] . ':<br />
                        ' . $lang_item['res_frost'] . ':<br />
                        ' . $lang_item['res_shadow'] . ':
                      </div>
                      <div class="gradient_pp">
                        ' . $char_data[CHAR_DATA_OFFSET_RES_HOLY] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RES_ARCANE] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RES_FIRE] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RES_NATURE] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RES_FROST] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RES_SHADOW] . '
                      </div>
                    </td>
                    <td width="1%">';
            if ($equiped_items[6][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_BELT . '" target="_blank">
                        <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[3][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_SHOULDER . '" target="_blank">
                        <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="1%">';
            if ($equiped_items[7][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_LEGS . '" target="_blank">
                        <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[15][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_BACK . '" target="_blank">
                        <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="1%">';
            if ($equiped_items[8][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_FEET . '" target="_blank">
                        <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[5][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_CHEST . '" target="_blank">
                        <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_char['melee_d'] . ':<br />
                        ' . $lang_char['melee_ap'] . ':<br />
                        ' . $lang_char['melee_hit'] . ':<br />
                        ' . $lang_char['melee_crit'] . ':<br />
                        ' . $lang_char['expertise'] . ':<br />
                      </div>
                      <div class="gradient_pp">
                        ' . $mindamage . '-' . $maxdamage . '<br />
                        ' . ($char_data[CHAR_DATA_OFFSET_AP] + $char_data[CHAR_DATA_OFFSET_AP_MOD]) . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_MELEE_HIT] . '<br />
                        ' . $crit . '%<br />
                        ' . $expertise . '<br />
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_char['spell_d'] . ':<br />
                        ' . $lang_char['spell_heal'] . ':<br />
                        ' . $lang_char['spell_hit'] . ':<br />
                        ' . $lang_char['spell_crit'] . ':<br />
                        ' . $lang_char['spell_haste'] . '
                      </div>
                      <div class="gradient_pp">
                        ' . $spell_damage . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_SPELL_HEAL] . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_SPELL_HIT] . '<br />
                        ' . $spell_crit . '%<br />
                        ' . $char_data[CHAR_DATA_OFFSET_SPELL_HASTE_RATING] . '
                      </div>
                    </td>
                    <td width="1%">';
            if ($equiped_items[11][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER1 . '" target="_blank">
                        <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[4][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_SHIRT . '" target="_blank">
                        <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="1%">';
            if ($equiped_items[12][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER2 . '" target="_blank">
                        <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[19][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_TABARD . '" target="_blank">
                        <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_char['dodge'] . ':<br />
                        ' . $lang_char['parry'] . ':<br />
                        ' . $lang_char['block'] . ':<br />
                        ' . $lang_char['resilience'] . ':<br />
                      </div>
                      <div class="gradient_pp">
                        ' . $dodge . '%<br />
                        ' . $parry . '%<br />
                        ' . $block . '%<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RESILIENCE] . '<br />
                      </div>
                    </td>
                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                      <div class="gradient_p">
                        ' . $lang_char['ranged_d'] . ':<br />
                        ' . $lang_char['ranged_ap'] . ':<br />
                        ' . $lang_char['ranged_hit'] . ':<br />
                        ' . $lang_char['ranged_crit'] . ':<br />
                      </div>
                      <div class="gradient_pp">
                        ' . $minrangeddamage . '-' . $maxrangeddamage . '<br />
                        ' . ($char_data[CHAR_DATA_OFFSET_RANGED_AP] + $char_data[CHAR_DATA_OFFSET_RANGED_AP_MOD]) . '<br />
                        ' . $char_data[CHAR_DATA_OFFSET_RANGE_HIT] . '<br />
                        ' . $ranged_crit . '%<br />
                      </div>
                    </td>
                    <td width="1%">';
            if ($equiped_items[13][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET1 . '" target="_blank">
                        <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td width="1%">';
            if ($equiped_items[9][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_WRIST . '" target="_blank">
                        <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="1%">';
            if ($equiped_items[14][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET2 . '" target="_blank">
                        <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                  </tr>
                  <tr>
                    <td></td>
                    <td width="15%">';
            if ($equiped_items[16][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_MAIN_HAND . '" target="_blank">
                        <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="15%">';
            if ($equiped_items[17][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_OFF_HAND . '" target="_blank">
                        <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="15%">';
            if ($equiped_items[18][1]) {
                $output .= '
                      <a style="padding:2px;" href="' . $item_datasite . $EQU_RANGED . '" target="_blank">
                        <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" />
                      </a>';
            } else {
                $output .= '
                      <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                    </td>
                    <td width="15%"></td>
                    <td></td>
                  </tr>';
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
                //total time played
                $tot_time = $char['totaltime'];
                $tot_days = (int) ($tot_time / 86400);
                $tot_time = $tot_time - $tot_days * 86400;
                $total_hours = (int) ($tot_time / 3600);
                $tot_time = $tot_time - $total_hours * 3600;
                $total_min = (int) ($tot_time / 60);
                $output .= '
                  <tr>
                    <td colspan="6">
                      ' . $lang_char['tot_paly_time'] . ': ' . $tot_days . ' ' . $lang_char['days'] . ' ' . $total_hours . ' ' . $lang_char['hours'] . ' ' . $total_min . ' ' . $lang_char['min'] . '
                    </td>
                  </tr>';
            }
            $output .= '
                </table>
              </div>
              <br />
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) {
                makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&amp;realm=' . $realmid . '', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) {
                makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission['update']) {
                makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&amp;to=' . $char['name'] . '', 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          </center>
          <!-- end of char.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #6
0
function char_skill(&$sqlr, &$sqlc)
{
    global $lang_global, $lang_char, $output, $realm_id, $realm_db, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $skill_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 1;
    $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1;
    if (preg_match('/^[01]{1}$/', $dir)) {
    } else {
        $dir = 1;
    }
    $order_dir = $dir ? 'ASC' : 'DESC';
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, gender, level
		FROM characters
		WHERE guid = ' . $id . '
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['skills'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
	<div id="tab_content2">
		<table class="lined" style="width: 700px;">
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['skills'] . '</th>
			</tr>
			<tr>
				' . ($user_lvl ? '<th><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['skill_id'] . '</a></th>' : '') . '
				<th align="right"><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['skill_name'] . '</a></th>
				<th><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['skill_value'] . '</a></th>
			</tr>';
            $skill_array = array();
            $class_array = array();
            $prof_1_array = array();
            $prof_2_array = array();
            $weapon_array = array();
            $armor_array = array();
            $language_array = array();
            $skill_rank_array = array(1 => $lang_char['none'], 350 => $lang_char['none'], 75 => $lang_char['apprentice'], 150 => $lang_char['journeyman'], 225 => $lang_char['expert'], 300 => $lang_char['artisan'], 375 => $lang_char['master'], 450 => $lang_char['grand_master'], 525 => $lang_char['illustrious']);
            $result = $sqlc->query('
				SELECT skill, value, max
				FROM character_skills
				WHERE guid = ' . $id . '');
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            while ($char_skill = $sqlc->fetch_assoc($result)) {
                $temp = $char_skill['value'];
                $skill = $char_skill['skill'];
                $max = $char_skill['max'];
                if (skill_get_type($skill, $sqlm) == 6) {
                    array_push($weapon_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } elseif (skill_get_type($skill, $sqlm) == 7) {
                    array_push($class_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } elseif (skill_get_type($skill, $sqlm) == 8) {
                    array_push($armor_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } elseif (skill_get_type($skill, $sqlm) == 9) {
                    array_push($prof_2_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } elseif (skill_get_type($skill, $sqlm) == 10) {
                    array_push($language_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } elseif (skill_get_type($skill, $sqlm) == 11) {
                    array_push($prof_1_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                } else {
                    array_push($skill_array, array($user_lvl ? $skill : '', skill_get_name($skill, $sqlm), $temp, $max));
                }
            }
            unset($char_skill);
            aasort($skill_array, $order_by, $dir);
            aasort($class_array, $order_by, $dir);
            aasort($prof_1_array, $order_by, $dir);
            aasort($prof_2_array, $order_by, $dir);
            aasort($weapon_array, $order_by, $dir);
            aasort($armor_array, $order_by, $dir);
            aasort($language_array, $order_by, $dir);
            foreach ($skill_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right">' . $data[1] . '</td>
				<td valign="center" class="bar skill_bar" style="background-position: ' . (round(450 * $data[2] / $data[3]) - 450) . 'px;">
					<span>' . $data[2] . '/' . $data[3] . '</span>
				</td>
			</tr>';
            }
            if (count($class_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['classskills'] . '</th>
			</tr>';
            }
            foreach ($class_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right"><a href="' . $skill_datasite . '7.' . $char['class'] . '.' . $data[0] . '" target="_blank">' . $data[1] . '</td>
				<td valign="center" class="bar skill_bar" style="background-position: 0px;"></td>
			</tr>';
            }
            if (count($prof_1_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['professions'] . '</th>
			</tr>';
            }
            foreach ($prof_1_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right"><a href="' . $skill_datasite . '11.' . $data[0] . '" target="_blank">' . $data[1] . '</a></td>
				<td valign="center" class="bar skill_bar" style="background-position: ' . (round(450 * $data[2] / $data[3]) - 450) . 'px;">
					<span>' . $data[2] . '/' . $data[3] . ' (' . $skill_rank_array[$data[3]] . ')</span>
				</td>
			</tr>';
            }
            if (count($prof_2_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['secondaryskills'] . '</th>
			</tr>';
            }
            foreach ($prof_2_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right"><a href="' . $skill_datasite . '9.' . $data[0] . '" target="_blank">' . $data[1] . '</a></td>
				<td valign="center" class="bar skill_bar" style="background-position: ' . (round(450 * $data[2] / $data[3]) - 450) . 'px;">
					<span>' . $data[2] . '/' . $data[3] . ' (' . $skill_rank_array[$data[3]] . ')</span>
				</td>
			</tr>';
            }
            if (count($weapon_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['weaponskills'] . '</th>
			</tr>';
            }
            foreach ($weapon_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right">' . $data[1] . '</td>
				<td valign="center" class="bar skill_bar" style="background-position: ' . (round(450 * $data[2] / $data[3]) - 450) . 'px;">
					<span>' . $data[2] . '/' . $data[3] . '</span>
				</td>
			</tr>';
            }
            if (count($armor_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['armorproficiencies'] . '</th>
			</tr>';
            }
            foreach ($armor_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right">' . $data[1] . '</td>
				<td valign="center" class="bar skill_bar" style="background-position: 0px;"></td>
			</tr>';
            }
            if (count($language_array)) {
                $output .= '
			<tr>
				<th class="title" colspan="' . ($user_lvl ? '3' : '2') . '" align="left">' . $lang_char['languages'] . '</th>
			</tr>';
            }
            foreach ($language_array as $data) {
                $output .= '
			<tr>
				' . ($user_lvl ? '<td>' . $data[0] . '</td>' : '') . '
				<td align="right">' . $data[1] . '</td>
				<td valign="center" class="bar skill_bar" style="background-position: ' . (round(450 * $data[2] / $data[3]) - 450) . 'px;">
					<span>' . $data[2] . '/' . $data[3] . '</span>
				</td>
			</tr>';
            }
            $output .= '
		</table>
	</div>
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #7
0
function edit_char(&$sqlr, &$sqlc, &$sqlm)
{
    global $lang_global, $lang_char, $lang_item, $output, $realm_db, $characters_db, $realm_id, $mmfpm_db, $action_permission, $user_lvl, $item_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    valid_login($action_permission['delete']);
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    $sqlm = new SQL();
    $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
    $id = $sqlc->quote_smart($_GET['id']);
    // getting character data from database
    $result = $sqlc->query("\r\n\t\tSELECT account \r\n\t\tFROM `characters` \r\n\t\tWHERE guid = '{$id}'");
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        //resrict by owner's gmlvl
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $query = $sqlr->query("\r\n\t\t\tSELECT gmlevel, username \r\n\t\t\tFROM account \r\n\t\t\tWHERE id ='{$owner_acc_id}'");
        $owner_gmlvl = $sqlr->result($query, 0, 'gmlevel');
        $owner_name = $sqlr->result($query, 0, 'username');
        $owner_check = $sqlr->result($query, 0, 'username');
        if ($user_lvl >= $owner_gmlvl) {
            $result = $sqlc->query("\r\n\t\t\t\tSELECT c.guid, c.account, c.name, c.race, c.class, c.level, c.gender, c.online, c.money, c.totaltime,\r\n\t\t\t\t\tc.position_x, c.position_y, c.position_z, c.map, c.zone,\r\n\t\t\t\t\tc.totalHonorpoints, c.totalKills, c.arenaPoints, c.equipmentCache,\r\n\t\t\t\t\tCOALESCE(guild_member.guildid,0) AS guildid, COALESCE(guild_member.rank,0) AS grank\r\n\t\t\t\tFROM characters  c LEFT JOIN guild_member ON c.guid = guild_member.guid \r\n\t\t\t\tWHERE c.guid = '{$id}'");
            $char = $sqlc->fetch_assoc($result);
            $eq_data = explode(' ', $char['equipmentCache']);
            if ($char['online']) {
                $online = "<font class=\"error\">{$lang_char['online']}</font>{$lang_char['edit_offline_only_char']}";
            } else {
                $online = $lang_char['offline'];
            }
            if ($char['guildid']) {
                $query = $sqlc->query("\r\n\t\t\t\t\tSELECT name \r\n\t\t\t\t\tFROM guild \r\n\t\t\t\t\tWHERE guildid ='{$char['guildid']}'");
                $guild_name = $sqlc->result($query, 0, 'name');
                if ($user_lvl > 0) {
                    $guild_name = "<a href=\"guild.php?action=view_guild&amp;error=3&amp;id={$char['guildid']}\" >{$guild_name}</a>";
                }
                if ($char['grank']) {
                    $guild_rank_query = $sqlc->query("\r\n\t\t\t\t\t\tSELECT rname \r\n\t\t\t\t\t\tFROM guild_rank \r\n\t\t\t\t\t\tWHERE guildid ='{$char['guildid']}' AND rid='{$char['grank']}'");
                    $guild_rank = $sqlc->result($guild_rank_query, 0, 'rname');
                } else {
                    $guild_rank = $lang_char['guild_leader'];
                }
            } else {
                $guild_name = $lang_global['none'];
                $guild_rank = $lang_global['none'];
            }
            $output .= "\r\n                        <center>\r\n                            <form method=\"get\" action=\"char_edit.php\" name=\"form\">\r\n                                <input type=\"hidden\" name=\"action\" value=\"do_edit_char\" />\r\n                                <input type=\"hidden\" name=\"id\" value=\"{$id}\" />\r\n                                <table class=\"lined\">\r\n                                    <tr>\r\n                                        <td colspan=\"8\"><font class=\"bold\"><input type=\"text\" name=\"name\" size=\"14\" maxlength=\"12\" value=\"" . $char['name'] . "\" /> - <img src='img/c_icons/" . $char['race'] . "-" . $char['gender'] . ".gif' onmousemove='toolTip(\"" . char_get_race_name($char['race']) . "\",\"item_tooltip\")' onmouseout='toolTip()' alt=\"\" /> <img src='img/c_icons/" . $char['class'] . ".gif' onmousemove='toolTip(\"" . char_get_class_name($char['class']) . "\",\"item_tooltip\")' onmouseout='toolTip()' alt=\"\" /> - lvl " . char_get_level_color($char['level']) . "</font><br />" . $online . "</td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"8\">" . get_map_name($char['online'], $sqlm) . " - " . get_zone_name($char['zone'], $sqlm) . "</td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"8\">{$lang_char['username']}: <input type=\"text\" name=\"owner_name\" size=\"20\" maxlength=\"25\" value=\"{$owner_name}\" /> | {$lang_char['acc_id']}: {$owner_acc_id}</td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"8\">{$lang_char['guild']}: {$guild_name} | {$lang_char['rank']}: {$guild_rank}</td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"8\">{$lang_char['honor_points']}: <input type=\"text\" name=\"honor_points\" size=\"8\" maxlength=\"6\" value=\"{$char['totalHonorpoints']}\" />/\r\n                                            <input type=\"text\" name=\"arena_points\" size=\"8\" maxlength=\"6\" value=\"{$char['arenaPoints']}\" /> - {$lang_char['honor_kills']}: <input type=\"text\" name=\"total_kills\" size=\"8\" maxlength=\"6\" value=\"{$char['totalKills']}\" />\r\n                                        </td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td width=\"2%\"><input type=\"checkbox\" name=\"check[]\" value=\"a0\" /></td><td width=\"18%\">{$lang_item['head']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_HEAD]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_HEAD]) . "</a></td>\r\n                                        <td width=\"18%\">{$lang_item['gloves']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_GLOVES]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_GLOVES]) . "</a></td><td width=\"2%\"><input type=\"checkbox\" name=\"check[]\" value=\"a9\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a1\" /></td><td>{$lang_item['neck']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_NECK]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_NECK]) . "</a></td>\r\n                                        <td>{$lang_item['belt']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_BELT]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_BELT]) . "</a></td> <td><input type=\"checkbox\" name=\"check[]\" value=\"a5\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a2\" /></td><td>{$lang_item['shoulder']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_SHOULDER]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_SHOULDER]) . "</a></td>\r\n                                        <td>{$lang_item['legs']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_LEGS]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_LEGS]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a6\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a14\" /></td><td>{$lang_item['back']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_BACK]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_BACK]) . "</a></td>\r\n                                        <td>{$lang_item['feet']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_FEET]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_FEET]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a7\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a4\" /></td><td>{$lang_item['chest']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_CHEST]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_CHEST]) . "</a></td>\r\n                                        <td>{$lang_item['finger']} 1<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_FINGER1]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_FINGER1]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a10\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a3\" /></td><td>{$lang_item['shirt']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_SHIRT]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_SHIRT]) . "</a></td>\r\n                                        <td>{$lang_item['finger']} 2<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_FINGER2]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_FINGER2]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a11\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a18\" /></td><td>{$lang_item['tabard']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_TABARD]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_TABARD]) . "</a></td>\r\n                                        <td>{$lang_item['trinket']} 1<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_TRINKET1]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_TRINKET1]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a12\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a8\" /></td><td>{$lang_item['wrist']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_WRIST]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_WRIST]) . "</a></td>\r\n                                        <td>{$lang_item['trinket']} 2<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_TRINKET2]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_TRINKET2]) . "</a></td><td><input type=\"checkbox\" name=\"check[]\" value=\"a13\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a15\" /></td>\r\n                                        <td colspan=\"2\">{$lang_item['main_hand']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_MAIN_HAND]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_MAIN_HAND]) . "</a></td>\r\n                                        <td colspan=\"2\"><input type=\"checkbox\" name=\"check[]\" value=\"a16\" />&nbsp;{$lang_item['off_hand']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_OFF_HAND]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_OFF_HAND]) . "</a></td>\r\n                                        <td colspan=\"2\">{$lang_item['ranged']}<br /><a href=\"{$item_datasite}{$eq_data[EQ_DATA_OFFSET_EQU_RANGED]}\" target=\"_blank\">" . get_item_name($eq_data[EQ_DATA_OFFSET_EQU_RANGED]) . "</a></td>\r\n                                        <td><input type=\"checkbox\" name=\"check[]\" value=\"a17\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"4\">{$lang_char['gold']}: <input type=\"text\" name=\"money\" size=\"10\" maxlength=\"8\" value=\"{$char['money']}\" /></td>\r\n                                        <td colspan=\"4\">{$lang_char['tot_paly_time']}: <input type=\"text\" name=\"tot_time\" size=\"8\" maxlength=\"14\" value=\"{$char['totaltime']}\" /></td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td colspan=\"5\">{$lang_char['location']}:\r\n                                            X:<input type=\"text\" name=\"x\" size=\"10\" maxlength=\"8\" value=\"{$char['position_x']}\" />\r\n                                            Y:<input type=\"text\" name=\"y\" size=\"8\" maxlength=\"16\" value=\"{$char['position_y']}\" />\r\n                                            Z:<input type=\"text\" name=\"z\" size=\"8\" maxlength=\"16\" value=\"{$char['position_z']}\" />\r\n                                            Map:<input type=\"text\" name=\"map\" size=\"8\" maxlength=\"16\" value=\"{$char['map']}\" />\r\n                                        </td>\r\n                                        <td colspan=\"3\">{$lang_char['move_to']}:<input type=\"text\" name=\"tp_to\" size=\"24\" maxlength=\"64\" value=\"\" /></td>\r\n                                    </tr>\r\n                                </table>\r\n                                <br />";
            //inventory+bank items
            $query2 = $sqlc->query("\r\n\t\t\t\tSELECT bag, slot, item, item_template \r\n\t\t\t\tFROM character_inventory \r\n\t\t\t\tWHERE guid = '{$id}' \r\n\t\t\t\tORDER BY bag, slot");
            $inv = array();
            $count = 0;
            while ($slot = $sqlc->fetch_row($query2)) {
                if ($slot[0] == 0) {
                    if ($slot[1] >= 23 && $slot[1] <= 62) {
                        $count++;
                        $inv[$count][0] = $slot[3];
                        $inv[$count][1] = $slot[2];
                    }
                } else {
                    $count++;
                    $inv[$count][0] = $slot[3];
                    $inv[$count][1] = $slot[2];
                }
            }
            $output .= "\r\n                                <table class=\"lined\">\r\n\t\t\t\t\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t\t\t\t\t<td>{$lang_char['inv_bank']}</td>\r\n\t\t\t\t\t\t\t\t\t</tr>\r\n\t\t\t\t\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t\t\t\t\t<td height=\"100\" align=\"center\">\r\n\t\t\t\t\t\t\t\t\t\t\t<table>\r\n\t\t\t\t\t\t\t\t\t\t\t\t<tr align=\"center\">";
            $j = 0;
            for ($i = 1; $i <= $count; $i++) {
                $j++;
                $output .= "\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t<td>\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$inv[$i][0]}\" target=\"_blank\">{$inv[$i][0]}</a>\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<br />\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"{$inv[$i][1]}\" />\r\n\t\t\t\t\t\t\t\t\t\t\t\t\t</td>";
                if ($j == 15) {
                    $output .= "\r\n\t\t\t\t\t\t\t\t\t\t\t\t</tr>\r\n\t\t\t\t\t\t\t\t\t\t\t\t<tr align=\"center\">";
                    $j = 0;
                }
            }
            $output .= "\r\n                                                </tr>\r\n                                            </table>\r\n                                        </td>\r\n                                    </tr>\r\n                                </table>\r\n                                <br />\r\n                                <table class=\"hidden\">\r\n                                    <tr>\r\n                                        <td>";
            makebutton($lang_char['update'], "javascript:do_submit()", 190);
            makebutton($lang_char['to_char_view'], "char.php?id={$id}", 160);
            makebutton($lang_char['del_char'], "char_list.php?action=del_char_form&amp;check%5B%5D={$id}", 160);
            makebutton($lang_global['back'], "javascript:window.history.back()", 160);
            $output .= "\r\n                                        </td>\r\n                                    </tr>\r\n                                </table>\r\n                                <br />\r\n                            </form>\r\n                        </center>";
            //case of non auth request
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #8
0
function do_insert_update($do_insert)
{
    global $lang_global, $lang_creature, $output, $world_db, $realm_id, $creature_datasite, $item_datasite, $quest_datasite, $lang_id_tab, $spell_datasite, $lang_item, $language, $action_permission, $user_lvl, $locales_search_option;
    wowhead_tt();
    require_once "./scripts/get_lib.php";
    require_once 'libs/item_lib.php';
    $sql = new SQL();
    $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
    // entry only needed on update
    if (!$do_insert) {
        if (!isset($_GET['entry'])) {
            redirect("creature.php?error=1");
        }
        $entry = is_numeric($_GET['entry']) ? $sql->quote_smart($_GET['entry']) : redirect("creature.php?error=8");
        $result = $sql->query("SELECT `entry`, `difficulty_entry_1`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`,`subname`, `IconName`, `minlevel`, `maxlevel`, `faction_A`, `faction_H`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `mindmg`, `maxdmg`, `dmgschool`, `attackpower`, `baseattacktime`, `rangeattacktime`, `unit_flags`,`dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`,`trainer_race`,`minrangedmg`, `maxrangedmg`, `rangedattackpower`, `type`,`type_flags`,`lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `PetSpellDataId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `RacialLeader`, `RegenHealth`, `equipment_id`, `mechanic_immune_mask`, `flags_extra`, `ScriptName` FROM creature_template WHERE entry = '{$entry}'");
    } else {
        // get new free id
        $result = $sql->query("SELECT max(entry)+1 as newentry from creature_template");
        $entry = $sql->result($result, 0, 'newentry');
        $result = $sql->query("SELECT {$entry} as `entry`, 0 as `difficulty_entry_1`, 0 as `KillCredit1`, 0 as `KillCredit2`, 0 as `modelid1`, 0 as `modelid2`, 0 as `modelid3`, 0 as `modelid4`, 'new creature' as `name`,'' as `subname`, '' as `IconName`, 1 as `minlevel`, 1 as `maxlevel`, 0 as `faction_A`, 0 as `faction_H`, 0 as `npcflag`, 1 as `speed`, 1 as `scale`,0 as `rank`, 1 as `mindmg`, 1 as `maxdmg`, 0 as `dmgschool`, 0 as `attackpower`, 2000 as `baseattacktime`, 0 as `rangeattacktime`, 0 as `unit_flags`,0 as `dynamicflags`, 0 as `family`, 0 as `trainer_type`, 0 as `trainer_spell`, 0 as `trainer_class`,0 as `trainer_race`,0 as `minrangedmg`, 0 as `maxrangedmg`, 0 as `rangedattackpower`, 0 as `type`,0 as `type_flags`,0 as `lootid`, 0 as `pickpocketloot`, 0 as `skinloot`, 0 as `resistance1`, 0 as `resistance2`, 0 as `resistance3`, 0 as `resistance4`, 0 as `resistance5`, 0 as `resistance6`, 0 as`spell1`, 0 as`spell2`, 0 as `spell3`, 0 as `spell4`, 0 as `PetSpellDataId`, 100 as `mingold`, 250 as `maxgold`, '' as `AIName`, 0 as `MovementType`, 1 as `InhabitType`, 0 as `RacialLeader`, 1 as `RegenHealth`, 0 as `equipment_id`, 0 as `mechanic_immune_mask`, 0 as `flags_extra`, '' as `ScriptName`");
        // use id for new creature_template
    }
    if ($mob = $sql->fetch_assoc($result)) {
        $output .= "\r\n                <script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n                <center>\r\n                <br /><br /><br />\r\n                    <form method=\"post\" action=\"creature.php?action=do_update\" name=\"form1\">\r\n                        <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n                        <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n                        <input type=\"hidden\" name=\"insert\" value=\"{$do_insert}\"/>\r\n                        <div class=\"jtab-container\" id=\"container\">\r\n                            <ul class=\"jtabs\">\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_creature['general']}</a></li>\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_creature['stats']}</a></li>\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_creature['models']}</a></li>\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_creature['additional']}</a></li>";
        $quest_flag = 0;
        $vendor_flag = 0;
        $trainer_flag = 0;
        if (!$mob['npcflag']) {
            $output .= "";
        } else {
            if ($mob['npcflag'] & 1) {
                $output .= "";
            }
            //gossip
            if ($mob['npcflag'] & 2) {
                $quest_flag = 1;
                $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane6', this)\">{$lang_creature['quests']}</a></li>";
            }
            if ($mob['npcflag'] & 4) {
                $vendor_flag = 1;
                $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>";
            }
            if ($mob['npcflag'] & 16) {
                $trainer_flag = 1;
                $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane8', this)\">{$lang_creature['trainer']}</a></li>";
            }
        }
        if ($mob['npcflag'] & 128) {
            $vendor_flag = 1;
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>";
        }
        if ($mob['npcflag'] & 16384) {
            $vendor_flag = 1;
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_creature['vendor']}</a></li>";
        }
        if ($mob['lootid']) {
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane5', this)\">{$lang_creature['loot']}</a></li>";
        }
        if ($mob['skinloot']) {
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane9', this)\">{$lang_creature['skin_loot']}</a></li>";
        }
        if ($mob['pickpocketloot']) {
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane10', this)\">{$lang_creature['pickpocket_loot']}</a></li>";
        }
        if ($locales_search_option != 0) {
            $output .= "\r\n                                <li><a href=\"#\" onclick=\"return showPane('pane11', this)\">{$lang_creature['locales']}</a></li>";
        }
        $output .= "\r\n                            </ul>\r\n                            <div class=\"jtab-panes\">\r\n                                <div id=\"pane1\">\r\n                                    <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['general']}:</td></tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['entry'], $lang_creature['entry_desc']) . "</td>\r\n                                            <td>\r\n                                                <a href=\"{$creature_datasite}{$entry}\" target=\"_blank\">{$entry}</a>\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                            <td colspan=\"3\">\r\n                                                <input type=\"text\" name=\"name\" size=\"50\" maxlength=\"100\" value=\"{$mob['name']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"subname\" size=\"25\" maxlength=\"100\" value=\"{$mob['subname']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['script_name'], $lang_creature['script_name_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"ScriptName\" size=\"25\" maxlength=\"128\" value=\"{$mob['ScriptName']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['basic_status']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['heroic'], $lang_creature['heroic_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"difficulty_entry_1\" size=\"8\" maxlength=\"3\" value=\"{$mob['difficulty_entry_1']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['min_level'], $lang_creature['min_level_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"minlevel\" size=\"8\" maxlength=\"3\" value=\"{$mob['minlevel']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['max_level'], $lang_creature['max_level_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"maxlevel\" size=\"8\" maxlength=\"3\" value=\"{$mob['maxlevel']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>&nbsp;</td>\r\n                                            <td>\r\n                                                &nbsp;\r\n                                            </td>\r\n                                            <td>&nbsp;</td>\r\n                                            <td>\r\n                                                &nbsp;\r\n                                            </td>";
        if ($mob['RegenHealth']) {
            $RegenHealth = "checked";
        } else {
            $RegenHealth = "";
        }
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['RegenHealth'], $lang_creature['RegenHealth']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"checkbox\" name=\"RegenHealth\" value=\"1\" {$RegenHealth} />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['faction_A'], $lang_creature['faction_A_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"faction_A\" size=\"14\" maxlength=\"10\" value=\"{$mob['faction_A']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['faction_H'], $lang_creature['faction_H_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"faction_H\" size=\"14\" maxlength=\"10\" value=\"{$mob['faction_H']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>";
        $rank = array(0 => "", 1 => "", 3 => "", 2 => "", 4 => "");
        $rank[$mob['rank']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td >" . makeinfocell($lang_creature['rank'], $lang_creature['rank_desc']) . "</td>\r\n                                            <td>\r\n                                                <select name=\"rank\">\r\n                                                    <option value=\"0\" {$rank[0]}>0 - {$lang_creature['normal']}</option>\r\n                                                    <option value=\"1\" {$rank[1]}>1 - {$lang_creature['elite']}</option>\r\n                                                    <option value=\"2\" {$rank[2]}>2 - {$lang_creature['rare_elite']}</option>\r\n                                                    <option value=\"3\" {$rank[3]}>3 - {$lang_creature['world_boss']}</option>\r\n                                                    <option value=\"4\" {$rank[4]}>4 - {$lang_creature['rare']}</option>\r\n                                                </select>\r\n                                            </td>";
        unset($rank);
        $type = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "");
        $type[$mob['type']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td colspan=\"2\">" . makeinfocell($lang_creature['type'], $lang_creature['type_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <select name=\"type\">\r\n                                                    <option value=\"0\" {$type[0]}>0 - {$lang_creature['other']}</option>\r\n                                                    <option value=\"1\" {$type[1]}>1 - {$lang_creature['beast']}</option>\r\n                                                    <option value=\"2\" {$type[2]}>2 - {$lang_creature['dragonkin']}</option>\r\n                                                    <option value=\"3\" {$type[3]}>3 - {$lang_creature['demon']}</option>\r\n                                                    <option value=\"4\" {$type[4]}>4 - {$lang_creature['elemental']}</option>\r\n                                                    <option value=\"5\" {$type[5]}>5 - {$lang_creature['giant']}</option>\r\n                                                    <option value=\"6\" {$type[6]}>6 - {$lang_creature['undead']}</option>\r\n                                                    <option value=\"7\" {$type[7]}>7 - {$lang_creature['humanoid']}</option>\r\n                                                    <option value=\"8\" {$type[8]}>8 - {$lang_creature['critter']}</option>\r\n                                                    <option value=\"9\" {$type[9]}>9 - {$lang_creature['mechanical']}</option>\r\n                                                    <option value=\"10\" {$type[10]}>10 - {$lang_creature['not_specified']}</option>\r\n                                                </select>\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>";
        unset($type);
        $npcflag = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "", 1024 => "", 2048 => "", 4096 => "", 8192 => "", 16384 => "", 65536 => "", 131072 => "", 262144 => "", 524288 => "", 1048576 => "", 2097152 => "", 4194304 => "", 268435456 => "");
        if ($mob['npcflag'] == 0) {
            $npcflag[0] = " selected=\"selected\" ";
        } else {
            if ($mob['npcflag'] & 1) {
                $npcflag[1] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 2) {
                $npcflag[2] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 4) {
                $npcflag[4] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 8) {
                $npcflag[8] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 16) {
                $npcflag[16] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 32) {
                $npcflag[32] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 64) {
                $npcflag[64] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 128) {
                $npcflag[128] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 256) {
                $npcflag[256] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 512) {
                $npcflag[512] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 1024) {
                $npcflag[1024] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 2048) {
                $npcflag[2048] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 4096) {
                $npcflag[4096] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 8192) {
                $npcflag[8192] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 16384) {
                $npcflag[16384] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 65536) {
                $npcflag[65536] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 131072) {
                $npcflag[131072] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 262144) {
                $npcflag[262144] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 524288) {
                $npcflag[524288] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 1048576) {
                $npcflag[1048576] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 2097152) {
                $npcflag[2097152] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 4194304) {
                $npcflag[4194304] = " selected=\"selected\" ";
            }
            if ($mob['npcflag'] & 268435456) {
                $npcflag[268435456] = " selected=\"selected\" ";
            }
        }
        $output .= "\r\n                                            <td rowspan=\"2\">" . makeinfocell($lang_creature['npc_flag'], $lang_creature['npc_flag_desc']) . "</td>\r\n                                            <td colspan=\"2\" rowspan=\"2\">\r\n                                                <select multiple=\"multiple\" name=\"npcflag[]\" size=\"3\">\r\n                                                    <option value=\"0\" {$npcflag[0]}>{$lang_creature['none']}</option>\r\n                                                    <option value=\"1\" {$npcflag[1]}>{$lang_creature['gossip']}</option>\r\n                                                    <option value=\"2\" {$npcflag[2]}>{$lang_creature['quest_giver']}</option>\r\n                                                    <option value=\"4\" {$npcflag[4]}>{$lang_creature['vendor']}</option>\r\n                                                    <option value=\"8\" {$npcflag[8]}>{$lang_creature['taxi']}</option>\r\n                                                    <option value=\"16\" {$npcflag[16]}>{$lang_creature['trainer']}</option>\r\n                                                    <option value=\"32\" {$npcflag[32]}>{$lang_creature['spirit_healer']}</option>\r\n                                                    <option value=\"64\" {$npcflag[64]}>{$lang_creature['guard']}</option>\r\n                                                    <option value=\"128\" {$npcflag[128]}>{$lang_creature['inn_keeper']}</option>\r\n                                                    <option value=\"256\" {$npcflag[256]}>{$lang_creature['banker']}</option>\r\n                                                    <option value=\"512\" {$npcflag[512]}>{$lang_creature['retitioner']}</option>\r\n                                                    <option value=\"1024\" {$npcflag[1024]}>{$lang_creature['tabard_vendor']}</option>\r\n                                                    <option value=\"2048\" {$npcflag[2048]}>{$lang_creature['battlemaster']}</option>\r\n                                                    <option value=\"4096\" {$npcflag[4096]}>{$lang_creature['auctioneer']}</option>\r\n                                                    <option value=\"8192\" {$npcflag[8192]}>{$lang_creature['stable_master']}</option>\r\n                                                    <option value=\"16384\" {$npcflag[16384]}>{$lang_creature['armorer']}</option>\r\n                                                </select>\r\n                                            </td>";
        unset($npcflag);
        $trainer_type = array(0 => "", 1 => "", 2 => "", 3 => "");
        $trainer_type[$mob['trainer_type']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['trainer_type'], $lang_creature['trainer_type_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <select name=\"trainer_type\">\r\n                                                    <option value=\"0\" {$trainer_type[0]}>0 - {$lang_creature['class']}</option>\r\n                                                    <option value=\"1\" {$trainer_type[1]}>1 - {$lang_creature['mounts']}</option>\r\n                                                    <option value=\"2\" {$trainer_type[2]}>2 - {$lang_creature['trade_skill']}</option>\r\n                                                    <option value=\"3\" {$trainer_type[3]}>3 - {$lang_creature['pets']}</option>\r\n                                                </select>\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>";
        unset($trainer_type);
        $family = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => "", 21 => "", 22 => "", 23 => "", 24 => "", 25 => "", 26 => "", 27 => "");
        $family[$mob['family']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['family'], $lang_creature['family_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <select name=\"family\">\r\n                                                    <option value=\"0\" {$family[0]}>0 - {$lang_creature['other']}</option>\r\n                                                    <option value=\"1\" {$family[1]}>1 - {$lang_creature['wolf']}</option>\r\n                                                    <option value=\"2\" {$family[2]}>2 - {$lang_creature['cat']}</option>\r\n                                                    <option value=\"3\" {$family[3]}>3 - {$lang_creature['spider']}</option>\r\n                                                    <option value=\"4\" {$family[4]}>4 - {$lang_creature['bear']}</option>\r\n                                                    <option value=\"5\" {$family[5]}>5 - {$lang_creature['boar']}</option>\r\n                                                    <option value=\"6\" {$family[6]}>6 - {$lang_creature['crocolisk']}</option>\r\n                                                    <option value=\"7\" {$family[7]}>7 - {$lang_creature['carrion_bird']}</option>\r\n                                                    <option value=\"8\" {$family[8]}>8 - {$lang_creature['crab']}</option>\r\n                                                    <option value=\"9\" {$family[9]}>9 - {$lang_creature['gorilla']}</option>\r\n                                                    <option value=\"11\" {$family[11]}>11 - {$lang_creature['raptor']}</option>\r\n                                                    <option value=\"12\" {$family[12]}>12 - {$lang_creature['tallstrider']}</option>\r\n                                                    <option value=\"13\" {$family[13]}>13 - {$lang_creature['other']}</option>\r\n                                                    <option value=\"14\" {$family[14]}>14 - {$lang_creature['other']}</option>\r\n                                                    <option value=\"15\" {$family[15]}>15 - {$lang_creature['felhunter']}</option>\r\n                                                    <option value=\"16\" {$family[16]}>16 - {$lang_creature['voidwalker']}</option>\r\n                                                    <option value=\"17\" {$family[17]}>17 - {$lang_creature['succubus']}</option>\r\n                                                    <option value=\"18\" {$family[18]}>18 - {$lang_creature['other']}</option>\r\n                                                    <option value=\"19\" {$family[19]}>19 - {$lang_creature['doomguard']}</option>\r\n                                                    <option value=\"20\" {$family[20]}>20 - {$lang_creature['scorpid']}</option>\r\n                                                    <option value=\"21\" {$family[21]}>21 - {$lang_creature['turtle']}</option>\r\n                                                    <option value=\"22\" {$family[22]}>22 - {$lang_creature['scorpid']}</option>\r\n                                                    <option value=\"23\" {$family[23]}>23 - {$lang_creature['imp']}</option>\r\n                                                    <option value=\"24\" {$family[24]}>24 - {$lang_creature['bat']}</option>\r\n                                                    <option value=\"25\" {$family[25]}>25 - {$lang_creature['hyena']}</option>\r\n                                                    <option value=\"26\" {$family[26]}>26 - {$lang_creature['owl']}</option>\r\n                                                    <option value=\"27\" {$family[27]}>27 - {$lang_creature['wind_serpent']}</option>\r\n                                                </select>\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['loot']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['loot_id'], $lang_creature['loot_id_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"lootid\" size=\"10\" maxlength=\"10\" value=\"{$mob['lootid']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['skin_loot'], $lang_creature['skin_loot_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"skinloot\" size=\"10\" maxlength=\"10\" value=\"{$mob['skinloot']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['pickpocket_loot'], $lang_creature['pickpocket_loot_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"pickpocketloot\" size=\"10\" maxlength=\"10\" value=\"{$mob['pickpocketloot']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['min_gold'], $lang_creature['min_gold_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"mingold\" size=\"14\" maxlength=\"30\" value=\"{$mob['mingold']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['max_gold'], $lang_creature['max_gold_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"maxgold\" size=\"14\" maxlength=\"30\" value=\"{$mob['maxgold']}\" />\r\n                                            </td>\r\n                                        </tr>";
        unset($family);
        $result1 = $sql->query("SELECT COUNT(*) FROM creature WHERE id = '{$mob['entry']}'");
        $output .= "\r\n                                        <tr>\r\n                                            <td colspan=\"6\">{$lang_creature['creature_swapned']} : " . $sql->result($result1, 0) . " {$lang_creature['times']}.</td>\r\n                                        </tr>\r\n                                    </table>\r\n                                    <br /><br />\r\n                                </div>\r\n                                <div id=\"pane3\">\r\n                                    <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['basic_status']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>&nbsp;</td>\r\n                                            <td colspan=\"2\">\r\n                                                &nbsp;\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['speed'], $lang_creature['speed_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"speed_walk\" size=\"8\" maxlength=\"45\" value=\"{$mob['speed_walk']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['damage']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['min_damage'], $lang_creature['min_damage_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"mindmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['mindmg']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['max_damage'], $lang_creature['max_damage_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"maxdmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['maxdmg']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['attack_power'], $lang_creature['attack_power_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"attackpower\" size=\"8\" maxlength=\"10\" value=\"{$mob['attackpower']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['min_range_dmg'], $lang_creature['min_range_dmg_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"minrangedmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['minrangedmg']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['max_range_dmg'], $lang_creature['max_range_dmg_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"maxrangedmg\" size=\"8\" maxlength=\"45\" value=\"{$mob['maxrangedmg']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['ranged_attack_power'], $lang_creature['ranged_attack_power_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"rangedattackpower\" size=\"8\" maxlength=\"10\" value=\"{$mob['rangedattackpower']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['attack_time'], $lang_creature['attack_time_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"baseattacktime\" size=\"8\" maxlength=\"4\" value=\"{$mob['baseattacktime']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['range_attack_time'], $lang_creature['range_attack_time_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"rangeattacktime\" size=\"8\" maxlength=\"4\" value=\"{$mob['rangeattacktime']}\" />\r\n                                            </td>\r\n                                            <td></td>\r\n                                            <td></td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td></td>\r\n                                            <td colspan=\"2\"></td>";
        $dmgschool = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "");
        $dmgschool[$mob['dmgschool']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['dmgschool'], $lang_creature['dmgschool_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <select name=\"dmgschool\">\r\n                                                    <option value=\"0\" {$dmgschool[0]}>0: {$lang_item['physical_dmg']}</option>\r\n                                                    <option value=\"1\" {$dmgschool[1]}>1: {$lang_item['holy_dmg']}</option>\r\n                                                    <option value=\"2\" {$dmgschool[2]}>2: {$lang_item['fire_dmg']}</option>\r\n                                                    <option value=\"3\" {$dmgschool[3]}>3: {$lang_item['nature_dmg']}</option>\r\n                                                    <option value=\"4\" {$dmgschool[4]}>4: {$lang_item['frost_dmg']}</option>\r\n                                                    <option value=\"5\" {$dmgschool[5]}>5: {$lang_item['shadow_dmg']}</option>\r\n                                                    <option value=\"6\" {$dmgschool[6]}>6: {$lang_item['arcane_dmg']}</option>\r\n                                                </select>\r\n                                            </td>";
        unset($dmgschool);
        $output .= "\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['spells']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['spell'] . " 1", $lang_creature['spell_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"spell1\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell1']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['spell'] . " 2", $lang_creature['spell_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"spell2\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell2']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['spell'] . " 3", $lang_creature['spell_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"spell3\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell3']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['spell'] . " 4", $lang_creature['spell_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"spell4\" size=\"14\" maxlength=\"11\" value=\"{$mob['spell4']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['resistances']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['resis_holy'], $lang_creature['resis_holy_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance1\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance1']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['resis_fire'], $lang_creature['resis_fire_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance2\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance2']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['resis_nature'], $lang_creature['resis_nature_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance3\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance3']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['resis_frost'], $lang_creature['resis_frost_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance4\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance4']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['resis_shadow'], $lang_creature['resis_shadow_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance5\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance5']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['resis_arcane'], $lang_creature['resis_arcane_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"resistance6\" size=\"8\" maxlength=\"10\" value=\"{$mob['resistance6']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                    </table>\r\n                                    <br /><br />\r\n                                </div>\r\n                                <div id=\"pane4\">\r\n                                    <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['models']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_A'], $lang_creature['modelid_A_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"modelid1\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid1']}\" />\r\n                                            </td>\r\n                                            <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_A2'], $lang_creature['modelid_A2_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"modelid2\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid2']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_H'], $lang_creature['modelid_H_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"modelid3\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid3']}\" />\r\n                                            </td>\r\n                                            <td colspan=\"2\">" . makeinfocell($lang_creature['modelid_H2'], $lang_creature['modelid_H2_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"modelid4\" size=\"8\" maxlength=\"11\" value=\"{$mob['modelid4']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                    </table>\r\n                                    <br /><br />";
        $result1 = $sql->query("SELECT * FROM creature_equip_template WHERE entry = '{$mob['equipment_id']}'");
        if ($mobequip = $sql->fetch_assoc($result1)) {
            $output .= "\r\n                                    <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['equipment']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['equip_slot'] . " 1", $lang_creature['equip_slot1_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"equipslot1\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry1']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['equip_slot'] . " 2", $lang_creature['equip_slot2_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"equipslot2\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry2']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['equip_slot'] . " 3", $lang_creature['equip_slot3_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"equipslot3\" size=\"8\" maxlength=\"10\" value=\"{$mobequip['equipentry3']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                    </table>\r\n                                    <br /><br />\r\n                                </div>";
        } else {
            $output .= "\r\n                                    <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['equipment']}:</td></tr>\r\n                                    </table>\r\n                                    <br /><br />\r\n                                </div>";
        }
        $output .= "\r\n                                <div id=\"pane2\">\r\n                                <br /><br />\r\n                                    <table class=\"lined\" style=\"width: 720px;\">\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['scripts']}:</td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['ai_name'], $lang_creature['ai_name_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"AIName\" size=\"14\" maxlength=\"128\" value=\"{$mob['AIName']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['movement_type'], $lang_creature['movement_type_desc']) . "</td>\r\n                                            <td colspan=\"2\">\r\n                                                <input type=\"text\" name=\"MovementType\" size=\"14\" maxlength=\"24\" value=\"{$mob['MovementType']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr class=\"large_bold\">\r\n                                            <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['other']}:</td>\r\n                                        </tr>";
        $trainer_class = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 7 => "", 8 => "", 9 => "", 11 => "");
