Beispiel #1
0
function get_age_displays(&$objGame, &$objAge, $blnCheck)
{
    $iGameHours = $objGame->get_game_time(HOUR_COUNTER);
    $strAge = '';
    $strAgeExtra = '';
    if ($blnCheck == TRUE) {
        // Output for "Age X"
        $strAge = 'Age ' . $objAge->getAgeNumber();
        $iOrkDate = hoursToYears($iGameHours);
        if ($objAge->getFirstYear() <= $iOrkDate['years'] + 14 && $objAge->getLastYear() > $iOrkDate['years']) {
            $more_than = '';
            // Calculate difference between "current hour" and "hour of age start"
            $iStartHours = yearsToHours($objAge->getFirstYear());
            $arrODUntilStart = yearsBetweenHours($iStartHours, $iGameHours);
            // and "hour of age end"
            $iEndHours = yearsToHours($objAge->getLastYear());
            $arrODUntilEnd = yearsBetweenHours($iEndHours, $iGameHours);
            // if time left is more than 2 years we hide months and add "more than"
            if ($arrODUntilStart['years'] >= 2) {
                $more_than = "more than ";
            } elseif ($iStartHours == 0 && $arrODUntilEnd['years'] >= 2) {
                $more_than = "more than ";
            }
            // It will start counting down from 14 years
            if ($arrODUntilStart['years'] < 14 && ($arrODUntilStart['years'] > 0 || $arrODUntilStart['months'] > 0)) {
                $strAgeExtra .= get_correct_language($arrODUntilStart, 'This age will start in ' . $more_than);
            } elseif ($arrODUntilEnd['years'] < 14 && ($arrODUntilEnd['years'] > 0 || $arrODUntilEnd['months'] > 0)) {
                $strAgeExtra = get_correct_language($arrODUntilEnd, 'This age will end in ' . $more_than);
            }
        } else {
            $strAge = '"Between Ages Time"';
        }
    } else {
        $strAge = '"Between Ages Time"';
    }
    $arrReturn['str_age'] = $strAge;
    $arrReturn['str_age_extra'] = $strAgeExtra;
    return $arrReturn;
}
Beispiel #2
0
function include_game_up()
{
    global $page, $strTitle;
    $objSrcUser =& $GLOBALS['objSrcUser'];
    // clsGame for gametime
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    $iGameHours = $objGame->get_game_time(HOUR_COUNTER);
    $iAgeNumber = $objGame->get_game_time(AGE_NUMBER);
    $strPaused = $objGame->get_game_switch(GLOBAL_PAUSE);
    // clsAge for age counters
    include_once 'inc/classes/clsAge.php';
    $objAge = new clsAge();
    $blnCheck = $objAge->loadAge($iAgeNumber);
    // either FALSE or TRUE
    // orkTime for some time functions
    include_once 'inc/functions/orktime.php';
    $arrOrkDate = hoursToYears($iGameHours);
    // Months
    $strMonths = "";
    if ($arrOrkDate['months'] > 0) {
        $strMonths = "Month " . $arrOrkDate['months'] . ", ";
    }
    $arrAgeDisplays = get_age_displays($objGame, $objAge, $blnCheck);
    if ($strPaused == ON) {
        $arrAgeDisplays['str_age_extra'] .= ' <span class="positive">PAUSED</span>';
    }
    // Alliance
    $arrGameHistorys = $objGame->get_historys($arrOrkDate['years']);
    if ($arrGameHistorys[ALLI_NAME] == NULL) {
        // Martel: Prevent year-change lag
        $arrGameHistorys = $objGame->get_historys($arrOrkDate['years'] - 1);
    }
    $strTopAlliance = 'Top Alliance: ' . $arrGameHistorys[ALLI_NAME] . ' (#<a href="main.php?cat=game&amp;page=alliance&amp;aid=' . $arrGameHistorys[ALLI_ID] . '">' . $arrGameHistorys[ALLI_ID] . '</a>)';
    // Design stuff
    if (isset($objSrcUser)) {
        $arrDesign = $objSrcUser->get_designs();
    }
    if (!isset($arrDesign[COLOR])) {
        $arrDesign[COLOR] = 'forest_v1';
    }
    if (!isset($arrDesign[WIDTH]) || $arrDesign[WIDTH] == "") {
        $arrDesign[WIDTH] = '750';
    }
    if (!isset($arrDesign[ALIGNMENT])) {
        $arrDesign[ALIGNMENT] = 'center';
    }
    ?>
    <script language="JavaScript" type="text/javascript">
        <!---
        var serverDate=new Date('<?php 
    echo date("F d, Y H:i:s", time());
    ?>
')
        //-->
    </script>
    <script language="JavaScript" type="text/javascript" src="orkfiaJS.php"></script>
    <link rel="stylesheet" type="text/css" media="all" href="css/<?php 
    echo $arrDesign[COLOR];
    ?>
.css?version=1" />
    <link rel="stylesheet" type="text/css" media="all" href="css/style.css?version=1" />
    <!--[if lte IE 6]><link rel="stylesheet" type="text/css" media="screen" href="css/ie.css" /><![endif]-->

