function movePlayer($login, $channelId)
 {
     $client = Client::GetByLogin($login);
     if ($client) {
         $this->moveClient($client->clientId, $channelId);
     }
 }
 private function movePlayerIFN($login)
 {
     if ($client = Client::GetByLogin($login)) {
         $player = $this->storage->getPlayerObject($login);
         if (!Channel::IsClientAllowed($client, $client->channelId)) {
             $this->tsConnection->moveClient($client->clientId, Channel::$serverIds[$player->teamId]);
         }
     }
 }