        $trainer_class[$mob['trainer_class']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['class'], $lang_creature['class_desc']) . "</td>\r\n                                            <td>\r\n                                                <select name=\"class\">\r\n                                                    <option value=\"0\" {$trainer_class[0]}>0 - {$lang_creature['none']}</option>\r\n                                                    <option value=\"1\" {$trainer_class[1]}>1 - {$lang_id_tab['warrior']}</option>\r\n                                                    <option value=\"2\" {$trainer_class[2]}>2 - {$lang_id_tab['paladin']}</option>\r\n                                                    <option value=\"3\" {$trainer_class[3]}>3 - {$lang_id_tab['hunter']}</option>\r\n                                                    <option value=\"4\" {$trainer_class[4]}>4 - {$lang_id_tab['rogue']}</option>\r\n                                                    <option value=\"5\" {$trainer_class[5]}>5 - {$lang_id_tab['priest']}</option>\r\n                                                    <option value=\"7\" {$trainer_class[7]}>7 - {$lang_id_tab['shaman']}</option>\r\n                                                    <option value=\"8\" {$trainer_class[8]}>8 - {$lang_id_tab['mage']}</option>\r\n                                                    <option value=\"9\" {$trainer_class[9]}>9 - {$lang_id_tab['warlock']}</option>\r\n                                                    <option value=\"11\" {$trainer_class[11]}>11 - {$lang_id_tab['druid']}</option>\r\n                                                </select>\r\n                                            </td>";
        unset($trainer_class);
        $trainer_race = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 10 => "", 11 => "");
        $trainer_race[$mob['trainer_race']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['race'], $lang_creature['race_desc']) . "</td>\r\n                                            <td>\r\n                                                <select name=\"race\">\r\n                                                    <option value=\"0\" {$trainer_race[0]}>0 - {$lang_creature['none']}</option>\r\n                                                    <option value=\"1\" {$trainer_race[1]}>1 - {$lang_id_tab['human']}</option>\r\n                                                    <option value=\"2\" {$trainer_race[2]}>2 - {$lang_id_tab['orc']}</option>\r\n                                                    <option value=\"3\" {$trainer_race[3]}>3 - {$lang_id_tab['dwarf']}</option>\r\n                                                    <option value=\"4\" {$trainer_race[4]}>4 - {$lang_id_tab['nightelf']}</option>\r\n                                                    <option value=\"5\" {$trainer_race[5]}>5 - {$lang_id_tab['undead']}</option>\r\n                                                    <option value=\"6\" {$trainer_race[6]}>6 - {$lang_id_tab['tauren']}</option>\r\n                                                    <option value=\"7\" {$trainer_race[7]}>7 - {$lang_id_tab['gnome']}</option>\r\n                                                    <option value=\"8\" {$trainer_race[8]}>8 - {$lang_id_tab['troll']}</option>\r\n                                                    <option value=\"10\" {$trainer_race[10]}>10 - {$lang_id_tab['bloodelf']}</option>\r\n                                                    <option value=\"11\" {$trainer_race[11]}>11 - {$lang_id_tab['draenei']}</option>\r\n                                                </select>\r\n                                            </td>";
        if ($mob['RacialLeader']) {
            $RacialLeader = "checked";
        } else {
            $RacialLeader = "";
        }
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['RacialLeader'], $lang_creature['RacialLeader_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"checkbox\" name=\"RacialLeader\" value=\"1\" {$RacialLeader} />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['trainer_spell'], $lang_creature['trainer_spell_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"trainer_spell\" size=\"14\" maxlength=\"11\" value=\"{$mob['trainer_spell']}\" />\r\n                                            </td>";
        unset($trainer_race);
        $InhabitType = array(0 => "", 1 => "", 2 => "", 3 => "");
        $InhabitType[$mob['InhabitType']] = " selected=\"selected\" ";
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['inhabit_type'], $lang_creature['inhabit_type_desc']) . "</td>\r\n                                            <td>\r\n                                                <select name=\"InhabitType\">\r\n                                                    <option value=\"0\" {$InhabitType[0]}>0 - {$lang_creature['none']}</option>\r\n                                                    <option value=\"1\" {$InhabitType[1]}>1 - {$lang_creature['walk']}</option>\r\n                                                    <option value=\"2\" {$InhabitType[2]}>2 - {$lang_creature['swim']}</option>\r\n                                                    <option value=\"3\" {$InhabitType[3]}>3 - {$lang_creature['both']}</option>\r\n                                                </select>\r\n                                            </td>";
        unset($InhabitType);
        $output .= "\r\n                                            <td>" . makeinfocell($lang_creature['flags_extra'], $lang_creature['flags_extra_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"flags_extra\" size=\"8\" maxlength=\"11\" value=\"{$mob['flags_extra']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        <tr>\r\n                                            <td>" . makeinfocell($lang_creature['unit_flags'], $lang_creature['flags_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"unit_flags\" size=\"8\" maxlength=\"11\" value=\"{$mob['unit_flags']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['dynamic_flags'], $lang_creature['dynamic_flags_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"dynamicflags\" size=\"8\" maxlength=\"11\" value=\"{$mob['dynamicflags']}\" />\r\n                                            </td>\r\n                                            <td>" . makeinfocell($lang_creature['flag_1'], $lang_creature['flag_1_desc']) . "</td>\r\n                                            <td>\r\n                                                <input type=\"text\" name=\"type_flags\" size=\"8\" maxlength=\"11\" value=\"{$mob['type_flags']}\" />\r\n                                            </td>\r\n                                        </tr>\r\n                                        </table>\r\n                                        <br /><br />\r\n                                    </div>";
        /*****************
           /  LOCALES
           *****************/
        if ($locales_search_option != 0) {
            if ($do_insert) {
                $result_loc = $sql->query("SELECT '' as `name_loc1`, '' as `name_loc2`, '' as `name_loc3`, '' as `name_loc4`, '' as `name_loc5`, '' as `name_loc6`, '' as `name_loc7`, '' as `name_loc8`, '' as `subname_loc1`, '' as `subname_loc2`, '' as `subname_loc3`, '' as `subname_loc4`, '' as `subname_loc5`, '' as `subname_loc6`, '' as `subname_loc7`, '' as `subname_loc8`");
            } else {
                // update
                $result_loc = $sql->query("SELECT `name_loc1`, `name_loc2`, `name_loc3`, `name_loc4`, `name_loc5`, `name_loc6`, `name_loc7`, `name_loc8`, `subname_loc1`, `subname_loc2`, `subname_loc3`, `subname_loc4`, `subname_loc5`, `subname_loc6`, `subname_loc7`, `subname_loc8` FROM `locales_creature` WHERE `entry` = '{$entry}'");
            }
            $loc = $sql->fetch_assoc($result_loc);
            $output .= "\r\n                                    <div id=\"pane11\">\r\n                                        <br /><br />\r\n                                        <table class=\"lined\" style=\"width: 720px;\">\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_1']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc1\" size=\"24\" maxlength=\"128\" value=\"{$loc['name_loc1']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc1\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc1']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_2']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc2\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc2']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc2\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc2']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_3']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc3\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc3']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc3\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc3']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_4']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc4\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc4']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc4\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc4']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_5']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc5\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc5']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc5\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc5']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_6']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc6\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc6']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc6\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc6']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_7']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc7\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc7']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc7\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc7']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_global['language_8']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['name'], $lang_creature['name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"name_loc8\" size=\"24\" maxlength=\"64\" value=\"{$loc['name_loc8']}\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['sub_name'], $lang_creature['sub_name_desc']) . "</td>\r\n                                                <td colspan=\"2\">\r\n                                                    <input type=\"text\" name=\"subname_loc8\" size=\"24\" maxlength=\"64\" value=\"{$loc['subname_loc8']}\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                        </table>\r\n                                        <br /><br />\r\n                                    </div>";
        }
        if ($mob['lootid']) {
            $output .= "\r\n                                    <div id=\"pane5\">\r\n                                        <br /><br />\r\n                                        <table class=\"lined\" style=\"width: 720px;\">\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['loot_tmpl_id']}: {$mob['lootid']}</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td colspan=\"6\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "\r\n                                                    <table class=\"hidden\" align=\"center\">\r\n                                                        <tr>";
            $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1,condition_value2 FROM creature_loot_template WHERE entry = {$mob['lootid']} ORDER BY ChanceOrQuestChance DESC");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}";
                $output .= "\r\n                                                            <td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip");
                $output .= "\r\n                                                                <br /><input type=\"checkbox\" name=\"del_loot_items[]\" value=\"{$item['0']}\" />\r\n                                                            </td>";
                if ($cel_counter >= 14) {
                    $cel_counter = 0;
                    $output .= "\r\n                                                        </tr>\r\n                                                        <tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "\r\n                                                            <td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "\r\n                                                        </tr>\r\n                                                    </table>\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                </td>\r\n                                                <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n                                                <td>\r\n                                                    <input type=\"text\" name=\"condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                        </table>\r\n                                        <br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                    </div>";
        }
        if ($quest_flag) {
            $output .= "\r\n                                    <div id=\"pane6\">\r\n                                        <br /><br />\r\n                                        <table class=\"lined\" style=\"width: 720px;\">\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_creature['start_quests']}:</td>\r\n                                            </tr>";
            $deplang = get_lang_id();
            $result1 = $sql->query("SELECT quest FROM creature_questrelation WHERE id = {$mob['entry']}");
            while ($quest = $sql->fetch_row($result1)) {
                $query1 = $sql->query("SELECT QuestLevel,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'");
                $quest_templ = $sql->fetch_row($query1);
                $output .= "\r\n                                            <tr>\r\n                                                <td width=\"5%\">\r\n                                                    <input type=\"checkbox\" name=\"del_questrelation[]\" value=\"{$quest['0']}\" />\r\n                                                </td>\r\n                                                <td width=\"95%\" align=\"left\">\r\n                                                    <a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a>\r\n                                                </td>\r\n                                            </tr>";
            }
            $output .= "\r\n                                            <tr class=\"large_bold\" align=\"left\">\r\n                                                <td colspan=\"2\" class=\"hidden\">{$lang_creature['add_starts_quests']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td colspan=\"2\" align=\"left\">" . makeinfocell($lang_creature['quest_id'], $lang_creature['quest_id_desc']) . " :\r\n                                                    <input type=\"text\" name=\"questrelation\" size=\"8\" maxlength=\"8\" value=\"\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            <tr class=\"large_bold\">\r\n                                                <td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_creature['ends_quests']}:</td>\r\n                                            </tr>";
            $result1 = $sql->query("SELECT quest FROM creature_involvedrelation WHERE id = {$mob['entry']}");
            while ($quest = $sql->fetch_row($result1)) {
                $query1 = $sql->query("SELECT QuestLevel,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'");
                $quest_templ = $sql->fetch_row($query1);
                $output .= "\r\n                                            <tr>\r\n                                                <td width=\"5%\">\r\n                                                    <input type=\"checkbox\" name=\"del_involvedrelation[]\" value=\"{$quest['0']}\" />\r\n                                                </td>\r\n                                                <td width=\"95%\" align=\"left\">\r\n                                                    <a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a>\r\n                                                </td>\r\n                                            </tr>";
            }
            $output .= "\r\n                                            <tr class=\"large_bold\" align=\"left\">\r\n                                                <td colspan=\"2\" class=\"hidden\">{$lang_creature['add_ends_quests']}:</td>\r\n                                            </tr>\r\n                                            <tr>\r\n                                                <td colspan=\"2\" align=\"left\">" . makeinfocell($lang_creature['quest_id'], $lang_creature['quest_id_desc']) . " :\r\n                                                    <input type=\"text\" name=\"involvedrelation\" size=\"8\" maxlength=\"8\" value=\"\" />\r\n                                                </td>\r\n                                            </tr>\r\n                                            </table>\r\n                                            <br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                        </div>";
        }
        if ($vendor_flag) {
            $output .= "\r\n                                        <div id=\"pane7\">\r\n                                            <br /><br />\r\n                                            <table class=\"lined\" style=\"width: 720px;\">\r\n                                                <tr class=\"large_bold\">\r\n                                                    <td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_creature['sells']}:</td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                </tr>\r\n                                                    <td colspan=\"8\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "\r\n                                                        <table class=\"hidden\" align=\"center\">\r\n                                                            <tr>";
            $result1 = $sql->query("SELECT item, maxcount, incrtime, ExtendedCost FROM npc_vendor WHERE entry = {$mob['entry']}");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                if (!$item[1]) {
                    $count = "{$lang_creature['unlimited']}";
                } else {
                    $count = $item[1];
                }
                $tooltip = get_item_name($item[0]) . "<br />{$lang_creature['count']} : {$count}<br />{$lang_creature['vendor_incrtime']} : {$item['2']}";
                $output .= "\r\n                                                                <td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip");
                $output .= "\r\n                                                                    <br />\r\n                                                                    <input type=\"checkbox\" name=\"del_vendor_item[]\" value=\"{$item['0']}\" />\r\n                                                                </td>";
                if ($cel_counter >= 14) {
                    $cel_counter = 0;
                    $output .= "\r\n                                                            </tr>\r\n                                                            <tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "\r\n                                                            </tr>\r\n                                                        </table>\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_vendor']}:</td></tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['vendor_item_id'], $lang_creature['vendor_item_id_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"vendor_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['vendor_max_count'], $lang_creature['vendor_max_count_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"vendor_maxcount\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['vendor_incrtime'], $lang_creature['vendor_incrtime_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"vendor_incrtime\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['vendor_extended_cost'], $lang_creature['vendor_extended_cost_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"vendor_extended_cost\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                            </table><br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                        </div>";
        }
        if ($trainer_flag) {
            $output .= "\r\n                                        <div id=\"pane8\">\r\n                                            <br /><br />\r\n                                            <table class=\"lined\" style=\"width: 720px;\">\r\n                                                <tr class=\"large_bold\">\r\n                                                    <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['trains']}:</td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td colspan=\"6\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "\r\n                                                        <table class=\"hidden\" align=\"center\">\r\n                                                            <tr>";
            $result1 = $sql->query("SELECT spell, spellcost, reqskill, reqskillvalue, reqlevel FROM npc_trainer WHERE entry = {$mob['entry']} ORDER BY reqlevel");
            while ($spell = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = "{$lang_creature['spell_id']} : {$spell['0']}<br />{$lang_creature['cost']} :  {$spell['1']}(c)<br />{$lang_creature['req_skill']} : {$spell['2']}<br />{$lang_creature['req_skill_lvl']} :  {$spell['3']}<br />{$lang_creature['req_level']} {$spell['4']}";
                $output .= "\r\n                                                                <td>";
                $output .= maketooltip($spell[0], "{$spell_datasite}{$spell['0']}", $tooltip, "info_tooltip");
                $output .= "\r\n                                                                    <br /><input type=\"checkbox\" name=\"del_trainer_spell[]\" value=\"{$spell['0']}\" />\r\n                                                                </td>";
                if ($cel_counter >= 16) {
                    $cel_counter = 0;
                    $output .= "\r\n                                                            </tr>\r\n                                                            <tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "\r\n                                                                <td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "\r\n                                                            </tr>\r\n                                                        </table>\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_spell_to_trainer']}:</td></tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['train_spell_id'], $lang_creature['train_spell_id_desc']) . "</td>\r\n                                                    <td colspan=\"3\">\r\n                                                        <input type=\"text\" name=\"trainer_spell\" size=\"40\" maxlength=\"10\" value=\"\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['train_cost'], $lang_creature['train_cost_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"spellcost\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['req_skill'], $lang_creature['req_skill_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"reqskill\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['req_skill_value'], $lang_creature['req_skill_value_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"reqskillvalue\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['req_level'], $lang_creature['req_level_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"reqlevel\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                            </table>\r\n                                            <br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                        </div>";
        }
        if ($mob['skinloot']) {
            $output .= "\r\n                                        <div id=\"pane9\">\r\n                                            <br /><br />\r\n                                            <table class=\"lined\" style=\"width: 720px;\">\r\n                                                <tr class=\"large_bold\">\r\n                                                    <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['skinning_loot_tmpl_id']}: {$mob['skinloot']}</td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td colspan=\"6\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "\r\n                                                        <table class=\"hidden\" align=\"center\">\r\n                                                            <tr>";
            $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM skinning_loot_template WHERE entry = {$mob['skinloot']} ORDER BY ChanceOrQuestChance DESC");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}";
                $output .= "\r\n                                                                <td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip");
                $output .= "\r\n                                                                    <br /><input type=\"checkbox\" name=\"del_skin_items[]\" value=\"{$item['0']}\" />\r\n                                                                </td>";
                if ($cel_counter >= 16) {
                    $cel_counter = 0;
                    $output .= "\r\n                                                            </tr>\r\n                                                            <tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "\r\n                                                                <td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "\r\n                                                            </tr>\r\n                                                        </table>\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td></tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"skin_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                            </table>\r\n                                            <br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                        </div>";
        }
        if ($mob['pickpocketloot']) {
            $output .= "\r\n                                        <div id=\"pane10\">\r\n                                            <br /><br />\r\n                                            <table class=\"lined\" style=\"width: 720px;\">\r\n                                                <tr class=\"large_bold\">\r\n                                                    <td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['pickpocketloot_tmpl_id']}: {$mob['pickpocketloot']}</td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td colspan=\"6\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "\r\n                                                        <table class=\"hidden\" align=\"center\">\r\n                                                            <tr>";
            $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM pickpocketing_loot_template WHERE entry = {$mob['pickpocketloot']} ORDER BY ChanceOrQuestChance DESC");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_creature['drop_chance']}: {$item['1']}%<br />{$lang_creature['quest_drop_chance']}: {$item['2']}%<br />{$lang_creature['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_creature['lootcondition']}: {$item['5']}<br />{$lang_creature['condition_value1']}: {$item['6']}<br />{$lang_creature['condition_value2']}: {$item['7']}";
                $output .= "\r\n                                                                <td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip");
                $output .= "\r\n                                                                    <br /><input type=\"checkbox\" name=\"del_pp_items[]\" value=\"{$item['0']}\" />\r\n                                                                </td>";
                if ($cel_counter >= 16) {
                    $cel_counter = 0;
                    $output .= "\r\n                                                            </tr>\r\n                                                            <tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "\r\n                                                            </tr>\r\n                                                        </table>\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_creature['add_items_to_templ']}:</td></tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_item_id'], $lang_creature['loot_item_id_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_item\" size=\"8\" maxlength=\"10\" value=\"\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_drop_chance'], $lang_creature['loot_drop_chance_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['loot_quest_drop_chance'], $lang_creature['loot_quest_drop_chance_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['min_count'], $lang_creature['min_count_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['max_count'], $lang_creature['max_count_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                                <tr>\r\n                                                    <td>" . makeinfocell($lang_creature['lootcondition'], $lang_creature['lootcondition_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['condition_value1'], $lang_creature['condition_value1_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                    <td>" . makeinfocell($lang_creature['condition_value2'], $lang_creature['condition_value2_desc']) . "</td>\r\n                                                    <td>\r\n                                                        <input type=\"text\" name=\"pp_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" />\r\n                                                    </td>\r\n                                                </tr>\r\n                                            </table>\r\n                                            <br />{$lang_creature['check_to_delete']}<br /><br />\r\n                                        </div>";
        }
        $output .= "\r\n                                    </div>\r\n                                    </div>\r\n                                    <br />\r\n                                </form>\r\n                                <script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>\r\n                                <table class=\"hidden\">\r\n                                    <tr>\r\n                                        <td>";
        if ($do_insert) {
            if ($user_lvl >= $action_permission['insert'] && $do_insert) {
                makebutton($lang_creature['save_to_db'], "javascript:do_submit('form1',0)", 180);
            }
        } else {
            if ($user_lvl >= $action_permission['insert']) {
                makebutton($lang_creature['save_to_db'], "javascript:do_submit('form1',0)", 180);
            }
            if ($user_lvl >= $action_permission['delete']) {
                makebutton($lang_creature['del_creature'], "creature.php?action=delete&amp;entry={$entry}", 180);
            }
            if ($user_lvl >= $action_permission['delete']) {
                makebutton($lang_creature['del_spawns'], "creature.php?action=delete_spwn&amp;entry={$entry}", 180);
            }
        }
        // scripts/export should be okay without permission check
        makebutton($lang_creature['save_to_script'], "javascript:do_submit('form1',1)", 180);
        $output .= "\r\n                                        </td>\r\n                                    </tr>\r\n                                    <tr>\r\n                                        <td>";
        makebutton($lang_creature['lookup_creature'], "creature.php", 760);
        $output .= "\r\n                                        </td>\r\n                                    </tr>\r\n                                </table>\r\n                            </center>";
        $sql->close();
        unset($sql);
    } else {
        $sql->close();
        unset($sql);
        error($lang_creature['item_not_found']);
        exit;
    }
}
Beispiel #9
0
function char_pets(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $spell_datasite, $pet_ability;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, gender, level
		FROM characters
		WHERE guid = ' . $id . '
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['pets'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
	<div id="tab_content2">';
            $result = $sqlc->query('
			SELECT id, level, exp, name, curhappiness
			FROM character_pet
			WHERE owner = ' . $id . '');
            if ($sqlc->num_rows($result)) {
                $sqlm = new SQL();
                $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
                while ($pet = $sqlc->fetch_assoc($result)) {
                    $happiness = floor($pet['curhappiness'] / 333000);
                    if (1 == $happiness) {
                        $hap_text = 'Content';
                        $hap_val = 1;
                    } elseif (2 == $happiness) {
                        $hap_text = 'Happy';
                        $hap_val = 2;
                    } else {
                        $hap_text = 'Unhappy';
                        $hap_val = 0;
                    }
                    $pet_next_lvl_xp = floor(char_get_xp_to_level($pet['level']) / 4);
                    $output .= '
		<font class="bold">' . $pet['name'] . ' - lvl ' . char_get_level_color($pet['level']) . '
			<a style="padding:2px;" onmouseover="toolTip(\'' . $hap_text . '\', \'item_tooltip\')" onmouseout="toolTip()"><img src="img/pet/happiness_' . $hap_val . '.jpg" alt="" /></a>
			<br /><br />
		</font>
		<table class="lined" style="width: 550px;">
			<tr>
				<td align="right">Exp:</td>
				<td valign="top" class="bar skill_bar" style="background-position: ' . (round(385 * $pet['exp'] / $pet_next_lvl_xp) - 385) . 'px;">
						<span>' . $pet['exp'] . '/' . $pet_next_lvl_xp . '</span>
				</td>
			</tr>
			<tr>
				<td align="right">Pet Abilities:</td>
				<td align="left">';
                    // active = 0 is unused and active = 1 probably some passive auras, i dont know diference between values 129 and 193, need to check mangos source
                    $ability_results = $sqlc->query('
					SELECT spell
					FROM pet_spell
					WHERE guid = ' . $pet['id'] . ' and active > 1');
                    if ($sqlc->num_rows($ability_results)) {
                        while ($ability = $sqlc->fetch_assoc($ability_results)) {
                            $output .= '
					<a style="padding:2px;" href="' . $spell_datasite . $ability['spell'] . '" target="_blank">
						<img src="' . spell_get_icon($ability['spell'], $sqlm) . '" alt="' . $ability['spell'] . '" class="icon_border_0" />
					</a>';
                        }
                    }
                    $output .= '
				</td>
			</tr>
		</table>
		<br /><br />';
                }
                unset($ability_results);
                unset($pet_next_lvl_xp);
                unset($happiness);
                unset($pet);
            }
            $output .= '
	</div>
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
function char_achievements(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $achievement_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    $show_type = isset($_POST['show_type']) ? $sqlc->quote_smart($_POST['show_type']) : 0;
    if (is_numeric($show_type)) {
    } else {
        $show_type = 0;
    }
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, level, gender
		FROM characters
		WHERE guid = ' . $id . '
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['achievements'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
<script type="text/javascript">
	function expand(thistag)
	{
		var i = 0;
		%%REPLACE%%
		if (thistag == \'tsummary\')
		{
			document.getElementById(\'tsummary\').style.display="table";
			document.getElementById(\'divsummary\').innerHTML = \'[-] ' . $lang_char['summary'] . '\' ;
			for(x in main_cats)
			{
				if(document.getElementById(main_cats[x]).style.display=="table")
				{
					document.getElementById(main_cats[x]).style.display="none";
					document.getElementById(main_cats_achieve[x]).style.display="none";
				  document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
				}
			}
			for(x in main_sub_cats)
			{
				if(document.getElementById(main_sub_cats_achieve[x]).style.display=="table")
				{
					document.getElementById(main_sub_cats_achieve[x]).style.display="none";
					document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
				}
			}
		}
		else
		{
			if (document.getElementById(\'tsummary\').style.display="table")
			{
				document.getElementById(\'tsummary\').style.display="none";
				document.getElementById(\'divsummary\').innerHTML = \'[+] ' . $lang_char['summary'] . '\' ;
			}
			for(x in main_cats)
			{
				if (main_cats[x] == thistag)
				{
					i = 1;
				}
			}
			if (i == 1)
			{
				for(x in main_cats)
				{
					if (main_cats[x] == thistag)
					{
						if(document.getElementById(main_cats[x]).style.display=="table")
						{
						  document.getElementById(main_cats[x]).style.display="none";
						  document.getElementById(main_cats_achieve[x]).style.display="none";
						  document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
						  document.getElementById(\'tsummary\').style.display="table";
						  document.getElementById(\'divsummary\').innerHTML = \'[-] ' . $lang_char['summary'] . '\' ;
						}
						else
						{
						  document.getElementById(main_cats[x]).style.display="table";
						  document.getElementById(main_cats_achieve[x]).style.display="table";
						  document.getElementById(main_cats_div[x]).innerHTML = \'[-] \' + main_cats_name[x];
						}
					}
					else
					{
						if(document.getElementById(main_cats[x]).style.display=="table")
						{
						  document.getElementById(main_cats[x]).style.display="none";
						  document.getElementById(main_cats_achieve[x]).style.display="none";
						  document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
						}
					}
				}
				for(x in main_sub_cats)
				{
					if(document.getElementById(main_sub_cats_achieve[x]).style.display=="table")
					{
						document.getElementById(main_sub_cats_achieve[x]).style.display="none";
						document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
					}
				}
			}
			else if (i == 0)
			{
				for(x in main_sub_cats)
				{
					if (main_sub_cats[x] == thistag)
					{
						if(document.getElementById(main_sub_cats_achieve[x]).style.display=="table")
						{
							document.getElementById(main_sub_cats_achieve[x]).style.display="none";
							document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
						}
						else
						{
							document.getElementById(main_sub_cats_achieve[x]).style.display="table";
							document.getElementById(main_sub_cats_div[x]).innerHTML = \'[-] \' + main_sub_cats_name[x];
						}
					}
					else
					{
						if(document.getElementById(main_sub_cats_achieve[x]).style.display=="table")
						{
							document.getElementById(main_sub_cats_achieve[x]).style.display="none";
							document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
						}
					}
				}
				for(x in main_cats)
				{
					if(document.getElementById(main_cats_achieve[x]).style.display=="table")
					{
						document.getElementById(main_cats_achieve[x]).style.display="none";
					}
				}
			}
		}
	}
</script>';
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            $output .= '
<div id="tab_content2">
	<table class="top_hidden" style="width: 90%;">
		<tr>
			<td width="30%">
			</td>
			%%REPLACE_POINTS%%
			<td align="right">
				<form action="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '" method="post" name="form">
					' . $lang_char['show'] . ' :
						<select name="show_type">
							<option value="1"';
            if (1 == $show_type) {
                $output .= '
								selected="selected"';
            }
            $output .= '
								>' . $lang_char['all'] . '
							</option>
							<option value="0"';
            if (0 == $show_type) {
                $output .= '
								selected="selected"';
            }
            $output .= '
								>' . $lang_char['earned'] . '
							</option>
							<option value="2"';
            if (2 == $show_type) {
                $output .= '
								selected="selected"';
            }
            $output .= '
								>' . $lang_char['incomplete'] . '
							</option>
						</select>
				</form>
			</td>
		<td align="right">';
            makebutton('View', 'javascript:do_submit()', 130);
            $output .= '
		</td>
	</tr>
</table>
<table class="lined" style="width: 90%;">
	<tr valign="top">
		<td width="30%">
			<table class="hidden" style="width: 100%">
				<tr>
					<th align="left">
						<div id="divsummary" onclick="expand(\'tsummary\')">[-] ' . $lang_char['summary'] . '</div>
					</th>
				</tr>
				<tr>
					<td>
					</td>
				</tr>';
            $result = $sqlc->query('
		SELECT achievement, date
		FROM character_achievement
		WHERE guid = ' . $id . '');
            $char_achieve = array();
            while ($temp = $sqlc->fetch_assoc($result)) {
                $char_achieve[$temp['achievement']] = $temp['date'];
            }
            $result = $sqlc->query('
			SELECT achievement, date
			FROM character_achievement 
			WHERE guid = \'' . $id . '\'
			ORDER BY date DESC
			LIMIT 4');
            $points = 0;
            $main_cats = achieve_get_main_category($sqlm);
            $sub_cats = achieve_get_sub_category($sqlm);
            $output_achieve_main_cat = array();
            $output_u_achieve_main_cat = array();
            $output_achieve_sub_cat = array();
            $output_u_achieve_sub_cat = array();
            $js_main_cats = '
			var main_cats = new Array();
			var main_cats_div = new Array();
			var main_cats_name = new Array();
			var main_cats_achieve = new Array();
			var main_sub_cats = new Array();
			var main_sub_cats_div = new Array();
			var main_sub_cats_name = new Array();
			var main_sub_cats_achieve = new Array();';
            foreach ($main_cats as $cat_id => $cat) {
                if (isset($cat['name01'])) {
                    $i = 0;
                    $output_achieve_main_cat[$cat_id] = '';
                    $output_u_achieve_main_cat[$cat_id] = '';
                    $achieve_main_cat = achieve_get_id_category($cat['id'], $sqlm);
                    foreach ($achieve_main_cat as $achieve_id => $cid) {
                        if (isset($achieve_id) && isset($cid['id'])) {
                            if (isset($char_achieve[$cid['id']])) {
                                if (2 > $show_type) {
                                    $cid['name01'] = str_replace('&', '&amp;', $cid['name01']);
                                    $cid['description01'] = str_replace('&', '&amp;', $cid['description01']);
                                    $cid['rewarddesc01'] = str_replace('&', '&amp;', $cid['rewarddesc01']);
                                    $output_achieve_main_cat[$cat_id] .= '
				<tr>
					<td width="1%" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">
							<img src="' . achieve_get_icon($cid['id'], $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
						</a>
					</td>
					<td colspan="2" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">' . $cid['name01'] . '</a><br />
						' . $cid['description01'] . '<br />
						' . $cid['rewarddesc01'] . '
					</td>
					<td width="5%" align="right">' . $cid['rewpoints'] . ' <img src="img/money_achievement.gif" alt="" /></td>
					<td width="15%" align="right">' . date('o-m-d', $char_achieve[$cid['id']]) . '</td>
				</tr>';
                                    ++$i;
                                }
                                $points += $cid['rewpoints'];
                            } elseif ($show_type && isset($achieve_id)) {
                                $cid['name01'] = str_replace('&', '&amp;', $cid['name01']);
                                $cid['description01'] = str_replace('&', '&amp;', $cid['description01']);
                                $cid['rewarddesc01'] = str_replace('&', '&amp;', $cid['rewarddesc01']);
                                $output_u_achieve_main_cat[$cat_id] .= '
				<tr>
					<td width="1%" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">
							<span style="opacity:0.2;">
								<img src="' . achieve_get_icon($cid['id'], $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
							</span>
						</a>
					</td>
					<td colspan="2" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">' . $cid['name01'] . '</a><br />
						' . $cid['description01'] . '<br />
						' . $cid['rewarddesc01'] . '
					</td>
					<td width="5%" align="right">' . $cid['rewpoints'] . ' <img src="img/money_achievement.gif" alt="" /></td>
					<td width="15%" align="right">' . $lang_char['incomplete'] . '</td>
				</tr>';
                                ++$i;
                            }
                        }
                    }
                    unset($achieve_main_cat);
                    $output_achieve_main_cat[$cat_id] = '
				<table class="hidden" id="ta' . $cat_id . '" style="width: 100%; display: none;">
					<tr>
						<th colspan="3" align="left">' . $lang_char['achievement_title'] . '</th>
						<th width="5%">' . $lang_char['achievement_points'] . '</th>
						<th width="15%">' . $lang_char['achievement_date'] . '</th>
					</tr>' . $output_achieve_main_cat[$cat_id] . $output_u_achieve_main_cat[$cat_id] . '
				</table>';
                    unset($output_u_achieve_main_cat);
                    $js_main_cats .= '
					main_cats_achieve[' . $cat_id . '] = "ta' . $cat_id . '";';
                    $output_sub_cat = '';
                    $total_sub_cat = 0;
                    if (isset($sub_cats[$cat['id']])) {
                        $main_sub_cats = $sub_cats[$cat['id']];
                        foreach ($main_sub_cats as $sub_cat_id => $sub_cat) {
                            if (isset($sub_cat)) {
                                $j = 0;
                                $output_achieve_sub_cat[$sub_cat_id] = '';
                                $output_u_achieve_sub_cat[$sub_cat_id] = '';
                                $achieve_sub_cat = achieve_get_id_category($sub_cat_id, $sqlm);
                                foreach ($achieve_sub_cat as $achieve_id => $cid) {
                                    if (isset($achieve_id) && isset($cid['id'])) {
                                        if (isset($char_achieve[$cid['id']])) {
                                            if (2 > $show_type) {
                                                $cid['name01'] = str_replace('&', '&amp;', $cid['name01']);
                                                $cid['description01'] = str_replace('&', '&amp;', $cid['description01']);
                                                $cid['rewarddesc01'] = str_replace('&', '&amp;', $cid['rewarddesc01']);
                                                $output_achieve_sub_cat[$sub_cat_id] .= '
				<tr>
					<td width="1%" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">
							<img src="' . achieve_get_icon($cid['id'], $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
						</a>
					</td>
					<td colspan="2" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">' . $cid['name01'] . '</a><br />
						' . $cid['description01'] . '<br />
						' . $cid['rewarddesc01'] . '
					</td>
					<td width="5%" align="right">' . $cid['rewpoints'] . ' <img src="img/money_achievement.gif" alt="" /></td>
					<td width="15%" align="right">' . date('o-m-d', $char_achieve[$cid['id']]) . '</td>
				</tr>';
                                                ++$j;
                                            }
                                            $points += $cid['rewpoints'];
                                        } elseif ($show_type && isset($achieve_id)) {
                                            $cid['name01'] = str_replace('&', '&amp;', $cid['name01']);
                                            $cid['description01'] = str_replace('&', '&amp;', $cid['description01']);
                                            $cid['rewarddesc01'] = str_replace('&', '&amp;', $cid['rewarddesc01']);
                                            $output_u_achieve_sub_cat[$sub_cat_id] .= '
				<tr>
					<td width="1%" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">
							<span style="opacity:0.2;">
								<img src="' . achieve_get_icon($cid['id'], $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
							</span>
						</a>
					</td>
					<td colspan="2" align="left">
						<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">' . $cid['name01'] . '</a><br />
						' . $cid['description01'] . '<br />
						' . $cid['rewarddesc01'] . '
					</td>
					<td width="5%" align="right">' . $cid['rewpoints'] . ' <img src="img/money_achievement.gif" alt="" /></td>
					<td width="15%" align="right">' . $lang_char['incomplete'] . '</td>
				</tr>';
                                            ++$j;
                                        }
                                    }
                                }
                                unset($achieve_sub_cat);
                                $total_sub_cat = $total_sub_cat + $j;
                                if ($j) {
                                    $sub_cat['name01'] = str_replace('&', '&amp;', $sub_cat['name01']);
                                    $output_sub_cat .= '
				<tr>
					<th align="left">
						<div id="divs' . $sub_cat_id . '" onclick="expand(\'tsa' . $sub_cat_id . '\');">[+] ' . $sub_cat . ' (' . $j . ')</div>
					</th>
				</tr>';
                                    $js_main_cats .= '
									main_sub_cats[' . $sub_cat_id . ']      = "tsa' . $sub_cat_id . '";
									main_sub_cats_div[' . $sub_cat_id . ']  = "divs' . $sub_cat_id . '";
									main_sub_cats_name[' . $sub_cat_id . '] = "' . $sub_cat . ' (' . $j . ')";';
                                    $output_achieve_sub_cat[$sub_cat_id] = '
				<table class="hidden" id="tsa' . $sub_cat_id . '" style="width: 100%; display: none;">
					<tr>
						<th colspan="3" align="left">' . $lang_char['achievement_title'] . '</th>
						<th width="5%">' . $lang_char['achievement_points'] . '</th>
						<th width="15%">' . $lang_char['achievement_date'] . '</th>
					</tr>' . $output_achieve_sub_cat[$sub_cat_id] . $output_u_achieve_sub_cat[$sub_cat_id] . '
				</table>';
                                    unset($output_u_achieve_sub_cat);
                                    $js_main_cats .= '
									main_sub_cats_achieve[' . $sub_cat_id . '] = "tsa' . $sub_cat_id . '";';
                                }
                            }
                        }
                        unset($main_sub_cats);
                    }
                    if ($total_sub_cat || $i) {
                        $cat['name01'] = str_replace('&', '&amp;', $cat['name01']);
                        $output .= '
				<tr>
					<th align="left">
						<div id="div' . $cat_id . '" onclick="expand(\'t' . $cat_id . '\');">[+] ' . $cat['name01'] . ' (' . ($i + $total_sub_cat) . ')</div>
					</th>
				</tr>
				<tr>
					<td>
						<table class="hidden" id="t' . $cat_id . '" style="width: 100%; display: none;">' . $output_sub_cat . '
							</table>
					</td>
				</tr>';
                        $js_main_cats .= '
					main_cats[' . $cat_id . ']      = "t' . $cat_id . '";
					main_cats_div[' . $cat_id . ']  = "div' . $cat_id . '";
					main_cats_name[' . $cat_id . '] = "' . $cat['name01'] . ' (' . ($i + $total_sub_cat) . ')";';
                    }
                    unset($output_sub_cat);
                }
            }
            unset($sub_cats);
            unset($main_cats);
            unset($char_achieve);
            $output = str_replace('%%REPLACE%%', $js_main_cats, $output);
            unset($js_main_cats);
            $output = str_replace('%%REPLACE_POINTS%%', '
				<td align="right">
					' . $lang_char['achievements'] . ' ' . $lang_char['achievement_points'] . ': ' . $points . '
				</td>', $output);
            unset($point);
            $output .= '
			</table>
		</td>
		<td>';
            foreach ($output_achieve_main_cat as $temp) {
                $output .= $temp;
            }
            foreach ($output_achieve_sub_cat as $temp) {
                $output .= $temp;
            }
            unset($temp);
            unset($output_achieve_main_cat);
            unset($output_achieve_sub_cat);
            $output .= '
				<table class="hidden" id="tsummary" style="width: 100%; display: table;">
					<tr>
						<th colspan="5">
							' . $lang_char['recent'] . ' ' . $lang_char['achievements'] . '
						</th>
					</tr>
					<tr>
						<th colspan="3" align="left">' . $lang_char['achievement_title'] . '</th>
						<th width="5%">' . $lang_char['achievement_points'] . '</th>
						<th width="15%">' . $lang_char['achievement_date'] . '</th>
					</tr>';
            while ($temp = $sqlc->fetch_assoc($result)) {
                $cid = achieve_get_details($temp['achievement'], $sqlm);
                $cid['name01'] = str_replace('&', '&amp;', $cid['name01']);
                $cid['description01'] = str_replace('&', '&amp;', $cid['description01']);
                $cid['rewarddesc01'] = str_replace('&', '&amp;', $cid['rewarddesc01']);
                $output .= '
					<tr>
						<td width="1%" align="left">
							<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">
								<img src="' . achieve_get_icon($cid['id'], $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
							</a>
						</td>
						<td colspan="2" align="left">
							<a href="' . $achievement_datasite . $cid['id'] . '" target="_blank">' . $cid['name01'] . '</a><br />
							' . $cid['description01'] . '<br />
							' . $cid['rewarddesc01'] . '
						</td>
						<td width="5%" align="right">' . $cid['rewpoints'] . ' <img src="img/money_achievement.gif" alt="" /></td>
						<td width="15%" align="right">' . date('o-m-d', $temp['date']) . '</td>
					</tr>';
            }
            unset($cid);
            unset($temp);
            unset($result);
            $output .= '
				</table>
			</td>
		</tr>
	</table>
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #11
0
function char_extra(&$sqlr, &$sqlc, &$sqlw)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $world_db, $action_permission, $user_lvl, $user_name, $item_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    require_once 'core/char/char_security.php';
    $result = $sqlc->query('SELECT account, name, race, class, gender, level
                            FROM characters
                            WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1');
        $owner_name = $sqlr->result($result, 0, 'username');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        if (empty($owner_gmlvl)) {
            $owner_gmlvl = 0;
        }
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $output .= '
            <center>
                <div id="tab_content">
                    <h1>' . $lang_char['extra'] . '</h1>
                    <br />';
            require_once 'core/char/char_header.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
                    <br /><br />
                    <table class="lined" style="width: 450px;">
                        <tr>
                            <th width="15%">' . $lang_char['icon'] . '</th>
                            <th width="15%">' . $lang_char['quantity'] . '</th>
                            <th width="70%">' . $lang_char['name'] . '</th>
                        </tr>';
            $sqlw = new SQL();
            $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
            $result = $sqlw->query('SELECT entry, description FROM item_template WHERE BagFamily = 8192');
            while ($bag = $sqlw->fetch_assoc($result)) {
                $result_2 = $sqlc->query('SELECT guid as item, itemEntry FROM item_instance WHERE owner_guid = ' . $id . ' AND itemEntry = ' . $bag['entry'] . ' ');
                while ($char = $sqlc->fetch_assoc($result_2)) {
                    $result_3 = $sqlc->query('SELECT count AS item FROM item_instance WHERE guid = ' . $char['item'] . ' ');
                    $items = $sqlc->fetch_row($result_3);
                    $output .= '
                        <tr valign="center">
                            <td>
                                <a style="padding:2px;" href="' . $item_datasite . $char['itemEntry'] . '" target="_blank">
                                    <img src="' . get_item_icon($char['itemEntry'], $sqlm) . '" alt="' . $char['itemEntry'] . '" class="icon_border_0" />
                                </a>
                            </td>
                            <td>
                                ' . $items['0'] . '
                            </td>
                            <td>
                                <span onmousemove="toolTip(\'' . $bag['description'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_item_name($char['itemEntry'], $sqlw) . '</span>
                            </td>
                        </tr>';
                }
            }
            $output .= '
                    </table>';
            unset($bag);
            //---------------Page Specific Data Ends Here--------------------------
            $output .= '
                </div>
            </div>
            <br />';
            require_once 'core/char/char_footer.php';
            $output .= '
            <br />
            </center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
function char_talent()
{
    global $output, $realm_id, $characters_db, $corem_db, $dbc_db, $server, $action_permission, $site_encoding, $user_lvl, $user_name, $base_datasite, $spell_datasite, $sql, $core;
    // this page uses wowhead tooltops
    wowhead_tt();
    // we need at least an id or we would have nothing to show
    if (empty($_GET["id"])) {
        error(lang("global", "empty_fields"));
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET["realm"])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sql["logon"]->quote_smart($_GET["realm"]);
        if (is_numeric($realmid)) {
            $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]);
        } else {
            $realmid = $realm_id;
        }
    }
    //-------------------SQL Injection Prevention--------------------------------
    // no point going further if we don have a valid ID
    $id = $sql["char"]->quote_smart($_GET["id"]);
    if (!is_numeric($id)) {
        error(lang("global", "empty_fields"));
    }
    if ($core == 1) {
        $result = $sql["char"]->query("SELECT acct, name, race, class, level, gender,\n      CAST( SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ', " . (CHAR_DATA_OFFSET_POINTS1 + 1) . "), ' ', -1) AS UNSIGNED) AS talent_points\n      FROM characters WHERE guid='" . $id . "' LIMIT 1");
    } else {
        $result = $sql["char"]->query("SELECT account AS acct, name, race, class, level, gender\n      FROM characters WHERE guid='" . $id . "' LIMIT 1");
    }
    if ($sql["char"]->num_rows($result)) {
        $char = $sql["char"]->fetch_assoc($result);
        //resrict by owner's gmlvl
        $owner_acc_id = $sql["char"]->result($result, 0, "acct");
        if ($core == 1) {
            $query = $sql["logon"]->query("SELECT login FROM accounts WHERE acct='" . $owner_acc_id . "'");
        } else {
            $query = $sql["logon"]->query("SELECT username as login FROM account WHERE id='" . $owner_acc_id . "'");
        }
        $owner_name = $sql["logon"]->result($query, 0, "login");
        $s_query = "SELECT *, SecurityLevel AS gm FROM config_accounts WHERE Login='******'";
        $s_result = $sql["mgr"]->query($s_query);
        $s_fields = $sql["mgr"]->fetch_assoc($s_result);
        $owner_gmlvl = $s_fields["gm"];
        $view_mod = $s_fields["View_Mod_Talent"];
        if ($owner_gmlvl >= 1073741824) {
            $owner_gmlvl -= 1073741824;
        }
        // owner configured overrides
        $view_override = false;
        if ($view_mod > 0) {
            if ($view_mod == 1) {
            } elseif ($view_mod == 2) {
                // only registered users may view this page
                if ($user_lvl > -1) {
                    $view_override = true;
                }
            }
        }
        // visibility overrides for specific tabs
        $view_inv_override = false;
        if ($s_fields["View_Mod_Inv"] > 0) {
            if ($s_fields["View_Mod_Inv"] == 1) {
            } elseif ($s_fields["View_Mod_Inv"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_inv_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_inv_override = true;
            }
        }
        $view_achieve_override = false;
        if ($s_fields["View_Mod_AcView_Mod_Acieve"] > 0) {
            if ($s_fields["View_Mod_Achieve"] == 1) {
            } elseif ($s_fields["View_Mod_Achieve"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_achieve_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_achieve_override = true;
            }
        }
        $view_quest_override = false;
        if ($s_fields["View_Mod_Quest"] > 0) {
            if ($s_fields["View_Mod_Quest"] == 1) {
            } elseif ($s_fields["View_Mod_Quest"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_quest_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_quest_override = true;
            }
        }
        $view_friends_override = false;
        if ($s_fields["View_Mod_Friends"] > 0) {
            if ($s_fields["View_Mod_Friends"] == 1) {
            } elseif ($s_fields["View_Mod_Friends"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_friends_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_friends_override = true;
            }
        }
        $view_view_override = false;
        if ($s_fields["View_Mod_View"] > 0) {
            if ($s_fields["View_Mod_View"] == 1) {
            } elseif ($s_fields["View_Mod_View"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_view_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_view_override = true;
            }
        }
        if ($view_override || $user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
            if (strlen($_GET["curspec"]) == 0) {
                if ($core == 1) {
                    $spec_query = "SELECT currentspec FROM characters WHERE guid='" . $id . "'";
                } else {
                    $spec_query = "SELECT activespec AS currentspec FROM characters WHERE guid='" . $id . "'";
                }
                $spec_results = $sql["char"]->query($spec_query);
                $spec_field = $sql["char"]->fetch_assoc($spec_results);
                $cur_spec = $spec_field["currentspec"] + 1;
                if ($cur_spec == 1) {
                    $opp_spec = 2;
                } else {
                    $opp_spec = 1;
                }
            } else {
                $cur_spec = $_GET["curspec"];
                if ($cur_spec == 1) {
                    $opp_spec = 2;
                } else {
                    $opp_spec = 1;
                }
            }
            if ($core == 1) {
                // this_is_junk: ArcEmu stores talents in a characters table field in the following format:
                //               [talent id][spell offset],[talent id2][spell offset2],...[talent idN][spell offsetN],
                //               So, we have to explode it into an array, then into a pair of arrays.