<?php 
    //If my new menu works I will put it here. I will also remove the ID part when a first good part is done.
    if ($objSrcUser->get_userid() == 7160 && $_SERVER['SERVER_NAME'] == DEV_SERVER_NAME) {
        ?>
        <link rel="stylesheet" type="text/css" media="all" href="css/harrytesting.css" />
        <!--[if lte IE 6]><link rel="stylesheet" type="text/css" media="screen" href="css/harryie.css" /><![endif]-->
<?php 
    }
    ?>
</head>

<body onload="clockStart();">

<div id="<?php 
    echo 'container' . $arrDesign[WIDTH] . $arrDesign[ALIGNMENT];
    ?>
">

  <div id="header">
    <h1 style="margin: 0; padding: 0;"><img src="<?php 
    echo HOST_PICS . 'head' . $arrDesign[WIDTH] . '.jpg';
    ?>
" alt="ORKFiA" /></h1>

    <ul id="gameStats">
        <li style="color: #000;">Time: <span style="color: #000;" id="ClockTime"><?php 
    echo date('H:i:s', time());
    ?>
</span></li>
        <li><br /></li>
        <li><a href="main.php?cat=game&amp;page=rankings&amp;show=annual&amp;type=currentage"><?php 
    echo $arrAgeDisplays['str_age'];
    ?>
</a> &nbsp; <em><?php 
    echo $arrAgeDisplays['str_age_extra'];
    ?>
</em></li>
        <li><strong><?php 
    echo $strMonths;
    ?>
Year <?php 
    echo $arrOrkDate['years'];
    ?>
 OE</strong> &nbsp; <em><?php 
    echo $strTopAlliance;
    ?>
</em></li>
    </ul>
  </div>

