public function afterValidation(&$data)
 {
     $ex = DBWOGExchangeLog::find($data['eb_id']);
     if ($data['pkval'] && $ex && $data['pkval'] != $data['eb_id']) {
         Response::alert("ID重複");
     }
 }
 public function afterValidation(&$data)
 {
     $item = DBWOGItem::find($data['syn_result']);
     if (!$item) {
         Response::alert("合成結果(d_id={$data['syn_result']})不存在");
     }
     $list = preg_split('/[\\*\\,]/i', $data['syn_element']);
     for ($i = 0, $len = count($list); $i < $len; $i += 2) {
         $item = DBWOGItem::find($list[$i]);
         if (!$item) {
             Response::alert("物品(id={$list[$i]})不存在");
         }
         if (!ctype_digit(strval($list[$i + 1])) || $list[$i + 1] < 0) {
             Response::alert("第" . ($i + 2) / 2 . "項材料的數量({$list[$i + 1]})不是正整數");
         }
     }
     if ($data['syn_mission'] > 0) {
         $mission = DBWOGMission::find($data['syn_mission']);
         if (!$mission) {
             Response::alert("專屬任務(m_id={$data['syn_mission']})不存在");
         }
     }
     if ($data['syn_need_mission'] > 0) {
         $mission = DBWOGMission::find($data['syn_need_mission']);
         if (!$mission) {
             Response::alert("前置任務(m_id={$data['syn_need_mission']})不存在");
         }
     }
 }
 public function afterValidation(&$data)
 {
     $ex = DBWOGPlayerTeam::find($data['m_id']);
     if ($data['pkval'] && $ex && $data['pkval'] != $data['m_id']) {
         Response::alert("ID重複");
     }
     foreach ([1, 2, 3, 4, 5] as $n) {
         if ($data["skill_{$n}"] > 0) {
             $s = DBWOGSkill::find($data["skill_{$n}"]);
             if (!$s) {
                 Response::alert("技能{$n}(s_id={$data["skill_{$n}"]})不存在");
             }
         }
     }
     if ($data['d_id']) {
         foreach (explode(',', $data['d_id']) as $d_id) {
             $d = DBWOGItem::find($d_id);
             if (!$d) {
                 Response::alert("道具(d_id={$d_id})不存在");
             }
         }
     }
     if ($data['m_mission'] > 0) {
         $m = DBWOGMission::find($data['m_mission']);
         if (!$m) {
             Response::alert("任務(m_id={$data['m_mission']})不存在");
         }
     }
 }
Example #4
0
 public function afterValidation(&$data)
 {
     $ex = DBWOGPlayerTeam::find($data['i_id']);
     if ($data['pkval'] && $ex && $data['pkval'] != $data['i_id']) {
         Response::alert("ID重複");
     }
 }
Example #5
0
 public function del($id)
 {
     $id = (int) $id;
     App::error(function (ModelNotFoundException $e) {
         return Response::alert("玩家不存在");
     });
     $p = DBWOGPlayer::findOrFail($id);
     $p->delete();
     return Response::json(['reload' => TRUE]);
 }
 public function afterValidation(&$data)
 {
     $ex = DBWOGPlayerTeam::find($data['t_id']);
     if ($data['pkval'] && $ex && $data['pkval'] != $data['t_id']) {
         Response::alert("ID重複");
     }
     $ex = DBWOGPlayer::find($data['p_id']);
     if (!$ex) {
         Response::alert("玩家(p_id={$data['p_id']})不存在");
     }
 }
 public function afterValidation(&$data)
 {
     $item = DBWOGItem::find($data['d_id']);
     if (!$item) {
         Response::alert("物品(d_id={$data['d_id']})不存在");
     }
     $stone = DBWOGItemKey::with('item')->find($data['d_id']);
     if ($stone && $data['d_id'] != $data['pkval']) {
         Response::alert("{$stone->item->d_name}(d_id={$data['d_id']})已有定義,不可重複定義");
     }
 }
 public function afterValidation(&$data)
 {
     $item = DBWOGItem::find($data['item_id']);
     if (!$item) {
         Response::alert("物品(item_id={$data['item_id']})不存在");
     }
     $item = DBWOGItemHonor::where('item_Id', '=', $data['item_id'])->with('item')->get();
     if (count($item) > 0 && (!$data['pkval'] || $data['pkval'] != $item[0]->h_id)) {
         Response::alert("{$item[0]->item->d_name}(d_id={$data['item_id']})已有定義,不可重複定義");
     }
 }
Example #9
0
 public function del($id)
 {
     $id = (int) $id;
     App::error(function (ModelNotFoundException $e) {
         return Response::alert("不存在的項目");
     });
     $p = call_user_func(array($this->dbname, 'findOrFail'), $id);
     $p->delete();
     if (method_exists($this, 'teardown')) {
         $this->teardown($data);
     }
     return Response::json(['reload' => TRUE]);
 }
 public function afterValidation(&$data)
 {
     $ex = DBWOGCharacter::find($data['ch_id']);
     if (isset($data['pkval']) && $ex && $data['pkval'] != $data['ch_id']) {
         Response::alert("ID重複");
     }
     if ($data['ch_main'] > 0) {
         $ch = DBWOGCharacter::find($data['ch_main']);
         if (!$ch) {
             Response::alert("親職業(ch_id={$data['ch_main']})不存在");
         }
     }
 }
 public function afterValidation(&$data)
 {
     $player = DBWOGPlayer::find($data['p_id']);
     if (!$player) {
         Response::alert("拍賣玩家(p_id={$data['p_id']})不存在");
     }
     if ($data['e_p_id'] > 0) {
         $eplayer = DBWOGPlayer::find($data['e_p_id']);
         if (!$eplayer) {
             Response::alert("競標玩家(p_id={$data['e_p_id']})不存在");
         }
     }
     $item = DBWOGItem::find($data['d_id']);
     if (!$item) {
         Response::alert("拍賣物品(d_id={$data['d_id']})不存在");
     }
     $sale = DBWOGItemSale::find($data['s_id']);
     if ($data['pkval'] && $sale && $data['pkval'] != $data['s_id']) {
         Response::alert("ID重複");
     }
 }
 public function afterValidation(&$data)
 {
     $ex = DBWOGCharacterSkill::find($data['s_id']);
     if ($data['pkval'] && $ex && $data['pkval'] != $data['s_id']) {
         Response::alert("ID重複");
     }
     $ch = DBWOGCharacter::find($data['ch_id']);
     if (!$ch) {
         Response::alert("職業(ch_id={$data['ch_id']})不存在");
     }
     if ($data['main_sid'] > 0) {
         $s = DBWOGCharacterSkill::find($data['main_sid']);
         if (!$s) {
             Response::alert("親技能(s_id={$data['main_sid']})不存在");
         }
     }
     if ($data['need_sid'] > 0) {
         $s = DBWOGCharacterSkill::find($data['need_sid']);
         if (!$s) {
             Response::alert("前置技能(s_id={$data['need_sid']})不存在");
         }
     }
 }