                $result = $sql["char"]->query("SELECT talents" . $cur_spec . " FROM characters WHERE guid='" . $id . "'");
                $talent_list = $sql["char"]->result($result, 0);
                $talent_list = substr($talent_list, 0, strlen($talent_list) - 1);
                $talent_list = explode(",", $talent_list);
                $talents = array();
                $talent_ranks = array();
                $pick = 0;
                foreach ($talent_list as $t) {
                    if ($pick) {
                        array_push($talent_ranks, $t);
                        $pick = 0;
                    } else {
                        array_push($talents, $t);
                        $pick = 1;
                    }
                }
            } elseif ($core == 2) {
                $query = "SELECT * FROM character_talent\n                    LEFT JOIN `" . $dbc_db["name"] . "`.talent ON character_talent.talent_id=talent.ID\n                  WHERE guid='" . $id . "' AND spec='" . ($cur_spec - 1) . "'";
                $result = $sql["char"]->query($query);
                $talents = array();
                while ($row = $sql["char"]->fetch_assoc($result)) {
                    $cur_rank = $row["current_rank"] + 1;
                    array_push($talents, $row["Spell" . $cur_rank]);
                    array_push($talent_ranks, 0);
                }
            } else {
                $query = "SELECT * FROM character_talent WHERE guid='" . $id . "' AND spec='" . ($cur_spec - 1) . "'";
                $result = $sql["char"]->query($query);
                $talents = array();
                while ($row = $sql["char"]->fetch_assoc($result)) {
                    array_push($talents, $row["spell"]);
                    array_push($talent_ranks, 0);
                }
            }
            $output .= '
              <div class="tab">
              <ul>
                <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            if ($view_inv_override) {
                $output .= '
                <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>';
            }
            $output .= '
                <li class="selected"><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>';
            if ($view_achieve_override) {
                $output .= '
                <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>';
            }
            if ($view_quest_override) {
                $output .= '
                <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>';
            }
            if ($view_friends_override) {
                $output .= '
                <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>';
            }
            if ($view_view_override) {
                $output .= '
                <li><a href="char_view.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
              </ul>
            </div>
            <div class="tab_content center center_text">
              <span class="bold">' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' - </span>
              <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
              <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
              <span class="bold"> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '</span>
              <br />
              <br />';
            if ($cur_spec == 1) {
                $output .= '
              <span class="bold">' . lang("char", "talentspec") . ': ' . $cur_spec . '&nbsp;<a href="char_talent.php?id=' . $id . '&amp;realm=' . $realm_id . '&amp;curspec=' . $opp_spec . '">' . $opp_spec . '</a></span><br />';
            } else {
                $output .= '
              <span class="bold">' . lang("char", "talentspec") . ': <a href="char_talent.php?id=' . $id . '&amp;realm=' . $realm_id . '&amp;curspec=' . $opp_spec . '">' . $opp_spec . '</a>&nbsp;' . $cur_spec . '</span><br />';
            }
            if (count($talents) > 1) {
                $output .= '
              <table class="lined" id="ch_tal_main">
                <tr valign="top" align="center">';
                $talent_rate = isset($server[$realmid]["talent_rate"]) ? $server[$realmid]["talent_rate"] : 1;
                $talent_points = ($char["level"] - 9) * $talent_rate;
                $talent_points_left = $char["talent_points"];
                $talent_points_used = $talent_points - $talent_points_left;
                $tabs = array();
                $l = 0;
                for ($i = 0; $i < count($talents); $i++) {
                    if ($core == 1) {
                        $talent_spell = $sql["dbc"]->query("SELECT spell" . ($talent_ranks[$i] + 1) . " FROM talent WHERE id='" . $talents[$i] . "'");
                        $talent_spell = $sql["dbc"]->result($talent_spell, 0);
                    } else {
                        $talent_spell = $talents[$i];
                    }
                    if ($tab = $sql["dbc"]->fetch_assoc($sql["dbc"]->query("SELECT TalentTab, Row, Col, Talent1, TalentCount1 FROM talent WHERE spell5='" . $talent_spell . "' LIMIT 1"))) {
                        if (isset($tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]])) {
                            $l -= $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]][1];
                        }
                        $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]] = array($talent_spell, "5", "5");
                        $l += 5;
                        if ($tab["Talent1"]) {
                            talent_dependencies($tabs, $tab, $l);
                        }
                    } elseif ($tab = $sql["dbc"]->fetch_assoc($sql["dbc"]->query("SELECT TalentTab, Row, Col, Talent1, TalentCount1 FROM talent WHERE spell4='" . $talent_spell . "' LIMIT 1"))) {
                        if (isset($tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]])) {
                            $l -= $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]][1];
                        }
                        $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]] = array($talent_spell, "4", $tab["Spell5"] ? "2" : "5");
                        $l += 4;
                        if ($tab["Talent1"]) {
                            talent_dependencies($tabs, $tab, $l);
                        }
                    } elseif ($tab = $sql["dbc"]->fetch_assoc($sql["dbc"]->query("SELECT TalentTab, Row, Col, Talent1, TalentCount1 FROM talent WHERE spell3='" . $talent_spell . "' LIMIT 1"))) {
                        if (isset($tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]])) {
                            $l -= $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]][1];
                        }
                        $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]] = array($talent_spell, "3", $tab["Spell4"] ? "2" : "5");
                        $l += 3;
                        if ($tab["Talent1"]) {
                            talent_dependencies($tabs, $tab, $l);
                        }
                    } elseif ($tab = $sql["dbc"]->fetch_assoc($sql["dbc"]->query("SELECT TalentTab, Row, Col, Talent1, TalentCount1 FROM talent WHERE spell2='" . $talent_spell . "' LIMIT 1"))) {
                        if (isset($tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]])) {
                            $l -= $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]][1];
                        }
                        $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]] = array($talent_spell, "2", $tab["Spell3"] ? "2" : "5");
                        $l += 2;
                        if ($tab["Talent1"]) {
                            talent_dependencies($tabs, $tab, $l);
                        }
                    } elseif ($tab = $sql["dbc"]->fetch_assoc($sql["dbc"]->query("SELECT TalentTab, Row, Col, Talent1, TalentCount1 FROM talent WHERE spell1='" . $talent_spell . "' LIMIT 1"))) {
                        if (isset($tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]])) {
                            $l -= $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]][1];
                        }
                        $tabs[$tab["TalentTab"]][$tab["Row"]][$tab["Col"]] = array($talent_spell, '1', $tab["Spell2"] ? "2" : "5");
                        $l += 1;
                        if ($tab["Talent1"]) {
                            talent_dependencies($tabs, $tab, $l);
                        }
                    }
                }
                unset($tab);
                unset($talent);
                $class_name = get_class_name($char["class"]);
                foreach ($tabs as $k => $data) {
                    $talent_name = $sql["dbc"]->result($sql["dbc"]->query("SELECT name FROM talenttab WHERE id='" . $k . "'"), 0, "name");
                    $talent_name = str_replace(" ", "", $talent_name);
                    $points = 0;
                    $output .= '
                  <td>
                    <table class="hidden" id="ch_tal_0_width">
                     <tr>
                       <td colspan="6" style="ch_tal_0_bottom_width">
                       </td>
                     </tr>
                     <tr>';
                    for ($i = 0; $i < 11; ++$i) {
                        for ($j = 0; $j < 4; ++$j) {
                            if (isset($data[$i][$j])) {
                                // this_is_junk: style left hardcoded because it's calculated.
                                $output .= '
                        <td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;background-attachment:fixed;background:url(./img/TALENTFRAME/' . $class_name . $talent_name . '.png) ' . $j * -50 . 'px ' . $i * -50 . 'px">
                          <a href="' . $base_datasite . $spell_datasite . $data[$i][$j][0] . '" rel="external">
                            <img src="' . spell_get_icon($data[$i][$j][0]) . '" width="36" height="36" class="icon_border_' . $data[$i][$j][2] . '" alt="" />
                          </a>
                          <div class="ch_tal_level_shadow">' . $data[$i][$j][1] . '</div>
                          <div class="ch_tal_level">' . $data[$i][$j][1] . '</div>
                        </td>';
                                $points += $data[$i][$j][1];
                            } else {
                                $output .= '
                        <td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;background-attachment:fixed;background:url(./img/TALENTFRAME/' . $class_name . $talent_name . '.png) ' . $j * -50 . 'px ' . $i * -50 . 'px">
                          <img src="img/blank.gif" width="44" height="44" alt="" />
                        </td>';
                            }
                        }
                        $output .= '
                      </tr>
                      <tr>';
                    }
                    $output .= '
                       <td colspan="6" id="ch_tal_0_top_bottom_width">
                       </td>
                     </tr>
                      <tr>
                        <td colspan="6" valign="bottom" align="left">
                         ' . $sql["dbc"]->result($sql["dbc"]->query("SELECT name FROM talenttab WHERE id='" . $k . "'"), 0, "name") . ': ' . $points . '
                        </td>
                      </tr>
                    </table>
                  </td>';
                }
                unset($data);
                unset($k);
                unset($tabs);
                $output .= '
                </tr>
              </table>
              <br />
              <table class="center">
                <tr>
                  <td align="left">
                    ' . lang("char", "talent_rate") . ': <br />
                    ' . lang("char", "talent_points") . ': <br />
                    ' . lang("char", "talent_points_used") . ': <br />
                    ' . lang("char", "talent_points_shown") . ': <br />
                    ' . lang("char", "talent_points_left") . ':
                  </td>
                  <td align="left">
                    ' . $talent_rate . '<br />
                    ' . $talent_points . '<br />
                    ' . $talent_points_used . '<br />
                    ' . $l . '<br />
                    ' . $talent_points_left . '
                  </td>
                  <td style="width: 64px">
                  </td>
                  <td align="right">';
                unset($l);
                unset($talent_rate);
                unset($talent_points);
                unset($talent_points_used);
                unset($talent_points_left);
                if ($core == 1) {
                    $glyph_query = "SELECT glyphs" . $cur_spec . " FROM characters WHERE guid='" . $id . "'";
                    $glyph_results = $sql["char"]->query($glyph_query);
                    $glyph_field = $sql["char"]->fetch_assoc($glyph_results);
                    $glyphs = $glyph_field["glyphs1"];
                    $glyphs = substr($glyphs, 0, strlen($glyphs) - 1);
                    $glyphs = explode(',', $glyphs);
                } else {
                    $glyph_query = "SELECT * FROM character_glyphs WHERE guid='" . $id . "' and spec='" . ($cur_spec - 1) . "'";
                    $glyph_result = $sql["char"]->query($glyph_query);
                    $glyph_field = $sql["char"]->fetch_assoc($glyph_result);
                    $glyphs = array();
                    if (isset($glyph_field["glyph1"])) {
                        array_push($glyphs, $glyph_field["glyph1"]);
                    }
                    if (isset($glyph_field["glyph2"])) {
                        array_push($glyphs, $glyph_field["glyph2"]);
                    }
                    if (isset($glyph_field["glyph3"])) {
                        array_push($glyphs, $glyph_field["glyph3"]);
                    }
                    if (isset($glyph_field["glyph4"])) {
                        array_push($glyphs, $glyph_field["glyph4"]);
                    }
                    if (isset($glyph_field["glyph5"])) {
                        array_push($glyphs, $glyph_field["glyph5"]);
                    }
                    if (isset($glyph_field["glyph6"])) {
                        array_push($glyphs, $glyph_field["glyph6"]);
                    }
                }
                for ($i = 0; $i < 6; ++$i) {
                    if ($glyphs[$i]) {
                        $glyph = $sql["dbc"]->result($sql["dbc"]->query("SELECT spellid FROM glyphproperties WHERE id='" . $glyphs[$i] . "'"), 0);
                        $output .= '
                    <a href="' . $base_datasite . $spell_datasite . $glyph . '" rel="external">
                      <img src="' . spell_get_icon($glyph) . '" width="36" height="36" class="icon_border_0" alt="" />
                    </a>';
                    }
                }
                unset($glyphs);
                $output .= '
                  </td>
                </tr>
              </table>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton(lang("char", "chars_acc"), 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"]) {
                //makebutton($lang_char["edit_button"], 'char_edit.php?id='.$id.'&amp;realm='.$realmid.'', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"] || $owner_name === $user_name) {
                makebutton(lang("char", "del_char"), 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission["update"]) {
                makebutton(lang("char", "send_mail"), 'mail.php?type=ingame_mail&amp;to=' . $char["name"], 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          <!-- end of char_talent.php -->';
        } else {
            error(lang("char", "no_permission"));
        }
    } else {
        error(lang("char", "no_char_found"));
    }
}
Beispiel #13
0
function char_quest(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $world_db, $characters_db, $action_permission, $user_lvl, $user_name, $quest_datasite, $itemperpage;
    wowhead_tt();
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    if (empty($_GET['realm'])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sqlr->quote_smart($_GET['realm']);
        if (is_numeric($realmid)) {
            $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']);
        } else {
            $realmid = $realm_id;
        }
    }
    $id = $sqlc->quote_smart($_GET['id']);
    if (is_numeric($id)) {
    } else {
        $id = 0;
    }
    //==========================$_GET and SECURE=================================
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 1;
    if (is_numeric($order_by)) {
    } else {
        $order_by = 1;
    }
    $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 0;
    if (preg_match('/^[01]{1}$/', $dir)) {
    } else {
        $dir = 0;
    }
    $order_dir = $dir ? 'ASC' : 'DESC';
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    $result = $sqlc->query('SELECT account, name, race, class, level, gender
    FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $output .= '
          <center>
           <div id="tab_content">
              <div id="tab">
                <ul>
                  <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
                  <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li>
                  <li><a href="char_extra.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li>
                  ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . '
                  <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li>
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li>
                  <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li>';
            if (char_get_class_name($char['class']) === 'Hunter') {
                $output .= '
                  <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>';
            }
            $output .= '
                  <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li>
				  <li><a href="char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li>
				  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>
                </ul>
                <ul>';
            // selected char tab at last
            $output .= '
                  <li id="selected"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>';
            $output .= '
              </ul>
            </div>
            <div id="tab_content2">
              <font class="bold">
                ' . htmlentities($char['name']) . ' -
                <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                <img src="img/c_icons/' . $char['class'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . '
              </font>
              <br /><br />
              <table class="lined" style="width: 550px;">
                <tr>
                  <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_id'] . '</a></th>
                  <th width="7%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_level'] . '</a></th>
                  <th width="78%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_title'] . '</a></th>
                  <th width="5%"><img src="img/aff_qst.png" width="14" height="14" border="0" alt="" /></th>
                </tr>';
            $result = $sqlc->query('SELECT quest, status, rewarded FROM character_queststatus WHERE guid = ' . $id . ' AND ( status = 3 OR status = 1 ) ORDER BY status DESC');
            $quests_1 = array();
            $quests_3 = array();
            if ($sqlc->num_rows($result)) {
                while ($quest = $sqlc->fetch_assoc($result)) {
                    $deplang = get_lang_id();
                    $query1 = $sqlc->query('SELECT QuestLevel, IFNULL(' . ($deplang != 0 ? '`title_loc' . $deplang . '`' : 'NULL') . ', title) as Title FROM `' . $world_db[$realmid]['name'] . '`.`quest_template` LEFT JOIN `' . $world_db[$realmid]['name'] . '`.`locales_quest` ON `quest_template`.`entry` = `locales_quest`.`entry` WHERE `quest_template`.`entry` = \'' . $quest['quest'] . '\'');
                    $quest_info = $sqlc->fetch_assoc($query1);
                    if (1 == $quest['status']) {
                        array_push($quests_1, array($quest['quest'], $quest_info['QuestLevel'], $quest_info['Title'], $quest['rewarded']));
                    } else {
                        array_push($quests_3, array($quest['quest'], $quest_info['QuestLevel'], $quest_info['Title']));
                    }
                }
                unset($quest);
                unset($quest_info);
                aasort($quests_1, $order_by, $dir);
                $orderby = $order_by;
                if (2 < $orderby) {
                    $orderby = 1;
                }
                aasort($quests_3, $orderby, $dir);
                $all_record = count($quests_1);
                foreach ($quests_3 as $data) {
                    $output .= '
                <tr>
                  <td>' . $data[0] . '</td>
                  <td>(' . $data[1] . ')</td>
                  <td align="left"><a href="' . $quest_datasite . $data[0] . '" target="_blank">' . htmlentities($data[2]) . '</a></td>
                  <td><img src="img/aff_qst.png" width="14" height="14" alt="" /></td>
                </tr>';
                }
                unset($quest_3);
                if (count($quests_1)) {
                    $output .= '
              </table>
              <table class="hidden" style="width: 550px;">
                <tr align="right">
                  <td>';
                    $output .= generate_pagination('char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
                    $output .= '
                  </td>
                </tr>
              </table>
              <table class="lined" style="width: 550px;">
                <tr>
                  <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_id'] . '</a></th>
                  <th width="7%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_level'] . '</a></th>
                  <th width="68%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_title'] . '</a></th>
                  <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=3&amp;dir=' . $dir . '"' . ($order_by == 3 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['rewarded'] . '</a></th>
                  <th width="5%"><img src="img/aff_tick.png" width="14" height="14" border="0" alt="" /></th>
                </tr>';
                    $i = 0;
                    foreach ($quests_1 as $data) {
                        if ($i < $start + $itemperpage && $i >= $start) {
                            $output .= '
                <tr>
                  <td>' . $data[0] . '</td>
                  <td>(' . $data[1] . ')</td>
                  <td align="left"><a href="' . $quest_datasite . $data[0] . '" target="_blank">' . htmlentities($data[2]) . '</a></td>
                  <td><img src="img/aff_' . ($data[3] ? 'tick' : 'qst') . '.png" width="14" height="14" alt="" /></td>
                  <td><img src="img/aff_tick.png" width="14" height="14" alt="" /></td>
                </tr>';
                        }
                        $i++;
                    }
                    unset($data);
                    unset($quest_1);
                    $output .= '
                <tr align="right">
                  <td colspan="5">';
                    $output .= generate_pagination('char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
                    $output .= '
                  </td>
                </tr>';
                }
            } else {
                $output .= '
                <tr>
                  <td colspan="4"><p>' . $lang_char['no_act_quests'] . '</p></td>
                </tr>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
              </table>
            </div>
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) {
                makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&amp;realm=' . $realmid . '', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) {
                makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission['update']) {
                makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&amp;to=' . $char['name'] . '', 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          </center>
          <!-- end of char_quest.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #14
0
function char_talent(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $realm_db, $characters_db, $mmfpm_db, $server, $action_permission, $user_lvl, $user_name, $spell_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    // we need at least an id or we would have nothing to show
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET['realm'])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sqlr->quote_smart($_GET['realm']);
        if (is_numeric($realmid)) {
            $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']);
        } else {
            $realmid = $realm_id;
        }
    }
    //-------------------SQL Injection Prevention--------------------------------
    // no point going further if we don have a valid ID
    $id = $sqlc->quote_smart($_GET['id']);
    if (is_numeric($id)) {
    } else {
        error($lang_global['empty_fields']);
    }
    $result = $sqlc->query('SELECT account, name, race, class, level, gender,
    CAST( SUBSTRING_INDEX(SUBSTRING_INDEX(data, " ", ' . (CHAR_DATA_OFFSET_POINTS1 + 1) . '), " ", -1) AS UNSIGNED) AS talent_points
    FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT gmlevel,username FROM account WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $result = $sqlc->query('SELECT spell FROM character_spell WHERE guid = ' . $id . ' and active = 1 and disabled = 0 ORDER BY spell DESC');
            $output .= '
          <center>
           <div id="tab_content">
              <div id="tab">
                <ul>
                  <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
                  <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li>
                  <li><a href="char_extra.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li>
                  <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li>
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li>
                  <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li>
                  <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>';
            if (char_get_class_name($char['class']) === 'Hunter') {
                $output .= '
                  <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>';
            }
            $output .= '
                  <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li>
				  <li><a href="char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li>
				  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>
                </ul>
                <ul>';
            // selected char tab at last
            $output .= '
                  <li id="selected"><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>';
            $output .= '
              </ul>
            </div>
            <div id="tab_content2">
              <font class="bold">
                ' . htmlentities($char['name']) . ' -
                <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                <img src="img/c_icons/' . $char['class'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . '
              </font>
              <br /><br />
              <table class="lined" style="width: 550px;">
                <tr valign="top" align="center">';
            if ($sqlc->num_rows($result)) {
                $talent_rate = isset($server[$realmid]['talent_rate']) ? $server[$realmid]['talent_rate'] : 1;
                $talent_points = ($char['level'] - 9) * $talent_rate;
                $talent_points_left = $char['talent_points'];
                $talent_points_used = $talent_points - $talent_points_left;
                $sqlm = new SQL();
                $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
                $tabs = array();
                $l = 0;
                while (($talent = $sqlc->fetch_assoc($result)) && $l < $talent_points_used) {
                    if ($tab = $sqlm->fetch_assoc($sqlm->query('SELECT field_1, field_2, field_3, field_13, field_16 from dbc_talent where field_8 = ' . $talent['spell'] . ' LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '5', '5');
                        $l += 5;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('SELECT field_1, field_2, field_3, field_13, field_16, field_8 from dbc_talent where field_7 = ' . $talent['spell'] . ' LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '4', $tab['field_8'] ? '2' : '5');
                        $l += 4;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('SELECT field_1, field_2, field_3, field_13, field_16, field_7 from dbc_talent where field_6 = ' . $talent['spell'] . ' LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '3', $tab['field_7'] ? '2' : '5');
                        $l += 3;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('SELECT field_1, field_2, field_3, field_13, field_16, field_6 from dbc_talent where field_5 = ' . $talent['spell'] . ' LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '2', $tab['field_6'] ? '2' : '5');
                        $l += 2;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('SELECT field_1, field_2, field_3, field_13, field_16, field_5 from dbc_talent where field_4 = ' . $talent['spell'] . ' LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '1', $tab['field_5'] ? '2' : '5');
                        $l += 1;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    }
                }
                unset($tab);
                unset($talent);
                foreach ($tabs as $k => $data) {
                    $points = 0;
                    $output .= '
                  <td>
                    <table class="hidden" style="width: 0px;">
                     <tr>
                       <td colspan="6" style="border-bottom-width: 0px;">
                       </td>
                     </tr>
                     <tr>';
                    for ($i = 0; $i < 11; ++$i) {
                        for ($j = 0; $j < 4; ++$j) {
                            if (isset($data[$i][$j])) {
                                $output .= '
                        <td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;">
                          <a href="' . $spell_datasite . $data[$i][$j][0] . '" target="_blank">
                            <img src="' . spell_get_icon($data[$i][$j][0], $sqlm) . '" width="36" height="36" class="icon_border_' . $data[$i][$j][2] . '" alt="" />
                          </a>
                          <div style="width:0px;margin:-14px 0px 0px 30px;font-size:14px;color:black">' . $data[$i][$j][1] . '</div>
                          <div style="width:0px;margin:-14px 0px 0px 29px;font-size:14px;color:white">' . $data[$i][$j][1] . '</div>
                        </td>';
                                $points += $data[$i][$j][1];
                            } else {
                                $output .= '
                        <td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;">
                          <img src="img/blank.gif" width="44" height="44" alt="" />
                        </td>';
                            }
                        }
                        $output .= '
                      </tr>
                      <tr>';
                    }
                    $output .= '
                       <td colspan="6" style="border-top-width: 0px;border-bottom-width: 0px;">
                       </td>
                     </tr>
                      <tr>
                        <td colspan="6" valign="bottom" align="left">
                         ' . $sqlm->result($sqlm->query('SELECT field_1 FROM dbc_talenttab WHERE id = ' . $k . ''), 0, 'field_1') . ': ' . $points . '
                        </td>
                      </tr>
                    </table>
                  </td>';
                }
                unset($data);
                unset($k);
                unset($tabs);
                $output .= '
                </tr>
              </table>
              <br />
              <table>
                <tr>
                  <td align="left">
                    ' . $lang_char['talent_rate'] . ': <br />
                    ' . $lang_char['talent_points'] . ': <br />
                    ' . $lang_char['talent_points_used'] . ': <br />
                    ' . $lang_char['talent_points_shown'] . ': <br />
                    ' . $lang_char['talent_points_left'] . ':
                  </td>
                  <td align="left">
                    ' . $talent_rate . '<br />
                    ' . $talent_points . '<br />
                    ' . $talent_points_used . '<br />
                    ' . $l . '<br />
                    ' . $talent_points_left . '
                  </td>
                  <td width="64">
                  </td>
                  <td align="right">';
                unset($l);
                unset($talent_rate);
                unset($talent_points);
                unset($talent_points_used);
                unset($talent_points_left);
                $glyphs = explode(' ', $sqlc->result($sqlc->query('SELECT data FROM characters WHERE guid = ' . $id . ''), 0));
                for ($i = 0; $i < 6; ++$i) {
                    if ($glyphs[CHAR_DATA_OFFSET_GLYPHS + $i]) {
                        $glyph = $sqlm->result($sqlm->query('select field_1 from dbc_glyphproperties where id = ' . $glyphs[CHAR_DATA_OFFSET_GLYPHS + $i] . ''), 0);
                        $output .= '
                    <a href="' . $spell_datasite . $glyph . '" target="_blank">
                      <img src="' . spell_get_icon($glyph, $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
                    </a>';
                    }
                }
                unset($glyphs);
                $output .= '
                  </td>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
                </tr>
              </table>
            </div>
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) {
                makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&amp;realm=' . $realmid . '', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) {
                makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission['update']) {
                makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&amp;to=' . $char['name'] . '', 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          </center>
          <!-- end of char_talent.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #15
0
function edit_char()
{
    global $lang_global, $lang_char, $lang_item, $output, $realm_db, $characters_db, $realm_id, $mmfpm_db, $action_permission, $user_lvl, $item_datasite;
    wowhead_tt();
    valid_login($action_permission['delete']);
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    $sql = new SQL();
    $sql->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
    $sqlm = new SQL();
    $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
    $id = $sql->quote_smart($_GET['id']);
    $result = $sql->query("SELECT account FROM `characters` WHERE guid = '{$id}'");
    if ($sql->num_rows($result)) {
        //resrict by owner's gmlvl
        $owner_acc_id = $sql->result($result, 0, 'account');
        $sql->connect($realm_db['addr'], $realm_db['user'], $realm_db['pass'], $realm_db['name']);
        $query = $sql->query("SELECT gmlevel,username FROM account WHERE id ='{$owner_acc_id}'");
        $owner_gmlvl = $sql->result($query, 0, 'gmlevel');
        $owner_name = $sql->result($query, 0, 'username');
        $owner_check = $sql->result($query, 0, 'username');
        if ($user_lvl >= $owner_gmlvl) {
            $sql->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
            $result = $sql->query("SELECT guid, account, name, race, class, position_x, position_y, map, online, totaltime, position_z, zone, level, gender, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todaykills, yesterdayKills, health, power1, power2, power3, power4, power5, power6, power7, money, xp FROM `characters` WHERE guid = '{$id}'");
            $char = $sql->fetch_row($result);
            $char_data = explode(' ', $char[2]);
            if ($char[9]) {
                $online = "<font class=\"error\">{$lang_char['online']}</font>{$lang_char['edit_offline_only_char']}";
            } else {
                $online = $lang_char['offline'];
            }
            if ($char_data[CHAR_DATA_OFFSET_GUILD_ID]) {
                $query = $sql->query("SELECT name FROM guild WHERE guildid ='{$char_data[CHAR_DATA_OFFSET_GUILD_ID]}'");
                $guild_name = $sql->result($query, 0, 'name');
                if ($user_lvl > 0) {
                    $guild_name = "<a href=\"guild.php?action=view_guild&amp;error=3&amp;id={$char_data[CHAR_DATA_OFFSET_GUILD_ID]}\" >{$guild_name}</a>";
                }
                if ($char_data[CHAR_DATA_OFFSET_GUILD_RANK]) {
                    $guild_rank_query = $sql->query("SELECT rname FROM guild_rank WHERE guildid ='{$char_data[CHAR_DATA_OFFSET_GUILD_ID]}' AND rid='{$char_data[CHAR_DATA_OFFSET_GUILD_RANK]}'");
                    $guild_rank = $sql->result($guild_rank_query, 0, 'rname');
                } else {
                    $guild_rank = $lang_char['guild_leader'];
                }
            } else {
                $guild_name = $lang_global['none'];
                $guild_rank = $lang_global['none'];
            }
            $block = unpack("f", pack("L", $char_data[CHAR_DATA_OFFSET_BLOCK]));
            $block = round($block[1], 4);
            $dodge = unpack("f", pack("L", $char_data[CHAR_DATA_OFFSET_DODGE]));
            $dodge = round($dodge[1], 4);
            $parry = unpack("f", pack("L", $char_data[CHAR_DATA_OFFSET_PARRY]));
            $parry = round($parry[1], 4);
            $crit = unpack("f", pack("L", $char_data[CHAR_DATA_OFFSET_MELEE_CRIT]));
            $crit = round($crit[1], 4);
            $range_crit = unpack("f", pack("L", $char_data[CHAR_DATA_OFFSET_RANGE_CRIT]));
            $range_crit = round($range_crit[1], 4);
            $output .= "<center>\r\n\t\t\t<form method=\"get\" action=\"char_edit.php\" name=\"form\">\r\n\t\t\t\t<input type=\"hidden\" name=\"action\" value=\"do_edit_char\" />\r\n\t\t\t\t<input type=\"hidden\" name=\"id\" value=\"{$id}\" />\r\n\t\t\t\t<table class=\"lined\">\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">\n\t\t\t\t\t\t\t<font class=\"bold\">\n\t\t\t\t\t\t\t<input type=\"text\" name=\"name\" size=\"14\" maxlength=\"12\" value=\"{$char['3']}\" /> - \n\t\t\t\t\t\t\t<img src='img/c_icons/{$char[4]}-{$char[14]}.gif' onmousemove='toolTip(\"" . char_get_race_name($char[4]) . "\",\"item_tooltip\")' onmouseout='toolTip()' alt=\"\" /> \n\t\t\t\t\t\t\t<img src='img/c_icons/{$char[5]}.gif' onmousemove='toolTip(\"" . char_get_class_name($char[5]) . "\",\"item_tooltip\")' onmouseout='toolTip()' alt=\"\" /> - lvl " . char_get_level_color($char[13]) . "</font>\n\t\t\t\t\t\t\t<br />{$online}\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">" . get_map_name($char[9], $sqlm) . " - " . get_zone_name($char[12], $sqlm) . "</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">{$lang_char['username']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"owner_name\" size=\"20\" maxlength=\"25\" value=\"{$owner_name}\" /> | {$lang_char['acc_id']}: {$owner_acc_id}\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">{$lang_char['guild']}: {$guild_name} | {$lang_char['rank']}: {$guild_rank}</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">{$lang_char['honor_points']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"honor_points\" size=\"8\" maxlength=\"6\" value=\"{$char[16]}\" />/\r\n\t\t\t\t\t\t\t<input type=\"text\" name=\"arena_points\" size=\"8\" maxlength=\"6\" value=\"{$char[15]}\" /> - {$lang_char['honor_kills']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"total_kills\" size=\"8\" maxlength=\"6\" value=\"{$char[19]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td width=\"2%\">\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a0\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td width=\"18%\">{$lang_item['head']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_HEAD]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_HEAD]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td width=\"15%\">{$lang_item['health']}:</td>\n\t\t\t\t\t\t<td width=\"15%\">\n\t\t\t\t\t\t\t<input type=\"text\" name=\"health\" size=\"10\" maxlength=\"6\" value=\"{$char[22]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td width=\"15%\">{$lang_item['res_holy']}:</td>\n\t\t\t\t\t\t<td width=\"15%\">\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_holy\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_HOLY]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td width=\"18%\">{$lang_item['gloves']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_GLOVES]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_GLOVES]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td width=\"2%\">\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a9\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a1\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['neck']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_NECK]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_NECK]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['mana']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"mana\" size=\"10\" maxlength=\"6\" value=\"{$char[23]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['res_arcane']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_arcane\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_ARCANE]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['belt']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_BELT]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_BELT]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a5\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a2\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['shoulder']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_SHOULDER]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_SHOULDER]) . "</a>\n\t\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['strength']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"str\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_STR]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['res_fire']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_fire\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_FIRE]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['legs']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_LEGS]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_LEGS]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a6\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a14\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['back']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_BACK]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_BACK]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['agility']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"agi\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_AGI]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['res_nature']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_nature\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_NATURE]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['feet']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_FEET]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_FEET]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a7\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a4\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['chest']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_CHEST]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_CHEST]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['stamina']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"sta\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_STA]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['res_frost']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_frost\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_FROST]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['finger']} 1<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[380]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_FINGER1]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a10\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a3\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['shirt']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_SHIRT]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_SHIRT]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['intellect']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"int\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_INT]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['res_shadow']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"res_shadow\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_RES_SHADOW]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['finger']} 2<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_FINGER2]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_FINGER2]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a11\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a18\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['tabard']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_TABARD]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_TABARD]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['spirit']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"spi\" size=\"10\" maxlength=\"4\" value=\"{$char_data[CHAR_DATA_OFFSET_SPI]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_char['exp']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"exp\" size=\"10\" maxlength=\"8\" value=\"{$char[31]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['trinket']} 1<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_TRINKET1]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_TRINKET1]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a12\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a8\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_item['wrist']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_WRIST]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_WRIST]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['armor']}:</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"text\" name=\"armor\" size=\"10\" maxlength=\"6\" value=\"{$char_data[CHAR_DATA_OFFSET_ARMOR]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_char['melee_ap']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"attack_power\" size=\"10\" maxlength=\"6\" value=\"{$char_data[CHAR_DATA_OFFSET_AP]}\" />\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>{$lang_char['ranged_ap']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"range_attack_power\" size=\"10\" maxlength=\"6\" value=\"{$char_data[CHAR_DATA_OFFSET_RANGED_AP]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>{$lang_item['trinket']} 2<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_TRINKET2]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_TRINKET2]) . "</a>\n\t\t\t\t\t\t</td>\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a13\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a15\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td colspan=\"2\">{$lang_item['main_hand']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_MAIN_HAND]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_MAIN_HAND]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td colspan=\"2\">\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a16\" />&nbsp;{$lang_item['off_hand']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_OFF_HAND]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_OFF_HAND]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td colspan=\"2\">{$lang_item['ranged']}<br />\n\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$char_data[CHAR_DATA_OFFSET_EQU_RANGED]}\" target=\"_blank\">" . get_item_name($char_data[CHAR_DATA_OFFSET_EQU_RANGED]) . "</a>\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td>\n\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"a17\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\t\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"8\">{$lang_char['block']} : \n\t\t\t\t\t\t\t<input type=\"text\" name=\"block\" size=\"5\" maxlength=\"3\" value=\"{$block}\" />%\r\n\t\t\t\t\t\t\t| {$lang_char['dodge']}: <input type=\"text\" name=\"dodge\" size=\"5\" maxlength=\"3\" value=\"{$dodge}\" />%\r\n\t\t\t\t\t\t\t| {$lang_char['parry']}: <input type=\"text\" name=\"parry\" size=\"5\" maxlength=\"3\" value=\"{$parry}\" />%\r\n\t\t\t\t\t\t\t| {$lang_char['melee_crit']}: <input type=\"text\" name=\"crit\" size=\"5\" maxlength=\"3\" value=\"{$crit}\" />%\r\n\t\t\t\t\t\t\t| {$lang_char['ranged_crit']}: <input type=\"text\" name=\"range_crit\" size=\"3\" maxlength=\"14\" value=\"{$range_crit}\" />%\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"4\">{$lang_char['gold']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"money\" size=\"10\" maxlength=\"8\" value=\"{$char[30]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td colspan=\"4\">{$lang_char['tot_paly_time']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"tot_time\" size=\"8\" maxlength=\"14\" value=\"{$char[10]}\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t\t<tr>\r\n\t\t\t\t\t\t<td colspan=\"5\">{$lang_char['location']}:\r\n\t\t\t\t\t\t\tX:<input type=\"text\" name=\"x\" size=\"10\" maxlength=\"8\" value=\"{$char[6]}\" />\r\n\t\t\t\t\t\t\tY:<input type=\"text\" name=\"y\" size=\"8\" maxlength=\"16\" value=\"{$char[7]}\" />\r\n\t\t\t\t\t\t\tZ:<input type=\"text\" name=\"z\" size=\"8\" maxlength=\"16\" value=\"{$char[11]}\" />\r\n\t\t\t\t\t\t\tMap:<input type=\"text\" name=\"map\" size=\"8\" maxlength=\"16\" value=\"{$char[8]}\" />\r\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t\t<td colspan=\"3\">{$lang_char['move_to']}: \n\t\t\t\t\t\t\t<input type=\"text\" name=\"tp_to\" size=\"24\" maxlength=\"64\" value=\"\" />\n\t\t\t\t\t\t</td>\r\n\t\t\t\t\t</tr>\r\n\t\t\t\t</table>\n\t\t<br />";