  <div id="menu">

    <?php 
    include_game_menu();
    ?>

  </div>

  <div id="upper_shadow"></div>

  <div id="portal">
    <div class="center">
      <h2 style="margin: 0;"><img src="<?php 
    echo HOST_PICS;
    ?>
gryph_l.gif" alt=""/><img src="<?php 
    echo HOST_PICS . $page;
    ?>
.gif" alt="<?php 
    echo $strTitle;
    ?>
" /><img src="<?php 
    echo HOST_PICS;
    ?>
gryph_r.gif" alt="" /></h2>
    </div>
<?php 
}
Beispiel #3
0
function include_war_room_text()
{
    // User object
    $objSrcUser = $GLOBALS['objSrcUser'];
    $arrSrcStats = $objSrcUser->get_stats();
    // Alliance object
    $objSrcAlli = $objSrcUser->get_alliance();
    $arrSrcWar = $objSrcAlli->get_wars();
    // Include war functions
    // Show declare war page is default unless the alliance is at war
    $strShow = "declare_war";
    if ($arrSrcWar['target'] != 0) {
        $strShow = "current_war";
    }
    // Show page
    switch ($strShow) {
        case "declare_war":
            // M: Show statistics (if we have been in war)
            $strStatistics = '';
            if ($arrSrcWar['last_target'] != 0) {
                // M: Show statistics, with correct grammar
                $arrS = array('ies', 's', 's', 's');
                if ($arrSrcWar['victory'] == 1) {
                    $arrS[0] = 'y';
                }
                if ($arrSrcWar['defeat'] == 1) {
                    $arrS[1] = '';
                }
                if ($arrSrcWar['surrender'] == 1) {
                    $arrS[2] = '';
                }
                if ($arrSrcWar['truce'] == 1) {
                    $arrS[3] = '';
                }
                $strStatistics .= '<p>' . '<strong class="positive">' . $arrSrcWar['victory'] . " war victor{$arrS['0']}</strong>&#8212;defeated " . $arrSrcWar['defeat'] . " time{$arrS['1']}.<br />" . "We have surrendered " . $arrSrcWar['surrender'] . " time{$arrS['2']} and truced " . $arrSrcWar['truce'] . " time{$arrS['3']}.</strong>" . '</p><p>';
                // Info about who the last wartarget was                - AI
                $objTrgAlli = new clsAlliance($arrSrcWar['last_target']);
                $arrTrgAlli = $objTrgAlli->get_alliance_infos();
                // M: Show continued statistics, with correct grammar
                if ($arrSrcWar['last_outgoing'] == 'surrender') {
                    $strF = 'Our last war ended as a %s to %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'victory') {
                    $strF = 'Our last war ended as a %s over %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'defeat') {
                    $strF = 'Our last war ended as a %s against %s (#%d).';
                } elseif ($arrSrcWar['last_outgoing'] == 'truce') {
                    $strF = 'Our last war ended in a %s with %s (#%d).';
                }
                // M: Echo continued statistics
                $strStatistics .= sprintf($strF, $arrSrcWar['last_outgoing'], stripslashes($arrTrgAlli['name']), $arrSrcWar['last_target']);
                $strStatistics .= '</p>';
            } else {
                $strStatistics .= '<p>We have not been in a war yet.</p>';
            }
            // M: Find alliances in range
            $iAlliSize = $objSrcAlli->get_alliance_size('land');
            $iUpwardRange = floor($iAlliSize * WAR_UPWARD_MOD);
            $iBottomRange = ceil($iAlliSize * WAR_BOTTOM_MOD);
            $strSQL = "SELECT id FROM rankings_alliance ";
            $strSQL .= "WHERE land BETWEEN {$iBottomRange} and {$iUpwardRange} ";
            $strSQL .= "ORDER BY land DESC";
            $resSQL = mysql_query($strSQL);
            $count = 1;
            $objTmpAlli = new clsAlliance(1);
            $strTableRow = '';
            $strInputList = '<option selected="selected"></option>';
            while ($row = mysql_fetch_assoc($resSQL)) {
                // M: Get temporary alliance object
                $objTmpAlli->set_allianceid($row['id']);
                // M: Check if war is possible
                $arrWarPossible = testWarPossible($objSrcAlli, $objTmpAlli);
                $bWarPossible = $arrWarPossible[0];
                if ($bWarPossible) {
                    // M: Fetch alliance rankings
                    $arrTmpRanks = $objTmpAlli->get_rankings_alliances();
                    $strAllianceLink = "<a href=\"main.php?cat=game&amp;page=" . "alliance&amp;aid={$row['id']}\">{$row['id']}</a>";
                    // M: Create drop-down list with targets in range (for form)
                    $strInputList .= '<option value="' . $row['id'] . '">' . stripslashes($arrTmpRanks['alli_name']) . '</option>';
                    // M: Create "Alliances in range" table data
                    $strTableRow .= "<tr class=data>" . '<th width="22">' . $count . '.</th>' . "<th>" . stripslashes($arrTmpRanks['alli_name']) . " (#{$strAllianceLink})" . "</th>" . "<td>" . number_format($arrTmpRanks['land']) . "</td>" . "<td>" . number_format($arrTmpRanks[STRENGTH]) . "</td>" . "<td>" . number_format($arrTmpRanks['fame']) . "</td>" . "</tr>";
                    $count++;
                }
            }
            if ($count == 1) {
                $strTableRow .= '<tr class="data">' . '<th class="center" colspan="5">' . "There are no alliances that we can declare against." . '</th>' . "</tr>";
                $strForm = "<p>There are no alliances that we can declare against.</p>";
