public static function add($object)
 {
     // NODE 1
     $node1 = new \Classes\Instance\Node\Node();
     $node1->setProperty('x', $object->getProperty('x1'));
     $node1->setProperty('y', $object->getProperty('y1'));
     $node1->setProperty('z', $object->getProperty('z1'));
     // NODE 2
     $node2 = new \Classes\Instance\Node\Node();
     $node2->setProperty('x', $object->getProperty('x2'));
     $node2->setProperty('y', $object->getProperty('y2'));
     $node2->setProperty('z', $object->getProperty('z2'));
     // MEMBER
     $member = new \Classes\Instance\Member\Member();
     $member->setProperty('betaAngle', $object->getProperty('betaAngle'));
     $member->setProperty('isDivided', $object->getProperty('isDivided'));
     $member->setProperty('name', $object->getProperty('name'));
     // SECTION
     $sectionString = NULL;
     if (\Classes\Utils\Section\Steel\SectionType::steelProfile($sectionString, $object->getProperty('sectionType')->get(), $object->getProperty('sectionName')->get())) {
         $section = new \Classes\Value\StringValue($sectionString);
         //            var_dump($sectionString);
         $member->setProperty('section', $section);
     }
     // ADD TO MODEL
     \Classes\Factory\Model\Model::addInstance($node1);
     \Classes\Factory\Model\Model::addInstance($node2);
     \Classes\Factory\Model\Model::addInstance($member);
     // PINS
     $pin1 = new \Classes\Factory\Connection\SixFreedomConnection\PinConnection($object->getProperty('pin1')->get());
     $pin2 = new \Classes\Factory\Connection\SixFreedomConnection\PinConnection($object->getProperty('pin2')->get());
     // ADD TO HASH TABLE
     $hashTable = \Classes\Factory\Model\Model::getHashTable();
     $hashTable->setConnection($node1->getUin(), $member->getUin(), $pin1);
     $hashTable->setConnection($node2->getUin(), $member->getUin(), $pin2);
     // MAKE CHECK GROUP FOR STEEL MEMBER
     $group = new \Classes\Instance\Group\SteelMember\SteelMemberCheckGroup();
     $group->setProperty('steel', $object->getProperty('steel'));
     $group->setProperty('Ry', $object->getProperty('Ry'));
     $group->setProperty('muXZ', $object->getProperty('muXZ'));
     $group->setProperty('muXY', $object->getProperty('muXY'));
     $group->setProperty('gammaC', $object->getProperty('gammaC'));
     $group->setProperty('FC', $object->getProperty('FC'));
     $group->setProperty('name', $object->getProperty('name'));
     // CREATE LISTBOX
     $memberList = new \Classes\Listbox\Listbox(\Classes\Factory\Model\Model::getMemberActionCollection());
     $memberList->add($member->getUin());
     // ADD LISTBOX TO GROUP
     $group->setProperty('listbox', $memberList);
     // ADD GROUP TO MODEL
     \Classes\Factory\Model\Model::addInstance($group);
 }
 public static function divideMemberByNode($memberUin, $nodeUin)
 {
     // Get nodes and members
     $nodes = \Classes\Factory\Model\Model::getNodes();
     $members = \Classes\Factory\Model\Model::getMembers();
     $hashTable = \Classes\Factory\Model\Model::getHashTable();
     // TODO isDivided
     //Check are node and member exist or not
     if (!isset($nodes[$nodeUin]) || !isset($members[$memberUin])) {
         return FALSE;
     }
     // Check if member is divided
     if ($members[$memberUin]->getProperty('isDivided')->get() == FALSE) {
         return FALSE;
     }
     // Get 2nd connection from oldMember
     $hash = $hashTable->getConnection($memberUin);
     $uin2 = array_keys($hash)[1];
     $con2 = array_values($hash)[1];
     // Create zero Pin connection
     $zeroPin = new \Classes\Factory\Connection\SixFreedomConnection\PinConnection();
     // Remove 2nd connection from oldMember
     $hashTable->removeConnection($memberUin, $uin2);
     // Set 2nd connection to oldMember
     $hashTable->setConnection($memberUin, $nodeUin, $zeroPin);
     // Create newMember same as oldMember
     $newMember = clone $members[$memberUin];
     //        echo "<br/>";
     //        echo "DIVIDE MEMBER $memberUin<br/>";
     //        echo "BY NODE $nodeUin<br/>";
     //        echo "NEW MEMBER " . $newMember->getUin() . "<br/>";
     //        echo "<br/>";
     //Add member to Model
     \Classes\Factory\Model\Model::addInstance($newMember);
     // Set 1st connection to newMember
     $hashTable->setConnection($newMember->getUin(), $nodeUin, $zeroPin);
     // Set 2nd connection to newMember
     $hashTable->setConnection($newMember->getUin(), $uin2, $con2);
     // Add information about operation in ListBoxCollection
     $actionCollection = \Classes\Factory\Model\Model::getMemberActionCollection();
     $actionCollection->addAction(new \Classes\Listbox\Action\ReplaceListboxAction($memberUin, array($memberUin, $newMember->getUin())));
     return $newMember->getUin();
 }
<?php

spl_autoload_extensions(".php");
spl_autoload_register();
$arrayA = array(1, 2, 3, 4, 5, 6, 7);
$arrayB = array(4, 5, 6, 7, 8, 9, 10);
$a = new \Classes\Listbox\Listbox(\Classes\Factory\Model\Model::getMemberActionCollection());
$b = new \Classes\Listbox\Listbox(\Classes\Factory\Model\Model::getMemberActionCollection());
foreach ($arrayA as $e) {
    $a->add($e);
}
foreach ($arrayB as $e) {
    $b->add($e);
}
$actionCollection = \Classes\Factory\Model\Model::getMemberActionCollection();
//CREATE ACTION
$actionCollection->addAction(new \Classes\Listbox\Action\DeleteListboxAction(3));
//PRINT
echo "A: (" . implode(",", $a->get()) . ")<br/>";
echo "B: (" . implode(",", $b->get()) . ")<br/>";
echo "<br/>";
//PRINT
$actionCollection->servicePrint();
echo "<br/>";
//CREATE ACTION
$actionCollection->addAction(new \Classes\Listbox\Action\ReplaceListboxAction(4, array(1, 9, 13, 15)));
//PRINT
echo "A: (" . implode(",", $a->get()) . ")<br/>";
echo "B: (" . implode(",", $b->get()) . ")<br/>";
echo "<br/>";
//CREATE ACTION