            //inventory+bank items
            $sql->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
            $query2 = $sql->query("SELECT bag,slot,item,item_template FROM character_inventory WHERE guid = '{$id}' ORDER BY bag,slot");
            $inv = array();
            $count = 0;
            while ($slot = $sql->fetch_row($query2)) {
                if ($slot[0] == 0) {
                    if ($slot[1] >= 23 && $slot[1] <= 62) {
                        $count++;
                        $inv[$count][0] = $slot[3];
                        $inv[$count][1] = $slot[2];
                    }
                } else {
                    $count++;
                    $inv[$count][0] = $slot[3];
                    $inv[$count][1] = $slot[2];
                }
            }
            $output .= "<table class=\"lined\">\r\n\t\t\t<tr>\n\t\t\t\t<td>{$lang_char['inv_bank']}</td>\n\t\t\t</tr>\r\n\t\t\t<tr>\n\t\t\t\t<td height=\"100\" align=\"center\">\r\n\t\t\t\t\t<table>\n\t\t\t\t\t\t<tr align=\"center\">";
            $j = 0;
            for ($i = 1; $i <= $count; $i++) {
                $j++;
                $output .= "<td>\n\t\t\t\t\t\t\t\t\t<a href=\"{$item_datasite}{$inv[$i][0]}\" target=\"_blank\">{$inv[$i][0]}</a>\n\t\t\t\t\t\t\t\t\t<br />\n\t\t\t\t\t\t\t\t\t<input type=\"checkbox\" name=\"check[]\" value=\"{$inv[$i][1]}\" />\n\t\t\t\t\t\t\t\t\t</td>";
                if ($j == 15) {
                    $output .= "</tr>\n\t\t\t\t\t\t\t\t\t\t<tr align=\"center\">";
                    $j = 0;
                }
            }
            $output .= "\n\t\t\t\t\t\t</tr>\n\t\t\t\t\t</table>\n\t\t\t\t</td>\n\t\t\t</tr>\n\t\t</table>\r\n\t<br />\r\n\t<table class=\"hidden\">\r\n\t\t<tr>\n\t\t\t<td>";
            makebutton($lang_char['update'], "javascript:do_submit()", 190);
            makebutton($lang_char['to_char_view'], "char.php?id={$id}", 160);
            makebutton($lang_char['del_char'], "char_list.php?action=del_char_form&amp;check%5B%5D={$id}", 160);
            makebutton($lang_global['back'], "javascript:window.history.back()", 160);
            $output .= "\n\t\t\t</td>\n\t\t</tr>\r\n\t</table>\n<br />\r\n</form>\n</center>";
            //case of non auth request
        } else {
            $sql->close();
            unset($sql);
            error($lang_char['no_permission']);
            exit;
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #16
0
function char_quest(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $world_db, $characters_db, $action_permission, $user_lvl, $user_name, $quest_datasite, $itemperpage;
    wowhead_tt();
    require_once 'core/char/char_security.php';
    //==========================$_GET and SECURE=================================
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 1;
    if (is_numeric($order_by)) {
    } else {
        $order_by = 1;
    }
    $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 0;
    if (preg_match('/^[01]{1}$/', $dir)) {
    } else {
        $dir = 0;
    }
    $order_dir = $dir ? 'ASC' : 'DESC';
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    $result = $sqlc->query('SELECT account, name, race, class, level, gender
                            FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1');
        $owner_name = $sqlr->result($result, 0, 'username');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        if (empty($owner_gmlvl)) {
            $owner_gmlvl = 0;
        }
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $output .= '
                    <center>
                        <div id="tab_content">
                            <h1>' . $lang_char['quests'] . '</h1>
                            <br />';
            require_once 'core/char/char_header.php';
            $output .= '            
                            <br /><br />
                            <table class="lined" style="width: 550px;">
                                <tr>
                                    <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_id'] . '</a></th>
                                    <th width="7%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_level'] . '</a></th>
                                    <th width="78%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_title'] . '</a></th>
                                    <th width="5%"><img src="img/aff_qst.png" width="14" height="14" border="0" alt="" /></th>
                                </tr>';
            $result = $sqlc->query('SELECT quest, status FROM character_queststatus WHERE guid = ' . $id . ' AND ( status = 3 OR status = 1 ) ORDER BY status DESC');
            $quests_1 = array();
            $quests_3 = array();
            if ($sqlc->num_rows($result)) {
                while ($quest = $sqlc->fetch_assoc($result)) {
                    $deplang = get_lang_id();
                    $query1 = $sqlc->query('SELECT Level, IFNULL(' . ($deplang != 0 ? '`title_loc' . $deplang . '`' : 'NULL') . ', title) as Title FROM `' . $world_db[$realmid]['name'] . '`.`quest_template` LEFT JOIN `' . $world_db[$realmid]['name'] . '`.`locales_quest` ON `quest_template`.`id` = `locales_quest`.`entry` WHERE `quest_template`.`id` = \'' . $quest['quest'] . '\'');
                    $quest_info = $sqlc->fetch_assoc($query1);
                    if (1 == $quest['status']) {
                        array_push($quests_1, array($quest['quest'], $quest_info['QuestLevel'], $quest_info['Title'], $quest['rewarded']));
                    } else {
                        array_push($quests_3, array($quest['quest'], $quest_info['QuestLevel'], $quest_info['Title']));
                    }
                }
                unset($quest);
                unset($quest_info);
                aasort($quests_1, $order_by, $dir);
                $orderby = $order_by;
                if (2 < $orderby) {
                    $orderby = 1;
                }
                aasort($quests_3, $orderby, $dir);
                $all_record = count($quests_1);
                foreach ($quests_3 as $data) {
                    $output .= '
                                <tr>
                                    <td>' . $data[0] . '</td>
                                    <td>(' . $data[1] . ')</td>
                                    <td align="left"><a href="' . $quest_datasite . $data[0] . '" target="_blank">' . htmlentities($data[2]) . '</a></td>
                                    <td><img src="img/aff_qst.png" width="14" height="14" alt="" /></td>
                                </tr>';
                }
                unset($quest_3);
                if (count($quests_1)) {
                    $output .= '
                            </table>
                            <table class="hidden" style="width: 550px;">
                                <tr align="right">
                                    <td>';
                    $output .= generate_pagination('char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
                    $output .= '
                                    </td>
                                </tr>
                            </table>
                            <table class="lined" style="width: 550px;">
                                <tr>
                                    <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=0&amp;dir=' . $dir . '"' . ($order_by == 0 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_id'] . '</a></th>
                                    <th width="7%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=1&amp;dir=' . $dir . '"' . ($order_by == 1 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_level'] . '</a></th>
                                    <th width="68%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=2&amp;dir=' . $dir . '"' . ($order_by == 2 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['quest_title'] . '</a></th>
                                    <th width="10%"><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=3&amp;dir=' . $dir . '"' . ($order_by == 3 ? ' class="' . $order_dir . '"' : '') . '>' . $lang_char['rewarded'] . '</a></th>
                                    <th width="5%"><img src="img/aff_tick.png" width="14" height="14" border="0" alt="" /></th>
                                </tr>';
                    $i = 0;
                    foreach ($quests_1 as $data) {
                        if ($i < $start + $itemperpage && $i >= $start) {
                            $output .= '
                                <tr>
                                    <td>' . $data[0] . '</td>
                                    <td>(' . $data[1] . ')</td>
                                    <td align="left"><a href="' . $quest_datasite . $data[0] . '" target="_blank">' . htmlentities($data[2]) . '</a></td>
                                    <td><img src="img/aff_' . ($data[3] ? 'tick' : 'qst') . '.png" width="14" height="14" alt="" /></td>
                                    <td><img src="img/aff_tick.png" width="14" height="14" alt="" /></td>
                                </tr>';
                        }
                        $i++;
                    }
                    unset($data);
                    unset($quest_1);
                    $output .= '
                                <tr align="right">
                                    <td colspan="5">';
                    $output .= generate_pagination('char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
                    $output .= '
                                    </td>
                                </tr>';
                }
            } else {
                $output .= '
                                <tr>
                                    <td colspan="4"><p>' . $lang_char['no_act_quests'] . '</p></td>
                                </tr>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
                            </table>
                        </div>
                        </div>
                        <br />';
            require_once 'core/char/char_footer.php';
            $output .= '
                        <br />
                    </center>
                    <!-- end of char_quest.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #17
0
function browse_auctions(&$sqlr, &$sqlc)
{
    global $lang_auctionhouse, $lang_global, $lang_item, $output, $characters_db, $world_db, $realm_id, $itemperpage, $item_datasite, $server, $user_lvl, $user_id;
    wowhead_tt();
    $red = "\"#DD5047\"";
    $blue = "\"#0097CD\"";
    $sidecolor = array(1 => $blue, 2 => $red, 3 => $blue, 4 => $blue, 5 => $red, 6 => $red, 7 => $blue, 8 => $red, 10 => $red);
    $hiddencols = array(1, 8, 9, 10);
    //$sqlc = new SQL;
    //$sqlc->connect($characters_db[$realm_id]['addr'], $characters_db[$realm_id]['user'], $characters_db[$realm_id]['pass'], $characters_db[$realm_id]['name']);
    //==========================$_GET and SECURE=================================
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : "time";
    if (!preg_match("/^[_[:lower:]]{1,15}\$/", $order_by)) {
        $order_by = "time";
    }
    $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1;
    if (!preg_match("/^[01]{1}\$/", $dir)) {
        $dir = 1;
    }
    $order_dir = $dir ? "ASC" : "DESC";
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    if (!$user_lvl && !$server[$realm_id]['both_factions']) {
        $result = $sqlc->query("\n\t\t\tSELECT `race` FROM `characters` \n\t\t\tWHERE `account` = {$user_id} AND `totaltime` = (SELECT MAX(totaltime) \n\t\t\tFROM `characters` WHERE `account` = {$user_id}) LIMIT 1");
        if ($sqlc->num_rows($result)) {
            $order_side = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? " AND `characters`.`race` IN (2,5,6,8,10) " : " AND `characters`.`race` IN (1,3,4,7,11) ";
        } else {
            $order_side = "";
        }
    } else {
        $order_side = "";
    }
    //==========================Browse/Search CHECK==============================
    $search_by = '';
    $search_value = '';
    $search_filter = '';
    $search_class = -1;
    $search_quality = -1;
    if (isset($_GET['search_value']) && isset($_GET['search_by']) || isset($_GET['search_class']) || isset($_GET['search_quality'])) {
        $search_value = $sqlc->quote_smart($_GET['search_value']);
        $search_by = $sqlc->quote_smart($_GET['search_by']);
        $search_class = $sqlc->quote_smart($_GET['search_class']);
        $search_quality = $sqlc->quote_smart($_GET['search_quality']);
        switch ($search_by) {
            case "item_name":
                if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) {
                    if ($search_class >= 0) {
                        $search_filter = "AND item_template.class = '{$search_class}'";
                    }
                    if ($search_quality >= 0) {
                        $search_filter = "AND item_template.Quality = '{$search_quality}'";
                    }
                } else {
                    $item_prefix = "";
                    if ($search_class >= 0) {
                        $item_prefix .= "AND item_template.class = '{$search_class}' ";
                    }
                    if ($search_quality >= 0) {
                        $item_prefix .= "AND item_template.Quality = '{$search_quality}' ";
                    }
                    $result = $sqlc->query("\n\t\t\t\t\t\tSELECT `entry` \n\t\t\t\t\t\tFROM `" . $world_db[$realm_id]['name'] . "`.`item_template`\n\t\t\t\t\t\tWHERE `name` LIKE '%{$search_value}%' {$item_prefix}");
                    $search_filter = "AND auction.item_template IN(0";
                    while ($item = $sqlc->fetch_row($result)) {
                        $search_filter .= ", {$item['0']}";
                    }
                    $search_filter .= ")";
                }
                break;
            case "item_id":
                $search_filter = "AND auction.item_template = '{$search_value}'";
                break;
            case "seller_name":
                if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) {
                    if ($search_class >= 0) {
                        $search_filter = "AND item_template.class = '{$search_class}'";
                    }
                    if ($search_quality >= 0) {
                        $search_filter = "AND item_template.Quality = '{$search_quality}'";
                    }
                } else {
                    $item_prefix = "";
                    if ($search_class >= 0) {
                        $item_prefix .= "AND item_template.class = '{$search_class}' ";
                    }
                    if ($search_quality >= 0) {
                        $item_prefix .= "AND item_template.Quality = '{$search_quality}' ";
                    }
                    $result = $sqlc->query("\n\t\t\t\t\t\tSELECT `guid` \n\t\t\t\t\t\tFROM `characters` \n\t\t\t\t\t\tWHERE `name` LIKE '%{$search_value}%'");
                    $search_filter = $item_prefix;
                    $search_filter .= "AND auction.itemowner IN(0";
                    while ($char = $sqlc->fetch_row($result)) {
                        $search_filter .= ", {$char['0']}";
                    }
                    $search_filter .= ")";
                    $search_filter .= $item_prefix;
                }
                break;
            case "buyer_name":
                if (($search_class >= 0 || $search_quality >= 0) && !isset($search_value)) {
                    if ($search_class >= 0) {
                        $search_filter = "AND item_template.class = '{$search_class}'";
                    }
                    if ($search_quality >= 0) {
                        $search_filter = "AND item_template.Quality = '{$search_quality}'";
                    }
                } else {
                    $item_prefix = "";
                    if ($search_class >= 0) {
                        $item_prefix .= "AND item_template.class = '{$search_class}' ";
                    }
                    if ($search_quality >= 0) {
                        $item_prefix .= "AND item_template.Quality = '{$search_quality}' ";
                    }
                    $result = $sqlc->query("\n\t\t\t\t\t\tSELECT guid \n\t\t\t\t\t\tFROM `characters` \n\t\t\t\t\t\tWHERE name LIKE '%{$search_value}%'");
                    $search_filter = $item_prefix;
                    $search_filter .= "AND auction.buyguid IN(-1";
                    while ($char = $sqlc->fetch_row($result)) {
                        $search_filter .= ", {$char['0']}";
                    }
                    $search_filter .= ")";
                }
                break;
            default:
                redirect("ahstats.php?error=1");
        }
        $query_1 = $sqlc->query("\n\t\t\tSELECT count(*) \n\t\t\tFROM `" . $characters_db[$realm_id]['name'] . "`.`characters` , `" . $characters_db[$realm_id]['name'] . "`.`item_instance` , `" . $world_db[$realm_id]['name'] . "`.`item_template` , `" . $characters_db[$realm_id]['name'] . "`.`auction` LEFT JOIN `" . $characters_db[$realm_id]['name'] . "`.`characters` c2 ON `c2`.`guid`=`auction`.`buyguid` \n\t\t\tWHERE `auction`.`itemowner`=`characters`.`guid` AND `auction`.`item_template`=`item_template`.`entry` AND `auction`.`itemguid`=`item_instance`.`guid` {$search_filter} {$order_side}");
    } else {
        $query_1 = $sqlc->query("\n\t\t\tSELECT count(*) \n\t\t\tFROM auction");
    }
    $result = $sqlc->query("\n\t\tSELECT `characters`.`name` AS `seller`, `auction`.`item_template` AS `itemid`, `item_template`.`name` AS `itemname`, `auction`.`buyoutprice` AS `buyout`, `auction`.`time`-unix_timestamp(), `c2`.`name` AS `encherisseur`, `auction`.`lastbid`, `auction`.`startbid`, SUBSTRING_INDEX(SUBSTRING_INDEX(`item_instance`.`data`, ' ',15), ' ',-1) AS qty, `characters`.`race` AS seller_race, `c2`.`race` AS buyer_race \n\t\tFROM `" . $characters_db[$realm_id]['name'] . "`.`characters` , `" . $characters_db[$realm_id]['name'] . "`.`item_instance` , `" . $world_db[$realm_id]['name'] . "`.`item_template` , `" . $characters_db[$realm_id]['name'] . "`.`auction` LEFT JOIN `" . $characters_db[$realm_id]['name'] . "`.`characters` c2 ON `c2`.`guid`=`auction`.`buyguid` \n\t\tWHERE `auction`.`itemowner`=`characters`.`guid` AND `auction`.`item_template`=`item_template`.`entry` AND `auction`.`itemguid`=`item_instance`.`guid` {$search_filter} {$order_side} \n\t\tORDER BY `auction`.`{$order_by}` {$order_dir} LIMIT {$start}, {$itemperpage}");
    $all_record = $sqlc->result($query_1, 0);
    //=====================top tage navigaion starts here========================
    $output .= "\n        <center>\n            <table class=\"top_hidden\">\n                <tr>\n                    <td width=\"80%\">\n                        <form action=\"ahstats.php\" method=\"get\" name=\"form\">\n                        <input type=\"hidden\" name=\"error\" value=\"2\" />\n                            <table class=\"hidden\">\n                                <tr>\n                                    <td>\n                                        <input type=\"text\" size=\"24\" name=\"search_value\" value=\"{$search_value}\" />\n                                    </td>\n                                    <td>\n                                        <select name=\"search_by\">\n                                            <option" . ($search_by == 'item_name' ? " selected=\"selected\"" : "") . " value=\"item_name\">{$lang_auctionhouse['item_name']}</option>\n                                            <option" . ($search_by == 'item_id' ? " selected=\"selected\"" : "") . " value=\"item_id\">{$lang_auctionhouse['item_id']}</option>\n                                            <option" . ($search_by == 'seller_name' ? " selected=\"selected\"" : "") . " value=\"seller_name\">{$lang_auctionhouse['seller_name']}</option>\n                                            <option" . ($search_by == 'buyer_name' ? " selected=\"selected\"" : "") . " value=\"buyer_name\">{$lang_auctionhouse['buyer_name']}</option>\n                                        </select>\n                                    </td>\n                                    <td>\n                                        <select name=\"search_class\">\n                                            <option" . ($search_class == -1 ? " selected=\"selected\"" : "") . " value=\"-1\">{$lang_auctionhouse['all']}</option>\n                                            <option" . ($search_class == 0 ? " selected=\"selected\"" : "") . " value=\"0\">{$lang_item['consumable']}</option>\n                                            <option" . ($search_class == 1 ? " selected=\"selected\"" : "") . " value=\"1\">{$lang_item['bag']}</option>\n                                            <option" . ($search_class == 2 ? " selected=\"selected\"" : "") . " value=\"2\">{$lang_item['weapon']}</option>\n                                            <option" . ($search_class == 4 ? " selected=\"selected\"" : "") . " value=\"4\">{$lang_item['armor']}</option>\n                                            <option" . ($search_class == 5 ? " selected=\"selected\"" : "") . " value=\"5\">{$lang_item['reagent']}</option>\n                                            <option" . ($search_class == 7 ? " selected=\"selected\"" : "") . " value=\"7\">{$lang_item['trade_goods']}</option>\n                                            <option" . ($search_class == 9 ? " selected=\"selected\"" : "") . " value=\"9\">{$lang_item['recipe']}</option>\n                                            <option" . ($search_class == 11 ? " selected=\"selected\"" : "") . " value=\"11\">{$lang_item['quiver']}</option>\n                                            <option" . ($search_class == 14 ? " selected=\"selected\"" : "") . " value=\"14\">{$lang_item['permanent']}</option>\n                                            <option" . ($search_class == 15 ? " selected=\"selected\"" : "") . " value=\"15\">{$lang_item['misc_short']}</option>\n                                        </select>\n                                    </td>\n                                    <td>\n                                        <select name=\"search_quality\">\n                                            <option" . ($search_quality == -1 ? " selected=\"selected\"" : "") . " value=\"-1\">{$lang_auctionhouse['all']}</option>\n                                            <option" . ($search_quality == 0 ? " selected=\"selected\"" : "") . " value=\"0\">{$lang_item['poor']}</option>\n                                            <option" . ($search_quality == 1 ? " selected=\"selected\"" : "") . " value=\"1\">{$lang_item['common']}</option>\n                                            <option" . ($search_quality == 2 ? " selected=\"selected\"" : "") . " value=\"2\">{$lang_item['uncommon']}</option>\n                                            <option" . ($search_quality == 3 ? " selected=\"selected\"" : "") . " value=\"3\">{$lang_item['rare']}</option>\n                                            <option" . ($search_quality == 4 ? " selected=\"selected\"" : "") . " value=\"4\">{$lang_item['epic']}</option>\n                                            <option" . ($search_quality == 5 ? " selected=\"selected\"" : "") . " value=\"5\">{$lang_item['legendary']}</option>\n                                            <option" . ($search_quality == 6 ? " selected=\"selected\"" : "") . " value=\"6\">{$lang_item['artifact']}</option>\n                                        </select>\n                                    </td>\n                                    <td>";
    makebutton($lang_global['search'], "javascript:do_submit()", 80);
    $output .= "\n                                    </td>\n                                    <td>";
    $search_by && $search_value || $search_class != -1 || $search_quality != -1 ? makebutton($lang_global['back'], "javascript:window.history.back()", 80) : ($output .= "");
    $output .= "\n                                    </td>\n                                </tr>\n                            </table>\n                        </form>\n                    </td>\n                    <td width=\"25%\" align=\"right\">";
    $output .= generate_pagination("ahstats.php?order_by={$order_by}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
    $output .= "\n                    </td>\n                </tr>\n            </table>\n            <table class=\"lined\">\n                <tr>\n                    <th width=\"10%\"><a href=\"ahstats.php?order_by=itemowner&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'itemowner' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['seller']}</a></th>\n                    <th width=\"20%\"><a href=\"ahstats.php?order_by=item_template&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'item_template' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['item']}</a></th>\n                    <th width=\"15%\"><a href=\"ahstats.php?order_by=buyoutprice&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'buyoutprice' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['buyoutprice']}</a></th>\n                    <th width=\"15%\"><a href=\"ahstats.php?order_by=time&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'time' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['timeleft']}</a></th>\n                    <th width=\"10%\"><a href=\"ahstats.php?order_by=buyguid&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'buyguid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['buyer']}</a></th>\n                    <th width=\"15%\"><a href=\"ahstats.php?order_by=lastbid&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'lastbid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['lastbid']}</a></th>\n                    <th width=\"15%\"><a href=\"ahstats.php?order_by=startbid&amp;start={$start}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir={$dir}\">" . ($order_by == 'startbid' ? "<img src=\"img/arr_" . ($dir ? "up" : "dw") . ".gif\" alt=\"\" /> " : "") . "{$lang_auctionhouse['firstbid']}</a></th>\n                </tr>";
    global $mmfpm_db, $world_db;
    $sqlm = new SQL();
    $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
    $sqlw = new SQL();
    $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
    while ($rows = $sqlc->fetch_row($result)) {
        $output .= "\n                <tr>";
        foreach ($rows as $row => $value) {
            switch ($row) {
                case 4:
                    $value = $value >= 0 ? floor($value / 86400) . $lang_auctionhouse['dayshortcut'] . " " . floor($value % 86400 / 3600) . $lang_auctionhouse['hourshortcut'] . " " . floor($value % 86400 % 3600 / 60) . $lang_auctionhouse['mnshortcut'] : $lang_auctionhouse['auction_over'];
                    break;
                case 5:
                    $value = "<b>" . (!empty($rows[10]) ? "<font color=" . $sidecolor[$rows[10]] . ">" . htmlentities($value) . "</font>" : "N/A") . "</b>";
                    break;
                case 7:
                case 6:
                case 3:
                    $g = floor($value / 10000);
                    $value -= $g * 10000;
                    $s = floor($value / 100);
                    $value -= $s * 100;
                    $c = $value;
                    $value = $g . "<img src=\"./img/gold.gif\" alt=\"\" /> " . $s . "<img src=\"./img/silver.gif\" alt=\"\" /> " . $c . "<img src=\"./img/copper.gif\" alt=\"\" /> ";
                    break;
                case 2:
                    $value = "<a href=\"{$item_datasite}{$rows['1']}\" target=\"_blank\" onmouseover=\"toolTip()\"><img src=\"" . get_item_icon($rows[1], $sqlm, $sqlw) . "\" class=\"" . get_item_border($rows[1], $sqlw) . "\" alt=\"{$value}\" /><br/>{$value}" . ($rows[8] > 1 ? " (x{$rows['8']})" : "") . "</a>";
                    break;
                case 0:
                    $value = "<b>" . (!empty($rows[9]) ? "<font color=" . $sidecolor[$rows[9]] . ">" . htmlentities($value) . "</font>" : "N/A") . "</b>";
                    break;
            }
            if (!in_array($row, $hiddencols)) {
                $output .= "\n                    <td>\n                        <center>\n                        " . $value . "\n                        </center>\n                    </td>";
            }
        }
        $output .= "\n                </tr>";
    }
    $output .= "\n                <tr>\n                    <td  colspan=\"7\" class=\"hidden\" align=\"right\" width=\"25%\">";
    $output .= generate_pagination("ahstats.php?order_by={$order_by}" . ($search_by && $search_value || $search_class != -1 || $search_quality != -1 ? "&amp;search_by={$search_by}&amp;search_value={$search_value}&amp;search_quality={$search_quality}&amp;search_class={$search_class}&amp;error=2" : "") . "&amp;dir=" . ($dir ? 0 : 1), $all_record, $itemperpage, $start);
    $output .= "\n                    </td>\n                </tr>\n                <tr>\n                    <td colspan=\"7\" class=\"hidden\" align=\"right\">{$lang_auctionhouse['total_auctions']} : {$all_record}\n                    </td>\n                </tr>\n            </table>\n        </center>";
}
function char_achievements()
{
    global $output, $logon_db, $site_encoding, $realm_id, $characters_db, $corem_db, $action_permission, $user_lvl, $user_name, $base_datasite, $achievement_datasite, $sql, $core;
    // this page uses wowhead tooltops
    wowhead_tt();
    // we need at least an id or we would have nothing to show
    if (empty($_GET["id"])) {
        error(lang("global", "empty_fields"));
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET["realm"])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sql["logon"]->quote_smart($_GET["realm"]);
        if (is_numeric($realmid)) {
            $sql["char"]->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name'], $characters_db[$realmid]["encoding"]);
        } else {
            $realmid = $realm_id;
        }
    }
    //-------------------SQL Injection Prevention--------------------------------
    // no point going further if we don have a valid ID
    $id = $sql["char"]->quote_smart($_GET["id"]);
    if (!is_numeric($id)) {
        error(lang("global", "empty_fields"));
    }
    $show_type = isset($_POST["show_type"]) ? $sql["char"]->quote_smart($_POST["show_type"]) : 0;
    if (!is_numeric($show_type)) {
        $show_type = 0;
    }
    // getting character data from database
    if ($core == 1) {
        $result = $sql["char"]->query("SELECT acct, name, race, class, level, gender\n      FROM characters WHERE guid='" . $id . "' LIMIT 1");
    } else {
        $result = $sql["char"]->query("SELECT account AS acct, name, race, class, level, gender\n      FROM characters WHERE guid='" . $id . "' LIMIT 1");
    }
    // no point going further if character does not exist
    if ($sql["char"]->num_rows($result)) {
        $char = $sql["char"]->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sql["char"]->result($result, 0, 'acct');
        if ($core == 1) {
            $result = $sql["logon"]->query("SELECT login FROM accounts WHERE acct='" . $char["acct"] . "'");
        } else {
            $result = $sql["logon"]->query("SELECT username AS login FROM account WHERE id='" . $char["acct"] . "'");
        }
        $owner_name = $sql["logon"]->result($result, 0, 'login');
        $s_query = "SELECT *, SecurityLevel AS gm FROM config_accounts WHERE Login='******'";
        $s_result = $sql["mgr"]->query($s_query);
        $s_fields = $sql["mgr"]->fetch_assoc($s_result);
        $owner_gmlvl = $s_fields["gm"];
        $view_mod = $s_fields["View_Mod_Achieve"];
        if ($owner_gmlvl >= 1073741824) {
            $owner_gmlvl -= 1073741824;
        }
        // owner configured overrides
        $view_override = false;
        if ($view_mod > 0) {
            if ($view_mod == 1) {
            } elseif ($view_mod == 2) {
                // only registered users may view this page
                if ($user_lvl > -1) {
                    $view_override = true;
                }
            }
        }
        // visibility overrides for specific tabs
        $view_inv_override = false;
        if ($s_fields["View_Mod_Inv"] > 0) {
            if ($s_fields["View_Mod_Inv"] == 1) {
            } elseif ($s_fields["View_Mod_Inv"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_inv_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_inv_override = true;
            }
        }
        $view_talent_override = false;
        if ($s_fields["View_Mod_Talent"] > 0) {
            if ($s_fields["View_Mod_Talent"] == 1) {
            } elseif ($s_fields["View_Mod_Talent"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_talent_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_talent_override = true;
            }
        }
        $view_quest_override = false;
        if ($s_fields["View_Mod_Quest"] > 0) {
            if ($s_fields["View_Mod_Quest"] == 1) {
            } elseif ($s_fields["View_Mod_Quest"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_quest_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_quest_override = true;
            }
        }
        $view_friends_override = false;
        if ($s_fields["View_Mod_Friends"] > 0) {
            if ($s_fields["View_Mod_Friends"] == 1) {
            } elseif ($s_fields["View_Mod_Friends"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_friends_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_friends_override = true;
            }
        }
        $view_view_override = false;
        if ($s_fields["View_Mod_View"] > 0) {
            if ($s_fields["View_Mod_View"] == 1) {
            } elseif ($s_fields["View_Mod_View"] == 2) {
                // only registered users may view this tab
                if ($user_lvl > -1) {
                    $view_view_override = true;
                }
            }
        } else {
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
                $view_view_override = true;
            }
        }
        // check user permission
        if ($view_override || $user_lvl > $owner_gmlvl || $owner_name === $user_name || $user_lvl == $action_permission["delete"]) {
            //------------------------Character Tabs---------------------------------
            // we start with a lead of 10 spaces,
            //  because last line of header is an opening tag with 8 spaces
            //  keep html indent in sync, so debuging from browser source would be easy to read
            $output .= '
          <!-- start of char_achieve.php -->
            <script type="text/javascript">
              function expand(thistag)
              {
                var i = 0;
                %%REPLACE%%

                if ( thistag == \'tsummary\' )
                {
                  document.getElementById(\'tsummary\').style.display="table";
                  document.getElementById(\'divsummary\').innerHTML = \'[-] ' . lang("char", "summary") . '\' ;
                  for ( x in main_cats )
                  {
                    if ( document.getElementById(main_cats[x]).style.display=="table" )
                    {
                      document.getElementById(main_cats[x]).style.display="none";
                      document.getElementById(main_cats_achieve[x]).style.display="none";
                      document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
                    }
                  }
                  for ( x in main_sub_cats )
                  {
                    if ( document.getElementById(main_sub_cats_achieve[x]).style.display=="table" )
                    {
                      document.getElementById(main_sub_cats_achieve[x]).style.display="none";
                      document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
                    }
                  }
                }
                else
                {
                  if ( document.getElementById(\'tsummary\').style.display="table" )
                  {
                    document.getElementById(\'tsummary\').style.display="none";
                    document.getElementById(\'divsummary\').innerHTML = \'[+] ' . lang("char", "summary") . '\' ;
                  }
                  for ( x in main_cats )
                  {
                    if ( main_cats[x] == thistag )
                    {
                      i = 1;
                    }
                  }

                  if ( i == 1 )
                  {
                    for ( x in main_cats )
                    {
                      if ( main_cats[x] == thistag )
                      {
                        if ( document.getElementById(main_cats[x]).style.display=="table" )
                        {
                          document.getElementById(main_cats[x]).style.display="none";
                          document.getElementById(main_cats_achieve[x]).style.display="none";
                          document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
                          document.getElementById(\'tsummary\').style.display="table";
                          document.getElementById(\'divsummary\').innerHTML = \'[-] ' . lang("char", "summary") . '\' ;
                        }
                        else
                        {
                          document.getElementById(main_cats[x]).style.display="table";
                          document.getElementById(main_cats_achieve[x]).style.display="table";
                          document.getElementById(main_cats_div[x]).innerHTML = \'[-] \' + main_cats_name[x];
                        }
                      }
                      else
                      {
                        if ( document.getElementById(main_cats[x]).style.display=="table" )
                        {
                          document.getElementById(main_cats[x]).style.display="none";
                          document.getElementById(main_cats_achieve[x]).style.display="none";
                          document.getElementById(main_cats_div[x]).innerHTML = \'[+] \' + main_cats_name[x];
                        }
                      }
                    }
                    for ( x in main_sub_cats )
                    {
                      if ( document.getElementById(main_sub_cats_achieve[x]).style.display=="table" )
                      {
                        document.getElementById(main_sub_cats_achieve[x]).style.display="none";
                        document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
                      }
                    }
                  }
                  else if ( i == 0 )
                  {
                    for ( x in main_sub_cats )
                    {
                      if ( main_sub_cats[x] == thistag )
                      {
                        if ( document.getElementById(main_sub_cats_achieve[x]).style.display=="table" )
                        {
                          document.getElementById(main_sub_cats_achieve[x]).style.display="none";
                          document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
                        }
                        else
                        {
                          document.getElementById(main_sub_cats_achieve[x]).style.display="table";
                          document.getElementById(main_sub_cats_div[x]).innerHTML = \'[-] \' + main_sub_cats_name[x];
                        }
                      }
                      else
                      {
                        if ( document.getElementById(main_sub_cats_achieve[x]).style.display=="table" )
                        {
                          document.getElementById(main_sub_cats_achieve[x]).style.display="none";
                          document.getElementById(main_sub_cats_div[x]).innerHTML = \'[+] \' + main_sub_cats_name[x];
                        }
                      }
                    }
                    for ( x in main_cats )
                    {
                      if ( document.getElementById(main_cats_achieve[x]).style.display=="table" )
                      {
                        document.getElementById(main_cats_achieve[x]).style.display="none";
                      }
                    }
                  }
                }
              }
            </script>
            <div class="tab">
              <ul>
                <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "char_sheet") . '</a></li>';
            if ($view_inv_override) {
                $output .= '
                <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "inventory") . '</a></li>';
            }
            if ($view_talent_override) {
                $output .= '
                ' . ($char["level"] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "talents") . '</a></li>') . '';
            }
            $output .= '
                <li class="selected"><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "achievements") . '</a></li>';
            if ($view_quest_override) {
                $output .= '
                <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "quests") . '</a></li>';
            }
            if ($view_friends_override) {
                $output .= '
                <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "friends") . '</a></li>';
            }
            if ($view_view_override) {
                $output .= '
                <li><a href="char_view.php?id=' . $id . '&amp;realm=' . $realmid . '">' . lang("char", "view") . '</a></li>';
            }
            $output .= '
              </ul>
            </div>
            <div class="tab_content center center_text">
              <span class="bold">
                ' . htmlentities($char["name"], ENT_COMPAT, $site_encoding) . ' -
                <img src="img/c_icons/' . $char["race"] . '-' . $char["gender"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_race_name($char["race"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />
                <img src="img/c_icons/' . $char["class"] . '.gif" onmousemove="oldtoolTip(\'' . char_get_class_name($char["class"]) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" /> - ' . lang("char", "level_short") . char_get_level_color($char["level"]) . '
              </span>
              <br /><br />';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
              <table class="top_hidden" id="ch_ach_info">
                <tr>
                  <td style="width: 30%;">
                  </td>
                  <td align="center">
                    %%REPLACE_POINTS%%
                  </td>
                  <td align="right" style="width: 20%;">
                    <div style="position: relative; float: left; top: 2px;">' . lang("char", "show") . ' :</div>
                    <form action="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '" method="post" id="form">
                      <div>
                        <select name="show_type">
                          <option value="1"' . ($show_type == 1 ? ' selected="selected"' : '') . '>' . lang("char", "all") . '</option>
                          <option value="0"' . ($show_type == 0 ? ' selected="selected"' : '') . '>' . lang("char", "earned") . '</option>
                          <option value="2"' . ($show_type == 2 ? ' selected="selected"' : '') . '>' . lang("char", "incomplete") . '</option>
                        </select>
                      </div>
                    </form>
                  </td>
                  <td align="right" style="width: 20%;">';
            makebutton("View", 'javascript:do_submit()', 130);
            $output .= '
                  </td>
                </tr>
              </table>
              <table class="lined" id="ch_ach_main">
                <tr valign="top">
                  <td id="ch_ach_categories">
                    <table class="hidden" id="ch_ach_categories_list">
                      <tr>
                         <th align="left">
                           <div id="divsummary" onclick="expand(\'tsummary\')">[-] ' . lang("char", "summary") . '</div>
                         </th>
                      </tr>
                      <tr>
                        <td>
                        </td>
                      </tr>';
            $result = $sql["char"]->query("SELECT achievement, date FROM character_achievement WHERE guid='" . $id . "'");
            $char_achieve = array();
            while ($temp = $sql["char"]->fetch_assoc($result)) {
                $char_achieve[$temp["achievement"]] = $temp["date"];
            }
            $result = $sql["char"]->query("SELECT achievement, date FROM character_achievement WHERE guid='" . $id . "' ORDER BY date DESC LIMIT 4");
            $points = 0;
            $main_cats = achieve_get_main_category();
            $sub_cats = achieve_get_sub_category();
            $output_achieve_main_cat = array();
            $output_u_achieve_main_cat = array();
            $output_achieve_sub_cat = array();
            $output_u_achieve_sub_cat = array();
            $js_main_cats = '
                var main_cats = new Array();
                var main_cats_div = new Array();
                var main_cats_name = new Array();
                var main_cats_achieve = new Array();
                var main_sub_cats = new Array();
                var main_sub_cats_div = new Array();
                var main_sub_cats_name = new Array();
                var main_sub_cats_achieve = new Array();';
            foreach ($main_cats as $cat_id => $cat) {
                if (isset($cat["Name"])) {
                    $i = 0;
                    $output_achieve_main_cat[$cat_id] = '';
                    $output_u_achieve_main_cat[$cat_id] = '';
                    $achieve_main_cat = achieve_get_id_category($cat["ID"]);
                    foreach ($achieve_main_cat as $achieve_id => $cid) {
                        if (isset($achieve_id) && isset($cid["id"])) {
                            if (isset($char_achieve[$cid["id"]])) {
                                if ($show_type < 2) {
                                    $cid["name01"] = str_replace('&', '&amp;', $cid["name"]);
                                    $cid["description01"] = str_replace('&', '&amp;', $cid["description"]);
                                    $cid["rewarddesc01"] = str_replace('&', '&amp;', $cid["reward"]);
                                    $output_achieve_main_cat[$cat_id] .= '
                      <tr>
                        <td style="width: 1%;" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">
                            <img src="' . achieve_get_icon($cid["id"]) . '" width="36" height="36" class="icon_border_0" alt="" />
                          </a>
                        </td>
                        <td colspan="2" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">' . $cid["name"] . '</a><br />
                          ' . $cid["description"] . '<br />
                          ' . $cid["reward"] . '
                        </td>
                        <td style="width: 5%;" align="right">' . $cid["points"] . ' <img src="img/money_achievement.gif" alt="" /></td>
                        <td style="width: 15%;" align="right">' . date('o-m-d', $char_achieve[$cid["id"]]) . '</td>
                      </tr>';
                                    ++$i;
                                }
                                $points += $cid["rewpoints"];
                            } elseif ($show_type && isset($achieve_id)) {
                                $cid["name"] = str_replace('&', '&amp;', $cid["name"]);
                                $cid["description"] = str_replace('&', '&amp;', $cid["description"]);
                                $cid["reward"] = str_replace('&', '&amp;', $cid["reward"]);
                                $output_u_achieve_main_cat[$cat_id] .= '
                      <tr>
                        <td style="width: 1%;" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">
                            <span id="ch_ach_opacity">
                              <img src="' . achieve_get_icon($cid["id"]) . '" width="36" height="36" class="icon_border_0" alt="" />
                            </span>
                          </a>
                        </td>
                        <td colspan="2" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">' . $cid["name"] . '</a><br />
                          ' . $cid["description"] . '<br />
                          ' . $cid["reward"] . '
                        </td>
                        <td style="width: 5%;" align="right">' . $cid["points"] . ' <img src="img/money_achievement.gif" alt="" /></td>
                        <td style="width: 15%;" align="right">' . lang("char", "incomplete") . '</td>
                      </tr>';
                                ++$i;
                            }
                        }
                    }
                    unset($achieve_main_cat);
                    // this_is_junk: unfortunately the CSS here needs to be hardcoded.