            } elseif ($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") {
                $strForm = '<form method="post" action="main.php?cat=game&amp;page=war_room2" id="center">' . '<label>Alliance: ' . '<select name="target">' . $strInputList . '</select>' . '</label> ' . '<input type="submit" name="declare" value="Declare War!" />' . '</form><br />';
            } else {
                $strForm = '<p>Only alliance elders can declare war.</p>';
            }
            // M: Show page contents
            echo $strPage = '<div id="textMedium" style="margin-top: 0;">' . '<h2>Declare War</h2>' . '<p>' . "In a war, knowing the enemy is very important. " . "Decipher the enemies' weaknesses and avoid " . "confronting their strengths. Gather information about " . "their tribes and research, and then choose targets for " . "your attackers, thieves and mages." . '</p>' . '<h3>Statistics</h3>' . $strStatistics . '<h3>New war target</h3>' . $strForm . '</div><br />' . '<table class="medium" cellpadding="0" cellspacing="0">' . '<tr class="header">' . '<th colspan="5">Alliances in Range</th>' . '</tr>' . '<tr class="subheader"><th colspan="2">Alliance</th>' . '<th>Acres</th>' . '<th class="right">Strength</th>' . '<th class="right">Fame</th>' . '</tr>' . $strTableRow . '</table>';
            break;
        case "current_war":
            // We are in war
            $objTrgAlli = new clsAlliance($arrSrcWar['target']);
            $arrTrgAlli = $objTrgAlli->get_alliance_infos();
            $arrTrgWar = $objTrgAlli->get_wars();
            // Time of war start
            // Get game hours
            require_once 'inc/classes/clsGame.php';
            require_once 'inc/functions/orktime.php';
            $objGame = new clsGame();
            $iGameHours = $objGame->get_game_time('hour_counter');
            $arrOE = hoursToYears(WAR_LENGTH - ($iGameHours - $arrSrcWar['war_started']));
            $strOrkDate = "{$arrOE['years']} years and {$arrOE['months']} months";
            // Option: Claim Victory (tho should be automatic like "final blow")
            $strDiplomacy = '';
            if ($arrSrcWar['land_needed'] <= 0) {
                $strDiplomacy .= '<p>We have reached our war goal. Do you wish to claim this victory?</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="victory" value="Claim Victory!">' . "</form><br />";
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 1 && $arrTrgWar['truce_offer'] == 0) {
                $strDiplomacy .= '<p>' . "Alliance #" . $objTrgAlli->get_allianceid() . " has " . "not accepted our generous offer to truce yet. " . '</p>' . '<p>' . "As a last resort and at a greater cost we may " . "surrender. (+40% war losses). The only valid reason " . "to do this is to save our alliance from further damage." . '</p>' . '<p>Do you wish to surrender?</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="ctruce" value="Withdraw Truce" /> ' . '<input type="submit" name="surrender" value="Surrender War" />' . '</form><br />';
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 0 && $arrTrgWar['truce_offer'] == 0) {
                $strDiplomacy .= '<p>We have the option to offer a truce to the enemy.</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="otruce" value="Offer truce">' . "</form><br />";
            } elseif (($_SERVER['SERVER_NAME'] == DEV_SERVER_NAME || $arrSrcStats['type'] == "elder" || $arrSrcStats['type'] == "coelder") && $arrSrcWar['truce_offer'] == 0 && $arrTrgWar['truce_offer'] == 1) {
                $strDiplomacy .= '<p>' . "Leader, #<strong>{$arrTrgWar['id']}</strong> has " . "offered us a truce." . '</p>' . '<form method="post" action="main.php?cat=game&page=war_room2" id="center">' . '<input type="submit" name="atruce" value="Accept Truce">' . '</form><br />';
            }
            echo $strPage = '<div class="tableLinkMedium">' . '<a href="main.php?cat=game&amp;page=global_news">Global News</a>' . ' | <a href="main.php?cat=game&amp;page=alliance&amp;aid=' . $arrTrgAlli['id'] . '">Alliance #' . $arrTrgAlli['id'] . '</a>' . '</div>' . '<div id=textMedium style="margin-top: 0;">' . '<h2>Victory conditions</h2>' . '<p>' . '<strong class="positive">Take ' . number_format($arrSrcWar['land_needed']) . ' acres to win</strong>&#8212;lose ' . number_format($arrTrgWar['land_needed']) . " acres for defeat." . '</p>' . "<p><em>{$strOrkDate} left until automatic draw.</em></p>" . '<h3>Diplomacy</h3>' . $strDiplomacy . '</div>';
            break;
    }
    // M: Show guide link + advice
    include_once 'inc/pages/advisors.inc.php';
    echo get_guide_link($objSrcUser, 'war_room', 'textMedium');
}
Beispiel #4
0
function include_main_text()
{
    global $Host;
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    $strLoginSwitch = $objGame->get_game_switch(LOGIN_STOPPER);
    include_once 'inc/functions/races.php';
    //$arrRaces = getRaces();
    //$strRace     = $arrRaces[$iRand = rand(1,15)];
    //$arrRandRace = getUnitVariables($strRace);
    //changed to use clsRace - AI
    require_once 'inc/races/clsRace.php';
    $arrRaces = clsRace::getActiveRaces();
    $strRace = $arrRaces[$iRand = rand(1, count($arrRaces) - 1)];
    $arrRandRace = getUnitVariables($strRace);
    ?>
            <div id="text" style="height: 85px;">
                <div id="login">
                    <h2><img src="<?echo $Host;?>first_login.gif" alt="Login" height="26" /></h2>
                    <p>