                    $output_achieve_main_cat[$cat_id] = '
                    <table class="hidden" id="ta' . $cat_id . '" style="width: 100%; display: none;">
                      <tr>
                        <th colspan="3" align="left">' . lang("char", "achievement_title") . '</th>
                        <th style="width: 5%;">' . lang("char", "achievement_points") . '</th>
                        <th style="width: 15%;">' . lang("char", "achievement_date") . '</th>
                      </tr>' . $output_achieve_main_cat[$cat_id] . $output_u_achieve_main_cat[$cat_id] . '
                    </table>';
                    unset($output_u_achieve_main_cat);
                    $js_main_cats .= '
                  main_cats_achieve[' . $cat_id . '] = "ta' . $cat_id . '";';
                    $output_sub_cat = '';
                    $total_sub_cat = 0;
                    if (isset($sub_cats[$cat["ID"]])) {
                        $main_sub_cats = $sub_cats[$cat["ID"]];
                        foreach ($main_sub_cats as $sub_cat_id => $sub_cat) {
                            if (isset($sub_cat)) {
                                $j = 0;
                                $output_achieve_sub_cat[$sub_cat_id] = '';
                                $output_u_achieve_sub_cat[$sub_cat_id] = '';
                                $achieve_sub_cat = achieve_get_id_category($sub_cat_id);
                                foreach ($achieve_sub_cat as $achieve_id => $cid) {
                                    if (isset($achieve_id) && isset($cid["id"])) {
                                        if (isset($char_achieve[$cid["id"]])) {
                                            if ($show_type < 2) {
                                                $cid["name"] = str_replace('&', '&amp;', $cid["name"]);
                                                $cid["description"] = str_replace('&', '&amp;', $cid["description"]);
                                                $cid["reward"] = str_replace('&', '&amp;', $cid["reward"]);
                                                $output_achieve_sub_cat[$sub_cat_id] .= '
                            <tr>
                              <td style="width: 1%;" align="left">
                                <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">
                                  <img src="' . achieve_get_icon($cid["id"]) . '" width="36" height="36" class="icon_border_0" alt="" />
                                </a>
                              </td>
                              <td colspan="2" align="left">
                                <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">' . $cid["name"] . '</a><br />
                                ' . $cid["description"] . '<br />
                                ' . $cid["rewarddesc"] . '
                              </td>
                              <td style="width: 5%;" align="right">' . $cid["points"] . ' <img src="img/money_achievement.gif" alt="" /></td>
                              <td style="width: 15%;" align="right">' . date('o-m-d', $char_achieve[$cid["id"]]) . '</td>
                            </tr>';
                                                ++$j;
                                            }
                                            $points += $cid["points"];
                                        } elseif ($show_type && isset($achieve_id)) {
                                            $cid["name"] = str_replace('&', '&amp;', $cid["name"]);
                                            $cid["description"] = str_replace('&', '&amp;', $cid["description"]);
                                            $cid["reward"] = str_replace('&', '&amp;', $cid["reward"]);
                                            $output_u_achieve_sub_cat[$sub_cat_id] .= '
                            <tr>
                              <td style="width: 1%;" align="left">
                                <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">
                                  <span id="ch_ach_opacity">
                                    <img src="' . achieve_get_icon($cid["id"]) . '" width="36" height="36" class="icon_border_0" alt="" />
                                  </span>
                                </a>
                              </td>
                              <td colspan="2" align="left">
                                <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">' . $cid["name"] . '</a><br />
                                ' . $cid["description"] . '<br />
                                ' . $cid["reward"] . '
                              </td>
                              <td style="width: 5%;" align="right">' . $cid["points"] . ' <img src="img/money_achievement.gif" alt="" /></td>
                              <td style="width: 15%;" align="right">' . lang("char", "incomplete") . '</td>
                            </tr>';
                                            ++$j;
                                        }
                                    }
                                }
                                unset($achieve_sub_cat);
                                $total_sub_cat = $total_sub_cat + $j;
                                if ($j) {
                                    $sub_cat["name"] = str_replace('&', '&amp;', $sub_cat["name"]);
                                    $output_sub_cat .= '
                              <tr>
                                <th align="left">
                                  <div id="divs' . $sub_cat_id . '" onclick="expand(\'tsa' . $sub_cat_id . '\');">[+] ' . $sub_cat . ' (' . $j . ')</div>
                                </th>
                              </tr>';
                                    $js_main_cats .= '
                      main_sub_cats[' . $sub_cat_id . ']      = "tsa' . $sub_cat_id . '";
                      main_sub_cats_div[' . $sub_cat_id . ']  = "divs' . $sub_cat_id . '";
                      main_sub_cats_name[' . $sub_cat_id . '] = "' . $sub_cat . ' (' . $j . ')";';
                                    // this_is_junk: unfortunately the CSS here needs to be hardcoded.
                                    $output_achieve_sub_cat[$sub_cat_id] = '
                      <table class="hidden" id="tsa' . $sub_cat_id . '" style="width: 100%; display: none;">
                        <tr>
                          <th colspan="3" align="left">' . lang("char", "achievement_title") . '</th>
                          <th style="width: 5%;">' . lang("char", "achievement_points") . '</th>
                          <th style="width: 15%;">' . lang("char", "achievement_date") . '</th>
                        </tr>' . $output_achieve_sub_cat[$sub_cat_id] . $output_u_achieve_sub_cat[$sub_cat_id] . '
                      </table>';
                                    unset($output_u_achieve_sub_cat);
                                    $js_main_cats .= '
                      main_sub_cats_achieve[' . $sub_cat_id . '] = "tsa' . $sub_cat_id . '";';
                                }
                            }
                        }
                        unset($main_sub_cats);
                    }
                    if ($total_sub_cat || $i) {
                        $cat["Name"] = str_replace('&', '&amp;', $cat["Name"]);
                        // this_is_junk: unfortunately the CSS here needs to be hardcoded.
                        $output .= '
                        <tr>
                          <th align="left">
                            <div id="div' . $cat_id . '" onclick="expand(\'t' . $cat_id . '\');">[+] ' . $cat["Name"] . ' (' . ($i + $total_sub_cat) . ')</div>
                          </th>
                        </tr>
                        <tr>
                          <td>
                            <table class="hidden" id="t' . $cat_id . '" style="width: 100%; display: none;">
                              ' . ($output_sub_cat != "" ? $output_sub_cat : '<tr><td></td></tr>') . '
                            </table>
                          </td>
                        </tr>';
                        $js_main_cats .= '
                    main_cats[' . $cat_id . ']      = "t' . $cat_id . '";
                    main_cats_div[' . $cat_id . ']  = "div' . $cat_id . '";
                    main_cats_name[' . $cat_id . '] = "' . $cat["Name"] . ' (' . ($i + $total_sub_cat) . ')";';
                    }
                    unset($output_sub_cat);
                }
            }
            unset($sub_cats);
            unset($main_cats);
            unset($char_achieve);
            $output = str_replace('%%REPLACE%%', $js_main_cats, $output);
            unset($js_main_cats);
            $output = str_replace('%%REPLACE_POINTS%%', '
                    ' . lang("char", "achievements") . ' ' . lang("char", "achievement_points") . ': ' . $points . '', $output);
            unset($point);
            $output .= '
                    </table>
                  </td>
                  <td>';
            foreach ($output_achieve_main_cat as $temp) {
                $output .= $temp;
            }
            foreach ($output_achieve_sub_cat as $temp) {
                $output .= $temp;
            }
            unset($temp);
            unset($output_achieve_main_cat);
            unset($output_achieve_sub_cat);
            // this_is_junk: unfortunately the CSS here needs to be hardcoded.
            $output .= '
                    <table class="hidden" id="tsummary" style="width: 100%; display: table;">
                      <tr>
                        <th colspan="5">
                          ' . lang("char", "recent") . ' ' . lang("char", "achievements") . '
                        </th>
                      </tr>
                      <tr>
                        <th colspan="3" align="left">' . lang("char", "achievement_title") . '</th>
                        <th style="width: 5%;">' . lang("char", "achievement_points") . '</th>
                        <th style="width: 15%;">' . lang("char", "achievement_date") . '</th>
                      </tr>';
            while ($temp = $sql["char"]->fetch_assoc($result)) {
                $cid = achieve_get_details($temp["achievement"]);
                $cid["name"] = str_replace('&', '&amp;', $cid["name"]);
                $cid["description"] = str_replace('&', '&amp;', $cid["description"]);
                $cid["reward"] = str_replace('&', '&amp;', $cid["reward"]);
                $output .= '
                      <tr>
                        <td style="width: 1%;" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">
                            <img src="' . achieve_get_icon($cid["id"]) . '" width="36" height="36" class="icon_border_0" alt="" />
                          </a>
                        </td>
                        <td colspan="2" align="left">
                          <a href="' . $base_datasite . $achievement_datasite . $cid["id"] . '" rel="external">' . $cid["name"] . '</a><br />
                          ' . $cid["description"] . '<br />
                          ' . $cid["reward"] . '
                        </td>
                        <td style="width: 5%;" align="right">' . $cid["points"] . ' <img src="img/money_achievement.gif" alt="" /></td>
                        <td style="width: 15%;" align="right">' . date('o-m-d', $temp["date"]) . '</td>
                      </tr>';
            }
            unset($cid);
            unset($temp);
            unset($result);
            $output .= '
                    </table>
                  </td>';
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
                </tr>
              </table>
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton(lang("char", "chars_acc"), 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"]) {
                //makebutton($lang_char["edit_button"], 'char_edit.php?id='.$id.'&amp;realm='.$realmid.'', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission["delete"] || $owner_name === $user_name) {
                makebutton(lang("char", "del_char"), 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission["update"]) {
                makebutton(lang("char", "send_mail"), 'mail.php?type=ingame_mail&amp;to=' . $char["name"] . '', 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton(lang("global", "back"), 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          <!-- end of char_achieve.php -->';
        } else {
            error(lang("char", "no_permission"));
        }
    } else {
        error(lang("char", "no_char_found"));
    }
}
Beispiel #19
0
function guild_bank()
{
    global $output, $realm_id, $characters_db, $arcm_db, $world_db, $item_datasite, $base_datasite, $item_icons, $sql, $core;
    wowhead_tt();
    if (empty($_GET["id"])) {
        error(lang("global", "empty_fields"));
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET["realm"])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sql["logon"]->quote_smart($_GET["realm"]);
        if (is_numeric($realmid)) {
            $sql["char"]->connect($characters_db[$realmid]["addr"], $characters_db[$realmid]["user"], $characters_db[$realmid]["pass"], $characters_db[$realmid]["name"], $characters_db[$realmid]["encoding"]);
        } else {
            $realmid = $realm_id;
        }
    }
    $guild_id = $sql["char"]->quote_smart($_GET["id"]);
    if (!is_numeric($guild_id)) {
        $guild_id = 0;
    }
    if (empty($_GET["tab"])) {
        $current_tab = 0;
    } else {
        $current_tab = $sql["char"]->quote_smart($_GET["tab"]);
    }
    if (!is_numeric($current_tab) || $current_tab > 6) {
        $current_tab = 0;
    }
    if ($core == 1) {
        $result = $sql["char"]->query("SELECT guildName, bankBalance FROM guilds WHERE guildid='" . $guild_id . "' LIMIT 1");
    } else {
        $result = $sql["char"]->query("SELECT name AS guildName, BankMoney AS bankBalance FROM guild WHERE guildid='" . $guild_id . "' LIMIT 1");
    }
    if ($sql["char"]->num_rows($result)) {
        $guild_name = $sql["char"]->result($result, 0, "guildName");
        $bank_gold = $sql["char"]->result($result, 0, "bankBalance");
        if ($core == 1) {
            $result = $sql["char"]->query("SELECT TabId, TabName, TabIcon FROM guild_banktabs WHERE guildid='" . $guild_id . "' LIMIT 6");
        } else {
            $result = $sql["char"]->query("SELECT TabId, TabName, TabIcon FROM guild_bank_tab WHERE guildid='" . $guild_id . "' LIMIT 6");
        }
        $tabs = array();
        while ($tab = $sql["char"]->fetch_assoc($result)) {
            $tabs[$tab["TabId"]] = $tab;
        }
        $output .= '
          <div class="top">
            <h1>' . $guild_name . ' ' . lang("guildbank", "guildbank") . '</h1>
          </div>
          <div class="tab">
            <ul>';
        for ($i = 0; $i < 6; ++$i) {
            if (isset($tabs[$i])) {
                $output .= '
              <li' . ($current_tab == $i ? ' class="selected"' : '') . '>
                <a href="guildbank.php?id=' . $guild_id . '&amp;tab=' . $i . '&amp;realm=' . $realmid . '">';
                if ($tabs[$i]['TabIcon'] == '') {
                    $output .= '
                  <img src="img/INV/INV_blank_32.gif" class="icon_border_0"';
                } else {
                    // make sure we're looking for the file name with the correct capitalization
                    $ii_query = "SELECT * FROM itemdisplayinfo WHERE LCASE(IconName)='" . strtolower($tabs[$i]["TabIcon"]) . "' LIMIT 1";
                    $ii_result = $sql["dbc"]->query($ii_query);
                    $ii_fields = $sql["dbc"]->fetch_assoc($ii_result);
                    $tabs[$i]["TabIcon"] = $ii_fields["IconName"];
                    if (file_exists($item_icons . "/" . $tabs[$i]["TabIcon"] . ".png")) {
                        $output .= '
                  <img src="' . $item_icons . "/" . $tabs[$i]["TabIcon"] . '.png" class="icon_border_0"';
                    } else {
                        $output .= '
                  <img src="img/INV/INV_blank_32.gif" class="icon_border_0"';
                    }
                }
                if ($tabs[$i]['TabName'] == '') {
                    $output .= ' onmousemove="oldtoolTip(\'' . lang("guildbank", "tab") . ($i + 1) . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />';
                } else {
                    $output .= ' onmousemove="oldtoolTip(\'' . $tabs[$i]['TabName'] . '\', \'old_item_tooltip\')" onmouseout="oldtoolTip()" alt="" />';
                }
                $output .= '
                </a>
              </li>';
            }
        }
        $output .= '
            </ul>
          </div>
          <div class="tab_content center">';
        if ($core == 1) {
            $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.itemGuid, ii.entry,\r\n        ii.count AS stack_count,\r\n        FROM guild_bankitems gbi\r\n          INNER JOIN playeritems ii ON ii.guid=gbi.itemGuid\r\n        WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'");
        } elseif ($core == 2) {
            $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.item_guid AS itemGuid, gbi.item_entry AS entry, \r\n        SUBSTRING_INDEX(SUBSTRING_INDEX(data, ' ', 15), ' ', -1) as stack_count \r\n        FROM guild_bank_item gbi\r\n          INNER JOIN item_instance ii ON ii.guid=gbi.item_guid \r\n        WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'");
        } else {
            $result = $sql["char"]->query("SELECT gbi.SlotId, gbi.item_guid AS itemGuid, ii.itemEntry AS entry, \r\n        ii.count as stack_count \r\n        FROM guild_bank_item gbi\r\n          INNER JOIN item_instance ii ON ii.guid=gbi.item_guid \r\n        WHERE gbi.guildid='" . $guild_id . "' AND TabID='" . $current_tab . "'");
        }
        $gb_slots = array();
        while ($tab = $sql["char"]->fetch_assoc($result)) {
            if ($tab["itemGuid"]) {
                $gb_slots[$tab["SlotId"]] = $tab;
            }
        }
        // this_is_junk: style left hardcoded because it's calculated.
        $output .= '
            <table id="guildbank_tabs">
              <tr>
                <td align="center">
                  <div class="bag" style="width:' . (14 * 43 + 2) . 'px; height:' . 7 * 41 . 'px;">';
        $item_position = 0;
        for ($i = 0; $i < 7; ++$i) {
            for ($j = 0; $j < 14; ++$j) {
                $item_position = $j * 7 + $i;
                if (isset($gb_slots[$item_position])) {
                    $gb_item_id = $gb_slots[$item_position]["entry"];
                    $stack = $gb_slots[$item_position]["stack_count"] == 1 ? '' : $gb_slots[$item_position]["stack_count"];
                    // this_is_junk: style left hardcoded because it's calculated.
                    $output .= '
                    <div class="bag_slot" style="left:' . ($j * 43 + 4) . 'px; top:' . ($i * 41 + 4) . 'px;">
                      <a class="guildbank_padding" href="' . $base_datasite . $item_datasite . $gb_item_id . '">
                        <img src="' . get_item_icon($gb_item_id) . '" class="inv_icon" alt="" />
                      </a>
                      <div class="guildbank_quantity_shadow">' . $stack . '</div>
                      <div class="guildbank_quantity">' . $stack . '</div>
                    </div>';
                }
            }
        }
        $output .= '
                  </div>
                </td>
              </tr>
              <tr>
                <td class="hidden" align="right">
                  ' . substr($bank_gold, 0, -4) . '<img src="img/gold.gif" alt="" style="position: relative; bottom: -6px;" />
                  ' . substr($bank_gold, -4, 2) . '<img src="img/silver.gif" alt="" style="position: relative; bottom: -6px;" />
                  ' . substr($bank_gold, -2) . '<img src="img/copper.gif" alt="" style="position: relative; bottom: -6px;" />
                </td>
              </tr>
            </table>
          </div>
          <br />
          <table class="hidden center">
            <tr>
              <td>';
        makebutton(lang("guildbank", "guild"), "guild.php?action=view_guild&amp;realm=" . $realmid . "&amp;error=3&amp;id=" . $guild_id, 130);
        $output .= '
              </td>
            </tr>
          </table>
          <br />';
        unset($bank_gold);
    } else {
        redirect("error.php?err=" . lang("guildbank", "notfound"));
    }
}
Beispiel #20
0
function guild_bank(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_guildbank, $realm_id, $characters_db, $mmfpm_db, $world_db, $item_datasite, $item_icons;
    wowhead_tt();
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    // this is multi realm support, as of writing still under development
    //  this page is already implementing it
    if (empty($_GET['realm'])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sqlr->quote_smart($_GET['realm']);
        if (is_numeric($realmid)) {
            $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']);
        } else {
            $realmid = $realm_id;
        }
    }
    $guild_id = $sqlc->quote_smart($_GET['id']);
    if (is_numeric($guild_id)) {
    } else {
        $guild_id = 0;
    }
    if (empty($_GET['tab'])) {
        $current_tab = 0;
    } else {
        $current_tab = $sqlc->quote_smart($_GET['tab']);
    }
    if (is_numeric($current_tab) || $current_tab > 6) {
    } else {
        $current_tab = 0;
    }
    $result = $sqlc->query('SELECT name, BankMoney FROM guild WHERE guildid = ' . $guild_id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $guild_name = $sqlc->result($result, 0, 'name');
        $bank_gold = $sqlc->result($result, 0, 'BankMoney');
        $result = $sqlc->query('SELECT TabId, TabName, TabIcon FROM guild_bank_tab WHERE guildid = ' . $guild_id . ' LIMIT 6');
        $tabs = array();
        while ($tab = $sqlc->fetch_assoc($result)) {
            $tabs[$tab['TabId']] = $tab;
        }
        $output .= '
	<div class="top">
	<h1>' . $guild_name . ' ' . $lang_guildbank['guildbank'] . '</h1>
	</div>
	<center>
	<div id="tab">
	<ul>';
        for ($i = 0; $i < 6; ++$i) {
            if (isset($tabs[$i])) {
                $output .= '
			<li' . ($current_tab == $i ? ' id="selected"' : '') . '>
			<a href="guildbank.php?id=' . $guild_id . '&amp;tab=' . $i . '&amp;realm=' . $realmid . '">';
                if ($tabs[$i]['TabIcon'] == '') {
                    $output .= '
				<img src="img/INV/INV_blank_32.gif" class="icon_border_0"';
                } else {
                    if (file_exists('' . $item_icons . '/' . $tabs[$i]['TabIcon'] . '.jpg')) {
                        $output .= '
				<img src="' . $item_icons . '/' . $tabs[$i]['TabIcon'] . '.jpg" class="icon_border_0"';
                    } else {
                        $output .= '
				<img src="img/INV/INV_blank_32.gif" class="icon_border_0"';
                    }
                }
                if ($tabs[$i]['TabName'] == '') {
                    $output .= ' onmousemove="toolTip(\'' . $lang_guildbank['tab'] . ($i + 1) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />';
                } else {
                    $output .= ' onmousemove="toolTip(\'' . $tabs[$i]['TabName'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />';
                }
                $output .= '
			</a>
			</li>';
            }
        }
        $output .= '
</ul>
</div>
<div id="tab_content">';
        $result = $sqlc->query('SELECT gbi.SlotId, gbi.item_entry, SUBSTRING_INDEX(SUBSTRING_INDEX(data, " ", 15), " ", -1) as stack_count FROM guild_bank_item gbi INNER JOIN item_instance ii on ii.guid = gbi.item_guid WHERE gbi.guildid = ' . $guild_id . ' AND TabID = ' . $current_tab . '');
        $gb_slots = array();
        while ($tab = $sqlc->fetch_assoc($result)) {
            if ($tab['item_entry']) {
                $gb_slots[$tab['SlotId']] = $tab;
            }
        }
        $output .= '
<table style="width: 510px;">
	<tr>
		<td class="bag" align="center">
			<div style="width:' . 14 * 43 . 'px;height:' . 7 * 41 . 'px;">';
        $sqlm = new SQL();
        $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
        $sqlw = new SQL();
        $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']);
        $item_position = 0;
        for ($i = 0; $i < 7; ++$i) {
            for ($j = 0; $j < 14; ++$j) {
                $item_position = $j * 7 + $i;
                if (isset($gb_slots[$item_position])) {
                    $gb_item_id = $gb_slots[$item_position]['item_entry'];
                    $stack = $gb_slots[$item_position]['stack_count'] == 1 ? '' : $gb_slots[$item_position]['stack_count'];
                    $output .= '
						<div style="left:' . $j * 43 . 'px;top:' . $i * 41 . 'px;">
						<a style="padding:2px;" href="' . $item_datasite . $gb_item_id . '">
						<img src="' . get_item_icon($gb_item_id, $sqlm, $sqlw) . '" alt="" />
						</a>
						<div style="width:25px;margin:-15px 0px 0px 16px;color:black;font-size:12px">' . $stack . '</div>
						<div style="width:25px;margin:-16px 0px 0px 15px;color:white;font-size:12px">' . $stack . '</div>
						</div>';
                }
            }
        }
        $output .= '
</div>
</td>
</tr>
<tr>
	<td class="hidden" align="right">
		' . substr($bank_gold, 0, -4) . '<img src="img/gold.gif" alt="" align="middle" />
		' . substr($bank_gold, -4, -2) . '<img src="img/silver.gif" alt="" align="middle" />
		' . substr($bank_gold, -2) . '<img src="img/copper.gif" alt="" align="middle" />
	</td>
</tr>
</table>
</div>
<br />
<table class="hidden">
	<tr>
		<td>';
        makebutton($lang_guildbank['guild'], 'guild.php?action=view_guild&amp;realm=' . $realmid . '&amp;error=3&amp;id=' . $guild_id . '', 130);
        $output .= '
		</td>
	</tr>
</table>
<br />
</center>';
        unset($bank_gold);
    } else {
        redirect('error.php?err=' . $lang_guildbank['notfound']);
    }
}
function char_companions(&$sqlr, &$sqlc, &$sqlw)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $world_db, $action_permission, $user_lvl, $user_name, $item_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, gender, level
		FROM characters
		WHERE guid = ' . $id . ' 
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['extra'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
	<h1>' . $lang_char['char_companions'] . '</h1>
	<br />';
            // character extra menu tab
            require_once './include/char/include/char_extra_header.php';
            $output .= '
	<div id="tab_content2">
		<table class="lined" style="width: 450px;">
			<tr>
				<th width="15%">' . $lang_char['icon'] . '</th>
				<th width="15%">' . $lang_char['quantity'] . '</th>
				<th width="70%">' . $lang_char['name'] . '</th>
			</tr>';
            $sqlw = new SQL();
            $sqlw->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
            $item = $sqlw->query('
				SELECT entry, description
				FROM item_template
				WHERE BagFamily = 4096');
            while ($template = $sqlw->fetch_assoc($item)) {
                $character = $sqlc->query('
					SELECT item, item_template
					FROM character_inventory
					WHERE guid = ' . $id . ' AND item_template = ' . $template['entry'] . ' ');
                while ($inventory = $sqlc->fetch_assoc($character)) {
                    $instance = $sqlc->query('
						SELECT CAST(SUBSTRING_INDEX(SUBSTRING_INDEX(`data`, " ", 15), " ", -1) AS UNSIGNED) AS item
						FROM item_instance
						WHERE guid = ' . $inventory['item'] . ' ');
                    $output .= '
			<tr valign="center">
				<td >
					<a style="padding:2px;" href="' . $item_datasite . $inventory['item_template'] . '" target="_blank">
						<img src="' . get_item_icon($inventory['item_template'], $sqlm) . '" alt="' . $inventory['item_template'] . '" class="icon_border_0" />
					</a>
				</td>
				<td>
					' . $instance['item'] . '
				</td>
				<td>
					<span onmousemove="toolTip(\'' . $template['description'] . '\', \'item_tooltip\')" onmouseout="toolTip()">' . get_item_name($inventory['item_template'], $sqlw) . '</span>
				</td>
			</tr>';
                }
            }
            $output .= '
		</table>';
            unset($template);
            unset($inventory);
            unset($item);
            unset($character);
            unset($instance);
            //---------------Page Specific Data Ends Here--------------------------
            $output .= '
	</div>
</div>
<br />';
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
function char_spell(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $spell_datasite, $itemperpage;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    $start = isset($_GET['start']) ? $sqlr->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $order_by = isset($_GET['order_by']) ? $sqlr->quote_smart($_GET['order_by']) : 'guid';
    if (preg_match('/^[_[:lower:]]{1,12}$/', $order_by)) {
    } else {
        $order_by = 'guid';
    }
    $dir = isset($_GET['dir']) ? $sqlr->quote_smart($_GET['dir']) : 1;
    if (preg_match('/^[01]{1}$/', $dir)) {
    } else {
        $dir = 1;
    }
    $order_dir = $dir ? 'ASC' : 'DESC';
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, gender, level
		FROM characters
		WHERE guid = ' . $id . '
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['spells'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
	<h1>' . $lang_char['spells'] . '</h1>
	<br />';
            // character extra menu tab
            require_once './include/char/include/char_spell_header.php';
            $all_record = $sqlc->result($sqlc->query('
				SELECT count(spell) 
				FROM character_spell 
				WHERE guid = ' . $id . ' and active = 1'), 0);
            $result = $sqlc->query('
				SELECT spell 
				FROM character_spell 
				WHERE guid = ' . $id . ' and active = 1 
				ORDER BY spell ASC
				LIMIT ' . $start . ', ' . $itemperpage . '');
            $output .= '
	<div id="tab_content2">
		<table class="lined" style="width: 550px;">
			<tr align="right">
				<td colspan="4">';
            $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
            $output .= '
				</td>
			</tr>
			<tr>
				<th>' . $lang_char['icon'] . '</th>
				<th>' . $lang_char['name'] . '</th>
				<th>' . $lang_char['icon'] . '</th>
				<th>' . $lang_char['name'] . '</th>
			</tr>';
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            while ($spell = $sqlc->fetch_assoc($result)) {
                $output .= '
			<tr>
				<td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
				<td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>';
                if ($spell = $sqlc->fetch_assoc($result)) {
                    $output .= '
				<td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
				<td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>
			</tr>';
                } else {
                    $output .= '
				<td></td>
				<td></td>
			</tr>';
                }
            }
            $output .= '
			<tr align="right">
				<td colspan="4">';
            $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
            $output .= '
				</td>
			</tr>
		</table>
	</div>
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #23
0
function edit()
{
    global $lang_global, $lang_item_templ, $lang_item, $lang_item_edit, $output, $world_db, $realm_id, $item_datasite, $lang_id_tab, $quest_datasite, $action_permission, $user_lvl, $creature_datasite;
    wowhead_tt();
    valid_login($action_permission['read']);
    if (!isset($_GET['entry'])) {
        redirect("item.php?error=1");
    }
    $sql = new SQL();
    $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
    $entry = $sql->quote_smart($_GET['entry']);
    $deplang = get_lang_id();
    $result = $sql->query("SELECT `item_template`.`entry`,`class`,`subclass`,`unk0`,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,`displayid`,`Quality`,`Flags`,`BuyCount`,`BuyPrice`,`SellPrice`,`InventoryType`,`AllowableClass`,`AllowableRace`,`ItemLevel`,`RequiredLevel`,`RequiredSkill`,`RequiredSkillRank`,`requiredspell`,`requiredhonorrank`,`RequiredCityRank`,`RequiredReputationFaction`,`RequiredReputationRank`,`maxcount`,`stackable`,`ContainerSlots`,`stat_type1`,`stat_value1`,`stat_type2`,`stat_value2`,`stat_type3`,`stat_value3`,`stat_type4`,`stat_value4`,`stat_type5`,`stat_value5`,`stat_type6`,`stat_value6`,`stat_type7`,`stat_value7`,`stat_type8`,`stat_value8`,`stat_type9`,`stat_value9`,`stat_type10`,`stat_value10`,`dmg_min1`,`dmg_max1`,`dmg_type1`,`dmg_min2`,`dmg_max2`,`dmg_type2`,`armor`,`holy_res`,`fire_res`,`nature_res`,`frost_res`,`shadow_res`,`arcane_res`,`delay`,`ammo_type`,`RangedModRange`,`spellid_1`,`spelltrigger_1`,`spellcharges_1`,`spellppmRate_1`,`spellcooldown_1`,`spellcategory_1`,`spellcategorycooldown_1`,`spellid_2`,`spelltrigger_2`,`spellcharges_2`,`spellppmRate_2`,`spellcooldown_2`,`spellcategory_2`,`spellcategorycooldown_2`,`spellid_3`,`spelltrigger_3`,`spellcharges_3`,`spellppmRate_3`,`spellcooldown_3`,`spellcategory_3`,`spellcategorycooldown_3`,`spellid_4`,`spelltrigger_4`,`spellcharges_4`,`spellppmRate_4`,`spellcooldown_4`,`spellcategory_4`,`spellcategorycooldown_4`,`spellid_5`,`spelltrigger_5`,`spellcharges_5`,`spellppmRate_5`,`spellcooldown_5`,`spellcategory_5`,`spellcategorycooldown_5`,`bonding`,`description`,`PageText`,`LanguageID`,`PageMaterial`,`startquest`,`lockid`,`Material`,`sheath`,`RandomProperty`,`RandomSuffix`,`block`,`itemset`,`MaxDurability`,`area`,`Map`,`BagFamily`,`TotemCategory`,`socketColor_1`,`socketContent_1`,`socketColor_2`,`socketContent_2`,`socketColor_3`,`socketContent_3`,`socketBonus`,`GemProperties`,`RequiredDisenchantSkill`,`ArmorDamageModifier`,`ScriptName`,`DisenchantID`,`FoodType`,`minMoneyLoot`,`maxMoneyLoot` FROM item_template LEFT JOIN locales_item ON item_template.entry = locales_item.entry WHERE item_template.entry = '{$entry}'");
    if ($result) {
        $item = $sql->fetch_assoc($result);
        require_once "scripts/get_lib.php";
        //$tooltip = get_item_tooltip($entry);
        $output .= "<script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\n   <center>\n    <br /><br /><br />\n    <form method=\"post\" action=\"item.php?action=do_update\" name=\"form1\">\n    <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\n    <input type=\"hidden\" name=\"type\" value=\"edit\"/>\n    <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\n\n<div class=\"jtab-container\" id=\"container\">\n  <ul class=\"jtabs\">\n    <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_item_edit['general_tab']}</a></li>\n    <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_item_edit['additional_tab']}</a></li>\n    <li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_item_edit['stats_tab']}</a></li>\n  <li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_item_edit['damage_tab']}</a></li>\n  <li><a href=\"#\" onclick=\"return showPane('pane5', this)\">{$lang_item_edit['spell_tab']}</a></li>\n  <li><a href=\"#\" onclick=\"return showPane('pane7', this)\">{$lang_item_edit['sock_tab']}</a></li>\n  <li><a href=\"#\" onclick=\"return showPane('pane6', this)\">{$lang_item_edit['req_tab']}</a></li>\n  <li><a href=\"#\" onclick=\"return showPane('pane8', this)\">{$lang_item_edit['info']}</a></li>";
        if ($item['DisenchantID']) {
            $output .= "<li><a href=\"#\" onclick=\"return showPane('pane9', this)\">{$lang_item_edit['disenchant_tab']}</a></li>";
        }
        $output .= "</ul>\n  <div class=\"jtab-panes\">";
        $output .= "<div id=\"pane1\">\n    <br /><br />\n<table class=\"lined\" style=\"width: 720px;\">\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['general']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['entry'], $lang_item_edit['entry_desc']) . "</td>\n <td>";
        //$output .= maketooltip($entry, "$item_datasite$entry", $tooltip, "item_tooltip");
        $output .= "</td>\n <td>" . makeinfocell($lang_item_edit['display_id'], $lang_item_edit['display_id_desc']) . "</td>\n <td><input type=\"text\" name=\"displayid\" size=\"8\" maxlength=\"11\" value=\"{$item['displayid']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['req_level'], $lang_item_edit['req_level_desc']) . "</td>\n <td><input type=\"text\" name=\"RequiredLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['RequiredLevel']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['item_level'], $lang_item_edit['item_level_desc']) . "</td>\n <td><input type=\"text\" name=\"ItemLevel\" size=\"8\" maxlength=\"4\" value=\"{$item['ItemLevel']}\" /></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['names']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['item_name'], $lang_item_edit['item_name_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"name\" size=\"30\" maxlength=\"225\" value=\"{$item['name']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['script_name'], $lang_item_edit['script_name_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"ScriptName\" size=\"30\" maxlength=\"100\" value=\"{$item['ScriptName']}\" /></td>\n</tr>\n\n<tr>\n <td>" . makeinfocell($lang_item_edit['description'], $lang_item_edit['description_desc']) . "</td>\n <td colspan=\"3\"><input type=\"text\" name=\"description\" size=\"30\" maxlength=\"225\" value=\"{$item['description']}\" /></td>\n <td colspan=\"4\"></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['type']}:</td></tr>\n   <tr>";
        $class = array(0 => "", 1 => "", 2 => "", 4 => "", 5 => "", 6 => "", 7 => "", 9 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "");
        $class[$item['class']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['class'], $lang_item_edit['class_desc']) . "</td>\n  <td colspan=\"3\"><select name=\"class\">\n    <option value=\"0\" {$class[0]}>0 - {$lang_item['consumable']}</option>\n    <option value=\"1\" {$class[1]}>1 - {$lang_item['bag']}</option>\n    <option value=\"2\" {$class[2]}>2 - {$lang_item['weapon']}</option>\n    <option value=\"4\" {$class[4]}>4 - {$lang_item['armor']}</option>\n    <option value=\"5\" {$class[5]}>5 - {$lang_item['reagent']}</option>\n    <option value=\"6\" {$class[6]}>6 - {$lang_item['projectile']}</option>\n    <option value=\"7\" {$class[7]}>7 - {$lang_item['trade_goods']}s</option>\n    <option value=\"9\" {$class[9]}>9 - {$lang_item['recipe']}</option>\n    <option value=\"11\" {$class[11]}>11 - {$lang_item['quiver']}</option>\n    <option value=\"12\" {$class[12]}>12 - {$lang_item['quest']}</option>\n    <option value=\"13\" {$class[13]}>13 - {$lang_item['key']}</option>\n    <option value=\"14\" {$class[14]}>14 - {$lang_item['permanent']}</option>\n    <option value=\"15\" {$class[15]}>15 - {$lang_item['misc_short']}</option>\n     </select></td>";
        unset($class);
        $subclass = array(0 => array(0 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => ""), 1 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => ""), 2 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => ""), 4 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => ""), 6 => array(2 => "", 3 => ""), 7 => array(0 => "", 1 => "", 2 => "", 3 => ""), 9 => array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => ""), 11 => array(2 => "", 3 => ""), 13 => array(0 => "", 1 => ""));
        $subclass[$item['class']][$item['subclass']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['subclass'], $lang_item_edit['subclass_desc']) . "</td>\n  <td colspan=\"3\"><select name=\"subclass\">\n    <option value=\"0\" {$subclass[0][0]}>0 - {$lang_item['none']}</option>\n    <optgroup label=\"Class 0: {$lang_item['consumable']}\">\n    <option value=\"0\" {$subclass[0][0]}>0 - {$lang_item['consumable']}</option>\n    <option value=\"3\" {$subclass[0][3]}>3 - {$lang_item['potion']}</option>\n    <option value=\"4\" {$subclass[0][4]}>4 - {$lang_item['scroll']}</option>\n    <option value=\"5\" {$subclass[0][5]}>5 - {$lang_item['bandage']}</option>\n    <option value=\"6\" {$subclass[0][6]}>6 - {$lang_item['healthstone']}</option>\n    <option value=\"7\" {$subclass[0][7]}>7 - {$lang_item['combat_effect']}</option>\n  <optgroup label=\"Class 1: {$lang_item['bag']}\">\n    <option value=\"0\" {$subclass[1][0]}>0 - {$lang_item['bag']}</option>\n    <option value=\"1\" {$subclass[1][1]}>1 - {$lang_item['soul_shards']}</option>\n    <option value=\"2\" {$subclass[1][2]}>2 - {$lang_item['herbs']}</option>\n    <option value=\"3\" {$subclass[1][3]}>3 - {$lang_item['enchanting']}</option>\n    <option value=\"4\" {$subclass[1][4]}>4 - {$lang_item['engineering']}</option>\n    <option value=\"5\" {$subclass[1][5]}>5 - {$lang_item['gems']}</option>\n    <option value=\"6\" {$subclass[1][6]}>6 - {$lang_item['mining']}</option>\n  <optgroup label=\"Class 2: {$lang_item['weapon']}\">\n    <option value=\"0\" {$subclass[2][0]}>0 - {$lang_item['axe_1h']}</option>\n    <option value=\"1\" {$subclass[2][2]}>1 - {$lang_item['axe_2h']}</option>\n    <option value=\"2\" {$subclass[2][2]}>2 - {$lang_item['bow']}</option>\n    <option value=\"3\" {$subclass[2][2]}>3 - {$lang_item['rifle']}</option>\n    <option value=\"4\" {$subclass[2][4]}>4 - {$lang_item['mace_1h']}</option>\n    <option value=\"5\" {$subclass[2][5]}>5 - {$lang_item['mace_2h']}</option>\n    <option value=\"6\" {$subclass[2][6]}>6 - {$lang_item['polearm']}</option>\n    <option value=\"7\" {$subclass[2][7]}>7 - {$lang_item['sword_1h']}</option>\n    <option value=\"8\" {$subclass[2][8]}>8 - {$lang_item['sword_2h']}</option>\n    <option value=\"10\" {$subclass[2][10]}>10 - {$lang_item['staff']}</option>\n    <option value=\"11\" {$subclass[2][11]}>11 - {$lang_item['exotic_1h']}</option>\n    <option value=\"12\" {$subclass[2][12]}>12 - {$lang_item['exotic_2h']}</option>\n    <option value=\"13\" {$subclass[2][13]}>13 - {$lang_item['fist_weapon']}</option>\n    <option value=\"14\" {$subclass[2][14]}>14 - {$lang_item['misc_weapon']}</option>\n    <option value=\"15\" {$subclass[2][15]}>15 - {$lang_item['dagger']}</option>\n    <option value=\"16\" {$subclass[2][16]}>16 - {$lang_item['thrown']}</option>\n    <option value=\"17\" {$subclass[2][17]}>17 - {$lang_item['spear']}</option>\n    <option value=\"18\" {$subclass[2][18]}>18 - {$lang_item['crossbow']}</option>\n    <option value=\"19\" {$subclass[2][19]}>19 - {$lang_item['wand']}</option>\n    <option value=\"20\" {$subclass[2][20]}>20 - {$lang_item['fishing_pole']}</option>\n  </optgroup>\n  <optgroup label=\"Class 4: {$lang_item['armor']}\">\n    <option value=\"0\" {$subclass[4][0]}>0 - {$lang_item['misc']}</option>\n    <option value=\"1\" {$subclass[4][1]}>1 - {$lang_item['cloth']}</option>\n    <option value=\"2\" {$subclass[4][2]}>2 - {$lang_item['leather']}</option>\n    <option value=\"3\" {$subclass[4][3]}>3 - {$lang_item['mail']}</option>\n    <option value=\"4\" {$subclass[4][4]}>4 - {$lang_item['plate']}</option>\n    <option value=\"5\" {$subclass[4][5]}>5 - {$lang_item['buckler']}</option>\n    <option value=\"6\" {$subclass[4][6]}>6 - {$lang_item['shield']}</option>\n    <option value=\"7\" {$subclass[4][7]}>7 - {$lang_item['libram']}</option>\n    <option value=\"8\" {$subclass[4][8]}>8 - {$lang_item['idol']}</option>\n    <option value=\"9\" {$subclass[4][9]}>9 - {$lang_item['totem']}</option>\n  </optgroup>\n  <optgroup label=\"Class 6: {$lang_item['projectile']}\">\n    <option value=\"2\" {$subclass[6][2]}>2 - {$lang_item['arrows']}</option>\n    <option value=\"3\" {$subclass[6][3]}>3 - {$lang_item['bullets']}</option>\n  </optgroup>\n  <optgroup label=\"Class 7: {$lang_item['trade_goods']}\">\n    <option value=\"0\" {$subclass[7][0]}>0 - {$lang_item['trade_goods']}</option>\n    <option value=\"1\" {$subclass[7][1]}>1 - {$lang_item['parts']}</option>\n    <option value=\"2\" {$subclass[7][2]}>2 - {$lang_item['explosives']}</option>\n    <option value=\"3\" {$subclass[7][3]}>3 - {$lang_item['devices']}</option>\n  </optgroup>\n  <optgroup label=\"Class 9: {$lang_item['recipe']}\">\n    <option value=\"0\" {$subclass[9][0]}>0 - {$lang_item['book']}</option>\n    <option value=\"1\" {$subclass[9][1]}>1 - {$lang_item['LW_pattern']}</option>\n    <option value=\"2\" {$subclass[9][2]}>2 - {$lang_item['tailoring_pattern']}</option>\n    <option value=\"3\" {$subclass[9][3]}>3 - {$lang_item['ENG_Schematic']}</option>\n    <option value=\"4\" {$subclass[9][4]}>4 - {$lang_item['BS_plans']}</option>\n    <option value=\"5\" {$subclass[9][5]}>5 - {$lang_item['cooking_recipe']}</option>\n    <option value=\"6\" {$subclass[9][6]}>6 - {$lang_item['alchemy_recipe']}</option>\n    <option value=\"7\" {$subclass[9][7]}>7 - {$lang_item['FA_manual']}</option>\n    <option value=\"8\" {$subclass[9][8]}>8 - {$lang_item['ench_formula']}</option>\n    <option value=\"9\" {$subclass[9][9]}>9 - {$lang_item['fishing_manual']}</option>\n    <option value=\"10\" {$subclass[9][10]}>10 - {$lang_item['JC_formula']}</option>\n  </optgroup>\n  <optgroup label=\"Class 11: {$lang_item['quiver']}\">\n    <option value=\"2\" {$subclass[11][2]}>2 - {$lang_item['quiver']}</option>\n    <option value=\"3\" {$subclass[11][3]}>3 - {$lang_item['ammo_pouch']}</option>\n  </optgroup>\n  <optgroup label=\"Class 13: {$lang_item['key']}\">\n    <option value=\"0\" {$subclass[13][0]}>0 - {$lang_item['key']}</option>\n    <option value=\"1\" {$subclass[13][1]}>1 - {$lang_item['lockpick']}</option>\n  </optgroup>\n </select></td>\n</tr>\n<tr>";
        unset($subclass);
        $quality = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "");
        $quality[$item['Quality']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['quality'], $lang_item_edit['quality_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"Quality\">\n    <option value=\"0\" {$quality[0]}>0 - {$lang_item['poor']}</option>\n    <option value=\"1\" {$quality[1]}>1 - {$lang_item['common']}</option>\n    <option value=\"2\" {$quality[2]}>2 - {$lang_item['uncommon']}</option>\n    <option value=\"3\" {$quality[3]}>3 - {$lang_item['rare']}</option>\n    <option value=\"4\" {$quality[4]}>4 - {$lang_item['epic']}</option>\n    <option value=\"5\" {$quality[5]}>5 - {$lang_item['legendary']}</option>\n    <option value=\"6\" {$quality[6]}>6 - {$lang_item['artifact']}</option>\n     </select></td>";
        unset($quality);
        $inv_type = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 15 => "", 16 => "", 17 => "", 18 => "", 19 => "", 20 => "", 21 => "", 22 => "", 23 => "", 24 => "", 25 => "", 26 => "");
        $inv_type[$item['InventoryType']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['inv_type'], $lang_item_edit['inv_type_desc']) . "</td>\n    <td colspan=\"2\"><select name=\"InventoryType\">\n    <option value=\"0\" {$inv_type[0]}>0 - {$lang_item['other']}</option>\n    <option value=\"1\" {$inv_type[1]}>1 - {$lang_item['head']}</option>\n    <option value=\"2\" {$inv_type[2]}>2 - {$lang_item['neck']}</option>\n    <option value=\"3\" {$inv_type[3]}>3 - {$lang_item['shoulder']}</option>\n    <option value=\"4\" {$inv_type[4]}>4 - {$lang_item['shirt']}</option>\n    <option value=\"5\" {$inv_type[5]}>5 - {$lang_item['chest']}</option>\n    <option value=\"6\" {$inv_type[6]}>6 - {$lang_item['belt']}</option>\n    <option value=\"7\" {$inv_type[7]}>7 - {$lang_item['legs']}</option>\n    <option value=\"8\" {$inv_type[8]}>8 - {$lang_item['feet']}</option>\n    <option value=\"9\" {$inv_type[9]}>9 - {$lang_item['belt']}</option>\n    <option value=\"10\" {$inv_type[10]}>10 - {$lang_item['gloves']}</option>\n    <option value=\"11\" {$inv_type[11]}>11 - {$lang_item['finger']}</option>\n    <option value=\"12\" {$inv_type[12]}>12 - {$lang_item['trinket']}</option>\n    <option value=\"13\" {$inv_type[13]}>13 - {$lang_item['one_hand']}</option>\n    <option value=\"14\" {$inv_type[14]}>14 - {$lang_item['off_hand']}</option>\n    <option value=\"15\" {$inv_type[15]}>15 - {$lang_item['bow']}</option>\n    <option value=\"16\" {$inv_type[16]}>16 - {$lang_item['back']}</option>\n    <option value=\"17\" {$inv_type[17]}>17 - {$lang_item['two_hand']}</option>\n    <option value=\"18\" {$inv_type[18]}>18 - {$lang_item['bag']}</option>\n    <option value=\"19\" {$inv_type[19]}>19 - {$lang_item['tabard']}</option>\n    <option value=\"20\" {$inv_type[20]}>20 - {$lang_item['robe']}</option>\n    <option value=\"21\" {$inv_type[21]}>21 - {$lang_item['main_hand']}</option>\n    <option value=\"22\" {$inv_type[22]}>22 - {$lang_item['off_misc']}</option>\n    <option value=\"23\" {$inv_type[23]}>23 - {$lang_item['tome']}</option>\n    <option value=\"24\" {$inv_type[24]}>24 - {$lang_item['projectile']}</option>\n    <option value=\"25\" {$inv_type[25]}>25 - {$lang_item['thrown']}</option>\n    <option value=\"26\" {$inv_type[26]}>26 - {$lang_item['rifle']}</option>\n     </select></td>\n\n     <td>" . makeinfocell($lang_item_edit['flags'], $lang_item_edit['flags_desc']) . "</td>\n     <td><input type=\"text\" name=\"Flags\" size=\"10\" maxlength=\"30\" value=\"{$item['Flags']}\" /></td>\n     </tr>\n\n     <tr>\n     <td>" . makeinfocell($lang_item_edit['item_set'], $lang_item_edit['item_set_desc']) . "</td>\n     <td><input type=\"text\" name=\"itemset\" size=\"10\" maxlength=\"30\" value=\"{$item['itemset']}\" /></td>";
        unset($inv_type);
        $bonding = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "");
        $bonding[$item['bonding']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['bonding'], $lang_item_edit['bonding_desc']) . "</td>\n   <td colspan=\"3\"><select name=\"bonding\">\n    <option value=\"0\" {$bonding[0]}>0 - {$lang_item['no_bind']}</option>\n    <option value=\"1\" {$bonding[1]}>1 - {$lang_item['bop']}</option>\n    <option value=\"2\" {$bonding[2]}>2 - {$lang_item['boe']}</option>\n    <option value=\"3\" {$bonding[3]}>3 - {$lang_item['bou']}</option>\n    <option value=\"4\" {$bonding[4]}>4 - {$lang_item['quest_item']}</option>\n    <option value=\"5\" {$bonding[5]}>5 - {$lang_item['quest_item']}1</option>\n     </select></td>\n\n<td>" . makeinfocell($lang_item_edit['start_quest'], $lang_item_edit['start_quest_desc']) . "</td>\n<td><input type=\"text\" name=\"startquest\" size=\"10\" maxlength=\"30\" value=\"{$item['startquest']}\" /></td>\n\n</tr>\n</table>\n<br />{$lang_item_edit['short_rules_desc']}<br /><br />\n</div>";
        unset($bonding);
        $output .= "<div id=\"pane2\">\n  <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['vendor']}:</td></tr>\n  <tr>\n   <td>" . makeinfocell($lang_item_edit['buy_count'], $lang_item_edit['buy_count_desc']) . "</td>\n   <td><input type=\"text\" name=\"BuyCount\" size=\"8\" maxlength=\"3\" value=\"{$item['BuyCount']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['buy_price'], $lang_item_edit['buy_price_desc']) . "</td>\n   <td><input type=\"text\" name=\"BuyPrice\" size=\"8\" maxlength=\"30\" value=\"{$item['BuyPrice']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['sell_price'], $lang_item_edit['sell_price_desc']) . "</td>\n   <td><input type=\"text\" name=\"SellPrice\" size=\"8\" maxlength=\"30\" value=\"{$item['SellPrice']}\" /></td>\n   <td></td><td></td>\n  </tr>\n\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['container']}:</td></tr>\n  <tr>\n\n    <td>" . makeinfocell($lang_item_edit['max_count'], $lang_item_edit['max_count_desc']) . "</td>\n    <td><input type=\"text\" name=\"maxcount\" size=\"6\" maxlength=\"5\" value=\"{$item['maxcount']}\" /></td>\n\n    <td>" . makeinfocell($lang_item_edit['stackable'], $lang_item_edit['stackable_desc']) . "</td>\n    <td><input type=\"text\" name=\"stackable\" size=\"6\" maxlength=\"5\" value=\"{$item['stackable']}\" /></td>\n\n    <td>" . makeinfocell($lang_item_edit['bag_family'], $lang_item_edit['bag_family_desc']) . "</td>";
        $bagfamily = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 12 => "");
        $bagfamily[$item['BagFamily']] = " selected=\"selected\" ";
        $output .= "<td><select name=\"BagFamily\">\n    <option value=\"0\" {$bagfamily[0]}>0 - {$lang_item['none']}</option>\n    <option value=\"1\" {$bagfamily[1]}>1 - {$lang_item['arrows']}</option>\n    <option value=\"2\" {$bagfamily[2]}>2 - {$lang_item['bullets']}</option>\n    <option value=\"3\" {$bagfamily[3]}>3 - {$lang_item['soul_shards']}</option>\n    <option value=\"6\" {$bagfamily[6]}>6 - {$lang_item['herbs']}</option>\n    <option value=\"7\" {$bagfamily[7]}>7 - {$lang_item['enchanting']}</option>\n    <option value=\"8\" {$bagfamily[8]}>8 - {$lang_item['engineering']}</option>\n    <option value=\"9\" {$bagfamily[9]}>9 - {$lang_item['keys']}</option>\n    <option value=\"10\" {$bagfamily[10]}>10 - {$lang_item['gems']}</option>\n    <option value=\"12\" {$bagfamily[12]}>12 - {$lang_item['mining']}</option>\n     </select></td>\n  <td>" . makeinfocell($lang_item_edit['bag_slots'], $lang_item_edit['bag_slots_desc']) . "</td>\n  <td><input type=\"text\" name=\"ContainerSlots\" size=\"10\" maxlength=\"3\" value=\"{$item['ContainerSlots']}\" /></td>\n  </tr>\n  <tr>\n\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['materials']}:</td></tr>";
        unset($bagfamily);
        $Material = array(-1 => "", 0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "", 8 => "");
        $Material[$item['Material']] = " selected=\"selected\" ";
        $output .= "<tr>\n  <td>" . makeinfocell($lang_item_edit['material'], $lang_item_edit['material_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"Material\">\n    <option value=\"-1\" {$Material[-1]}>-1 - {$lang_item_edit['consumables']}</option>\n    <option value=\"0\" {$Material[0]}>0 - {$lang_item_edit['none']}</option>\n    <option value=\"1\" {$Material[1]}>1 - {$lang_item_edit['metal']}</option>\n    <option value=\"2\" {$Material[2]}>2 - {$lang_item_edit['wood']}</option>\n    <option value=\"3\" {$Material[3]}>3 - {$lang_item_edit['liquid']}</option>\n    <option value=\"4\" {$Material[4]}>4 - {$lang_item_edit['jewelry']}</option>\n    <option value=\"5\" {$Material[5]}>5 - {$lang_item_edit['chain']}</option>\n    <option value=\"6\" {$Material[6]}>6 - {$lang_item_edit['plate']}</option>\n    <option value=\"7\" {$Material[7]}>7 - {$lang_item_edit['cloth']}</option>\n    <option value=\"8\" {$Material[8]}>8 - {$lang_item_edit['leather']}</option>\n     </select></td>";
        unset($Material);
        $PageMaterial = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "");
        $PageMaterial[$item['PageMaterial']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['page_material'], $lang_item_edit['page_material_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"PageMaterial\">\n    <option value=\"0\" {$PageMaterial[0]}>0 - {$lang_item_edit['none']}</option>\n    <option value=\"1\" {$PageMaterial[1]}>1 - {$lang_item_edit['parchment']}</option>\n    <option value=\"2\" {$PageMaterial[2]}>2 - {$lang_item_edit['stone']}</option>\n    <option value=\"3\" {$PageMaterial[3]}>3 - {$lang_item_edit['marble']}</option>\n    <option value=\"4\" {$PageMaterial[4]}>4 - {$lang_item_edit['silver']}</option>\n    <option value=\"5\" {$PageMaterial[5]}>5 - {$lang_item_edit['bronze']}</option>\n     </select></td>";
        unset($PageMaterial);
        $output .= "<td>" . makeinfocell($lang_item_edit['max_durability'], $lang_item_edit['max_durability_desc']) . "</td>\n  <td><input type=\"text\" name=\"MaxDurability\" size=\"8\" maxlength=\"30\" value=\"{$item['MaxDurability']}\" /></td>\n</tr>\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['RandomProperty']}:</td></tr>\n<tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item_edit['RandomProperty'], $lang_item_edit['RandomProperty_desc']) . "</td>\n   <td colspan=\"2\"><input type=\"text\" name=\"RandomProperty\" size=\"8\" maxlength=\"30\" value=\"{$item['RandomProperty']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item_edit['RandomSuffix'], $lang_item_edit['RandomSuffix_desc']) . "</td>\n   <td colspan=\"2\"><input type=\"text\" name=\"RandomSuffix\" size=\"8\" maxlength=\"10\" value=\"{$item['RandomSuffix']}\" /></td>\n</tr>\n\n\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['other']}:</td></tr>\n  <tr>\n   <td>" . makeinfocell($lang_item_edit['area'], $lang_item_edit['area_desc']) . "</td>\n   <td><input type=\"text\" name=\"area\" size=\"8\" maxlength=\"10\" value=\"{$item['area']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['map'], $lang_item_edit['map_desc']) . "</td>\n   <td><input type=\"text\" name=\"Map\" size=\"8\" maxlength=\"10\" value=\"{$item['Map']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['page_text'], $lang_item_edit['page_text_desc']) . "</td>\n   <td><input type=\"text\" name=\"PageText\" size=\"6\" maxlength=\"30\" value=\"{$item['PageText']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['unk0'], $lang_item_edit['unk0_desc']) . "</td>\n   <td><input type=\"text\" name=\"unk0\" size=\"8\" maxlength=\"10\" value=\"{$item['unk0']}\" /></td>\n  </tr>\n  <tr>\n\n    <tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item_edit['disenchant_id'], $lang_item_edit['disenchant_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"DisenchantID\" size=\"10\" maxlength=\"10\" value=\"{$item['DisenchantID']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item_edit['req_skill_disenchant'], $lang_item_edit['req_skill_disenchant_desc']) . "</td>\n   <td><input type=\"text\" name=\"RequiredDisenchantSkill\" size=\"10\" maxlength=\"10\" value=\"{$item['RequiredDisenchantSkill']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['lock_id'], $lang_item_edit['lock_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"lockid\" size=\"8\" maxlength=\"30\" value=\"{$item['lockid']}\" /></td>\n  </tr>";
        $LanguageID = array(0 => "", 1 => "", 2 => "", 3 => "", 6 => "", 7 => "", 8 => "", 9 => "", 10 => "", 11 => "", 12 => "", 13 => "", 14 => "", 33 => "");
        $LanguageID[$item['LanguageID']] = " selected=\"selected\" ";
        $output .= "<tr>\n  <td>" . makeinfocell($lang_item_edit['lang_id'], $lang_item_edit['lang_id_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"LanguageID\">\n    <option value=\"0\" {$LanguageID[0]}>0 - {$lang_item_edit['other']}</option>\n    <option value=\"1\" {$LanguageID[1]}>1 - Orcish</option>\n    <option value=\"2\" {$LanguageID[2]}>2 - Darnassian</option>\n    <option value=\"3\" {$LanguageID[3]}>3 - Taurahe</option>\n    <option value=\"6\" {$LanguageID[6]}>6 - Dwarvish</option>\n    <option value=\"7\" {$LanguageID[7]}>7 - Common</option>\n    <option value=\"8\" {$LanguageID[8]}>8 - Demonic</option>\n    <option value=\"9\" {$LanguageID[9]}>9 - Titan</option>\n    <option value=\"10\" {$LanguageID[10]}>10 - Thelassian</option>\n    <option value=\"11\" {$LanguageID[11]}>11 - Draconic</option>\n    <option value=\"12\" {$LanguageID[12]}>12 - Kalimag</option>\n    <option value=\"13\" {$LanguageID[13]}>13 - Gnomish</option>\n    <option value=\"14\" {$LanguageID[14]}>14 - Troll</option>\n    <option value=\"33\" {$LanguageID[33]}>33 - Gutterspeak</option>\n     </select></td>";
        unset($LanguageID);
        $sheath = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 7 => "");
        $sheath[$item['sheath']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['sheath'], $lang_item_edit['sheath_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"sheath\">\n    <option value=\"0\" {$sheath[0]}>0 - {$lang_item_edit['other']}</option>\n    <option value=\"1\" {$sheath[1]}>1 - {$lang_item['sword_2h']}</option>\n    <option value=\"2\" {$sheath[2]}>2 - {$lang_item['staff']}</option>\n    <option value=\"3\" {$sheath[3]}>3 - {$lang_item['sword_1h']}</option>\n    <option value=\"4\" {$sheath[4]}>4 - {$lang_item['shield']}</option>\n    <option value=\"5\" {$sheath[5]}>5 - {$lang_item['rod']}</option>\n    <option value=\"7\" {$sheath[7]}>7 - {$lang_item['off_hand']}</option>\n     </select></td>\n\n   <td>" . makeinfocell($lang_item_edit['totem_category'], $lang_item_edit['totem_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"TotemCategory\" size=\"8\" maxlength=\"10\" value=\"{$item['TotemCategory']}\" /></td>\n  </tr>\n\n   </table><br /><br />\n    </div>";
        unset($sheath);
        $output .= "<div id=\"pane3\">\n   <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['stats']}:</td></tr>\n  <tr>\n\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 1", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type1\">";
        output_status_options($item['stat_type1']);
        $output .= "</select></td>\n\n  <td><input type=\"text\" name=\"stat_value1\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value1']}\" /></td>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 2", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type2\">";
        output_status_options($item['stat_type2']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value2\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value2']}\" /></td>\n  </tr>\n <tr>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 3", $lang_item_edit['stat_type_desc']) . "</td>\n  <td><select name=\"stat_type3\">";
        output_status_options($item['stat_type3']);
        $output .= "</select></td>\n\n  <td><input type=\"text\" name=\"stat_value3\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value3']}\" /></td>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 4", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type4\">";
        output_status_options($item['stat_type4']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value4\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value4']}\" /></td>\n  </tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 5", $lang_item_edit['stat_type_desc']) . "</td>\n <td><select name=\"stat_type5\">";
        output_status_options($item['stat_type5']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value5\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value5']}\" /></td>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 6", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type6\">";
        output_status_options($item['stat_type1']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value6\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value6']}\" /></td>\n  </tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['stat_type'] . " 7", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type7\">";
        output_status_options($item['stat_type7']);
        $output .= "</select></td>\n  <td><input type=\"text\" name=\"stat_value7\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value7']}\" /></td>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 8", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type8\">";
        output_status_options($item['stat_type8']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value8\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value8']}\" /></td>\n  </tr>\n<tr>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 9", $lang_item_edit['stat_type_desc']) . "</td>\n  <td><select name=\"stat_type9\">";
        output_status_options($item['stat_type9']);
        $output .= "</select></td>\n  <td><input type=\"text\" name=\"stat_value9\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value9']}\" /></td>\n  <td>" . makeinfocell($lang_item_edit['stat_type'] . " 10", $lang_item_edit['stat_type_desc']) . "</td>\n   <td><select name=\"stat_type10\">";
        output_status_options($item['stat_type10']);
        $output .= "</select></td>\n\n   <td><input type=\"text\" name=\"stat_value10\" size=\"10\" maxlength=\"6\" value=\"{$item['stat_value10']}\" /></td>\n  </tr>\n\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['resis_armor']}:</td></tr>\n   <tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item['armor'], $lang_item_edit['armor_desc']) . "</td>\n   <td><input type=\"text\" name=\"armor\" size=\"10\" maxlength=\"30\" value=\"{$item['armor']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item['block'], $lang_item_edit['block_desc']) . "</td>\n   <td><input type=\"text\" name=\"block\" size=\"10\" maxlength=\"30\" value=\"{$item['block']}\" /></td>\n   </tr>\n   <tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_holy'], $lang_item_edit['res_holy_desc']) . "</td>\n   <td><input type=\"text\" name=\"holy_res\" size=\"10\" maxlength=\"30\" value=\"{$item['holy_res']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_fire'], $lang_item_edit['res_fire_desc']) . "</td>\n   <td><input type=\"text\" name=\"fire_res\" size=\"10\" maxlength=\"30\" value=\"{$item['fire_res']}\" /></td>\n   </tr>\n   <tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_nature'], $lang_item_edit['res_nature_desc']) . "</td>\n   <td><input type=\"text\" name=\"nature_res\" size=\"10\" maxlength=\"30\" value=\"{$item['nature_res']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_frost'], $lang_item_edit['res_frost_desc']) . "</td>\n   <td><input type=\"text\" name=\"frost_res\" size=\"10\" maxlength=\"30\" value=\"{$item['frost_res']}\" /></td>\n   </tr>\n   <tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_shadow'], $lang_item_edit['res_shadow_desc']) . "</td>\n   <td><input type=\"text\" name=\"shadow_res\" size=\"10\" maxlength=\"30\" value=\"{$item['shadow_res']}\" /></td>\n\n   <td colspan=\"2\">" . makeinfocell($lang_item['res_arcane'], $lang_item_edit['res_arcane_desc']) . "</td>\n   <td><input type=\"text\" name=\"arcane_res\" size=\"10\" maxlength=\"30\" value=\"{$item['arcane_res']}\" /></td>\n   </tr>\n\n    </table><br /><br />\n    </div>";
        $output .= "<div id=\"pane4\">\n     <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n  <tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['weapon_properties']}:</td></tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['delay'], $lang_item_edit['delay_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"delay\" size=\"10\" maxlength=\"11\" value=\"{$item['delay']}\" /></td>\n\n <td>" . makeinfocell($lang_item_edit['ranged_mod'], $lang_item_edit['ranged_mod_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"RangedModRange\" size=\"10\" maxlength=\"40\" value=\"{$item['RangedModRange']}\" /></td>\n</tr>\n<tr>\n <td>" . makeinfocell($lang_item_edit['armor_dmg_mod'], $lang_item_edit['armor_dmg_mod_desc']) . "</td>\n <td colspan=\"2\"><input type=\"text\" name=\"ArmorDamageModifier\" size=\"10\" maxlength=\"40\" value=\"{$item['ArmorDamageModifier']}\" /></td>";
        $ammo_type = array(0 => "", 2 => "", 3 => "");
        $ammo_type[$item['ammo_type']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['ammo_type'], $lang_item_edit['ammo_type_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"ammo_type\">\n    <option value=\"0\" {$ammo_type[0]}>0 - {$lang_item['none']}</option>\n    <option value=\"2\" {$ammo_type[2]}>2 - {$lang_item['arrows']}</option>\n    <option value=\"3\" {$ammo_type[3]}>3 - {$lang_item['bullets']}</option>\n     </select></td>\n</tr>\n<tr class=\"large_bold\"><td colspan=\"8\" class=\"hidden\" align=\"left\">{$lang_item_edit['weapon_damage']}:</td></tr>\n<tr>";
        unset($ammo_type);
        $output .= "<td>" . makeinfocell($lang_item_edit['damage_type'] . " 1", $lang_item_edit['damage_type_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"dmg_type1\">";
        output_dmgtype_options($item['dmg_type1']);
        $output .= "</select></td>\n\n   <td>" . makeinfocell($lang_item_edit['dmg_min_max'], $lang_item_edit['dmg_min_max_desc']) . "</td>\n   <td colspan=\"4\"><input type=\"text\" name=\"dmg_min1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min1']}\" /> - <input type=\"text\" name=\"dmg_max1\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max1']}\" /></td>\n\n</tr>\n<tr>\n  <td>" . makeinfocell($lang_item_edit['damage_type'] . " 2", $lang_item_edit['damage_type_desc']) . "</td>\n   <td colspan=\"2\"><select name=\"dmg_type2\">";
        output_dmgtype_options($item['dmg_type2']);
        $output .= "</select></td>\n\n   <td>" . makeinfocell($lang_item_edit['dmg_min_max'], $lang_item_edit['dmg_min_max_desc']) . "</td>\n   <td colspan=\"4\"><input type=\"text\" name=\"dmg_min2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_min2']}\" /> - <input type=\"text\" name=\"dmg_max2\" size=\"8\" maxlength=\"45\" value=\"{$item['dmg_max2']}\" /></td>\n\n</tr>\n</table><br /><br />\n    </div>";
        $output .= "<div id=\"pane5\">\n     <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n<tr>\n   <td colspan=\"2\">{$lang_item_edit['item_spell']} 1</td>\n   <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellid_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_1']}\" /></td>";
        $spelltrigger_1 = array(0 => "", 1 => "", 2 => "", 4 => "");
        $spelltrigger_1[$item['spelltrigger_1']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n   <td><select name=\"spelltrigger_1\">\n    <option value=\"0\" {$spelltrigger_1[0]}>0: {$lang_item['spell_use']}</option>\n    <option value=\"1\" {$spelltrigger_1[1]}>1: {$lang_item['spell_equip']}</option>\n    <option value=\"2\" {$spelltrigger_1[2]}>2: {$lang_item['spell_coh']}</option>\n    <option value=\"4\" {$spelltrigger_1[4]}>4: {$lang_item['soul_stone']}</option>\n    </select></td>\n   <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcharges_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_1']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_1']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategory_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_1']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategorycooldown_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_1']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellppmRate_1\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_1']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n   <td colspan=\"2\">{$lang_item_edit['item_spell']} 2</td>\n   <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellid_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_2']}\" /></td>";
        unset($spelltrigger_1);
        $spelltrigger_2 = array(0 => "", 1 => "", 2 => "", 4 => "");
        $spelltrigger_2[$item['spelltrigger_2']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n   <td><select name=\"spelltrigger_2\">\n    <option value=\"0\" {$spelltrigger_2[0]}>0: {$lang_item['spell_use']}</option>\n    <option value=\"1\" {$spelltrigger_2[1]}>1: {$lang_item['spell_equip']}</option>\n    <option value=\"2\" {$spelltrigger_2[2]}>2: {$lang_item['spell_coh']}</option>\n    <option value=\"4\" {$spelltrigger_2[4]}>4: {$lang_item['soul_stone']}</option>\n    </select></td>\n   <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcharges_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_2']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_2']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategory_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_2']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategorycooldown_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_2']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellppmRate_2\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_2']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n   <td colspan=\"2\">{$lang_item_edit['item_spell']} 3</td>\n   <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellid_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_3']}\" /></td>";
        unset($spelltrigger_2);
        $spelltrigger_3 = array(0 => "", 1 => "", 2 => "", 4 => "");
        $spelltrigger_3[$item['spelltrigger_3']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n   <td><select name=\"spelltrigger_3\">\n    <option value=\"0\" {$spelltrigger_3[0]}>0: {$lang_item['spell_use']}</option>\n    <option value=\"1\" {$spelltrigger_3[1]}>1: {$lang_item['spell_equip']}</option>\n    <option value=\"2\" {$spelltrigger_3[2]}>2: {$lang_item['spell_coh']}</option>\n    <option value=\"4\" {$spelltrigger_3[4]}>4: {$lang_item['soul_stone']}</option>\n    </select></td>\n   <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcharges_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_3']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_3']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategory_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_3']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategorycooldown_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_3']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellppmRate_3\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_3']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n   <td colspan=\"2\">{$lang_item_edit['item_spell']} 4</td>\n   <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellid_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_4']}\" /></td>";
        unset($spelltrigger_3);
        $spelltrigger_4 = array(0 => "", 1 => "", 2 => "", 4 => "");
        $spelltrigger_4[$item['spelltrigger_4']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n   <td><select name=\"spelltrigger_4\">\n    <option value=\"0\" {$spelltrigger_4[0]}>0: {$lang_item['spell_use']}</option>\n    <option value=\"1\" {$spelltrigger_4[1]}>1: {$lang_item['spell_equip']}</option>\n    <option value=\"2\" {$spelltrigger_4[2]}>2: {$lang_item['spell_coh']}</option>\n    <option value=\"4\" {$spelltrigger_4[4]}>4: {$lang_item['soul_stone']}</option>\n    </select></td>\n   <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcharges_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_4']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_4']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategory_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_4']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategorycooldown_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_4']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellppmRate_4\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_4']}\" /></td>\n</tr>\n<tr><td colspan=\"6\" class=\"hidden\"></td></tr>\n<tr>\n   <td colspan=\"2\">{$lang_item_edit['item_spell']} 5</td>\n   <td>" . makeinfocell($lang_item_edit['spell_id'], $lang_item_edit['spell_id_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellid_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellid_5']}\" /></td>";
        unset($spelltrigger_4);
        $spelltrigger_5 = array(0 => "", 1 => "", 2 => "", 4 => "");
        $spelltrigger_5[$item['spelltrigger_5']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['spell_trigger'], $lang_item_edit['spell_trigger_desc']) . "</td>\n   <td><select name=\"spelltrigger_5\">\n    <option value=\"0\" {$spelltrigger_5[0]}>0: {$lang_item['spell_use']}</option>\n    <option value=\"1\" {$spelltrigger_5[1]}>1: {$lang_item['spell_equip']}</option>\n    <option value=\"2\" {$spelltrigger_5[2]}>2: {$lang_item['spell_coh']}</option>\n    <option value=\"4\" {$spelltrigger_5[4]}>4: {$lang_item['soul_stone']}</option>\n    </select></td>\n   <td>" . makeinfocell($lang_item_edit['spell_charges'], $lang_item_edit['spell_charges_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcharges_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcharges_5']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['spell_cooldown'], $lang_item_edit['spell_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcooldown_5']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category'], $lang_item_edit['spell_category_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategory_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategory_5']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['spell_category_cooldown'], $lang_item_edit['spell_category_cooldown_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellcategorycooldown_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellcategorycooldown_5']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['ppm_rate'], $lang_item_edit['ppm_rate_desc']) . "</td>\n   <td><input type=\"text\" name=\"spellppmRate_5\" size=\"6\" maxlength=\"30\" value=\"{$item['spellppmRate_5']}\" /></td>\n</tr>\n\n</table>\n    </div>";
        unset($spelltrigger_5);
        $output .= "<div id=\"pane6\">\n    <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n   <tr>";
        $AllowableClass = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "", 1024 => "");
        if ($item['AllowableClass'] == -1) {
            $AllowableClass[-1] = " selected=\"selected\" ";
        } else {
            if ($item['AllowableClass'] & 1) {
                $AllowableClass[1] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 2) {
                $AllowableClass[2] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 4) {
                $AllowableClass[4] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 8) {
                $AllowableClass[8] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 16) {
                $AllowableClass[16] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 32) {
                $AllowableClass[32] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 64) {
                $AllowableClass[64] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 128) {
                $AllowableClass[128] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 256) {
                $AllowableClass[256] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 512) {
                $AllowableClass[512] = " selected=\"selected\" ";
            }
            if ($item['AllowableClass'] & 1024) {
                $AllowableClass[1024] = " selected=\"selected\" ";
            }
        }
        $output .= "<td>" . makeinfocell($lang_item_edit['allow_class'], $lang_item_edit['allow_class_desc']) . "</td>\n   <td><select multiple=\"multiple\" name=\"AllowableClass[]\" size=\"5\">\n    <option value=\"-1\" {$AllowableClass[-1]}>-1 - {$lang_item_edit['all']}</option>\n    <option value=\"1\" {$AllowableClass[1]}>1 - {$lang_id_tab['warrior']}</option>\n    <option value=\"2\" {$AllowableClass[2]}>2 - {$lang_id_tab['paladin']}</option>\n    <option value=\"4\" {$AllowableClass[4]}>4 - {$lang_id_tab['hunter']}</option>\n    <option value=\"8\" {$AllowableClass[8]}>8 - {$lang_id_tab['rogue']}</option>\n    <option value=\"16\" {$AllowableClass[16]}>16 - {$lang_id_tab['priest']}</option>\n    <option value=\"32\" {$AllowableClass[32]}>32 - FUTURE_1</option>\n    <option value=\"64\" {$AllowableClass[64]}>64 - {$lang_id_tab['shaman']}</option>\n    <option value=\"128\" {$AllowableClass[128]}>128 - {$lang_id_tab['mage']}</option>\n    <option value=\"256\" {$AllowableClass[256]}>256 - {$lang_id_tab['warlock']}</option>\n    <option value=\"512\" {$AllowableClass[512]}>512 - FUTURE_2</option>\n    <option value=\"1024\" {$AllowableClass[1024]}>1024 - {$lang_id_tab['druid']}</option>\n     </select></td>";
        unset($AllowableClass);
        $AllowableRace = array(-1 => "", 1 => "", 2 => "", 4 => "", 8 => "", 16 => "", 32 => "", 64 => "", 128 => "", 256 => "", 512 => "");
        if ($item['AllowableRace'] == -1) {
            $AllowableRace[-1] = " selected=\"selected\" ";
        } else {
            if ($item['AllowableRace'] & 1) {
                $AllowableRace[1] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 2) {
                $AllowableRace[2] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 4) {
                $AllowableRace[4] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 8) {
                $AllowableRace[8] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 16) {
                $AllowableRace[16] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 32) {
                $AllowableRace[32] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 64) {
                $AllowableRace[64] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 128) {
                $AllowableRace[128] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 256) {
                $AllowableRace[256] = " selected=\"selected\" ";
            }
            if ($item['AllowableRace'] & 512) {
                $AllowableRace[512] = " selected=\"selected\" ";
            }
        }
        $output .= "<td>" . makeinfocell($lang_item_edit['allow_race'], $lang_item_edit['allow_race_desc']) . "</td>\n   <td><select multiple=\"multiple\" name=\"AllowableRace[]\" size=\"5\">\n    <option value=\"-1\" {$AllowableRace[-1]}>-1 - {$lang_item_edit['all']}</option>\n    <option value=\"1\" {$AllowableRace[1]}>1 - {$lang_id_tab['human']}</option>\n    <option value=\"2\" {$AllowableRace[2]}>2 - {$lang_id_tab['orc']}</option>\n    <option value=\"4\" {$AllowableRace[4]}>4 - {$lang_id_tab['dwarf']}</option>\n    <option value=\"8\" {$AllowableRace[8]}>8 - {$lang_id_tab['nightelf']}</option>\n    <option value=\"16\" {$AllowableRace[16]}>16 - {$lang_id_tab['undead']}</option>\n    <option value=\"32\" {$AllowableRace[32]}>32 - {$lang_id_tab['tauren']}</option>\n    <option value=\"64\" {$AllowableRace[64]}>64 - {$lang_id_tab['gnome']}</option>\n    <option value=\"128\" {$AllowableRace[128]}>128 - {$lang_id_tab['troll']}</option>\n    <option value=\"256\" {$AllowableRace[256]}>256 - {$lang_id_tab['draenei']}</option>\n    <option value=\"512\" {$AllowableRace[512]}>512 - {$lang_id_tab['bloodelf']}</option>\n     </select></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['req_skill'], $lang_item_edit['req_skill_desc']) . "</td>\n   <td><input type=\"text\" name=\"RequiredSkill\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkill']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['req_skill_rank'], $lang_item_edit['req_skill_rank_desc']) . "</td>\n   <td><input type=\"text\" name=\"RequiredSkillRank\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredSkillRank']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['req_spell'], $lang_item_edit['req_spell_desc']) . "</td>\n   <td><input type=\"text\" name=\"requiredspell\" size=\"15\" maxlength=\"30\" value=\"{$item['requiredspell']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['req_honor_rank'], $lang_item_edit['req_honor_rank_desc']) . "</td>\n   <td><input type=\"text\" name=\"requiredhonorrank\" size=\"15\" maxlength=\"30\" value=\"{$item['requiredhonorrank']}\" /></td>\n</tr>\n<tr>\n   <td>" . makeinfocell($lang_item_edit['req_rep_faction'], $lang_item_edit['req_rep_faction_desc']) . "</td>\n   <td><input type=\"text\" name=\"RequiredReputationFaction\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredReputationFaction']}\" /></td>";
        unset($AllowableRace);
        $RequiredReputationRank = array(0 => "", 1 => "", 2 => "", 3 => "", 4 => "", 5 => "", 6 => "", 7 => "");
        $RequiredReputationRank[$item['RequiredReputationRank']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['req_rep_rank'], $lang_item_edit['req_rep_rank_desc']) . "</td>\n      <td><select name=\"RequiredReputationRank\">\n    <option value=\"0\" {$RequiredReputationRank[0]}>0 - {$lang_item_edit['hated']}</option>\n    <option value=\"1\" {$RequiredReputationRank[1]}>1 - {$lang_item_edit['hostile']}</option>\n    <option value=\"2\" {$RequiredReputationRank[2]}>2 - {$lang_item_edit['unfriendly']}</option>\n    <option value=\"3\" {$RequiredReputationRank[3]}>3 - {$lang_item_edit['neutral']}</option>\n    <option value=\"4\" {$RequiredReputationRank[4]}>4 - {$lang_item_edit['friendly']}</option>\n    <option value=\"5\" {$RequiredReputationRank[5]}>5 - {$lang_item_edit['honored']}</option>\n    <option value=\"6\" {$RequiredReputationRank[6]}>6 - {$lang_item_edit['reverted']}</option>\n    <option value=\"7\" {$RequiredReputationRank[7]}>7 - {$lang_item_edit['exalted']}</option>\n     </select></td>\n</tr>\n<tr>\n   <td colspan=\"2\">" . makeinfocell($lang_item_edit['req_city_rank'], $lang_item_edit['req_city_rank_desc']) . "</td>\n   <td colspan=\"2\"><input type=\"text\" name=\"RequiredCityRank\" size=\"15\" maxlength=\"30\" value=\"{$item['RequiredCityRank']}\" /></td>\n</tr>\n\n   </table><br /><br />\n    </div>";
        unset($RequiredReputationRank);
        $output .= "<div id=\"pane7\">\n    <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n<tr>";
        $socketColor_1 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => "");