<?php 
    if ($strLoginSwitch == 'on' && !isset($_GET['stagepass'])) {
        ?>
                        <em style="color: lightgreen;">Logins are temporarily disabled.</em>
                    </h2>
                    <p>(We're probably just updating the game so be back soon!)</p>
<?php 
    } else {
        ?>
                        <form action="main.php?cat=main&amp;page=login2" method="post">
                            <label for="1" class="hidden">Username</label>
                            <input maxlength="20" name="login[username]" size="9" class="login" id="1"/>
                            <label for="2" class="hidden">Password</label>
                            <input maxlength="20" name="login[password]" size="9" type="password" class="password" id="2"/>
                            <input type="submit" name="LoginButton" value="Login" align="middle" class="submit" />
                            or <a href="main.php?cat=main&amp;page=register1">Sign Up!</a>
                        </form>
                    </p>
<?php 
    }
    /*
    $age1     = mktime(0,0,0,9,3,2006); //hours,mins,secs,month,day,year
    $timediff = $age1 - time();
    $days     = intval($timediff / 86400);
    $remain   = $timediff % 86400;
    $hours    = intval($remain / 3600);
    $remain   = $remain % 3600;
    $mins     = intval($remain / 60);
    
    if ($timediff > 0)
        echo ' <i style="color: lightgreen;">New Age Start: <br/>';
    if ($days > 1)
        echo $days . ' days left';
    elseif ($days == 1)
        echo $days . ' day left';
    elseif ($hours > 1)
        echo $hours . ' hours left';
    elseif ($hours == 1)
        echo $hours . ' hour left';
    elseif ($hours == 0 && $mins > 0)
        echo $mins . ' minutes left!';
    
    if ($timediff > 0)
        echo "</i>";
    */
    // Martel: Safety caution - Do not help kiddies find usernames or guess pws
    if (isset($_GET['error'])) {
        switch ($_GET['error']) {
            case 'error':
                echo '<p>' . 'Wrong name or password, please try again.' . '</p>';
                break;
            case 'empty':
                echo '<p>' . 'Empty form, please fill in and try again.' . '</p>';
                break;
        }
    }
    ?>
                </div>
                <div id="teaser">
                    <p>ORKFiA is an excellent <strong>online strategy game</strong>
                    in a fantasy setting. Play in alliances together with your friends, at work, in school or at home, and become the greatest leader of all.</p>
                </div>
            </div>

            <div id="columns">
                <div id="intro">

                    <div class="center">
                        <h2>Global Game News</h2>
                    </div>

<?php 
    include_once 'inc/pages/global_news.inc.php';
    // Show Global News
    echo showGlobalNews('tiny');
    ?>


                    <div id="text">

                        <h2><img src="<?echo $Host;?>first_join.gif" alt="Join" height="26" /></h2
                        <p>Create and lead your very own tribe inside Orkfia, for absolutely no cost. Go here to <a href="main.php?cat=main&amp;page=sponsors">Sign Up!</a></p>

                        <h2><img src="<?echo $Host;?>first_chat.gif" alt="Chat" height="26" /></h2>
                        <p>Talk to staff and active players in our IRC-channel: <a href="irc://irc.netgamers.org/orkfia" target="_blank" class="newWindowLink">#orkfia</a></p>

                    </div
                    <div class="center" style="text-align: left;">
                        <h2 style="margin: 0px auto; margin-top: 10px; text-align: center;">Game Stats</h2>

<?php 
    //==========================================================================
    //                                                 Martel, December 07, 2006
    // Age display, identical except for "month" to what is in layout.php
    //==========================================================================
    include_once 'inc/classes/clsGame.php';
    $objGame = new clsGame();
    $iGameHours = $objGame->get_game_time(HOUR_COUNTER);
    $iAgeNumber = $objGame->get_game_time(AGE_NUMBER);
    // age stuff
    include_once 'inc/classes/clsAge.php';
    $objAge = new clsAge();
    $blnCheck = $objAge->loadAge($iAgeNumber);
    // either FALSE or TRUE
    // display stuff
    include_once 'inc/functions/orktime.php';
    $arrAgeDisplays = get_age_displays($objGame, $objAge, $blnCheck);
    $arrOrkDate = hoursToYears($iGameHours);
    // Months
    $strMonths = "";
    if ($arrOrkDate['months'] > 0) {
        $strMonths = "Month " . $arrOrkDate['months'] . ", ";
    }
    $arrAgeDisplays = get_age_displays($objGame, $objAge, $blnCheck);
    // Alliance
    $arrGameHistorys = $objGame->get_historys($arrOrkDate['years']);
    $strTopAlliance = 'Top Alliance: ' . $arrGameHistorys[ALLI_NAME] . ' (#' . $arrGameHistorys[ALLI_ID] . ')';
    // queries for stats
    $strSQL1 = 'SELECT (COUNT(id) / 2) as wars FROM war WHERE target > 0 LIMIT 1';
    $strSQL2 = 'SELECT COUNT(id) as alliances FROM ' . ALLIANCE . ' WHERE id > 10 LIMIT 1';
    $strSQL3 = 'SELECT COUNT(id) as players FROM user LIMIT 1';
    $strSQL4 = 'SELECT COUNT(id) as oldies FROM user WHERE hours > 948 LIMIT 1';
    $strSQL5 = 'SELECT AVG(land) as avg_land FROM build,user WHERE user.hours > 948 LIMIT 1';
    $iWars = intval(mysql_result(mysql_query($strSQL1), 0));
    $iAlliances = mysql_result(mysql_query($strSQL2), 0);
    $iPlayers = mysql_result(mysql_query($strSQL3), 0);
    $iOldies = mysql_result(mysql_query($strSQL4), 0);
    $iAvgLand = mysql_result(mysql_query($strSQL5), 0);
    echo '<p>' . "Currently in ORKFiA there are <strong style=\"font-size: 1.5em;\">{$iWars}</strong> ongoing wars, <strong style=\"font-size: 1.5em;\">{$iAlliances}</strong> alliances and <strong style=\"font-size: 1.5em;\">{$iPlayers}</strong> tribes." . '</p>';
    //         '<h2>Game Configuration</h2>' .
    //         '<p>' .
    //             "Max alliances: " . MAX_ALLIANCES . " <br />" .
    //             "Tribes per alliance: " . MAX_ALLIANCE_SIZE . " <br />" .
    //             "Average tribes per alliance: " . round($iPlayers / $iAlliances) . " <br />" .
    //             "Average size of tribes with 5 years to live: " . number_format($iAvgLand) . " acres <br />" .
    //         '</p>';
    //==========================================================================
    // end nonsense ;)
    //==========================================================================
    ?>


                    </div>

                </div>
                <div id="donate">

                    <div id="text" style="text-align: left;">

                        <h2><img src="<?echo $Host;?>first_intro.gif" alt="Strategy Game Introduction" height="26" /></h2>

                        <p><span class="highlight">Grow your tribe in a real time environment</span>,
                        teamed together with friends in an effort to become the largest,
                        strongest and most famous of all alliances!</p>

                        <p>You have to execute the right strategy to grow large, strong
                        and famous. There are <span class="highlight">many strategies to
                        choose</span>. Your tribe can grow by the valuables your citizens
                        find in the mines, or they can do research in many fields to
                        improve your efficiency, defense, power and production.</p>

                        <p>The other possibility is to <span class="highlight">kill
                        those who oppose you</span>. Once all your enemies have perished, you
                        will <span class="highlight">be the greatest leader the world has ever seen</span>.</p>

                    </div>
                </div>
            </div>

<?php 
}