        $socketColor_1[$item['socketColor_1']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 1", $lang_item_edit['socket_color_desc']) . "</td>\n      <td><select name=\"socketColor_1\">\n        <option value=\"0\" {$socketColor_1[0]}>0: {$lang_item['none']}</option>\n        <option value=\"1\" {$socketColor_1[1]}>1: {$lang_item['socket_meta']}</option>\n        <option value=\"2\" {$socketColor_1[2]}>2: {$lang_item['socket_red']}</option>\n        <option value=\"4\" {$socketColor_1[4]}>4: {$lang_item['socket_yellow']}</option>\n        <option value=\"8\" {$socketColor_1[8]}>8: {$lang_item['socket_blue']}</option>\n      </select></td>\n   <td>" . makeinfocell($lang_item_edit['socket_content'] . " 1", $lang_item_edit['socket_content_desc']) . "</td>\n   <td><input type=\"text\" name=\"socketContent_1\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_1']}\" /></td>\n</tr>\n<tr>";
        unset($socketColor_1);
        $socketColor_2 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => "");
        $socketColor_2[$item['socketColor_2']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 2", $lang_item_edit['socket_color_desc']) . "</td>\n      <td><select name=\"socketColor_2\">\n        <option value=\"0\" {$socketColor_2[0]}>0: {$lang_item['none']}</option>\n        <option value=\"1\" {$socketColor_2[1]}>1: {$lang_item['socket_meta']}</option>\n        <option value=\"2\" {$socketColor_2[2]}>2: {$lang_item['socket_red']}</option>\n        <option value=\"4\" {$socketColor_2[4]}>4: {$lang_item['socket_yellow']}</option>\n        <option value=\"8\" {$socketColor_2[8]}>8: {$lang_item['socket_blue']}</option>\n      </select></td>\n\n   <td>" . makeinfocell($lang_item_edit['socket_content'] . " 2", $lang_item_edit['socket_content_desc']) . "</td>\n   <td><input type=\"text\" name=\"socketContent_2\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_2']}\" /></td>\n</tr>\n<tr>";
        unset($socketColor_2);
        $socketColor_3 = array(0 => "", 1 => "", 2 => "", 4 => "", 8 => "");
        $socketColor_3[$item['socketColor_3']] = " selected=\"selected\" ";
        $output .= "<td>" . makeinfocell($lang_item_edit['socket_color'] . " 3", $lang_item_edit['socket_color_desc']) . "</td>\n      <td><select name=\"socketColor_3\">\n        <option value=\"0\" {$socketColor_3[0]}>0: {$lang_item['none']}</option>\n        <option value=\"1\" {$socketColor_3[1]}>1: {$lang_item['socket_meta']}</option>\n        <option value=\"2\" {$socketColor_3[2]}>2: {$lang_item['socket_red']}</option>\n        <option value=\"4\" {$socketColor_3[4]}>4: {$lang_item['socket_yellow']}</option>\n        <option value=\"8\" {$socketColor_3[8]}>8: {$lang_item['socket_blue']}</option>\n      </select></td>\n\n   <td>" . makeinfocell($lang_item_edit['socket_content'] . " 3", $lang_item_edit['socket_content_desc']) . "</td>\n   <td><input type=\"text\" name=\"socketContent_3\" size=\"15\" maxlength=\"10\" value=\"{$item['socketContent_3']}\" /></td>\n</tr>\n\n<tr>\n   <td>" . makeinfocell($lang_item_edit['socket_bonus'], $lang_item_edit['socket_bonus_desc']) . "</td>\n   <td><input type=\"text\" name=\"socketBonus\" size=\"15\" maxlength=\"10\" value=\"{$item['socketBonus']}\" /></td>\n\n   <td>" . makeinfocell($lang_item_edit['gem_properties'], $lang_item_edit['gem_properties_desc']) . "</td>\n   <td><input type=\"text\" name=\"GemProperties\" size=\"15\" maxlength=\"10\" value=\"{$item['GemProperties']}\" /></td>\n</tr>\n\n   </table><br /><br />\n    </div>";
        $output .= "<div id=\"pane8\">\n    <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n  <tr class=\"large_bold\"><td colspan=\"5\" class=\"hidden\" align=\"left\">{$lang_item_edit['dropped_by']}: {$lang_item_edit['top_x']}</td></tr>\n  <tr>\n    <th width=\"1%\">ID</th>\n    <th width=\"35%\">{$lang_item_edit['mob_name']}</th>\n    <th width=\"10%\">{$lang_item_edit['mob_level']}</th>\n    <th width=\"25%\">{$lang_item_edit['mob_drop_chance']}</th>\n    <th width=\"25%\">{$lang_item_edit['mob_quest_drop_chance']}</th>\n  </tr>";
        $result2 = $sql->query("SELECT entry,ChanceOrQuestChance,`groupid` FROM creature_loot_template WHERE item = {$item['entry']} ORDER BY `groupid`,ChanceOrQuestChance DESC LIMIT 5");
        while ($info = $sql->fetch_row($result2)) {
            $result3 = $sql->query("SELECT creature_template.entry,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,maxlevel FROM creature_template LEFT JOIN locales_creature ON creature_template.entry = locales_creature.entry WHERE lootid = {$info[0]} LIMIT 1");
            while ($mob = $sql->fetch_row($result3)) {
                $output .= "<tr><td>";
                if ($user_lvl >= $action_permission['delete']) {
                    $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&amp;entry={$mob['0']}&amp;error=4\" target=\"_blank\">{$mob['0']}</a>";
                } else {
                    $output .= "{$mob['0']}";
                }
                $output .= "</td>\n          <td><a class=\"tooltip\" href=\"{$creature_datasite}{$mob['0']}\" target=\"_blank\">{$mob['1']}</a></td>\n          <td>{$mob['2']}</td>\n          <td>{$info['1']}%</td>\n          <td>{$info['2']}%</td></tr>";
            }
        }
        $result2 = $sql->query("SELECT creature_template.entry,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,maxlevel FROM creature_template LEFT JOIN locales_creature ON creature_template.entry = locales_creature.entry WHERE creature_template.entry IN (SELECT entry FROM npc_vendor WHERE item = {$item['entry']}) ORDER BY maxlevel DESC LIMIT 5");
        if ($sql->num_rows($result2)) {
            $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['sold_by']}: {$lang_item_edit['limit_x']}</td></tr>";
            while ($mob = $sql->fetch_row($result2)) {
                $output .= "<tr>\n        <td width=\"10%\">";
                if ($user_lvl >= $action_permission['delete']) {
                    $output .= "<a class=\"tooltip\" href=\"creature.php?action=edit&amp;entry={$mob['0']}&amp;error=4\" target=\"_blank\">{$mob['0']}</a>";
                } else {
                    $output .= "{$mob['0']}";
                }
                $output .= "\n        <td width=\"10%\">{$mob['2']}</td>\n        <td width=\"80%\" colspan=\"2\" align=\"left\">\n          <a class=\"tooltip\" href=\"{$creature_datasite}{$mob['0']}\" target=\"_blank\">{$mob['1']}</a></td>\n        </td></tr>";
            }
        }
        $result2 = $sql->query("SELECT quest_template.entry,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title,QuestLevel FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE ( SrcItemId = {$item['entry']} OR ReqItemId1 = {$item['entry']} OR\n              ReqItemId2 = {$item['entry']} OR ReqItemId3 = {$item['entry']} OR ReqItemId4 = {$item['entry']} OR RewItemId1 = {$item['entry']} OR\n              RewItemId2 = {$item['entry']} OR RewItemId3 = {$item['entry']} OR RewItemId4 = {$item['entry']} ) ORDER BY QuestLevel DESC");
        if ($sql->num_rows($result2)) {
            $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['involved_in_quests']}:</td></tr>";
            while ($quest = $sql->fetch_row($result2)) {
                $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\n        <td width=\"80%\" colspan=\"3\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td></tr>";
            }
        }
        $result2 = $sql->query("SELECT quest_template.entry,IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as title,QuestLevel FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE ( RewChoiceItemId1 = {$item['entry']} OR RewChoiceItemId2 = {$item['entry']} OR\n              RewChoiceItemId3 = {$item['entry']} OR RewChoiceItemId4 = {$item['entry']} OR RewChoiceItemId5 = {$item['entry']} OR RewChoiceItemId6 = {$item['entry']} )\n              ORDER BY QuestLevel DESC");
        if ($sql->num_rows($result2)) {
            $output .= "<tr class=\"large_bold\"><td colspan=\"4\" class=\"hidden\" align=\"left\">{$lang_item_edit['reward_from_quest']}:</td></tr>";
            while ($quest = $sql->fetch_row($result2)) {
                $output .= "<tr><td width=\"20%\">id: {$quest['0']}</td>\n        <td width=\"80%\" colspan=\"3\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest['2']}) {$quest['1']}</a></td></tr>";
            }
        }
        $output .= "</tr></table><br /><br />\n    </div>";
        if ($item['DisenchantID']) {
            $output .= "<div id=\"pane9\">\n  <br /><br /><table class=\"lined\" style=\"width: 720px;\">\n  <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_item_edit['disenchant_templ']}: {$item['DisenchantID']}</td></tr>\n  <tr><td colspan=\"6\">";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "<table class=\"hidden\" align=\"center\"><tr>";
            $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount,lootcondition,condition_value1, condition_value2 FROM disenchant_loot_template WHERE entry = {$item['DisenchantID']} ORDER BY ChanceOrQuestChance DESC");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_item_edit['drop_chance']}: {$item['1']}%<br />{$lang_item_edit['quest_drop_chance']}: {$item['2']}%<br />{$lang_item_edit['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_item_edit['lootcondition']}: {$item['5']}<br />{$lang_item_edit['condition_value1']}: {$item['6']}<br />{$lang_item_edit['condition_value2']}: {$item['7']}";
                $output .= "<td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", $tooltip, "item_tooltip");
                $output .= "<br /><input type=\"checkbox\" name=\"del_de_items[]\" value=\"{$item['0']}\" /></td>";
                if ($cel_counter >= 16) {
                    $cel_counter = 0;
                    $output .= "</tr><tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "</td></tr></table>\n </td>\n</tr>\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_item_edit['add_items_to_templ']}:</td></tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['loot_item_id'], $lang_item_edit['loot_item_id_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_item\" size=\"8\" maxlength=\"10\" value=\"\" /></td>\n<td>" . makeinfocell($lang_item_edit['loot_drop_chance'], $lang_item_edit['loot_drop_chance_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['loot_quest_drop_chance'], $lang_item_edit['loot_quest_drop_chance_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_groupid\" size=\"8\" maxlength=\"10\" value=\"0\" /></td>\n</tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['min_count'], $lang_item_edit['min_count_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\n<td>" . makeinfocell($lang_item_edit['max_count'], $lang_item_edit['max_count_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\n</tr>\n<tr>\n<td>" . makeinfocell($lang_item_edit['lootcondition'], $lang_item_edit['lootcondition_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['condition_value1'], $lang_item_edit['condition_value1_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n<td>" . makeinfocell($lang_item_edit['condition_value2'], $lang_item_edit['condition_value2_desc']) . "</td>\n  <td><input type=\"text\" name=\"de_condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\n</tr>\n</table>\n</div>";
        }
        $output .= "</div>\n</div>\n<br />\n</form>\n\n<script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>";
        unset($socketColor_3);
        $output .= "\n          <table class=\"hidden\">\n            <tr>\n              <td>";
        if ($user_lvl >= $action_permission['delete']) {
            makebutton($lang_item_edit['del_item'], "item.php?action=delete&amp;entry={$entry}\" type=\"wrn", 180);
        }
        $output .= "\n              </td>\n              <td>";
        if ($user_lvl >= $action_permission['update']) {
            makebutton($lang_item_edit['update'], "javascript:do_submit('form1',0)\" type=\"wrn", 180);
        }
        $output .= "\n              </td>\n              <td>";
        if ($user_lvl >= $action_permission['insert']) {
            makebutton($lang_item_edit['export_sql'], "javascript:do_submit('form1',1)", 180);
        }
        $output .= "\n              </td>\n              <td>";
        makebutton($lang_global['back'], "javascript:window.history.back()", 130);
        $output .= "\n              </td>\n              <td>";
        makebutton($lang_item_edit['new_search'], "item.php", 130);
        $output .= "\n              </td>\n            </tr>\n          </table>\n        </center>\n";
    } else {
        error($lang_item_edit['item_not_found']);
        exit;
    }
}
Beispiel #24
0
function edit()
{
    global $lang_global, $lang_game_object, $output, $world_db, $realm_id, $item_datasite, $go_datasite, $go_type, $quest_datasite;
    wowhead_tt();
    if (!isset($_GET['entry'])) {
        redirect("game_object.php?error=1");
    }
    $sql = new SQL();
    $sql->connect($world_db[$realm_id]['addr'], $world_db[$realm_id]['user'], $world_db[$realm_id]['pass'], $world_db[$realm_id]['name']);
    $entry = $sql->quote_smart($_GET['entry']);
    require_once "./scripts/get_lib.php";
    $deplang = get_lang_id();
    $result = $sql->query("SELECT gameobject_template.`entry`,`type`,`displayId`,IFNULL(" . ($deplang != 0 ? "name_loc{$deplang}" : "NULL") . ",`name`) as name,`faction`,`flags`,`size`,`data0`,`data1`,`data2`,`data3`,`data4`,`data5`,`data6`,`data7`,`data8`,`data9`,`data10`,`data11`,`data12`,`data13`,`data14`,`data15`,`data16`,`data17`,`data18`,`data19`,`data20`,`data21`,`data22`,`data23`,`ScriptName` FROM gameobject_template LEFT JOIN locales_gameobject ON gameobject_template.entry = locales_gameobject.entry WHERE gameobject_template.entry = '{$entry}'");
    if ($go = $sql->fetch_assoc($result)) {
        $output .= "<script type=\"text/javascript\" src=\"libs/js/tab.js\"></script>\r\n   <center>\r\n    <br /><br /><br />\r\n    <form method=\"post\" action=\"game_object.php?action=do_update\" name=\"form1\">\r\n    <input type=\"hidden\" name=\"backup_op\" value=\"0\"/>\r\n    <input type=\"hidden\" name=\"opp_type\" value=\"edit\"/>\r\n    <input type=\"hidden\" name=\"entry\" value=\"{$entry}\"/>\r\n\r\n<div class=\"jtab-container\" id=\"container\">\r\n  <ul class=\"jtabs\">\r\n    <li><a href=\"#\" onclick=\"return showPane('pane1', this)\" id=\"tab1\">{$lang_game_object['general']}</a></li>\r\n    <li><a href=\"#\" onclick=\"return showPane('pane2', this)\">{$lang_game_object['datas']}</a></li>";
        if ($go['type'] == 3) {
            $output .= "<li><a href=\"#\" onclick=\"return showPane('pane3', this)\">{$lang_game_object['loot']}</a></li>";
        }
        $output .= "<li><a href=\"#\" onclick=\"return showPane('pane4', this)\">{$lang_game_object['quests']}</a></li>\r\n  </ul>\r\n  <div class=\"jtab-panes\">";
        $output .= "<div id=\"pane1\"><br /><br />\r\n<table class=\"lined\" style=\"width: 720px;\">\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['general']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['entry'], $lang_game_object['entry_desc']) . "</td>\r\n <td><a href=\"{$go_datasite}{$go['entry']}\" target=\"_blank\">{$go['entry']}</a></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['name'], $lang_game_object['name_desc']) . "</td>\r\n <td ><input type=\"text\" name=\"name\" size=\"25\" maxlength=\"100\" value=\"{$go['name']}\" /></td>\r\n\r\n  <td>" . makeinfocell($lang_game_object['faction'], $lang_game_object['faction_desc']) . "</td>\r\n <td><input type=\"text\" name=\"faction\" size=\"10\" maxlength=\"4\" value=\"{$go['faction']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['type'], $lang_game_object['type_desc']) . "</td>\r\n <td colspan=\"3\"><select name=\"type\">";
        foreach ($go_type as $type) {
            $output .= "<option value=\"{$type['0']}\" ";
            if ($type[0] == $go['type']) {
                $output .= "selected=\"selected\" ";
            }
            $output .= ">({$type['0']}) {$type['1']}</option>";
        }
        $output .= "</select></td>\r\n <td>" . makeinfocell($lang_game_object['displayId'], $lang_game_object['displayId_desc']) . "</td>\r\n <td><input type=\"text\" name=\"displayId\" size=\"10\" maxlength=\"11\" value=\"{$go['displayId']}\" /></td>\r\n\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['flags'], $lang_game_object['flags_desc']) . "</td>\r\n <td><input type=\"text\" name=\"flags\" size=\"10\" maxlength=\"4\" value=\"{$go['flags']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['size'], $lang_game_object['size_desc']) . "</td>\r\n <td><input type=\"text\" name=\"size\" size=\"10\" maxlength=\"25\" value=\"{$go['size']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['script_name'], $lang_game_object['ScriptName_desc']) . "</td>\r\n <td><input type=\"text\" name=\"ScriptName\" size=\"10\" maxlength=\"100\" value=\"{$go['ScriptName']}\" /></td>\r\n</tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['data']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 0", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data0\" size=\"10\" maxlength=\"11\" value=\"{$go['data0']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 1", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data1\" size=\"10\" maxlength=\"11\" value=\"{$go['data1']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 2", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data2\" size=\"10\" maxlength=\"11\" value=\"{$go['data2']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 3", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data3\" size=\"10\" maxlength=\"11\" value=\"{$go['data3']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 4", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data4\" size=\"10\" maxlength=\"11\" value=\"{$go['data4']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 5", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data5\" size=\"10\" maxlength=\"11\" value=\"{$go['data5']}\" /></td>\r\n</tr>\r\n</table><br />";
        $result1 = $sql->query("SELECT COUNT(*) FROM gameobject WHERE id = '{$go['entry']}'");
        $output .= "<tr><td colspan=\"6\">{$lang_game_object['go_swapned']} : " . $sql->result($result1, 0) . " {$lang_game_object['times']}.</td></tr>\r\n\r\n<br />\r\n</div>\r\n\r\n<div id=\"pane2\">\r\n  <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['data']}:</td></tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 6", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data6\" size=\"10\" maxlength=\"11\" value=\"{$go['data6']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 7", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data7\" size=\"10\" maxlength=\"11\" value=\"{$go['data7']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 8", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data8\" size=\"10\" maxlength=\"11\" value=\"{$go['data8']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 9", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data9\" size=\"10\" maxlength=\"11\" value=\"{$go['data9']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 10", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data10\" size=\"10\" maxlength=\"11\" value=\"{$go['data10']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 11", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data11\" size=\"10\" maxlength=\"11\" value=\"{$go['data11']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 12", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data12\" size=\"10\" maxlength=\"11\" value=\"{$go['data12']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 13", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data13\" size=\"10\" maxlength=\"11\" value=\"{$go['data13']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 14", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data14\" size=\"10\" maxlength=\"11\" value=\"{$go['data14']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 15", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data15\" size=\"10\" maxlength=\"11\" value=\"{$go['data15']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 16", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data16\" size=\"10\" maxlength=\"11\" value=\"{$go['data16']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 17", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data17\" size=\"10\" maxlength=\"11\" value=\"{$go['data17']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 18", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data18\" size=\"10\" maxlength=\"11\" value=\"{$go['data18']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 19", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data19\" size=\"10\" maxlength=\"11\" value=\"{$go['data19']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 20", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data20\" size=\"10\" maxlength=\"11\" value=\"{$go['data20']}\" /></td>\r\n</tr>\r\n<tr>\r\n <td>" . makeinfocell($lang_game_object['data'] . " 21", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data21\" size=\"10\" maxlength=\"11\" value=\"{$go['data21']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 22", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data22\" size=\"10\" maxlength=\"11\" value=\"{$go['data22']}\" /></td>\r\n\r\n <td>" . makeinfocell($lang_game_object['data'] . " 23", $lang_game_object['data_desc']) . "</td>\r\n <td><input type=\"text\" name=\"data23\" size=\"10\" maxlength=\"11\" value=\"{$go['data23']}\" /></td>\r\n</tr>\r\n</table>\r\n<br />\r\n</div>";
        if ($go['type'] == 3) {
            $output .= "<div id=\"pane3\">\r\n  <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n  <tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['loot_tmpl_id']}:</td></tr>\r\n<tr>\r\n  <td colspan=\"6\">";
            require_once "scripts/get_lib.php";
            $cel_counter = 0;
            $row_flag = 0;
            $output .= "<table class=\"hidden\" align=\"center\"><tr>";
            $result1 = $sql->query("SELECT item,ChanceOrQuestChance,`groupid`,mincountOrRef,maxcount, lootcondition, condition_value1, condition_value2 FROM gameobject_loot_template WHERE entry = {$go['data1']} ORDER BY ChanceOrQuestChance DESC");
            while ($item = $sql->fetch_row($result1)) {
                $cel_counter++;
                $tooltip = get_item_name($item[0]) . " ({$item['0']})<br />{$lang_game_object['drop_chance']}: {$item['1']}%<br />{$lang_game_object['quest_drop_chance']}: {$item['2']}%<br />{$lang_game_object['drop_chance']}: {$item['3']}-{$item['4']}<br />{$lang_game_object['lootcondition']}: {$item['5']}<br />{$lang_game_object['condition_value1']}: {$item['6']}<br />{$lang_game_object['condition_value2']}: {$item['7']}";
                $output .= "<td>";
                $output .= maketooltip("<img src=\"" . get_item_icon($item[0]) . "\" class=\"icon_border\" alt=\"\" />", "{$item_datasite}{$item['0']}", "{$tooltip}", "item_tooltip", "target=\"_blank\"");
                $output .= "<br /><input type=\"checkbox\" name=\"del_loot_items[]\" value=\"{$item['0']}\" /></td>";
                if ($cel_counter >= 16) {
                    $cel_counter = 0;
                    $output .= "</tr><tr>";
                    $row_flag++;
                }
            }
            if ($row_flag) {
                $output .= "<td colspan=\"" . (16 - $cel_counter) . "\"></td>";
            }
            $output .= "</td></tr></table>\r\n </td>\r\n</tr>\r\n<tr class=\"large_bold\"><td colspan=\"6\" class=\"hidden\" align=\"left\">{$lang_game_object['add_items_to_templ']}:</td></tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['loot_item_id'], $lang_game_object['loot_item_id_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"item\" size=\"8\" maxlength=\"10\" value=\"\" /></td>\r\n<td>" . makeinfocell($lang_game_object['loot_drop_chance'], $lang_game_object['loot_drop_chance_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"ChanceOrQuestChance\" size=\"8\" maxlength=\"11\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['loot_quest_drop_chance'], $lang_game_object['loot_quest_drop_chance_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"groupid\" size=\"8\" maxlength=\"10\" value=\"0\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['min_count'], $lang_game_object['min_count_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"mincountOrRef\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n<td>" . makeinfocell($lang_game_object['max_count'], $lang_game_object['max_count_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"maxcount\" size=\"8\" maxlength=\"3\" value=\"1\" /></td>\r\n</tr>\r\n<tr>\r\n<td>" . makeinfocell($lang_game_object['lootcondition'], $lang_game_object['lootcondition_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"lootcondition\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['condition_value1'], $lang_game_object['condition_value1_desc']) . "</td>\r\n  <td><input type=\"text\" name=\"condition_value1\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n<td>" . makeinfocell($lang_game_object['condition_value2'], $lang_game_object['condition_value2']) . "</td>\r\n  <td><input type=\"text\" name=\"condition_value2\" size=\"8\" maxlength=\"3\" value=\"0\" /></td>\r\n</tr>\r\n</table><br />{$lang_game_object['check_to_delete']}<br /><br />\r\n</div>";
        }
        $output .= "<div id=\"pane4\">\r\n  <br /><br /><table class=\"lined\" style=\"width: 720px;\">\r\n  <tr class=\"large_bold\"><td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_game_object['start_quests']}:</td></tr>";
        $result1 = $sql->query("SELECT quest FROM gameobject_questrelation WHERE id = {$go['entry']}");
        while ($quest = $sql->fetch_row($result1)) {
            $query1 = $sql->query("SELECT QuestLevel, IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as Title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'");
            $quest_templ = $sql->fetch_row($query1);
            $output .= "<tr><td width=\"5%\"><input type=\"checkbox\" name=\"del_questrelation[]\" value=\"{$quest['0']}\" /></td>\r\n          <td width=\"95%\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a></td></tr>";
        }
        $output .= "<tr class=\"large_bold\" align=\"left\"><td colspan=\"2\" class=\"hidden\">{$lang_game_object['add_starts_quests']}:</td></tr>\r\n  <tr><td colspan=\"2\" align=\"left\">" . makeinfocell($lang_game_object['quest_id'], $lang_game_object['quest_id_desc']) . " :\r\n    <input type=\"text\" name=\"questrelation\" size=\"8\" maxlength=\"8\" value=\"\" /></td></tr>\r\n\r\n<tr class=\"large_bold\"><td colspan=\"2\" class=\"hidden\" align=\"left\">{$lang_game_object['ends_quests']}:</td></tr>";
        $result1 = $sql->query("SELECT quest FROM gameobject_involvedrelation WHERE id = {$go['entry']}");
        while ($quest = $sql->fetch_row($result1)) {
            $query1 = $sql->query("SELECT QuestLevel, IFNULL(" . ($deplang != 0 ? "title_loc{$deplang}" : "NULL") . ",`title`) as Title FROM quest_template LEFT JOIN locales_quest ON quest_template.entry = locales_quest.entry WHERE quest_template.entry ='{$quest['0']}'");
            $quest_templ = $sql->fetch_row($query1);
            $output .= "<tr><td width=\"5%\"><input type=\"checkbox\" name=\"del_involvedrelation[]\" value=\"{$quest['0']}\" /></td>\r\n        <td width=\"95%\" align=\"left\"><a class=\"tooltip\" href=\"{$quest_datasite}{$quest['0']}\" target=\"_blank\">({$quest_templ[0]}) {$quest_templ['1']}</a></td></tr>";
        }
        $output .= "<tr class=\"large_bold\" align=\"left\"><td colspan=\"2\" class=\"hidden\">{$lang_game_object['add_ends_quests']}:</td></tr>\r\n  <tr><td colspan=\"2\" align=\"left\">" . makeinfocell($lang_game_object['quest_id'], $lang_game_object['quest_id_desc']) . " :\r\n    <input type=\"text\" name=\"involvedrelation\" size=\"8\" maxlength=\"8\" value=\"\" /></td></tr>\r\n\r\n</table><br />{$lang_game_object['check_to_delete']}<br /><br />\r\n</div>\r\n\r\n</div>\r\n</div>\r\n<br />\r\n</form>\r\n\r\n<script type=\"text/javascript\">setupPanes(\"container\", \"tab1\")</script>";
        $output .= "<table class=\"hidden\">\r\n          <tr><td>";
        makebutton($lang_game_object['save_to_db'], "javascript:do_submit('form1',0)", 180);
        makebutton($lang_game_object['del_go'], "game_object.php?action=delete&amp;entry={$entry}", 180);
        makebutton($lang_game_object['del_spawns'], "game_object.php?action=delete_spwn&amp;entry={$entry}", 180);
        makebutton($lang_game_object['save_to_script'], "javascript:do_submit('form1',1)", 180);
        $output .= "</td></tr><tr><td>";
        makebutton($lang_game_object['lookup_go'], "game_object.php", 760);
        $output .= "</td></tr>\r\n        </table></center>";
        $sql->close();
    } else {
        $sql->close();
        error($lang_game_object['tmpl_not_found']);
        exit;
    }
}
Beispiel #25
0
function char_talent(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $realm_db, $characters_db, $mmfpm_db, $server, $action_permission, $user_lvl, $user_name, $spell_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, level, gender, 
			specCount AS talent_points
			FROM characters WHERE guid = ' . $id . '
			LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['talents'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
<div id="tab_content2">
	<table class="lined" style="width: 550px;">
		<tr valign="top" align="center">';
            $result = $sqlc->query('
				SELECT spell 
				FROM character_spell 
				WHERE guid = ' . $id . ' AND active = 1 AND disabled = 0 
				ORDER BY spell DESC');
            if ($sqlc->num_rows($result)) {
                $talent_rate = isset($server[$realmid]['talent_rate']) ? $server[$realmid]['talent_rate'] : 1;
                $talent_points = ($char['level'] - 9) * $talent_rate;
                $talent_points_left = $char['talent_points'];
                $talent_points_used = $talent_points - $talent_points_left;
                $sqlm = new SQL();
                $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
                $tabs = array();
                $l = 0;
                while (($talent = $sqlc->fetch_assoc($result)) && $l < $talent_points_used) {
                    if ($tab = $sqlm->fetch_assoc($sqlm->query('
						SELECT field_1, field_2, field_3, field_13, field_16
						FROM dbc_talent
						WHERE field_8 = ' . $talent['spell'] . ' 
						LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '5', '5');
                        $l += 5;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('
						SELECT field_1, field_2, field_3, field_13, field_16, field_8
						FROM dbc_talent
						WHERE field_7 = ' . $talent['spell'] . '
						LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '4', $tab['field_8'] ? '2' : '5');
                        $l += 4;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('
							SELECT field_1, field_2, field_3, field_13, field_16, field_7
							FROM dbc_talent
							WHERE field_6 = ' . $talent['spell'] . '
							LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '3', $tab['field_7'] ? '2' : '5');
                        $l += 3;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('
							SELECT field_1, field_2, field_3, field_13, field_16, field_6
							FROM dbc_talent
							WHERE field_5 = ' . $talent['spell'] . '
							LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '2', $tab['field_6'] ? '2' : '5');
                        $l += 2;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    } elseif ($tab = $sqlm->fetch_assoc($sqlm->query('
							SELECT field_1, field_2, field_3, field_13, field_16, field_5
							FROM dbc_talent
							WHERE field_4 = ' . $talent['spell'] . '
							LIMIT 1'))) {
                        if (isset($tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']])) {
                            $l -= $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']][1];
                        }
                        $tabs[$tab['field_1']][$tab['field_2']][$tab['field_3']] = array($talent['spell'], '1', $tab['field_5'] ? '2' : '5');
                        $l += 1;
                        if ($tab['field_13']) {
                            talent_dependencies($tabs, $tab, $l, $sqlm);
                        }
                    }
                }
                unset($tab);
                unset($talent);
                foreach ($tabs as $k => $data) {
                    $points = 0;
                    $output .= '
			<td>
				<table class="hidden" style="width: 0px;">
					<tr>
						<td colspan="6" style="border-bottom-width: 0px;">
						</td>
					</tr>
					<tr>';
                    for ($i = 0; $i < 11; ++$i) {
                        for ($j = 0; $j < 4; ++$j) {
                            if (isset($data[$i][$j])) {
                                $output .= '
						<td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;">
							<a href="' . $spell_datasite . $data[$i][$j][0] . '" target="_blank">
								<img src="' . spell_get_icon($data[$i][$j][0], $sqlm) . '" width="36" height="36" class="icon_border_' . $data[$i][$j][2] . '" alt="" />
							</a>
							<div style="width:0px;margin:-14px 0px 0px 30px;font-size:14px;color:black">
								' . $data[$i][$j][1] . '
							</div>
							<div style="width:0px;margin:-14px 0px 0px 29px;font-size:14px;color:white">
								' . $data[$i][$j][1] . '
							</div>
						</td>';
                                $points += $data[$i][$j][1];
                            } else {
                                $output .= '
						<td valign="bottom" align="center" style="border-top-width: 0px;border-bottom-width: 0px;">
							<img src="img/blank.gif" width="44" height="44" alt="" />
						</td>';
                            }
                        }
                        $output .= '
					</tr>
					<tr>';
                    }
                    $output .= '
						<td colspan="6" style="border-top-width: 0px;border-bottom-width: 0px;"></td>
					</tr>
					<tr>
						<td colspan="6" valign="bottom" align="left">
							' . $sqlm->result($sqlm->query('SELECT field_1 FROM dbc_talenttab WHERE id = ' . $k . ''), 0, 'field_1') . ': ' . $points . '
						</td>
					</tr>
				</table>
			</td>';
                }
                unset($data);
                unset($k);
                unset($tabs);
                $output .= '
		</tr>
	</table>
	<br />
	<table>
		<tr>
			<td align="left">
				' . $lang_char['talent_rate'] . ': <br />
				' . $lang_char['talent_points'] . ': <br />
				' . $lang_char['talent_points_used'] . ': <br />
				' . $lang_char['talent_points_shown'] . ': <br />
				' . $lang_char['talent_points_left'] . ':
			</td>
			<td align="left">
				' . $talent_rate . '<br />
				' . $talent_points . '<br />
				' . $talent_points_used . '<br />
				' . $l . '<br />
				' . $talent_points_left . '
			</td>
			<td width="64">
			</td>
			<td align="right">';
                unset($l);
                unset($talent_rate);
                unset($talent_points);
                unset($talent_points_used);
                unset($talent_points_left);
                $result = $sqlc->query('
					SELECT spec, slot, glyph
					FROM character_glyphs
					WHERE guid = ' . $id . '');
                while ($glyphs = $sqlc->fetch_assoc($result)) {
                    if ($glyphs['glyph']) {
                        $glyph = $sqlm->result($sqlm->query('
							SELECT field_1
							FROM dbc_glyphproperties
							WHERE id = ' . $glyphs['glyph'] . ''), 0);
                        $output .= '
				<a href="' . $spell_datasite . $glyph . '" target="_blank">
					<img src="' . spell_get_icon($glyph, $sqlm) . '" width="36" height="36" class="icon_border_0" alt="" />
				</a>';
                    }
                }
                unset($glyphs);
                $output .= '
			</td>';
            }
            $output .= '
		</tr>
	</table>';
            $output .= '
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #26
0
function char_main(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $lang_item, $realm_id, $realm_db, $characters_db, $world_db, $server, $mmfpm_db, $action_permission, $user_lvl, $user_name, $user_id, $item_datasite, $spell_datasite, $showcountryflag;
    // this page uses wowhead tooltops
    wowhead_tt();
    require_once 'core/char/char_security.php';
    $result = $sqlc->query('SELECT account, race FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        //resrict by owner's gmlvl
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $query = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1');
        $owner_name = $sqlr->result($query, 0, 'username');
        $owner_gmlvl = $sqlr->result($query, 0, 'gmlevel');
        if (empty($owner_gmlvl)) {
            $owner_gmlvl = 0;
        }
        if ($user_lvl || $server[$realmid]['both_factions']) {
            $side_v = 0;
            $side_p = 0;
        } else {
            $side_p = in_array($sqlc->result($result, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2;
            $result_1 = $sqlc->query('SELECT race FROM characters WHERE account = ' . $user_id . ' LIMIT 1');
            if ($sqlc->num_rows($result)) {
                $side_v = in_array($sqlc->result($result_1, 0, 'race'), array(2, 5, 6, 8, 10)) ? 1 : 2;
            } else {
                $side_v = 0;
            }
            unset($result_1);
        }
        if ($user_lvl >= $owner_gmlvl && ($side_v === $side_p || !$side_v)) {
            $result = $sqlc->query('SELECT characters.equipmentCache, characters.name, characters.race, characters.class, characters.level, characters.zone, characters.map, characters.online, characters.totaltime, characters.gender, characters.account, character_stats.blockPct,
                                    character_stats.dodgePct, character_stats.parryPct, character_stats.critPct, character_stats.rangedCritPct, character_stats.spellCritPct, COALESCE(guild_member.guildid,0) AS guildid, COALESCE(guild_member.rank,0) AS rank, 
                                    characters.totalHonorPoints, characters.arenaPoints, characters.totalKills, character_stats.maxhealth, character_stats.maxpower1, character_stats.strength, character_stats.agility, character_stats.stamina, character_stats.intellect,
                                    character_stats.spirit, character_stats.armor, character_stats.resHoly, character_stats.resFire, character_stats.resNature, character_stats.resFrost, character_stats.resShadow, character_stats.resArcane, character_stats.attackPower,
                                    character_stats.rangedAttackPower, character_stats.spellPower, characters.power2, character_stats.maxpower2, characters.power4, character_stats.maxpower4, characters.power3, character_stats.maxpower3   
                                    FROM characters LEFT JOIN character_stats ON characters.guid = character_stats.guid LEFT JOIN guild_member ON characters.guid = guild_member.guid WHERE characters.guid = ' . $id);
            $char = $sqlc->fetch_assoc($result);
            $eq_data = explode(' ', $char['equipmentCache']);
            $online = $char['online'] ? $lang_char['online'] : $lang_char['offline'];
            if ($char['guildid'] && $char['guildid'] != 0) {
                $guild_name = $sqlc->result($sqlc->query('SELECT name FROM guild WHERE guildid =' . $char['guildid'] . ''), 0, 'name');
                $guild_name = '<a href="guild.php?action=view_guild&amp;realm=' . $realmid . '&amp;error=3&amp;id=' . $char['guildid'] . '" >' . $guild_name . '</a>';
                $mrank = $char['rank'];
                $guild_rank = $sqlc->result($sqlc->query('SELECT rname FROM guild_rank WHERE guildid =' . $char['guildid'] . ' AND rid=' . $mrank . ''), 0, 'rname');
            } else {
                $guild_name = $lang_global['none'];
                $guild_rank = $lang_global['none'];
            }
            $block = round($char['blockPct'], 2);
            $dodge = round($char['dodgePct'], 2);
            $parry = round($char['parryPct'], 2);
            $crit = round($char['critPct'], 2);
            $ranged_crit = round($char['rangedCritPct'], 2);
            $spell_crit = round($char['spellCritPct'], 2);
            $spell_damage = $char['spellPower'];
            $rage = round($char['power2'] / 10);
            $maxrage = round($char['maxpower2'] / 10);
            //preventing undefined variables, didnt want to remove all this stuff so just filling the missing variables with 0
            define('CHAR_DATA_OFFSET_MELEE_HIT', 0);
            define('CHAR_DATA_OFFSET_SPELL_HEAL', 1);
            define('CHAR_DATA_OFFSET_SPELL_HIT', 2);
            define('CHAR_DATA_OFFSET_SPELL_HASTE_RATING', 3);
            define('CHAR_DATA_OFFSET_RESILIENCE', 4);
            define('CHAR_DATA_OFFSET_RANGE_HIT', 5);
            $char_data = array(0, 0, 0, 0, 0, 0);
            $maxdamage = 0;
            $mindamage = 0;
            $maxrangeddamage = 0;
            $minrangeddamage = 0;
            $expertise = 0;
            $EQU_HEAD = $eq_data[EQ_DATA_OFFSET_EQU_HEAD];
            $EQU_NECK = $eq_data[EQ_DATA_OFFSET_EQU_NECK];
            $EQU_SHOULDER = $eq_data[EQ_DATA_OFFSET_EQU_SHOULDER];
            $EQU_SHIRT = $eq_data[EQ_DATA_OFFSET_EQU_SHIRT];
            $EQU_CHEST = $eq_data[EQ_DATA_OFFSET_EQU_CHEST];
            $EQU_BELT = $eq_data[EQ_DATA_OFFSET_EQU_BELT];
            $EQU_LEGS = $eq_data[EQ_DATA_OFFSET_EQU_LEGS];
            $EQU_FEET = $eq_data[EQ_DATA_OFFSET_EQU_FEET];
            $EQU_WRIST = $eq_data[EQ_DATA_OFFSET_EQU_WRIST];
            $EQU_GLOVES = $eq_data[EQ_DATA_OFFSET_EQU_GLOVES];
            $EQU_FINGER1 = $eq_data[EQ_DATA_OFFSET_EQU_FINGER1];
            $EQU_FINGER2 = $eq_data[EQ_DATA_OFFSET_EQU_FINGER2];
            $EQU_TRINKET1 = $eq_data[EQ_DATA_OFFSET_EQU_TRINKET1];
            $EQU_TRINKET2 = $eq_data[EQ_DATA_OFFSET_EQU_TRINKET2];
            $EQU_BACK = $eq_data[EQ_DATA_OFFSET_EQU_BACK];
            $EQU_MAIN_HAND = $eq_data[EQ_DATA_OFFSET_EQU_MAIN_HAND];
            $EQU_OFF_HAND = $eq_data[EQ_DATA_OFFSET_EQU_OFF_HAND];
            $EQU_RANGED = $eq_data[EQ_DATA_OFFSET_EQU_RANGED];
            $EQU_TABARD = $eq_data[EQ_DATA_OFFSET_EQU_TABARD];
            /*
            // reserved incase we want to use back minimanagers' built in tooltip, instead of wowheads'
            // minimanagers' item tooltip needs updating, but it can show enchantments and sockets.
            
                  $equiped_items = array
                  (
                     1 => array(($EQU_HEAD      ? get_item_tooltip($EQU_HEAD)      : 0),($EQU_HEAD      ? get_item_icon($EQU_HEAD)      : 0),($EQU_HEAD      ? get_item_border($EQU_HEAD)      : 0)),
                     2 => array(($EQU_NECK      ? get_item_tooltip($EQU_NECK)      : 0),($EQU_NECK      ? get_item_icon($EQU_NECK)      : 0),($EQU_NECK      ? get_item_border($EQU_NECK)      : 0)),
                     3 => array(($EQU_SHOULDER  ? get_item_tooltip($EQU_SHOULDER)  : 0),($EQU_SHOULDER  ? get_item_icon($EQU_SHOULDER)  : 0),($EQU_SHOULDER  ? get_item_border($EQU_SHOULDER)  : 0)),
                     4 => array(($EQU_SHIRT     ? get_item_tooltip($EQU_SHIRT)     : 0),($EQU_SHIRT     ? get_item_icon($EQU_SHIRT)     : 0),($EQU_SHIRT     ? get_item_border($EQU_SHIRT)     : 0)),
                     5 => array(($EQU_CHEST     ? get_item_tooltip($EQU_CHEST)     : 0),($EQU_CHEST     ? get_item_icon($EQU_CHEST)     : 0),($EQU_CHEST     ? get_item_border($EQU_CHEST)     : 0)),
                     6 => array(($EQU_BELT      ? get_item_tooltip($EQU_BELT)      : 0),($EQU_BELT      ? get_item_icon($EQU_BELT)      : 0),($EQU_BELT      ? get_item_border($EQU_BELT)      : 0)),
                     7 => array(($EQU_LEGS      ? get_item_tooltip($EQU_LEGS)      : 0),($EQU_LEGS      ? get_item_icon($EQU_LEGS)      : 0),($EQU_LEGS      ? get_item_border($EQU_LEGS)      : 0)),
                     8 => array(($EQU_FEET      ? get_item_tooltip($EQU_FEET)      : 0),($EQU_FEET      ? get_item_icon($EQU_FEET)      : 0),($EQU_FEET      ? get_item_border($EQU_FEET)      : 0)),
                     9 => array(($EQU_WRIST     ? get_item_tooltip($EQU_WRIST)     : 0),($EQU_WRIST     ? get_item_icon($EQU_WRIST)     : 0),($EQU_WRIST     ? get_item_border($EQU_WRIST)     : 0)),
                    10 => array(($EQU_GLOVES    ? get_item_tooltip($EQU_GLOVES)    : 0),($EQU_GLOVES    ? get_item_icon($EQU_GLOVES)    : 0),($EQU_GLOVES    ? get_item_border($EQU_GLOVES)    : 0)),
                    11 => array(($EQU_FINGER1   ? get_item_tooltip($EQU_FINGER1)   : 0),($EQU_FINGER1   ? get_item_icon($EQU_FINGER1)   : 0),($EQU_FINGER1   ? get_item_border($EQU_FINGER1)   : 0)),
                    12 => array(($EQU_FINGER2   ? get_item_tooltip($EQU_FINGER2)   : 0),($EQU_FINGER2   ? get_item_icon($EQU_FINGER2)   : 0),($EQU_FINGER2   ? get_item_border($EQU_FINGER2)   : 0)),
                    13 => array(($EQU_TRINKET1  ? get_item_tooltip($EQU_TRINKET1)  : 0),($EQU_TRINKET1  ? get_item_icon($EQU_TRINKET1)  : 0),($EQU_TRINKET1  ? get_item_border($EQU_TRINKET1)  : 0)),
                    14 => array(($EQU_TRINKET2  ? get_item_tooltip($EQU_TRINKET2)  : 0),($EQU_TRINKET2  ? get_item_icon($EQU_TRINKET2)  : 0),($EQU_TRINKET2  ? get_item_border($EQU_TRINKET2)  : 0)),
                    15 => array(($EQU_BACK      ? get_item_tooltip($EQU_BACK)      : 0),($EQU_BACK      ? get_item_icon($EQU_BACK)      : 0),($EQU_BACK      ? get_item_border($EQU_BACK)      : 0)),
                    16 => array(($EQU_MAIN_HAND ? get_item_tooltip($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND) : 0),($EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND) : 0)),
                    17 => array(($EQU_OFF_HAND  ? get_item_tooltip($EQU_OFF_HAND)  : 0),($EQU_OFF_HAND  ? get_item_icon($EQU_OFF_HAND)  : 0),($EQU_OFF_HAND  ? get_item_border($EQU_OFF_HAND)  : 0)),
                    18 => array(($EQU_RANGED    ? get_item_tooltip($EQU_RANGED)    : 0),($EQU_RANGED    ? get_item_icon($EQU_RANGED)    : 0),($EQU_RANGED    ? get_item_border($EQU_RANGED)    : 0)),
                    19 => array(($EQU_TABARD    ? get_item_tooltip($EQU_TABARD)    : 0),($EQU_TABARD    ? get_item_icon($EQU_TABARD)    : 0),($EQU_TABARD    ? get_item_border($EQU_TABARD)    : 0))
                  );
            */
            $sqlm = new SQL();
            $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
            $sqlw = new SQL();
            $sqlw->connect($world_db[$realmid]['addr'], $world_db[$realmid]['user'], $world_db[$realmid]['pass'], $world_db[$realmid]['name']);
            $equiped_items = array(1 => array('', $EQU_HEAD ? get_item_icon($EQU_HEAD, $sqlm, $sqlw) : 0, $EQU_HEAD ? get_item_border($EQU_HEAD, $sqlw) : 0), 2 => array('', $EQU_NECK ? get_item_icon($EQU_NECK, $sqlm, $sqlw) : 0, $EQU_NECK ? get_item_border($EQU_NECK, $sqlw) : 0), 3 => array('', $EQU_SHOULDER ? get_item_icon($EQU_SHOULDER, $sqlm, $sqlw) : 0, $EQU_SHOULDER ? get_item_border($EQU_SHOULDER, $sqlw) : 0), 4 => array('', $EQU_SHIRT ? get_item_icon($EQU_SHIRT, $sqlm, $sqlw) : 0, $EQU_SHIRT ? get_item_border($EQU_SHIRT, $sqlw) : 0), 5 => array('', $EQU_CHEST ? get_item_icon($EQU_CHEST, $sqlm, $sqlw) : 0, $EQU_CHEST ? get_item_border($EQU_CHEST, $sqlw) : 0), 6 => array('', $EQU_BELT ? get_item_icon($EQU_BELT, $sqlm, $sqlw) : 0, $EQU_BELT ? get_item_border($EQU_BELT, $sqlw) : 0), 7 => array('', $EQU_LEGS ? get_item_icon($EQU_LEGS, $sqlm, $sqlw) : 0, $EQU_LEGS ? get_item_border($EQU_LEGS, $sqlw) : 0), 8 => array('', $EQU_FEET ? get_item_icon($EQU_FEET, $sqlm, $sqlw) : 0, $EQU_FEET ? get_item_border($EQU_FEET, $sqlw) : 0), 9 => array('', $EQU_WRIST ? get_item_icon($EQU_WRIST, $sqlm, $sqlw) : 0, $EQU_WRIST ? get_item_border($EQU_WRIST, $sqlw) : 0), 10 => array('', $EQU_GLOVES ? get_item_icon($EQU_GLOVES, $sqlm, $sqlw) : 0, $EQU_GLOVES ? get_item_border($EQU_GLOVES, $sqlw) : 0), 11 => array('', $EQU_FINGER1 ? get_item_icon($EQU_FINGER1, $sqlm, $sqlw) : 0, $EQU_FINGER1 ? get_item_border($EQU_FINGER1, $sqlw) : 0), 12 => array('', $EQU_FINGER2 ? get_item_icon($EQU_FINGER2, $sqlm, $sqlw) : 0, $EQU_FINGER2 ? get_item_border($EQU_FINGER2, $sqlw) : 0), 13 => array('', $EQU_TRINKET1 ? get_item_icon($EQU_TRINKET1, $sqlm, $sqlw) : 0, $EQU_TRINKET1 ? get_item_border($EQU_TRINKET1, $sqlw) : 0), 14 => array('', $EQU_TRINKET2 ? get_item_icon($EQU_TRINKET2, $sqlm, $sqlw) : 0, $EQU_TRINKET2 ? get_item_border($EQU_TRINKET2, $sqlw) : 0), 15 => array('', $EQU_BACK ? get_item_icon($EQU_BACK, $sqlm, $sqlw) : 0, $EQU_BACK ? get_item_border($EQU_BACK, $sqlw) : 0), 16 => array('', $EQU_MAIN_HAND ? get_item_icon($EQU_MAIN_HAND, $sqlm, $sqlw) : 0, $EQU_MAIN_HAND ? get_item_border($EQU_MAIN_HAND, $sqlw) : 0), 17 => array('', $EQU_OFF_HAND ? get_item_icon($EQU_OFF_HAND, $sqlm, $sqlw) : 0, $EQU_OFF_HAND ? get_item_border($EQU_OFF_HAND, $sqlw) : 0), 18 => array('', $EQU_RANGED ? get_item_icon($EQU_RANGED, $sqlm, $sqlw) : 0, $EQU_RANGED ? get_item_border($EQU_RANGED, $sqlw) : 0), 19 => array('', $EQU_TABARD ? get_item_icon($EQU_TABARD, $sqlm, $sqlw) : 0, $EQU_TABARD ? get_item_border($EQU_TABARD, $sqlw) : 0));
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
                $output .= '
                <center>
                    <div id="tab_content">
                        <h1>' . $lang_char['char_sheet'] . '</h1><br />
                        <div id="tab">
                            <ul>
                                <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
                                <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li>
                                <li><a href="char_extra.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li>
                                ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . '
                                <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li>
                                <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li>
                                <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li>
                                <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>';
                if (char_get_class_name($char['class']) === 'Hunter') {
                    $output .= '
                                <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>';
                }
                $output .= '
                                <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li>
                                <li><a href="char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li>
                                <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>';
            } else {
                $output .= '
                <center>
                    <div id="tab_content">
                        <h1>' . $lang_char['char_sheet'] . '</h1><br />
                        <div id="tab">
                            <ul>
                                <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>';
            }
            $output .= '
                            </ul>
                        </div>
                        <div id="tab_content2">
                            <table class="lined" style="width: 580px;">
                                <tr>
                                    <td colspan="2">
                                        <div>
                                            <img src="' . char_get_avatar_img($char['level'], $char['gender'], $char['race'], $char['class'], 0) . '" alt="avatar" />
                                        </div>
                                        <div>';
            $a_results = $sqlc->query('SELECT DISTINCT spell FROM character_aura WHERE guid = ' . $id . '');
            if ($sqlc->num_rows($a_results)) {
                while ($aura = $sqlc->fetch_assoc($a_results)) {
                    $output .= '
                                            <a style="padding:2px;" href="' . $spell_datasite . $aura['spell'] . '" target="_blank">
                                                <img src="' . spell_get_icon($aura['spell'], $sqlm) . '" alt="' . $aura['spell'] . '" width="24" height="24" />
                                            </a>';
                }
            }
            $output .= '
                                        </div>
                                    </td>
                                    <td colspan="4">
                                        <font class="bold">
                                            ' . htmlentities($char['name']) . ' -
                                            <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif" onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                                            <img src="img/c_icons/' . $char['class'] . '.gif" onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                                            - lvl ' . char_get_level_color($char['level']) . '
                                        </font>
                                        <br />' . get_map_name($char['map'], $sqlm) . ' - ' . get_zone_name($char['zone'], $sqlm) . '
                                        <br />' . $lang_char['honor_points'] . ': ' . $char['totalHonorPoints'] . ' / ' . $char['arenaPoints'] . ' - ' . $lang_char['honor_kills'] . ': ' . $char['totalKills'] . '
                                        <br />' . $lang_char['guild'] . ': ' . $guild_name . ' | ' . $lang_char['rank'] . ': ' . htmlentities($guild_rank) . '
                                        <br />' . ($char['online'] ? '<img src="img/up.gif" onmousemove="toolTip(\'Online\', \'item_tooltip\')" onmouseout="toolTip()" alt="online" />' : '<img src="img/down.gif" onmousemove="toolTip(\'Offline\', \'item_tooltip\')" onmouseout="toolTip()" alt="offline" />');
            if ($showcountryflag) {
                require_once 'libs/misc_lib.php';
                $country = misc_get_country_by_account($char['account'], $sqlr, $sqlm);
                $output .= ' - ' . ($country['code'] ? '<img src="img/flags/' . $country['code'] . '.png" onmousemove="toolTip(\'' . $country['country'] . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />' : '-');
                unset($country);
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="6%">';
            if ($equiped_items[1][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_HEAD . '" target="_blank">
                                            <img src="' . $equiped_items[1][1] . '" class="' . $equiped_items[1][2] . '" alt="Head" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_head.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td class="half_line" colspan="2" align="center" width="50%">
                                        <div class="gradient_p">' . $lang_item['health'] . ':</div>
                                        <div class="gradient_pp">' . $char['maxhealth'] . '</div>';
            if ($char['class'] == 11) {
                //druid
                $output .= '
                                        </br>
                                        <div class="gradient_p">' . $lang_item['energy'] . ':</div>
                                        <div class="gradient_pp">' . $char['power4'] . '/' . $char['maxpower4'] . '</div>';
            }
            $output .= '
                                    </td>
                                    <td class="half_line" colspan="2" align="center" width="50%">';
            if ($char['class'] == 1) {
                // warrior
                $output .= '
                                        <div class="gradient_p">' . $lang_item['rage'] . ':</div>
                                        <div class="gradient_pp">' . $rage . '/' . $maxrage . '</div>';
            } elseif ($char['class'] == 4) {
                // rogue
                $output .= '
                                        <div class="gradient_p">' . $lang_item['energy'] . ':</div>
                                        <div class="gradient_pp">' . $char['power4'] . '/' . $char['maxpower4'] . '</div>';
            } elseif ($char['class'] == 6) {
                // death knight // Don't know if FOCUS is the right one need to verify with Death Knight player.
                $output .= '
                                        <div class="gradient_p">' . $lang_item['runic'] . ':</div>
                                        <div class="gradient_pp">' . $char['power3'] . '/' . $char['maxpower3'] . '</div>';
            } elseif ($char['class'] == 11) {
                // druid
                $output .= '
                                        <div class="gradient_p">' . $lang_item['mana'] . ':</div>
                                        <div class="gradient_pp">' . $char['maxpower1'] . '</div>
                                        </br>
                                        <div class="gradient_p">' . $lang_item['rage'] . ':</div>
                                        <div class="gradient_pp">' . $rage . '/' . $maxrage . '</div>';
            } elseif ($char['class'] == 2 || $char['class'] == 3 || $char['class'] == 5 || $char['class'] == 7 || $char['class'] == 8 || $char['class'] == 9) {
                // warlock
                $output .= '
                                        <div class="gradient_p">' . $lang_item['mana'] . ':</div>
                                        <div class="gradient_pp">' . $char['maxpower1'] . '</div>';
            }
            $output .= '
                                    </td>
                                    <td width="6%">';
            if ($equiped_items[10][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_GLOVES . '" target="_blank">
                                            <img src="' . $equiped_items[10][1] . '" class="' . $equiped_items[10][2] . '" alt="Gloves" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_gloves.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[2][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_NECK . '" target="_blank">
                                            <img src="' . $equiped_items[2][1] . '" class="' . $equiped_items[2][2] . '" alt="Neck" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_neck.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="3" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_item['strength'] . ':<br />
                                            ' . $lang_item['agility'] . ':<br />
                                            ' . $lang_item['stamina'] . ':<br />
                                            ' . $lang_item['intellect'] . ':<br />
                                            ' . $lang_item['spirit'] . ':<br />
                                            ' . $lang_item['armor'] . ':
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $char['strength'] . '<br />
                                            ' . $char['agility'] . '<br />
                                            ' . $char['stamina'] . '<br />
                                            ' . $char['intellect'] . '<br />
                                            ' . $char['spirit'] . '<br />
                                            ' . $char['armor'] . '
                                        </div>
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="3" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_item['res_holy'] . ':<br />
                                            ' . $lang_item['res_arcane'] . ':<br />
                                            ' . $lang_item['res_fire'] . ':<br />
                                            ' . $lang_item['res_nature'] . ':<br />
                                            ' . $lang_item['res_frost'] . ':<br />
                                            ' . $lang_item['res_shadow'] . ':
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $char['resHoly'] . '<br />
                                            ' . $char['resArcane'] . '<br />
                                            ' . $char['resFire'] . '<br />
                                            ' . $char['resNature'] . '<br />
                                            ' . $char['resFrost'] . '<br />
                                            ' . $char['resShadow'] . '
                                        </div>
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[6][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_BELT . '" target="_blank">
                                            <img src="' . $equiped_items[6][1] . '" class="' . $equiped_items[6][2] . '" alt="Belt" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_waist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[3][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_SHOULDER . '" target="_blank">
                                            <img src="' . $equiped_items[3][1] . '" class="' . $equiped_items[3][2] . '" alt="Shoulder" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_shoulder.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[7][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_LEGS . '" target="_blank">
                                            <img src="' . $equiped_items[7][1] . '" class="' . $equiped_items[7][2] . '" alt="Legs" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_legs.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[15][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_BACK . '" target="_blank">
                                            <img src="' . $equiped_items[15][1] . '" class="' . $equiped_items[15][2] . '" alt="Back" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[8][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_FEET . '" target="_blank">
                                            <img src="' . $equiped_items[8][1] . '" class="' . $equiped_items[8][2] . '" alt="Feet" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_feet.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[5][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_CHEST . '" target="_blank">
                                            <img src="' . $equiped_items[5][1] . '" class="' . $equiped_items[5][2] . '" alt="Chest" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_chest_back.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_char['melee_d'] . ':<br />
                                            ' . $lang_char['melee_ap'] . ':<br />
                                            ' . $lang_char['melee_hit'] . ':<br />
                                            ' . $lang_char['melee_crit'] . ':<br />
                                            ' . $lang_char['expertise'] . ':<br />
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $mindamage . '-' . $maxdamage . '<br />
                                            ' . $char['attackPower'] . '<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_MELEE_HIT] . '<br />
                                            ' . $crit . '%<br />
                                            ' . $expertise . '<br />
                                        </div>
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_char['spell_d'] . ':<br />
                                            ' . $lang_char['spell_heal'] . ':<br />
                                            ' . $lang_char['spell_hit'] . ':<br />
                                            ' . $lang_char['spell_crit'] . ':<br />
                                            ' . $lang_char['spell_haste'] . '
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $spell_damage . '<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_SPELL_HEAL] . '<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_SPELL_HIT] . '<br />
                                            ' . $spell_crit . '%<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_SPELL_HASTE_RATING] . '
                                        </div>
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[11][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER1 . '" target="_blank">
                                            <img src="' . $equiped_items[11][1] . '" class="' . $equiped_items[11][2] . '" alt="Finger1" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[4][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_SHIRT . '" target="_blank">
                                            <img src="' . $equiped_items[4][1] . '" class="' . $equiped_items[4][2] . '" alt="Shirt" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_shirt.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[12][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_FINGER2 . '" target="_blank">
                                            <img src="' . $equiped_items[12][1] . '" class="' . $equiped_items[12][2] . '" alt="Finger2" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_finger.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[19][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_TABARD . '" target="_blank">
                                            <img src="' . $equiped_items[19][1] . '" class="' . $equiped_items[19][2] . '" alt="Tabard" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_tabard.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_char['dodge'] . ':<br />
                                            ' . $lang_char['parry'] . ':<br />
                                            ' . $lang_char['block'] . ':<br />
                                            ' . $lang_char['resilience'] . ':<br />
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $dodge . '%<br />
                                            ' . $parry . '%<br />
                                            ' . $block . '%<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_RESILIENCE] . '<br />
                                        </div>
                                    </td>
                                    <td class="half_line" colspan="2" rowspan="2" align="center" width="50%">
                                        <div class="gradient_p">
                                            ' . $lang_char['ranged_d'] . ':<br />
                                            ' . $lang_char['ranged_ap'] . ':<br />
                                            ' . $lang_char['ranged_hit'] . ':<br />
                                            ' . $lang_char['ranged_crit'] . ':<br />
                                        </div>
                                        <div class="gradient_pp">
                                            ' . $minrangeddamage . '-' . $maxrangeddamage . '<br />
                                            ' . $char['rangedAttackPower'] . '<br />
                                            ' . $char_data[CHAR_DATA_OFFSET_RANGE_HIT] . '<br />
                                            ' . $ranged_crit . '%<br />
                                        </div>
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[13][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET1 . '" target="_blank">
                                            <img src="' . $equiped_items[13][1] . '" class="' . $equiped_items[13][2] . '" alt="Trinket1" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td width="1%">';
            if ($equiped_items[9][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_WRIST . '" target="_blank">
                                            <img src="' . $equiped_items[9][1] . '" class="' . $equiped_items[9][2] . '" alt="Wrist" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_wrist.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="1%">';
            if ($equiped_items[14][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_TRINKET2 . '" target="_blank">
                                            <img src="' . $equiped_items[14][1] . '" class="' . $equiped_items[14][2] . '" alt="Trinket2" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_trinket.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                </tr>
                                <tr>
                                    <td></td>
                                    <td width="15%">';
            if ($equiped_items[16][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_MAIN_HAND . '" target="_blank">
                                            <img src="' . $equiped_items[16][1] . '" class="' . $equiped_items[16][2] . '" alt="MainHand" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_main_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="15%">';
            if ($equiped_items[17][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_OFF_HAND . '" target="_blank">
                                            <img src="' . $equiped_items[17][1] . '" class="' . $equiped_items[17][2] . '" alt="OffHand" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_off_hand.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="15%">';
            if ($equiped_items[18][1]) {
                $output .= '
                                        <a style="padding:2px;" href="' . $item_datasite . $EQU_RANGED . '" target="_blank">
                                            <img src="' . $equiped_items[18][1] . '" class="' . $equiped_items[18][2] . '" alt="Ranged" />
                                        </a>';
            } else {
                $output .= '
                                        <img src="img/INV/INV_empty_ranged.png" class="icon_border_0" alt="empty" />';
            }
            $output .= '
                                    </td>
                                    <td width="15%"></td>
                                    <td></td>
                                </tr>';
            if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
                //total time played
                $tot_time = $char['totaltime'];
                $tot_days = (int) ($tot_time / 86400);
                $tot_time = $tot_time - $tot_days * 86400;
                $total_hours = (int) ($tot_time / 3600);
                $tot_time = $tot_time - $total_hours * 3600;
                $total_min = (int) ($tot_time / 60);
                $output .= '
                                <tr>
                                    <td colspan="6">
                                        ' . $lang_char['tot_paly_time'] . ': ' . $tot_days . ' ' . $lang_char['days'] . ' ' . $total_hours . ' ' . $lang_char['hours'] . ' ' . $total_min . ' ' . $lang_char['min'] . '
                                    </td>
                                </tr>';
            }
            $output .= '
                            </table>
                        </div>
                        <br />
                    </div>
                    <br />';
            require_once 'core/char/char_footer.php';
            $output .= '
                    <br />
                </center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #27
0
function char_spell(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $spell_datasite, $itemperpage;
    wowhead_tt();
    require_once 'core/char/char_security.php';
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $result = $sqlc->query('SELECT account, name, race, class, level, gender
                            FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT `username`, `gmlevel` FROM `account` LEFT JOIN `account_access` ON `account`.`id`=`account_access`.`id` WHERE `account`.`id` = ' . $owner_acc_id . ' ORDER BY `gmlevel` DESC LIMIT 1');
        $owner_name = $sqlr->result($result, 0, 'username');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        if (empty($owner_gmlvl)) {
            $owner_gmlvl = 0;
        }
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $all_record = $sqlc->result($sqlc->query('SELECT count(spell) FROM character_spell WHERE guid = ' . $id . ' and active = 1'), 0);
            $result = $sqlc->query('SELECT spell FROM character_spell WHERE guid = ' . $id . ' and active = 1 order by spell ASC LIMIT ' . $start . ', ' . $itemperpage . '');
            $output .= '
                        <center>
                            <div id="tab_content">
                                <h1>' . $lang_char['spells'] . '</h1>
                                <br />';
            require_once 'core/char/char_header.php';
            $output .= '
                                <br /><br />';
            if ($sqlc->num_rows($result)) {
                $output .= '
                                <table class="lined" style="width: 550px;">
                                    <tr align="right">
                                        <td colspan="4">';
                $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
                $output .= '
                                        </td>
                                    </tr>
                                    <tr>
                                        <th>' . $lang_char['icon'] . '</th>
                                        <th>' . $lang_char['name'] . '</th>
                                        <th>' . $lang_char['icon'] . '</th>
                                        <th>' . $lang_char['name'] . '</th>
                                    </tr>';
                $sqlm = new SQL();
                $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
                while ($spell = $sqlc->fetch_assoc($result)) {
                    $output .= '
                                    <tr>
                                        <td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
                                        <td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>';
                    if ($spell = $sqlc->fetch_assoc($result)) {
                        $output .= '
                                        <td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
                                        <td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>
                                    </tr>';
                    } else {
                        $output .= '
                                        <td></td>
                                        <td></td>
                                    </tr>';
                    }
                }
                $output .= '
                                    <tr align="right">
                                        <td colspan="4">';
                $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
                $output .= '
                                        </td>
                                    </tr>
                                </table>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
                                </div>
                                </div>
                                <br />';
            require_once 'core/char/char_footer.php';
            $output .= '
                                <br />
                            </center>
                            <!-- end of char_spell.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #28
0
function char_mail(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $lang_mail, $realm_id, $realm_db, $mmfpm_db, $characters_db, $action_permission, $user_lvl, $user_name, $item_datasite, $itemperpage;
    // this page uses wowhead tooltops
    wowhead_tt();
    //==========================$_GET and SECURE=================================
    // id and multi realm security to prevent sql injection
    require_once './include/char/include/char_multi_realm_security.php';
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $order_by = isset($_GET['order_by']) ? $sqlc->quote_smart($_GET['order_by']) : 'id';
    if (preg_match('/^[_[:lower:]]{1,12}$/', $order_by)) {
    } else {
        $order_by = 'id';
    }
    $dir = isset($_GET['dir']) ? $sqlc->quote_smart($_GET['dir']) : 1;
    if (preg_match('/^[01]{1}$/', $dir)) {
    } else {
        $dir = 1;
    }
    $order_dir = $dir ? 'ASC' : 'DESC';
    $dir = $dir ? 0 : 1;
    //==========================$_GET and SECURE end=============================
    // getting character data from database
    $result = $sqlc->query('
		SELECT account, name, race, class, gender, level
		FROM characters
		WHERE guid = ' . $id . '
		LIMIT 1');
    // no point going further if character does not exist
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        // we get user permissions first
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('
			SELECT gmlevel, username 
			FROM account 
			WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        // check user permission
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            // character sub header
            $output .= '
<center>
<div id="tab_content">
	<h1>' . $lang_char['mail'] . '</h1>
	<br />';
            // character menu tab
            require_once './include/char/include/char_header.php';
            // character info
            require_once './include/char/include/char_info.php';
            //---------------Page Specific Data Starts Here--------------------------
            $output .= '
	<div id="tab_content2">
		<table class="lined" style="width: 100%">';
            $query = $sqlc->query('
				SELECT a.id as id, a.messageType as messagetype, a.sender as sender,
						a.subject as subject, a.body as body, a.has_items as hasitems, a.money as money, a.cod as cod, a.checked as checked,
						b.item_template as itemtemplate
				FROM mail a
				INNER JOIN mail_items b ON a.id = b.mail_id
				WHERE a.receiver = ' . $id . '
				LIMIT ' . $start . ', ' . $itemperpage . '');
            $total_mail = $sqlc->result($sqlc->query('
				SELECT count(*)
				FROM mail
				WHERE receiver= ' . $id . ''), 0);
            $output .= '
			<tr>
				<td align="left">
					Total Mails: ' . $total_mail . '
				</td>
				<td align="right" width="45%">';
            $output .= generate_pagination('char_mail.php?start=' . $start . '&amp;order_by=' . $order_by . '&amp;dir=' . ($dir ? 0 : 1), $total_mail, $itemperpage, $start);
            $output .= '
				</td>
			</tr>
		</table>
		<table class="lined" style="width: 100%">
			<tr>
				<th width="5%">' . $lang_mail['mail_type'] . '</th>
				<th width="10%">' . $lang_mail['sender'] . '</th>
				<th width="15%">' . $lang_mail['subject'] . '</th>
				<th width="5%">' . $lang_mail['has_items'] . '</th>
				<th width="25%">' . $lang_mail['text'] . '</th>
				<th width="20%">' . $lang_mail['money'] . '</th>
				<th width="5%">' . $lang_mail['checked'] . '</th>
			</tr>';
            while ($mail = $sqlc->fetch_assoc($query)) {
                $output .= '
			<tr valign=top>
				<td>' . get_mail_source($mail['messagetype']) . '</td>
				<td><a href="char.php?id=' . $mail['sender'] . '">' . get_char_name($mail['sender']) . '</a></td>
				<td>' . $mail['subject'] . '</td>
				<td>
					<a style="padding:2px;" href="' . $item_datasite . $mail['itemtemplate'] . '" target="_blank">
						<img class="bag_icon" src="' . get_item_icon($mail['itemtemplate'], $sqlm) . '" alt="" />
					</a>
				</td>
				<td>' . $mail['body'] . '</td>
				<td>
					' . substr($mail['money'], 0, -4) . '<img src="img/gold.gif" alt="" align="middle" />
					' . substr($mail['money'], -4, -2) . '<img src="img/silver.gif" alt="" align="middle" />
					' . substr($mail['money'], -2) . '<img src="img/copper.gif" alt="" align="middle" />
				</td>
				<td>' . get_check_state($mail['checked']) . '</td>
			</tr>';
            }
            $output .= '
		</table>
	</div>
</div>
<br />';
            //---------------Page Specific Data Ends here----------------------------
            // character sub footer
            require_once './include/char/include/char_ footer.php';
            $output .= '
<br />
</center>';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}
Beispiel #29
0
function show_reward_item(&$sqlm, &$sqlw)
{
    global $output, $lang_global, $lang_rewards, $mmfpm_db, $world_db, $realm_id, $action_permission, $user_lvl, $item_datasite;
    // this page uses wowhead tooltops
    wowhead_tt();
    $output .= '
<center>
	<div id="tab_content">
		<div id="tab">
			<ul>
				<li><a href="rewards.php">INFO</a></li>
				<li><a href="rewards.php?action=char_select">SELECT CHAR</a></li>
				<li><a href="rewards.php?action=show_reward_gold">GOLD</a></li>
				<li  id="selected"><a href="rewards.php?action=show_reward_item">ITEM</a></li>
			</ul>
		</div>
		<div id="tab_content2">
			<table class="lined" style="width: 450px;">
				<tr>';
    if ($user_lvl >= $action_permission['delete']) {
        $output .= '
					<th width="1%">' . $lang_global['delete'] . '</th>
					<th width="1%">' . $lang_global['edit'] . '</th>';
    }
    $output .= '
					<th width="15%">item</th>
					<th width="69%">name</th>
					<th width="10%">quantity</th>
					<th width="10%">points</th>
				</tr>';
    // main data that we need for this page
    $sqlm = new SQL();
    $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
    $result = $sqlm->query('SELECT item, quantity, points FROM mm_reward_item');
    while ($items = $sqlm->fetch_assoc($result)) {
        $output .= '
				<tr valign="middle">';
        if ($user_lvl >= $action_permission['delete']) {
            $output .= '
					<td><a href="rewards.php?action=delete_reward_item&amp;item=' . $items['item'] . '"><img src="img/aff_cross.png" alt="" /></a></td>
					<td><a href="rewards.php?action=edit_reward_item&amp;item=' . $items['item'] . '"><img src="img/edit.png" alt="" /></a></td>';
        }
        $output .= '
					<td>
						<a style="padding:2px;" href="' . $item_datasite . $items['item'] . '" target="_blank">
							<img src="' . get_item_icon($items['item'], $sqlm, $sqlw) . '" class="' . get_item_border($items['item'], $sqlw) . '" alt="' . $items['item'] . '" />
						</a>
					</td>
					<td>
						' . get_item_name($items['item'], $sqlw) . '
					</td>
					<td>
						' . $items['quantity'] . '
					</td>
					<td>
						' . $items['points'] . '
					</td>
				</tr>';
    }
    $output .= '
			</table>
		</div>
	</div>
	<br />';
    $output .= '
		<table class="hidden">
			<tr>
				<td>';
    if ($user_lvl >= $action_permission['insert']) {
        makebutton('Add Item', 'rewards.php?action=add_reward_item', 130);
        $output .= '
				</td>';
    }
    $output .= '
		</table>
</center>';
    unset($items);
}
Beispiel #30
0
function char_spell(&$sqlr, &$sqlc)
{
    global $output, $lang_global, $lang_char, $realm_id, $characters_db, $mmfpm_db, $action_permission, $user_lvl, $user_name, $spell_datasite, $itemperpage;
    wowhead_tt();
    if (empty($_GET['id'])) {
        error($lang_global['empty_fields']);
    }
    if (empty($_GET['realm'])) {
        $realmid = $realm_id;
    } else {
        $realmid = $sqlr->quote_smart($_GET['realm']);
        if (is_numeric($realmid)) {
            $sqlc->connect($characters_db[$realmid]['addr'], $characters_db[$realmid]['user'], $characters_db[$realmid]['pass'], $characters_db[$realmid]['name']);
        } else {
            $realmid = $realm_id;
        }
    }
    $id = $sqlc->quote_smart($_GET['id']);
    if (is_numeric($id)) {
    } else {
        $id = 0;
    }
    $start = isset($_GET['start']) ? $sqlc->quote_smart($_GET['start']) : 0;
    if (is_numeric($start)) {
    } else {
        $start = 0;
    }
    $result = $sqlc->query('SELECT account, name, race, class, level, gender
    FROM characters WHERE guid = ' . $id . ' LIMIT 1');
    if ($sqlc->num_rows($result)) {
        $char = $sqlc->fetch_assoc($result);
        $owner_acc_id = $sqlc->result($result, 0, 'account');
        $result = $sqlr->query('SELECT gmlevel, username FROM account WHERE id = ' . $char['account'] . '');
        $owner_gmlvl = $sqlr->result($result, 0, 'gmlevel');
        $owner_name = $sqlr->result($result, 0, 'username');
        if ($user_lvl > $owner_gmlvl || $owner_name === $user_name) {
            $all_record = $sqlc->result($sqlc->query('SELECT count(spell) FROM character_spell WHERE guid = ' . $id . ' and active = 1'), 0);
            $result = $sqlc->query('SELECT spell FROM character_spell WHERE guid = ' . $id . ' and active = 1 order by spell ASC LIMIT ' . $start . ', ' . $itemperpage . '');
            $output .= '
          <center>
           <div id="tab_content">
              <div id="tab">
                <ul>
                  <li><a href="char.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['char_sheet'] . '</a></li>
                  <li><a href="char_inv.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['inventory'] . '</a></li>
                  <li><a href="char_extra.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['extra'] . '</a></li>
                  ' . ($char['level'] < 10 ? '' : '<li><a href="char_talent.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['talents'] . '</a></li>') . '
                  <li><a href="char_achieve.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['achievements'] . '</a></li>
                  <li><a href="char_rep.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['reputation'] . '</a></li>
                  <li><a href="char_skill.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['skills'] . '</a></li>
                  <li><a href="char_quest.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['quests'] . '</a></li>';
            if (char_get_class_name($char['class']) === 'Hunter') {
                $output .= '
                  <li><a href="char_pets.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['pets'] . '</a></li>';
            }
            $output .= '
                  <li><a href="char_friends.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['friends'] . '</a></li>
				  <li><a href="char_mail.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['mail'] . '</a></li>
                </ul>
                <ul>';
            // selected char tab at last
            $output .= '
                  <li id="selected"><a href="char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '">' . $lang_char['spells'] . '</a></li>';
            $output .= '
              </ul>
            </div>
            <div id="tab_content2">
              <font class="bold">
                ' . htmlentities($char['name']) . ' -
                <img src="img/c_icons/' . $char['race'] . '-' . $char['gender'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_race_name($char['race']) . '\', \'item_tooltip\')" onmouseout="toolTip()" alt="" />
                <img src="img/c_icons/' . $char['class'] . '.gif"
                  onmousemove="toolTip(\'' . char_get_class_name($char['class']) . '\',\'item_tooltip\')" onmouseout="toolTip()" alt="" /> - lvl ' . char_get_level_color($char['level']) . '
              </font>
              <br /><br />';
            if ($sqlc->num_rows($result)) {
                $output .= '
              <table class="lined" style="width: 550px;">
                <tr align="right">
                  <td colspan="4">';
                $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
                $output .= '
                  </td>
                </tr>
                <tr>
                  <th>' . $lang_char['icon'] . '</th>
                  <th>' . $lang_char['name'] . '</th>
                  <th>' . $lang_char['icon'] . '</th>
                  <th>' . $lang_char['name'] . '</th>
                </tr>';
                $sqlm = new SQL();
                $sqlm->connect($mmfpm_db['addr'], $mmfpm_db['user'], $mmfpm_db['pass'], $mmfpm_db['name']);
                while ($spell = $sqlc->fetch_assoc($result)) {
                    $output .= '
                <tr>
                  <td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
                  <td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>';
                    if ($spell = $sqlc->fetch_assoc($result)) {
                        $output .= '
                  <td><a href="' . $spell_datasite . $spell['spell'] . '"><img src="' . spell_get_icon($spell['spell'], $sqlm) . '" class="icon_border_0" /></a></td>
                  <td align="left"><a href="' . $spell_datasite . $spell['spell'] . '">' . spell_get_name($spell['spell'], $sqlm) . '</a></td>
                </tr>';
                    } else {
                        $output .= '
                  <td></td>
                  <td></td>
                </tr>';
                    }
                }
                $output .= '
                <tr align="right">
                  <td colspan="4">';
                $output .= generate_pagination('char_spell.php?id=' . $id . '&amp;realm=' . $realmid . '&amp;start=' . $start . '', $all_record, $itemperpage, $start);
                $output .= '
                  </td>
                </tr>
              </table>';
            }
            //---------------Page Specific Data Ends here----------------------------
            //---------------Character Tabs Footer-----------------------------------
            $output .= '
            </div>
            </div>
            <br />
            <table class="hidden">
              <tr>
                <td>';
            // button to user account page, user account page has own security
            makebutton($lang_char['chars_acc'], 'user.php?action=edit_user&amp;id=' . $owner_acc_id . '', 130);
            $output .= '
                </td>
                <td>';
            // only higher level GM with delete access can edit character
            //  character edit allows removal of character items, so delete permission is needed
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete']) {
                makebutton($lang_char['edit_button'], 'char_edit.php?id=' . $id . '&amp;realm=' . $realmid . '', 130);
                $output .= '
                </td>
                <td>';
            }
            // only higher level GM with delete access, or character owner can delete character
            if ($user_lvl > $owner_gmlvl && $user_lvl >= $action_permission['delete'] || $owner_name === $user_name) {
                makebutton($lang_char['del_char'], 'char_list.php?action=del_char_form&amp;check%5B%5D=' . $id . '" type="wrn', 130);
                $output .= '
                </td>
                <td>';
            }
            // only GM with update permission can send mail, mail can send items, so update permission is needed
            if ($user_lvl >= $action_permission['update']) {
                makebutton($lang_char['send_mail'], 'mail.php?type=ingame_mail&amp;to=' . $char['name'] . '', 130);
                $output .= '
                </td>
                <td>';
            }
            makebutton($lang_global['back'], 'javascript:window.history.back()" type="def', 130);
            $output .= '
                </td>
              </tr>
            </table>
            <br />
          </center>
          <!-- end of char_spell.php -->';
        } else {
            error($lang_char['no_permission']);
        }
    } else {
        error($lang_char['no_char_found']);
    }
}